Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Laura Vargas
2017-09-13 22:58 GMT-05:00 Samuel Cantero :

> On Wed, Sep 13, 2017 at 11:29 PM Laura Vargas 
> wrote:
>
> 2017-09-13 22:10 GMT-05:00 Martin Abente :
>>
>>> I noticed that my PR review and merged by Ignacio, but it later was
>>> reverted by Sebastian again.
>>>
>>
>> Martin,
>>
>> Please check with care: Sebastian's PR was merged by me, Laura Victoria.
>>
>> https://github.com/sugarlabs/sugar-artwork/pull/98
>>
>
> It is strange a PR merged exactly 1min later after PR was sent. It is
> clearly it was done to overcome direct commit. Aside from that I only see
> Laura and Sebastian pushing in the same direction regarding new logo, so I
> don't see this revert PR with good intention. You are forcing the new logo
> in the repo.
>

Yes. And that is OK since the new logo is Trademark libre/free.

Regards,

Laura V


>
>> Regards
>>
>> --
>> Laura V.
>> * I SomosAZUCAR.Org*
>>
>> “Solo la tecnología libre nos hará libres.”
>> ~ L. Victoria
>>
>> Happy Learning!
>> #LearningByDoing
>> #Projects4good
>> #IDesignATSugarLabs
>> #WeCanDoBetter
>> ___
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>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>


-- 
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Samuel Cantero
On Wed, Sep 13, 2017 at 11:29 PM Laura Vargas  wrote:

2017-09-13 22:10 GMT-05:00 Martin Abente :
>
>> I noticed that my PR review and merged by Ignacio, but it later was
>> reverted by Sebastian again.
>>
>
> Martin,
>
> Please check with care: Sebastian's PR was merged by me, Laura Victoria.
>
> https://github.com/sugarlabs/sugar-artwork/pull/98
>

It is strange a PR merged exactly 1min later after PR was sent. It is
clearly it was done to overcome direct commit. Aside from that I only see
Laura and Sebastian pushing in the same direction regarding new logo, so I
don't see this revert PR with good intention. You are forcing the new logo
in the repo.

>
> Regards
>
> --
> Laura V.
> * I SomosAZUCAR.Org*
>
> “Solo la tecnología libre nos hará libres.”
> ~ L. Victoria
>
> Happy Learning!
> #LearningByDoing
> #Projects4good
> #IDesignATSugarLabs
> #WeCanDoBetter
> ___
> Sugar-devel mailing list
> Sugar-devel@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Laura Vargas
2017-09-13 22:10 GMT-05:00 Martin Abente :

> I noticed that my PR review and merged by Ignacio, but it later was
> reverted by Sebastian again.
>

Martin,

Please check with care: Sebastian's PR was merged by me, Laura Victoria.

https://github.com/sugarlabs/sugar-artwork/pull/98

Regards

-- 
Laura V.
* I SomosAZUCAR.Org*

“Solo la tecnología libre nos hará libres.”
~ L. Victoria

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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Martin Abente
I noticed that my PR review and merged by Ignacio, but it later was
reverted by Sebastian again. Looks like if I send another PR, this will
keep happening, and i just want to point out that this is VERY scary,
having one person unilaterally making these decisions.

This is wrong.

On Wed, Sep 13, 2017 at 9:22 PM, Martin Abente <
martin.abente.lah...@gmail.com> wrote:

>
>
> On Wed, Sep 13, 2017 at 5:02 PM, Sean DALY  wrote:
>
>> In the past, OLPC was amenable to the use of the xo logo in Sugar, but
>> asked we not use it in marketing materials without a formal co-branding
>> licensing agreement. [1,2]
>>
>> The proposed feet logo is likely a violation of the GNOME Foundation
>> trademark, more info on their site [3].
>>
>
> If the feet logo could be a violation of the GNOME trademark, then lets
> revert it, until a proper replacement is found (and if its really needed,
> of course).
>
> https://github.com/sugarlabs/sugar-artwork/pull/97
>
>
>>
>> Sean.
>>
>> 1. http://lists.sugarlabs.org/archive/iaep/2008-December/003059.html
>> 2. http://lists.sugarlabs.org/archive/iaep/2011-October/014245.html
>> 3. https://wiki.gnome.org/action/show/FoundationBoard/Resources
>> /LicensingGuidelines?action=show=Foundation%2FLic
>> ensingGuidelines
>>
>>
>> On Wed, Sep 13, 2017 at 2:33 PM, Walter Bender 
>> wrote:
>>
>>>
>>>
>>> On Wed, Sep 13, 2017 at 2:25 PM, Laura Vargas 
>>> wrote:
>>>
 Am attaching the previous brand icon Trademark just for reference.

>>>
>>> The question is more complex than whether or not OLPC received a
>>> trademark. Was it ever applicable to our use in Sugar? Is it still valid?
>>> Note that "a failure to enforce a trademark by monitoring the mark for
>>> misuses will result in a weakening of the mark and loss of distinctiveness,
>>> which can lead to a loss of the trademark." [1] Sugar Labs has been using
>>> xo-computer.svg and has never, as far as I know, received any notification
>>> that we are infringing. I don't know the answers to these questions, which
>>> is why I asked that our lawyer look into it.
>>>
>>> [1] https://www.justia.com/intellectual-property/trademarks/enforcement/
>>>
>>> regards.
>>>
>>> -walter
>>>



 2017-09-13 13:16 GMT-05:00 Laura Vargas :

> Hi Alex,
>
> Yes Sugar user interface needed to urgently get rid of any Trademark
> at all. We can breath now :D
>
> If you don't like the feet feel free to propose a new option or a
> dynamic for our Community to accomplish a new one collaboratively.  I
> really like the cute little finger color's.
>
> See how it looks here:
>
> http://laboratoriosazucar.org/azucarizador/
>
> There is still an urgent need for 111.1 Sugar release including this
> change.
>
> Am not sure whether or not Sugar Labs has currently a release Manager.
>
> Maybe if we propose a "Christmas Edition" for 111.1 I'll get to
> inspire some heroes to help us out.
>
> It would be ideal, if we can also add some other critical features
> required like the elimination of the male/female initial question.
>
>
> Regards
>
> Laura
>
> 2017-09-13 12:06 GMT-05:00 Alex Perez :
>
>> On this subject, I may have missed this, but where did the (IMHO
>> awful) "feet" icon come from, who approved its use, and was the board
>> involved with the decision? It seems a fairly central branding decision.
>>
>> Walter Bender 
>> Wednesday, September 13, 2017 5:49 AM
>> Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it
>> would be helpful to get Tony's feedback. Can you please contact him as 
>> our
>> liaison to the SFC?
>>
>> regards.
>>
>> -walter
>>
>> --
>> Walter Bender
>> Sugar Labs
>> http://www.sugarlabs.org
>>
>> ___
>> Sugar-devel mailing list
>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>>
>>
>> ___
>> Sugar-devel mailing list
>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>>
>
>
> --
> Laura V.
> * I SomosAZUCAR.Org*
>
> “Solo la tecnología libre nos hará libres.”
> ~ L. Victoria
>
> Happy Learning!
> #LearningByDoing
> #Projects4good
> #IDesignATSugarLabs
> #WeCanDoBetter
>



