[Sugar-devel] Google' Jump Start Awards

2014-06-04 Thread Christoph Derndorfer
Thought this might be interesting to some projects here and potentially
even SL itself to apply:

https://sites.google.com/site/jumpstartawards/home

Cheers,
Christoph
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Re: [Sugar-devel] Happy / Sad laptop system load monitor

2014-06-04 Thread Bernie Innocenti
Look, even Chrome copied our design to show users that they're opening 
too many tabs! :-)


  http://imgur.com/Ep6VhC0


On 05/23/14 09:50, Walter Bender wrote:

On Fri, May 23, 2014 at 9:32 AM, Sebastian Silva
sebast...@fuentelibre.org mailto:sebast...@fuentelibre.org wrote:

Thans for the archeology Bernie!

I agree that perhaps happy/sad isn't the proper metaphor. I remember
having a similar WindowMaker dockapp, that would show the face from
Doom's guy for the same purpose. Not very informative, but fun.

Now, about this implementation, as i remember, once the palette is
open, proper cpu/mem graphs appear. Perhaps we can come up with a
less emotionally loaded metaphor.

I would disagree that user's shouldn't need to know this data, in
fact with such a constrained machine as XO it is pretty useful
feedback and as I remember it was part of the original Sugar design
(it was not in the frame, but in the home view's relative area of
use for each active icon).


The original Sugar design used a different approach (a circle of
activities filling up in the center of the home screen). My objection to
the Smiley implementation was not that users shouldn't need to know
these data. Rather, not enough information was available and it was
over-simplifying something complex, masking the inherent complexity.


Regards,
Sebastian

El vie, 23 de may 2014 a las 6:08 AM, Walter Bender
walter.ben...@gmail.com mailto:walter.ben...@gmail.com escribió:


+1 to something like conky, which is real information instead of
pretending to give the kids information. if you want smiley faces,
they should have real data behind them.

regards.

-walter


On Fri, May 23, 2014 at 5:16 AM, Iain Brown Douglas
i...@browndouglas.plus.com mailto:i...@browndouglas.plus.com
wrote:

On Thu, 2014-05-22 at 22:34 -0005, Sebastian Silva wrote:
 Hi,
 I remember Sugar as deployed in Dextrose 1 had a signature
happy/sad
 laptop icon and both memory / cpu load indicators.


 I am dogfooding Sugar again on a memory constrained laptop
and am in
 need of a memory monitor, and this would be lovely.


 Is that code alive? Maybe it was a good idea to have by default.

I remember testing that on a low resource machine and the
avatar lagged
the events, and was not educational.

I felt that the ability to embed a couple of elements from
conky [1] in
the frame would be superior. I have found conky to be
understood by very
young testers.

Regards,
Iain

[1] http://conky.sourceforge.net/

 Regards,
 Sebastian
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Sugar Labs
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Re: [Sugar-devel] Happy / Sad laptop system load monitor

2014-06-04 Thread Walter Bender
Even Chrome developers have bad judgement on occasion :P (Actually the
issue is that :) is too vague for the range of issues that can impact the
system. It sufficiently precise for the Chrome application).

-walter


On Wed, Jun 4, 2014 at 2:36 PM, Bernie Innocenti ber...@sugarlabs.org
wrote:

 Look, even Chrome copied our design to show users that they're opening too
 many tabs! :-)

   http://imgur.com/Ep6VhC0



 On 05/23/14 09:50, Walter Bender wrote:

 On Fri, May 23, 2014 at 9:32 AM, Sebastian Silva
 sebast...@fuentelibre.org mailto:sebast...@fuentelibre.org wrote:

 Thans for the archeology Bernie!

 I agree that perhaps happy/sad isn't the proper metaphor. I remember
 having a similar WindowMaker dockapp, that would show the face from
 Doom's guy for the same purpose. Not very informative, but fun.

 Now, about this implementation, as i remember, once the palette is
 open, proper cpu/mem graphs appear. Perhaps we can come up with a
 less emotionally loaded metaphor.

 I would disagree that user's shouldn't need to know this data, in
 fact with such a constrained machine as XO it is pretty useful
 feedback and as I remember it was part of the original Sugar design
 (it was not in the frame, but in the home view's relative area of
 use for each active icon).


 The original Sugar design used a different approach (a circle of
 activities filling up in the center of the home screen). My objection to
 the Smiley implementation was not that users shouldn't need to know
 these data. Rather, not enough information was available and it was
 over-simplifying something complex, masking the inherent complexity.


 Regards,
 Sebastian

 El vie, 23 de may 2014 a las 6:08 AM, Walter Bender
 walter.ben...@gmail.com mailto:walter.ben...@gmail.com escribió:

  +1 to something like conky, which is real information instead of
 pretending to give the kids information. if you want smiley faces,
 they should have real data behind them.

 regards.

 -walter


 On Fri, May 23, 2014 at 5:16 AM, Iain Brown Douglas
 i...@browndouglas.plus.com mailto:i...@browndouglas.plus.com

 wrote:

 On Thu, 2014-05-22 at 22:34 -0005, Sebastian Silva wrote:
  Hi,
  I remember Sugar as deployed in Dextrose 1 had a signature
 happy/sad
  laptop icon and both memory / cpu load indicators.
 
 
  I am dogfooding Sugar again on a memory constrained laptop
 and am in
  need of a memory monitor, and this would be lovely.
 
 
  Is that code alive? Maybe it was a good idea to have by
 default.
 
 I remember testing that on a low resource machine and the
 avatar lagged
 the events, and was not educational.

 I felt that the ability to embed a couple of elements from
 conky [1] in
 the frame would be superior. I have found conky to be
 understood by very
 young testers.

 Regards,
 Iain

 [1] http://conky.sourceforge.net/
 
  Regards,
  Sebastian
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 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org





 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org



 --
 Bernie Innocenti
 Sugar Labs Infrastructure Team
 http://wiki.sugarlabs.org/go/Infrastructure_Team




-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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