Re: [Sugar-devel] Sugar 0.110 Release Cycle

2016-05-26 Thread Walter Bender
On Thu, May 26, 2016 at 7:53 PM,  wrote:

> Hi All,
>
> I will be doing the release management for the 0.110 cycle.  Please see
> the timeline [1]. I would appreciate any comments on the timeline.
>

The timeline looks good. We'll get the release out before GCI so that the
students won't collide.

-walter

>
> I've also setup a COPR for sugar, which I hope to maintain throughout this
> cycle. Are there any other packaging services that we should have to push
> testing releases to? Is there a service for automatic building of live SoaS
> images? XO images? *Let's make this the most tested sugar release ever!*
>
> Thanks,
> Sam
>
> [1] https://wiki.sugarlabs.org/go/0.110/Roadmap
>
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>
>


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Re: [Sugar-devel] GSOC Day 3

2016-05-26 Thread Abhijit Patel
Hi Sam,
Just made a commit on my gsoc branch.
Updates:
* Implemented jobject for project
* fixed keyboard_input_handler

Regards,
Abhijit


On 27 May 2016 at 04:27, Sam P.  wrote:

>
>
> On 27 May 2016 7:49:16 AM AEST, Abhijit Patel 
> wrote:
> >Hi Sam,
> >I have fixed the keyboard input handler.
> >
> >Icons like blocksoff.svg in turtleart are preferable. What do you
> >think?
>
> Also, this may help you:  http://wiki.sugarlabs.org/go/Sugar_iconify
>
> >
> >I am now working on metadata for projects implemented the
> >initialize_journal_obj for project which will create jobject for
> >projects.
> >
> >I'll update my branch with changes soon.
> >
> >Regards,
> >Abhijit
> >
> >-Original Message-
> >From: "sam@sam.today" 
> >Sent: ‎26-‎05-‎2016 15:39
> >To: "Abhijit Patel" 
> >Cc: "sugar-devel" 
> >Subject: GSOC Day 3
> >
> >Hello Abhijit,
> >
> >
> >How is it going?
> >
> >
> >Did you fix up the icon for the project view?
> >
> >
> >Did you fix up the keyboard input handling?
> >
> >
> >Thanks,
> >Sam
>
> --
> Sent from my phone. Please excuse my brevity.
>
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Re: [Sugar-devel] Sugar 0.110 Release Cycle

2016-05-26 Thread Dave Crossland
On 26 May 2016 at 19:53,  wrote:

> Let's make this the most tested sugar release ever!


LOVE IT :) Thanks for volunteering for this round Sam!
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[Sugar-devel] Sugar 0.110 Release Cycle

2016-05-26 Thread sam

Hi All,

I will be doing the release management for the 0.110 cycle.  Please see 
the timeline [1].  I would appreciate any comments on the timeline.


I've also setup a COPR for sugar, which I hope to maintain throughout 
this cycle.  Are there any other packaging services that we should have 
to push testing releases to?  Is there a service for automatic building 
of live SoaS images?  XO images?  Let's make this the most tested sugar 
release ever!


Thanks,
Sam

[1]  https://wiki.sugarlabs.org/go/0.110/Roadmap
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Re: [Sugar-devel] GSOC Day 3

2016-05-26 Thread Sam P.


On 27 May 2016 7:49:16 AM AEST, Abhijit Patel  
wrote:
>Hi Sam,
>I have fixed the keyboard input handler. 
>
>Icons like blocksoff.svg in turtleart are preferable. What do you
>think?

Also, this may help you:  http://wiki.sugarlabs.org/go/Sugar_iconify

>
>I am now working on metadata for projects implemented the
>initialize_journal_obj for project which will create jobject for
>projects.
>
>I'll update my branch with changes soon.
>
>Regards,
>Abhijit
>
>-Original Message-
>From: "sam@sam.today" 
>Sent: ‎26-‎05-‎2016 15:39
>To: "Abhijit Patel" 
>Cc: "sugar-devel" 
>Subject: GSOC Day 3
>
>Hello Abhijit,
>
>
>How is it going?
>
>
>Did you fix up the icon for the project view?
>
>
>Did you fix up the keyboard input handling?
>
>
>Thanks,
>Sam

-- 
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Re: [Sugar-devel] GSOC Day 3

2016-05-26 Thread Sam P.


On 27 May 2016 7:49:16 AM AEST, Abhijit Patel  
wrote:
>Hi Sam,
>I have fixed the keyboard input handler. 
>
>Icons like blocksoff.svg in turtleart are preferable. What do you
>think?