 --
 Laura V.
 * I SomosAZUCAR.Org*

 “Solo la tecnología libre nos hará libres.”
 ~ L. Victoria

 Happy Learning!
 #LearningByDoing
 #Projects4good
 #IDesignATSugarLabs
 #WeCanDoBetter

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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Sebastian Silva


On 13/09/17 21:38, Sebastian Silva wrote:
> (...) before I can accept to distribute Sugar with this icon or
> subject our distributors or users to risk of being bullied by a
> copyright owner.
I meant, /Trademark holder/.
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Sebastian Silva


On 13/09/17 20:22, Martin Abente wrote:
>
>
> The proposed feet logo is likely a violation of the GNOME
> Foundation trademark, more info on their site [3].
>
>
> If the feet logo could be a violation of the GNOME trademark, then
> lets revert it, until a proper replacement is found (and if its really
> needed, of course).
>
> https://github.com/sugarlabs/sugar-artwork/pull/97

How would it be a violation? It is not a derived work. It doesn't even
look similar. Plus Sugar users have two feet, as most humans do.
GNOME foot icon looks like a "G". The Sugar feet logo is my creation*
and each foot has five toes instead of four.

I have seen that you and Ignacio have reverted my change.

/Have you determined that we have written permission to use this image?//
//
//Have you determined that our downstream distributor, and users, have
permission to use this image?//
//
//Have you determined that our downstream distributors, and users can
modify this icon in accordance to our Acceptable License Policy?//
/
/Also, are you aware of the SFC-Sugar Labs Fiscal Sponsorship Agreement,
which, is a contract that I signed when I was a SLOBs in 2011?/

This contract binds Sugar Labs, and, specifically, me, to make sure
Sugar Labs distributes only Free Software. If the XO logo icon can be
used "under certain circumstances" then it's not free as in Libre and we
- I - would be in breach of this contract. Therefore it is my right to
request Sugar Labs to make sure the above questions are answered
affirmatively before I can accept to distribute Sugar with this icon or
subject our distributors or users to risk of being bullied by a
copyright owner.

While I agree the way I did it was counter to Sugar Labs standard
development procedures, we know it could take years for a patch to be
merged since nobody has the motivation for doing it. I anticipated it
would be unpopular but I'm sorry, I feel it's necessary. I have brought
this topic up for years and after this time I feel I have earned the
right to act the way I feel is in the best interest of Sugar.

I will therefore make the corresponding pull request to set the record
straight again.

If this will have the positive impact of jolting some energy into this
community, then I'm all the more happy for it.

Thank you.

Regards,
Sebastian

* "Sugar Feet Logo" is a derived work by Sebastian Silva based on "Foot
Prints" Abdo from the Noun Project which is licensed CC-BY 3.0
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[Sugar-devel] Motion: To apply to GCI 2017.

2017-09-13 Thread Laura Vargas
Hello SLOBs,

Walter has mentioned we as SLOB's should decide whether or not Sugar Labs
will participate in GCI 2017.

I was a Code In mentor back in 2013 and I remember it was a nice experience
with a lot of work but rewarded to see Ignacio winning :D

So, I think we should keep supporting this program.

Motion: Sugar Labs to participate on GCI 2017.

Any second?

-- 
Laura V.
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Laura Vargas
2017-09-13 21:18 GMT-05:00 Sean DALY :

> There is zero urgency in changing the xo logo,
>


Not Martin you are wrong.

The Urgency was Sugar users are not free as in "Libre" to use it.

Why do keep insisting in keeping it?


-- 
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* I SomosAZUCAR.Org*

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Re: [Sugar-devel] [SLOBS] [SLOB] xo-computer icon

2017-09-13 Thread Laura Vargas
Legislation in Latinamerica is very restrictive regarding Trademark
policies.

If OLPC fans want to keep the old logo in their own version of Sugar that
is OK, but not possible in the main branch.

Regards

2017-09-13 19:48 GMT-05:00 Walter Bender :

> As probably most of you are aware, yesterday one of our community members
> unilaterally changed the xo-computer icon in sugar-artwork. The ensuing
> discussion about the change is in the github pull request, "Urgent fix
> logos", [1]
>
> The gist of his concern is that OLPC has a trademark on the XO artwork [2]
> and there was concern that we were infringing and consequently downstream
> users would also be infringing.
>
> As Sean Daly points out, this is not the first time that the topic has
> come up [3, 4]. "In the past, OLPC was amenable to the use of the xo logo
> in Sugar, but asked we not use it in marketing materials without a formal
> co-branding licensing agreement."
>
> Personally, I think that OLPC was explicit in making the Sugar artwork
> available under a GPL licence and that this is hence moot. But I am not
> qualified to make that assessment. Consequently, I asked Adam Holt, our SFC
> liaison, to raise the issue with the legal team. Tony asked us to consider
> the following questions:
>
> 1) Why is the XO logo included in the sugar-artwork repo now -- and does
> the SLOBs want to keep it there?
> 2) Assuming the SLOBs want to keep the XO logo in sugar-artwork:  what
> outcome would the SLOBs *prefer* to see happen?  E.g.,
> - Does Sugar want downstream users to be able to redistribute and modify
> Sugar's codebase with or without the XO trademark file included in the
> program?
> - Does the SLOBs want downstream users to be able to modify and
> redistribute the XO trademark image itself, or is that less important to
> Sugar?
>
> The answer to the first part of Tony's first question is that the XO logo
> was part of Sugar from the very beginning -- before Sugar Labs was split
> from OLPC. We've never changed it.
>
> Regarding the second part: does the SLOBs want to keep it there?  is
> something we  need to discuss. Personally, I think it serves its purpose
> well -- a childcentric interface and it is "iconic" of Sugar. I see no
> reason to change it.
>
> Regarding Tony's second question, I would want downstream users to have as
> much freedom as possible: to use or not use the XO icon as they choose.
> However, I don't see the need to expand beyond the context of Sugar. If
> someone downstream wants to use the artwork for some other purpose, that is
> not our issue (although I that the GPL license would be the relevant
> determinant.)
>
> What do others think?
>
> Note, I think we should defer the discussion of what we would use as
> replacement artwork until we resolve the current issue.
>
> regards.
>
> -walter
>
> [1]  https://github.com/sugarlabs/sugar-artwork/pull/96
> [2]  http://www.trademarkia.com/xo-78880051.html
> [3]  http://lists.sugarlabs.org/archive/iaep/2008-December/003059.html
> [4] http://lists.sugarlabs.org/archive/iaep/2011-October/014245.html
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
> 
>
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>
>


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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Sean DALY
There is zero urgency in changing the xo logo, which has been in Sugar
since its inception, with its use encouraged by OLPC. On the contrary,
rushing to a logo which may infringe the GNOME Foundation's trademark could
land Sugar Labs and the SFC in difficulty.

And in any case, any major branding change should at the very least be done
with the Design and Marketing teams, with SLOBs approval. It's true that
the teams have not been active lately (Dave Crossland is in charge of
marketing now), but it's not a reason to bypass stakeholders, and certainly
not a reason to bypass the SLOBs.

I distinctly remember we (Marketing & Design Teams) consulted with OLPC for
our booth roll-up and poster designs [1], and at their suggestion, centered
the globe icon with xo children around it - the early draft designs had a
large xo in the center and we respected OLPC's wish to design marketing
materials to resemble the Sugar interface.

Sean

[1] https://wiki.sugarlabs.org/go/Marketing_Team/Booth_Banners


On Wed, Sep 13, 2017 at 8:43 PM, Laura Vargas  wrote:

>
> 2017-09-13 16:02 GMT-05:00 Sean DALY :
>
>> In the past, OLPC was amenable to the use of the xo logo in Sugar, but
>> asked we not use it in marketing materials without a formal co-branding
>> licensing agreement.
>>
> ...
> 1. http://lists.sugarlabs.org/archive/iaep/2008-December/003059.html
>
> Thank you Sean for the reference.
>
> This confirms *Sugar Labs needs to* *remove the old XO Trademarked logo
> from all marketing materials*, including training materials and of course
> Sugar Lab's website.
>
> cc to SLOBs
>
> Regards,
>
> --
> Laura V.
> * I SomosAZUCAR.Org*
>
> “Solo la tecnología libre nos hará libres.”
> ~ L. Victoria
>
> Happy Learning!
> #LearningByDoing
> #Projects4good
> #IDesignATSugarLabs
> #WeCanDoBetter
>
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Martin Abente
On Wed, Sep 13, 2017 at 5:02 PM, Sean DALY  wrote:

> In the past, OLPC was amenable to the use of the xo logo in Sugar, but
> asked we not use it in marketing materials without a formal co-branding
> licensing agreement. [1,2]
>
> The proposed feet logo is likely a violation of the GNOME Foundation
> trademark, more info on their site [3].
>

If the feet logo could be a violation of the GNOME trademark, then lets
revert it, until a proper replacement is found (and if its really needed,
of course).

https://github.com/sugarlabs/sugar-artwork/pull/97


>
> Sean.
>
> 1. http://lists.sugarlabs.org/archive/iaep/2008-December/003059.html
> 2. http://lists.sugarlabs.org/archive/iaep/2011-October/014245.html
> 3. https://wiki.gnome.org/action/show/FoundationBoard/
> Resources/LicensingGuidelines?action=show=Foundation%
> 2FLicensingGuidelines
>
>
> On Wed, Sep 13, 2017 at 2:33 PM, Walter Bender 
> wrote:
>
>>
>>
>> On Wed, Sep 13, 2017 at 2:25 PM, Laura Vargas 
>> wrote:
>>
>>> Am attaching the previous brand icon Trademark just for reference.
>>>
>>
>> The question is more complex than whether or not OLPC received a
>> trademark. Was it ever applicable to our use in Sugar? Is it still valid?
>> Note that "a failure to enforce a trademark by monitoring the mark for
>> misuses will result in a weakening of the mark and loss of distinctiveness,
>> which can lead to a loss of the trademark." [1] Sugar Labs has been using
>> xo-computer.svg and has never, as far as I know, received any notification
>> that we are infringing. I don't know the answers to these questions, which
>> is why I asked that our lawyer look into it.
>>
>> [1] https://www.justia.com/intellectual-property/trademarks/enforcement/
>>
>> regards.
>>
>> -walter
>>
>>>
>>>
>>>
>>> 2017-09-13 13:16 GMT-05:00 Laura Vargas :
>>>
 Hi Alex,

 Yes Sugar user interface needed to urgently get rid of any Trademark at
 all. We can breath now :D

 If you don't like the feet feel free to propose a new option or a
 dynamic for our Community to accomplish a new one collaboratively.  I
 really like the cute little finger color's.

 See how it looks here:

 http://laboratoriosazucar.org/azucarizador/

 There is still an urgent need for 111.1 Sugar release including this
 change.

 Am not sure whether or not Sugar Labs has currently a release Manager.

 Maybe if we propose a "Christmas Edition" for 111.1 I'll get to inspire
 some heroes to help us out.

 It would be ideal, if we can also add some other critical features
 required like the elimination of the male/female initial question.


 Regards

 Laura

 2017-09-13 12:06 GMT-05:00 Alex Perez :

> On this subject, I may have missed this, but where did the (IMHO
> awful) "feet" icon come from, who approved its use, and was the board
> involved with the decision? It seems a fairly central branding decision.
>
> Walter Bender 
> Wednesday, September 13, 2017 5:49 AM
> Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would
> be helpful to get Tony's feedback. Can you please contact him as our
> liaison to the SFC?
>
> regards.
>
> -walter
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
>
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> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>
>
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>


 --
 Laura V.
 * I SomosAZUCAR.Org*

 “Solo la tecnología libre nos hará libres.”
 ~ L. Victoria

 Happy Learning!
 #LearningByDoing
 #Projects4good
 #IDesignATSugarLabs
 #WeCanDoBetter

>>>
>>>
>>>
>>> --
>>> Laura V.
>>> * I SomosAZUCAR.Org*
>>>
>>> “Solo la tecnología libre nos hará libres.”
>>> ~ L. Victoria
>>>
>>> Happy Learning!
>>> #LearningByDoing
>>> #Projects4good
>>> #IDesignATSugarLabs
>>> #WeCanDoBetter
>>>
>>> ___
>>> Sugar-devel mailing list
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>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>
>>>
>>
>>
>> --
>> Walter Bender
>> Sugar Labs
>> http://www.sugarlabs.org
>> 
>>
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>>
>
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>

[Sugar-devel] [SLOB] xo-computer icon

2017-09-13 Thread Walter Bender
As probably most of you are aware, yesterday one of our community members
unilaterally changed the xo-computer icon in sugar-artwork. The ensuing
discussion about the change is in the github pull request, "Urgent fix
logos", [1]

The gist of his concern is that OLPC has a trademark on the XO artwork [2]
and there was concern that we were infringing and consequently downstream
users would also be infringing.