Yep, that box looks nice.

>
>I am now working on metadata for projects implemented the
>initialize_journal_obj for project which will create jobject for
>projects.
>
>I'll update my branch with changes soon.

Can't wait to see it!  Let's try to beat the timeline!

>
>Regards,
>Abhijit
>
>-Original Message-
>From: "sam@sam.today" 
>Sent: ‎26-‎05-‎2016 15:39
>To: "Abhijit Patel" 
>Cc: "sugar-devel" 
>Subject: GSOC Day 3
>
>Hello Abhijit,
>
>
>How is it going?
>
>
>Did you fix up the icon for the project view?
>
>
>Did you fix up the keyboard input handling?
>
>
>Thanks,
>Sam

-- 
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Re: [Sugar-devel] [GSoC] A few reminders

2016-05-26 Thread Walter Bender
Please don't forget that we have our group meeting tomorrow [1]. Looking
forward to hearing about everyone's accomplishments for Week 1.

regards.

-walter

[1]
http://www.timeanddate.com/countdown/generic?iso=20160527T08&p0=43&msg=Sugar+Labs+GSoC+meeting&font=cursive

On Mon, May 23, 2016 at 6:43 AM, Walter Bender 
wrote:

> GSoC coding period begins today!!!
>
> Please be sure to meet with your team early and often and please do share
> with the Sugar Devel list your progress (and questions).
>
> Our weekly group meetings are 12:00UTC [1]  on Fridays. Please come
> prepared to make a brief report of your progress for the week and
> challenges/goals for the following week.
>
> regards.
>
> -walter
>
> [1]
> http://www.timeanddate.com/countdown/generic?iso=20160527T08&p0=43&msg=GSoC+group+meeting&font=cursive
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
> 
>



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Re: [Sugar-devel] GSOC Day 3

2016-05-26 Thread Abhijit Patel
Hi Sam,
I have fixed the keyboard input handler. 

Icons like blocksoff.svg in turtleart are preferable. What do you think?

I am now working on metadata for projects implemented the 
initialize_journal_obj for project which will create jobject for projects.

I'll update my branch with changes soon.

Regards,
Abhijit

-Original Message-
From: "sam@sam.today" 
Sent: ‎26-‎05-‎2016 15:39
To: "Abhijit Patel" 
Cc: "sugar-devel" 
Subject: GSOC Day 3

Hello Abhijit,


How is it going?


Did you fix up the icon for the project view?


Did you fix up the keyboard input handling?


Thanks,
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Re: [Sugar-devel] [GSOC] Font Editor Next Steps

2016-05-26 Thread Dave Crossland
On 26 May 2016 at 12:08, Dave Crossland  wrote:

>
>>1. @Dave what should we use buttons on either side of the grid or a
>>scrollable grid view for the character map
>>
>> Lets start with "pagination" buttons that shift the whole grid when
> clicked, and then look into scrolling it :)
>
> I would expect that there are GTK class methods for both of these
> already... :)
>

http://python-gtk-3-tutorial.readthedocs.io/en/latest/layout.html#stack-and-stackswitcher
seems relevant
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[Sugar-devel] [SLOB] meeting reminder (note time change)

2016-05-26 Thread Walter Bender
After consulting with the members of the Sugar Labs oversight board, we
have agreed to move the regular meeting times to 19:00 UTC on the first
Friday of each month. (The 16:00 UTC time was conflicting with the work
schedule of several board members.) Ergo, the next meeting is Friday, 3
June 2016 at 19:00UTC (See the timer link [1] below.) Please join us at
irc.freenode.net #sugar-meeting The meeting agenda can be found in the wiki
[2]).

regards.

-walter

1.
http://www.timeanddate.com/countdown/generic?iso=20160603T15&p0=43&msg=Sugar+Labs+oversight+board+meeting&font=sanserif
2. https://wiki.sugarlabs.org/go/Oversight_Board/Minutes#Agenda_items

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Re: [Sugar-devel] [GSOC] Font Editor Next Steps

2016-05-26 Thread Dave Crossland
On 26 May 2016 at 11:30, Yash Agarwal  wrote:

>
>1. How do we make multiple pages in an activity? eg. one for character
>map and when the user clicks on one of the glyphs a glyph editing view pops
>up with a back button to the character map
>
>
http://python-gtk-3-tutorial.readthedocs.io/en/latest/layout.html#notebook
might be relevant, not sure
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Re: [Sugar-devel] [GSOC] Font Editor Next Steps