As Sean Daly points out, this is not the first time that the topic has come
up [3, 4]. "In the past, OLPC was amenable to the use of the xo logo in
Sugar, but asked we not use it in marketing materials without a formal
co-branding licensing agreement."

Personally, I think that OLPC was explicit in making the Sugar artwork
available under a GPL licence and that this is hence moot. But I am not
qualified to make that assessment. Consequently, I asked Adam Holt, our SFC
liaison, to raise the issue with the legal team. Tony asked us to consider
the following questions:

1) Why is the XO logo included in the sugar-artwork repo now -- and does
the SLOBs want to keep it there?
2) Assuming the SLOBs want to keep the XO logo in sugar-artwork:  what
outcome would the SLOBs *prefer* to see happen?  E.g.,
- Does Sugar want downstream users to be able to redistribute and modify
Sugar's codebase with or without the XO trademark file included in the
program?
- Does the SLOBs want downstream users to be able to modify and
redistribute the XO trademark image itself, or is that less important to
Sugar?

The answer to the first part of Tony's first question is that the XO logo
was part of Sugar from the very beginning -- before Sugar Labs was split
from OLPC. We've never changed it.

Regarding the second part: does the SLOBs want to keep it there?  is
something we  need to discuss. Personally, I think it serves its purpose
well -- a childcentric interface and it is "iconic" of Sugar. I see no
reason to change it.

Regarding Tony's second question, I would want downstream users to have as
much freedom as possible: to use or not use the XO icon as they choose.
However, I don't see the need to expand beyond the context of Sugar. If
someone downstream wants to use the artwork for some other purpose, that is
not our issue (although I that the GPL license would be the relevant
determinant.)

What do others think?

Note, I think we should defer the discussion of what we would use as
replacement artwork until we resolve the current issue.

regards.

-walter

[1]  https://github.com/sugarlabs/sugar-artwork/pull/96
[2]  http://www.trademarkia.com/xo-78880051.html
[3]  http://lists.sugarlabs.org/archive/iaep/2008-December/003059.html
[4] http://lists.sugarlabs.org/archive/iaep/2011-October/014245.html

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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Laura Vargas
2017-09-13 16:02 GMT-05:00 Sean DALY :

> In the past, OLPC was amenable to the use of the xo logo in Sugar, but
> asked we not use it in marketing materials without a formal co-branding
> licensing agreement.
>
...
1. http://lists.sugarlabs.org/archive/iaep/2008-December/003059.html

Thank you Sean for the reference.

This confirms *Sugar Labs needs to* *remove the old XO Trademarked logo
from all marketing materials*, including training materials and of course
Sugar Lab's website.

cc to SLOBs

Regards,

-- 
Laura V.
* I SomosAZUCAR.Org*

“Solo la tecnología libre nos hará libres.”
~ L. Victoria

Happy Learning!
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Sean DALY
In the past, OLPC was amenable to the use of the xo logo in Sugar, but
asked we not use it in marketing materials without a formal co-branding
licensing agreement. [1,2]

The proposed feet logo is likely a violation of the GNOME Foundation
trademark, more info on their site [3].

Sean.

1. http://lists.sugarlabs.org/archive/iaep/2008-December/003059.html
2. http://lists.sugarlabs.org/archive/iaep/2011-October/014245.html
3.
https://wiki.gnome.org/action/show/FoundationBoard/Resources/LicensingGuidelines?action=show=Foundation%2FLicensingGuidelines


On Wed, Sep 13, 2017 at 2:33 PM, Walter Bender 
wrote:

>
>
> On Wed, Sep 13, 2017 at 2:25 PM, Laura Vargas 
> wrote:
>
>> Am attaching the previous brand icon Trademark just for reference.
>>
>
> The question is more complex than whether or not OLPC received a
> trademark. Was it ever applicable to our use in Sugar? Is it still valid?
> Note that "a failure to enforce a trademark by monitoring the mark for
> misuses will result in a weakening of the mark and loss of distinctiveness,
> which can lead to a loss of the trademark." [1] Sugar Labs has been using
> xo-computer.svg and has never, as far as I know, received any notification
> that we are infringing. I don't know the answers to these questions, which
> is why I asked that our lawyer look into it.
>
> [1] https://www.justia.com/intellectual-property/trademarks/enforcement/
>
> regards.
>
> -walter
>
>>
>>
>>
>> 2017-09-13 13:16 GMT-05:00 Laura Vargas :
>>
>>> Hi Alex,
>>>
>>> Yes Sugar user interface needed to urgently get rid of any Trademark at
>>> all. We can breath now :D
>>>
>>> If you don't like the feet feel free to propose a new option or a
>>> dynamic for our Community to accomplish a new one collaboratively.  I
>>> really like the cute little finger color's.
>>>
>>> See how it looks here:
>>>
>>> http://laboratoriosazucar.org/azucarizador/
>>>
>>> There is still an urgent need for 111.1 Sugar release including this
>>> change.
>>>
>>> Am not sure whether or not Sugar Labs has currently a release Manager.
>>>
>>> Maybe if we propose a "Christmas Edition" for 111.1 I'll get to inspire
>>> some heroes to help us out.
>>>
>>> It would be ideal, if we can also add some other critical features
>>> required like the elimination of the male/female initial question.
>>>
>>>
>>> Regards
>>>
>>> Laura
>>>
>>> 2017-09-13 12:06 GMT-05:00 Alex Perez :
>>>
 On this subject, I may have missed this, but where did the (IMHO awful)
 "feet" icon come from, who approved its use, and was the board involved
 with the decision? It seems a fairly central branding decision.

 Walter Bender 
 Wednesday, September 13, 2017 5:49 AM
 Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would
 be helpful to get Tony's feedback. Can you please contact him as our
 liaison to the SFC?

 regards.

 -walter

 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

 ___
 Sugar-devel mailing list
 Sugar-devel@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/sugar-devel



 ___
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>>>
>>>
>>> --
>>> Laura V.
>>> * I SomosAZUCAR.Org*
>>>
>>> “Solo la tecnología libre nos hará libres.”
>>> ~ L. Victoria
>>>
>>> Happy Learning!
>>> #LearningByDoing
>>> #Projects4good
>>> #IDesignATSugarLabs
>>> #WeCanDoBetter
>>>
>>
>>
>>
>> --
>> Laura V.
>> * I SomosAZUCAR.Org*
>>
>> “Solo la tecnología libre nos hará libres.”
>> ~ L. Victoria
>>
>> Happy Learning!
>> #LearningByDoing
>> #Projects4good
>> #IDesignATSugarLabs
>> #WeCanDoBetter
>>
>> ___
>> Sugar-devel mailing list
>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>>
>
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
> 
>
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Martin Abente
Regardless of the separate trademark discussion, I still don't understand
why someone just decided to change the logo and merged it even though
several people asked him not to (without proper discussion, and not even
knowing if its really necessary).

On Wed, Sep 13, 2017 at 2:33 PM, Walter Bender 
wrote:

>
>
> On Wed, Sep 13, 2017 at 2:25 PM, Laura Vargas 
> wrote:
>
>> Am attaching the previous brand icon Trademark just for reference.
>>
>
> The question is more complex than whether or not OLPC received a
> trademark. Was it ever applicable to our use in Sugar? Is it still valid?
> Note that "a failure to enforce a trademark by monitoring the mark for
> misuses will result in a weakening of the mark and loss of distinctiveness,
> which can lead to a loss of the trademark." [1] Sugar Labs has been using
> xo-computer.svg and has never, as far as I know, received any notification
> that we are infringing. I don't know the answers to these questions, which
> is why I asked that our lawyer look into it.
>
> [1] https://www.justia.com/intellectual-property/trademarks/enforcement/
>
> regards.
>
> -walter
>
>>
>>
>>
>> 2017-09-13 13:16 GMT-05:00 Laura Vargas :
>>
>>> Hi Alex,
>>>
>>> Yes Sugar user interface needed to urgently get rid of any Trademark at
>>> all. We can breath now :D
>>>
>>> If you don't like the feet feel free to propose a new option or a
>>> dynamic for our Community to accomplish a new one collaboratively.  I
>>> really like the cute little finger color's.
>>>
>>> See how it looks here:
>>>
>>> http://laboratoriosazucar.org/azucarizador/
>>>
>>> There is still an urgent need for 111.1 Sugar release including this
>>> change.
>>>
>>> Am not sure whether or not Sugar Labs has currently a release Manager.
>>>
>>> Maybe if we propose a "Christmas Edition" for 111.1 I'll get to inspire
>>> some heroes to help us out.
>>>
>>> It would be ideal, if we can also add some other critical features
>>> required like the elimination of the male/female initial question.
>>>
>>>
>>> Regards
>>>
>>> Laura
>>>
>>> 2017-09-13 12:06 GMT-05:00 Alex Perez :
>>>
 On this subject, I may have missed this, but where did the (IMHO awful)
 "feet" icon come from, who approved its use, and was the board involved
 with the decision? It seems a fairly central branding decision.

 Walter Bender 
 Wednesday, September 13, 2017 5:49 AM
 Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would
 be helpful to get Tony's feedback. Can you please contact him as our
 liaison to the SFC?

 regards.

 -walter

 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

 ___
 Sugar-devel mailing list
 Sugar-devel@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/sugar-devel



 ___
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>>>
>>>
>>> --
>>> Laura V.
>>> * I SomosAZUCAR.Org*
>>>
>>> “Solo la tecnología libre nos hará libres.”
>>> ~ L. Victoria
>>>
>>> Happy Learning!
>>> #LearningByDoing
>>> #Projects4good
>>> #IDesignATSugarLabs
>>> #WeCanDoBetter
>>>
>>
>>
>>
>> --
>> Laura V.
>> * I SomosAZUCAR.Org*
>>
>> “Solo la tecnología libre nos hará libres.”
>> ~ L. Victoria
>>
>> Happy Learning!
>> #LearningByDoing
>> #Projects4good
>> #IDesignATSugarLabs
>> #WeCanDoBetter
>>
>> ___
>> Sugar-devel mailing list
>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>>
>
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
> 
>
> ___
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> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Walter Bender
On Wed, Sep 13, 2017 at 2:25 PM, Laura Vargas  wrote:

> Am attaching the previous brand icon Trademark just for reference.
>

The question is more complex than whether or not OLPC received a trademark.
Was it ever applicable to our use in Sugar? Is it still valid? Note that "a
failure to enforce a trademark by monitoring the mark for misuses will
result in a weakening of the mark and loss of distinctiveness, which can
lead to a loss of the trademark." [1] Sugar Labs has been using
xo-computer.svg and has never, as far as I know, received any notification
that we are infringing. I don't know the answers to these questions, which
is why I asked that our lawyer look into it.

[1] https://www.justia.com/intellectual-property/trademarks/enforcement/

regards.