2016-05-26 Thread Dave Crossland
https://developer.gnome.org/gnome-devel-demos/stable/py.html.en
https://git.gnome.org/browse/pygobject/tree/demos/gtk-demo
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Re: [Sugar-devel] [GSOC] Font Editor Next Steps

2016-05-26 Thread Dave Crossland
https://pygobject.readthedocs.io/en/latest/ and
http://lazka.github.io/pgi-docs/ also helpful
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Re: [Sugar-devel] [GSOC] Font Editor Next Steps

2016-05-26 Thread Dave Crossland
Hi

It would also be good to make a 'cellrenderer' table view of the font's
glyphs:

http://python-gtk-3-tutorial.readthedocs.io/en/latest/cellrenderers.html

Also, this mailing list might be helpful in answered non-sugar-specific
questions: https://mail.gnome.org/mailman/listinfo/python-hackers-list

Cheers
Dave

On 26 May 2016 at 12:08, Dave Crossland  wrote:

> Hi
>
> On 26 May 2016 at 11:30, Yash Agarwal  wrote:
>
>> Today's Work
>>
>>1. Normalized the glyph drawing code
>>2. Made a renderGlyph Class for drawing the glyph inside a specified
>>box size
>>3. Made a glyphGridInstance Class for drawing a grid of glyph from a
>>given list
>>
>> code available here
>> 
>> screenshot is here
>> 
>>
>>
>
> Great progress from yesterday! :D
>
>
>> Tomorrow's target
>>
>>1. Make a complete class for the character View
>>2. make buttons on the side of the grid that allows the user to see
>>all of the characters or make a scrollable grid view
>>
>>
> Sounds good!
>
>
>> Questions
>>
>>1. @Dave what should we use buttons on either side of the grid or a
>>scrollable grid view for the character map
>>
>> Lets start with "pagination" buttons that shift the whole grid when
> clicked, and then look into scrolling it :)
>
> I would expect that there are GTK class methods for both of these
> already... :)
>
>
>>
>>1. How do we make multiple pages in an activity? eg. one for
>>character map and when the user clicks on one of the glyphs a glyph 
>> editing
>>view pops up with a back button to the character map
>>
>>
> I suggest looking for activities that do what you want and checking out
> their source code :)
> https://sugarlabs.github.io/edit-fonts-activity/screenshots-of-other-activities
>
> --
> Cheers
> Dave
>



-- 
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Re: [Sugar-devel] [GSOC] Font Editor Next Steps

2016-05-26 Thread Dave Crossland
Hi

On 26 May 2016 at 11:30, Yash Agarwal  wrote:

> Today's Work
>
>1. Normalized the glyph drawing code
>2. Made a renderGlyph Class for drawing the glyph inside a specified
>box size
>3. Made a glyphGridInstance Class for drawing a grid of glyph from a
>given list
>
> code available here
> 
> screenshot is here
> 
>
>

Great progress from yesterday! :D


> Tomorrow's target
>
>1. Make a complete class for the character View
>2. make buttons on the side of the grid that allows the user to see
>all of the characters or make a scrollable grid view
>
>
Sounds good!


> Questions
>
>1. @Dave what should we use buttons on either side of the grid or a
>scrollable grid view for the character map
>
> Lets start with "pagination" buttons that shift the whole grid when
clicked, and then look into scrolling it :)

I would expect that there are GTK class methods for both of these
already... :)


>
>1. How do we make multiple pages in an activity? eg. one for character
>map and when the user clicks on one of the glyphs a glyph editing view pops
>up with a back button to the character map
>
>
I suggest looking for activities that do what you want and checking out
their source code :)
https://sugarlabs.github.io/edit-fonts-activity/screenshots-of-other-activities

-- 
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Re: [Sugar-devel] [GSOC] Font Editor Next Steps

2016-05-26 Thread Yash Agarwal
Today's Work

   1. Normalized the glyph drawing code
   2. Made a renderGlyph Class for drawing the glyph inside a specified box
   size
   3. Made a glyphGridInstance Class for drawing a grid of glyph from a
   given list

code available here

screenshot is here



Tomorrow's target

   1. Make a complete class for the character View
   2. make buttons on the side of the grid that allows the user to see all
   of the characters or make a scrollable grid view

Questions

   1. @Dave what should we use buttons on either side of the grid or a
   scrollable grid view for the character map
   2. How do we make multiple pages in an activity? eg. one for character
   map and when the user clicks on one of the glyphs a glyph editing view pops
   up with a back button to the character map