-walter

>
>
>
> 2017-09-13 13:16 GMT-05:00 Laura Vargas :
>
>> Hi Alex,
>>
>> Yes Sugar user interface needed to urgently get rid of any Trademark at
>> all. We can breath now :D
>>
>> If you don't like the feet feel free to propose a new option or a dynamic
>> for our Community to accomplish a new one collaboratively.  I really like
>> the cute little finger color's.
>>
>> See how it looks here:
>>
>> http://laboratoriosazucar.org/azucarizador/
>>
>> There is still an urgent need for 111.1 Sugar release including this
>> change.
>>
>> Am not sure whether or not Sugar Labs has currently a release Manager.
>>
>> Maybe if we propose a "Christmas Edition" for 111.1 I'll get to inspire
>> some heroes to help us out.
>>
>> It would be ideal, if we can also add some other critical features
>> required like the elimination of the male/female initial question.
>>
>>
>> Regards
>>
>> Laura
>>
>> 2017-09-13 12:06 GMT-05:00 Alex Perez :
>>
>>> On this subject, I may have missed this, but where did the (IMHO awful)
>>> "feet" icon come from, who approved its use, and was the board involved
>>> with the decision? It seems a fairly central branding decision.
>>>
>>> Walter Bender 
>>> Wednesday, September 13, 2017 5:49 AM
>>> Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would
>>> be helpful to get Tony's feedback. Can you please contact him as our
>>> liaison to the SFC?
>>>
>>> regards.
>>>
>>> -walter
>>>
>>> --
>>> Walter Bender
>>> Sugar Labs
>>> http://www.sugarlabs.org
>>>
>>> ___
>>> Sugar-devel mailing list
>>> Sugar-devel@lists.sugarlabs.org
>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>
>>>
>>>
>>> ___
>>> Sugar-devel mailing list
>>> Sugar-devel@lists.sugarlabs.org
>>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>>
>>>
>>
>>
>> --
>> Laura V.
>> * I SomosAZUCAR.Org*
>>
>> “Solo la tecnología libre nos hará libres.”
>> ~ L. Victoria
>>
>> Happy Learning!
>> #LearningByDoing
>> #Projects4good
>> #IDesignATSugarLabs
>> #WeCanDoBetter
>>
>
>
>
> --
> Laura V.
> * I SomosAZUCAR.Org*
>
> “Solo la tecnología libre nos hará libres.”
> ~ L. Victoria
>
> Happy Learning!
> #LearningByDoing
> #Projects4good
> #IDesignATSugarLabs
> #WeCanDoBetter
>
> ___
> Sugar-devel mailing list
> Sugar-devel@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>


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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Walter Bender
On Wed, Sep 13, 2017 at 2:16 PM, Laura Vargas  wrote:

> Hi Alex,
>
> Yes Sugar user interface needed to urgently get rid of any Trademark at
> all. We can breath now :D
>

Alex, I suggest you read the discussion thread in the link I included in
the original message for some other perspectives on the issue. FYI, as per
my request, Adam Holt contacted council at the SFC for an opinion. If we do
need to swap out the xo-computer icon, I presume we will engage the design
team.

regards.

-walter


>
> If you don't like the feet feel free to propose a new option or a dynamic
> for our Community to accomplish a new one collaboratively.  I really like
> the cute little finger color's.
>
> See how it looks here:
>
> http://laboratoriosazucar.org/azucarizador/
>
> There is still an urgent need for 111.1 Sugar release including this
> change.
>
> Am not sure whether or not Sugar Labs has currently a release Manager.
>
> Maybe if we propose a "Christmas Edition" for 111.1 I'll get to inspire
> some heroes to help us out.
>
> It would be ideal, if we can also add some other critical features
> required like the elimination of the male/female initial question.
>
>
> Regards
>
> Laura
>
> 2017-09-13 12:06 GMT-05:00 Alex Perez :
>
>> On this subject, I may have missed this, but where did the (IMHO awful)
>> "feet" icon come from, who approved its use, and was the board involved
>> with the decision? It seems a fairly central branding decision.
>>
>> Walter Bender 
>> Wednesday, September 13, 2017 5:49 AM
>> Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would be
>> helpful to get Tony's feedback. Can you please contact him as our liaison
>> to the SFC?
>>
>> regards.
>>
>> -walter
>>
>> --
>> Walter Bender
>> Sugar Labs
>> http://www.sugarlabs.org
>>
>> ___
>> Sugar-devel mailing list
>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>>
>>
>> ___
>> Sugar-devel mailing list
>> Sugar-devel@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/sugar-devel
>>
>>
>
>
> --
> Laura V.
> * I SomosAZUCAR.Org*
>
> “Solo la tecnología libre nos hará libres.”
> ~ L. Victoria
>
> Happy Learning!
> #LearningByDoing
> #Projects4good
> #IDesignATSugarLabs
> #WeCanDoBetter
>
> ___
> Sugar-devel mailing list
> Sugar-devel@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>


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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Laura Vargas
Hi Alex,

Yes Sugar user interface needed to urgently get rid of any Trademark at
all. We can breath now :D

If you don't like the feet feel free to propose a new option or a dynamic
for our Community to accomplish a new one collaboratively.  I really like
the cute little finger color's.

See how it looks here:

http://laboratoriosazucar.org/azucarizador/

There is still an urgent need for 111.1 Sugar release including this change.

Am not sure whether or not Sugar Labs has currently a release Manager.

Maybe if we propose a "Christmas Edition" for 111.1 I'll get to inspire
some heroes to help us out.

It would be ideal, if we can also add some other critical features required
like the elimination of the male/female initial question.


Regards

Laura

2017-09-13 12:06 GMT-05:00 Alex Perez :

> On this subject, I may have missed this, but where did the (IMHO awful)
> "feet" icon come from, who approved its use, and was the board involved
> with the decision? It seems a fairly central branding decision.
>
> Walter Bender 
> Wednesday, September 13, 2017 5:49 AM
> Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would be
> helpful to get Tony's feedback. Can you please contact him as our liaison
> to the SFC?
>
> regards.
>
> -walter
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
>
> ___
> Sugar-devel mailing list
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> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>
>
> ___
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> Sugar-devel@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>


-- 
Laura V.
* I SomosAZUCAR.Org*

“Solo la tecnología libre nos hará libres.”
~ L. Victoria

Happy Learning!
#LearningByDoing
#Projects4good
#IDesignATSugarLabs
#WeCanDoBetter
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Re: [Sugar-devel] logo dicussion

2017-09-13 Thread Alex Perez
On this subject, I may have missed this, but where did the (IMHO awful) 
"feet" icon come from, who approved its use, and was the board involved 
with the decision? It seems a fairly central branding decision.



Walter Bender 
Wednesday, September 13, 2017 5:49 AM
Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would 
be helpful to get Tony's feedback. Can you please contact him as our 
liaison to the SFC?


regards.

-walter

--
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http://www.sugarlabs.org

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[Sugar-devel] logo dicussion

2017-09-13 Thread Walter Bender
Regarding https://github.com/sugarlabs/sugar-artwork/pull/96 it would be
helpful to get Tony's feedback. Can you please contact him as our liaison
to the SFC?

regards.

-walter

-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org

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Re: [Sugar-devel] [RELEASE] Sugar 0.111 unstable

2017-09-13 Thread Sebastian Silva
I didn't know there had been a release process.

Are you release manager now?

Has OLPC taken over Sugar? Or have you quit OLPC?