On Thu, May 26, 2016 at 12:10 AM Yash Agarwal 
wrote:

> Here is the screenshot
> 
>  for
> what I made today
> I wasn't able to normalise my glyph rendering code so I used Eli's example
> ;)
>
> On Thu, May 26, 2016 at 12:08 AM Dave Crossland  wrote:
>
>> Brilliant! :)
>>
>
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[Sugar-devel] [ASLO] Release 2 Cars-3

2016-05-26 Thread Sugar Labs Activities
Activity Homepage:
http://activities.sugarlabs.org/addon/4775

Sugar Platform:
0.82 - 0.104

Download Now:
http://activities.sugarlabs.org/downloads/file/29246/2_cars-3.xo

Release notes:
Added internationalization.


Sugar Labs Activities
http://activities.sugarlabs.org

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[Sugar-devel] [ASLO] Release Flappy Birds-3

2016-05-26 Thread Sugar Labs Activities
Activity Homepage:
http://activities.sugarlabs.org/addon/4774

Sugar Platform:
0.82 - 0.104

Download Now:
http://activities.sugarlabs.org/downloads/file/29245/flappy_birds-3.xo

Release notes:
Added internationalization. Removed garbage files


Sugar Labs Activities
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Re: [Sugar-devel] [DESIGN] Instant palette popdown - a usability improvement

2016-05-26 Thread Gonzalo Odiard
Something to think about is the interaction on touch devices.



On Thu, May 26, 2016 at 7:58 AM, Tony Anderson 
wrote:

> Hi Sam
>
> I like the Google apps button on the Google main page and the menu button
> at the far right of the Firefox toolbar. They show as a popup and have
> plenty of screen space for icons and larger font sizes. This could support
> a design in which a left-click always causes an action and a right-click is
> required
> to open up the 'palette' This is done well on the standard toolbar.
>
> On the Home View, for instance. I would prefer that left-clicking on the
> icon launches the activity (new start). The tooltip shows the name of the
> activity (and nothing else). A right-click can open a list of instances
> available to be resumed. Using the Google or Firefox style, the list of
> instances can look exactly like the corresponding entry in the Journal.
>
> Tony
>
>
> On 05/26/2016 12:44 PM, sam@sam.today wrote:
>
> Hi All,
>
> A while ago, I dropped a mention on the list to how many users found the
> palette system confusing, at least in my usability testing experiment.
>
> I recently wrote this up, with a more detailed rational;
> 
> https://www.sam.today/blog/sugar-with-instant-palettes/
>
> I invite you to comment on this.  This could be an interesting change for
> sugar (0.)110.
>
> Thanks,
> Sam
>
>
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>
>
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Re: [Sugar-devel] [DESIGN] Instant palette popdown - a usability improvement

2016-05-26 Thread Tony Anderson

Hi Sam

I like the Google apps button on the Google main page and the menu 
button at the far right of the Firefox toolbar. They show as a popup and 
have
plenty of screen space for icons and larger font sizes. This could 
support a design in which a left-click always causes an action and a 
right-click is required

to open up the 'palette' This is done well on the standard toolbar.

On the Home View, for instance. I would prefer that left-clicking on the 
icon launches the activity (new start). The tooltip shows the name of 
the activity (and nothing else). A right-click can open a list of 
instances available to be resumed. Using the Google or Firefox style, 
the list of instances can look exactly like the corresponding entry in 
the Journal.


Tony

On 05/26/2016 12:44 PM, sam@sam.today wrote:

Hi All,

A while ago, I dropped a mention on the list to how many users found 
the palette system confusing, at least in my usability testing experiment.


I recently wrote this up, with a more detailed rational; 
https://www.sam.today/blog/sugar-with-instant-palettes/


I invite you to comment on this.  This could be an interesting change 
for sugar (0.)110.


Thanks,
Sam


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[Sugar-devel] [DESIGN] Instant palette popdown - a usability improvement

2016-05-26 Thread sam

Hi All,

A while ago, I dropped a mention on the list to how many users found 
the palette system confusing, at least in my usability testing 
experiment.


I recently wrote this up, with a more detailed rational;  
https://www.sam.today/blog/sugar-with-instant-palettes/


I invite you to comment on this.  This could be an interesting change 
for sugar (0.)110.


Thanks,
Sam
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[Sugar-devel] GSOC Day 3

2016-05-26 Thread sam

Hello Abhijit,

How is it going?

Did you fix up the icon for the project view?

Did you fix up the keyboard input handling?

Thanks,
Sam
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