Regards,

Sebastian


On 13/09/17 00:29, James Cameron wrote:
> Sugar 0.111 is released, with many fixes.
>
> Thanks to contributors;
>
> Besnik Bleta,
> Chris Leonard,
> Eduard Sanou,
> Ezequiel Pereira,
> Gonzalo Odiard,
> György Balló,
> Hrishi Patel,
> Ignacio Rodríguez,
> Manash Raja,
> Sam Parkinson,
> Sanchit Kapoor,
> Utkarsh Tiwari,
>
> Downloads;
>
> 
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-artwork/sugar-artwork-0.111.tar.xz
> 
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-datastore/sugar-datastore-0.111.tar.xz
> 
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-toolkit-gtk3/sugar-toolkit-gtk3-0.111.tar.xz
> 
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-toolkit/sugar-toolkit-0.111.tar.bz2
> 
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar/sugar-0.111.tar.xz
>
> A v0.111 tag has been pushed to each repository.
>
> Dependencies have changed for the module "sugar", which may now accept
> either WebKit 3.0 API or WebKit2 4.0 API depending on which is
> available.  None of the other dependencies have changed.
>
> Brief change log by module below.
>
> sugar-datastore
>
> * Update README [James Cameron],
>
> sugar-artwork
>
> * Added background for ViewSource's ImageBox [Ezequiel Pereira López],
> * Update README [James Cameron],
>
> sugar-toolkit
>
> * Don't assume all connection managers support Sugar [Sam Parkinson],
> * Use profile.get_nickname and get_color where possible [György Balló],
> * Predictable POT file ordering  [James Cameron],
> * Add an optional Gtk.Entry to Alert [James Cameron],
> * Add busy cursor methods for activities [James Cameron],
> * Add Save-As feature [Utkarsh Tiwari],
> * MouseDetector timeout_id need reset [Gonzalo Odiard],
> * Remove several warnings [James Cameron],
> * Update README [James Cameron],
> * No new translations (module not supported by translation team),
>
> sugar-toolkit-gtk3
>
> * Updated translations [Chris Leonard et al],
> * Remove several warnings [James Cameron],
> * New documentation [Hrishi Patel, James Cameron, Sam Parkinson],
> * Sort translation files [Eduard Sanou],
> * Fix screen resize race #4968 [James Cameron],
> * Fix examples [Ignacio Rodríguez],
> * Prepend instead of append to path [James Cameron],
> * Allow install without .desktop files [György Balló],
> * Predictable POT file ordering  [James Cameron],
> * Add an optional Gtk.Entry to Alert [James Cameron],
> * Add busy cursor methods for activities [James Cameron],
> * Add Save-As feature [Utkarsh Tiwari],
> * Accept ~ as version separator [James Cameron],
> * Update README [James Cameron],
> * Accept repository metadata for AppStream [James Cameron],
> * Sort list of PO files [James Cameron],
>
> sugar
>
> * Updated translations [Chris Leonard et al],
> * Added background for ViewSource's ImageBox [Ezequiel Pereira López],
> * Remove favourites view number when there is only one [James Cameron],
> * Remove several warnings and tracebacks [James Cameron],
> * Missing edit toolbar for journal batch operations [James Cameron],
> * Adding missing question mark and comma [Besnik Bleta],
> * Remove distribution specific paths from view source [James Cameron],
> * Fix logger name for customise bundle [James Cameron],
> * Ensure journal object chooser appears above an activity [James Cameron],
> * Make view source and view help modal [James Cameron],
> * Fix missing control panel when alt+shift+m used in activity [James Cameron],
> * Fix for overlarge activity ring with external display [James Cameron],
> * Fix collision resolution in random view [James Cameron],
> * Fix radio off button, it wasn't working [James Cameron],
> * Avoid memory depletion and failure to exit activities [James Cameron],
> * Rename size changed callback [James Cameron],
> * Fix for screen resize race with external display [James Cameron],
> * Restart metacity if it fails [Manash Raja],
> * View Help - Backport to WebKit and WebKit2 [James Cameron],
> * Journal - fix batch continue button stall #4971 [Sanchit Kapoor],
> * Remove new ASLO updater [James Cameron],
> * Remove remaining jabber.sugarlabs.org reference [James Cameron],
> * Specify library version prior to import #4900 [James Cameron],
> * Force shutdown before battery is gone [James Cameron],
> * Extend serial number helper [James Cameron],
> * Add Save-As feature [Utkarsh Tiwari],
> * Update selected count on journal entry erase #4972 [James Cameron],
> * Revert partial journal entry name restriction #4940 [James Cameron],
> * Fix indentation in View Help [James Cameron],
> * Update README [James Cameron],
> * Add kill of hung activity [Ezequiel Pereira],
>
> sha256 checksums;
>
> 537a178e003df080149c36bc441aab1196b0b98046cb797bf484325c68b9cc29  
> 

Re: [Sugar-devel] [IAEP] Sugar Digest 2017-09-12

2017-09-13 Thread Ifeanyi Peter
7. One of the first decisions the new board will be making is whether
or not Sugar Labs should apply for GCI 2017. I am hopeful that the
board will see the merits of the program and give a green light to
apply again this year. If we do apply, I will be looking for mentors,
project ideas, and a co-administrator. Please contact me if you are
interested.
I'm in as well. 

On Tuesday, September 12, 2017 1:15 PM, Martin Abente Lahaye 
 wrote:
 

 

On Tue, Sep 12, 2017 at 12:59 PM, Walter Bender  wrote:

It has been a long time since I last wrote a Sugar Labs community new blog. I 
got tied up with my day jobs: starting a new design college from scratch and 
launching a new research center at MIT. (And, frankly, I was a bit depressed 
following the deaths of Marvin Minsky and Seymour Papert.) I have a breather on 
both fronts and given all of the Sugar activity of late, I am inspired to do 
some writing.
1. A footnote from Google Code-in 2015. Ezequiel Pereira, one of the 
grand-prize recipients from Sugar Labs was recently acknowledged by Google for 
discovering a security bug. He got some nice press, e.g., [1, 2]. In one 
article [3], he was quoted as saying: "Homework is boring. Looking for bugs is 
fun.” Ezequiel is one of a generation of children in Uruguay who grew up with 
Sugar. It is nice to hear the occasional word about their accomplishments.
2. We just wrapped up Google Code-in and Outreachy 2017. We had 9 interns 
supported by Google and 1 Outreachy intern. You can read about their 
accomplishments in their blogs [4] and in the meeting logs [5] (every Monday 
from May through August). Highlights from the summer include a new, 
easy-to-maintain activity portal and a new www.sugarlabs.org, both going live 
soon. Also of note: a new Sugar image for Raspberry Pi, some new apps, GTK3 
ports, a Sugarizer dashboard, and a major overhaul of Music Blocks.
Tip of the hat to our mentors: Abhijit Patel, Cristina Del Puerto, Devin 
Ulibarri, Hrishi Patel, Ignacio Rodriguez, José Argüello, Lionel Laské, Matias 
Baez, Michaël Ohayon, Samson Goddy, Samuel Cantero, and Tony Anderson. Lionel 
help me adminsister the program again this year. It is nice to note that many 
of the mentors are fomer GCI participants.
Cristina, Michaël, and Samson will be representing Sugar Labs at the annual 
mentor summit at Google in October. (For those of you who have been following 
the saga of Samson's visa, I am happy to say that he was approved!)


:claps: :claps: :claps:  
3. I was invited to represent Sugar Labs at the Plan Ceibal 10th anniversary in 
Montevideo a few months ago. It was great to see children still using Sugar 10  
years after the first deployment in a small school in the Florida Department. 
It was also an opportunity to catch up with many old friends and Sugar 
contributors, including Ignacio, Andres, Alan, Jose Miguel, Guzman, etc. I am 
not sure if my talk is on line, but I wrote a paper based on the talk which is 
available for download [6].
4. Lionel just announced a new release of Sugarizer (v0.9). See [7] for all of 
the details.
5. James Cameron is working towards the release of Sugar 0.111, our first new 
release in nearly one year. It is mostly planned as a maintenance release.
6. There are only a few more days left (15 Sept.) to register as a candidate 
for the Sugar Labs oversight board. Please consider joining the board as we 
need some fresh voices and perspectives. See [8] for details. You also have 
until 27 Sept. to register as a member in order to be given a vote in the 
election. See [9] for details.
7. One of the first decisions the new board will be making is whether or not 
Sugar Labs should apply for GCI 2017. I am hopeful that the board will see the 
merits of the program and give a green light to apply again this year. If we do 
apply, I will be looking for mentors, project ideas, and a co-administrator. 
Please contact me if you are interested.
regards.

-walter

[1] https://thenextweb.com/google/ 2017/08/10/highschool- 
security-research-google-data/ #.tnw_5BETRGWT[2] https://www.theregister.co.uk/ 
2017/08/10/schoolboy_google_ bug_bounty_http_host/[3] http://abcnews.go.com/ 
Lifestyle/google-awards- uruguay-high-school-student- 
10k-finding/story?id=49249604[4] https://wiki.sugarlabs.org/go/ 
Summer_of_Code[5] http://meeting.sugarlabs.org/ sugar-meeting/meetings[6] 
http://www.um.es/ead/red/54/ bender.pdf[7] http://sugarizer.org[8] 
https://wiki.sugarlabs.org/go/ Oversight_Board/2017-2019- candidates[9] 
https://wiki.sugarlabs.org/go/ Sugar_Labs/Members
-- 
Walter Bender
Sugar Labshttp://www.sugarlabs.org


__ _
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Re: [Sugar-devel] Is it ok to host my activity in my Github repositories ?

2017-09-13 Thread James Cameron
On Wed, Sep 13, 2017 at 11:40:34AM +0200, laurent bernabe wrote:
> Thank you for your answer :
> 
> You will need to use JavaScript and the Sugarizer sources to write a
> web activity for use with Sugarizer.  I don't think Python or PyGame
> are practical for Sugarizer.  Lionel would know.
> 
> That's exactly what I had in mind: use Javascript and if possible an AMD-Ready
> canvas framework.
>  
> 
> As it sounds like you will be the primary developer, best for the
> moment would be a repository in your own GitHub user.
> 
> Ok, sounds good to me
>  
> 
> You might also work on a fork of Sugarizer in your own GitHub user.
> 
> I think I don't need deploying my application on Android devices in emergency 
> :
> I can at least start working on the web version, so that it will be
> possible.

I've seen discussions here on sugar-devel@ recently that suggested
Sugarizer's web activity framework had diverged from the Sugar desktop
framework, so take care.  I don't recall the details; check the
mailing list archives.

>  
> 
> On Wed, Sep 13, 2017 at 11:00:36AM +0200, laurent bernabe wrote:
> > Thank you again,
> >
> > My goal is to build a web version of the activity, and even extend it
> (for
> > example, there is only on question when we launch exercise, it would be
> more
> > convenient if we had 10 questions in a row for example) rather than
> working
> > with the Python/PyGame version, so that it will be directly usable in
> Sugarizer
> > (From my understanding, it is the fastest way to have it work also on
> Android
> > devices).
> >
> > And also this would be a great opportunity to discover sugar web 
> activity
> > programming (even if I already know the basics) : so that if I plan to
> build
> > new activities, it will be in Web form.
> >
> >   • Do you think it is a good plan ? Or is it better to go on with 
> Python
> >     version ?
> >   • If so, shall I ask you the same question concerning github hosting :
> what
> >     would be the best procedure ?
> >
> > Thanks in advance
> >
> > 2017-09-12 22:15 GMT+02:00 laurent bernabe <[1][1]
> laurent.bern...@gmail.com>:
> >
> >     Thanks a lot! I will look at it and start working on the project
> tomorrow.
> >
> >     Le 12 sept. 2017 22:08, "James Cameron" <[2][2]qu...@laptop.org> a
> écrit :
> >
> >         [3][3]https://github.com/sugarlabs/hittheballs-activity has been
> created
> >         using most recent commits in [4][4]http://git.sugarlabs.org/hi
> ttheballs
> >
> >         and loloof64 invited as a collaborator.
> >
> >         new translations are available from 
> [5][5]translate.sugarlabs.org
> ,
> >         [6][6]https://translate.sugarlabs.org/projects/HitTheBalls/
> >
> >         On Tue, Sep 12, 2017 at 12:33:10PM +0200, laurent bernabe wrote:
> >         > Oups, sorry I was talking about [1][7][7]http://git.sugarla
> bs.org/
> >         > The name of my application is HitTheBalls
> >         >
> >         > 2017-09-12 12:28 GMT+02:00 James Cameron <[2][8][8]
> qu...@laptop.org>:
> >         >
> >         >     That seems unlikely.  Both the OLPC git repositories and
> the
> >         Sugar
> >         >     Labs Gitorious repositories still exist.
> >         >
> >         >     [3][9][9]http://dev.laptop.org/git/
> >         >     [4][10][10]http://git.sugarlabs.org/
> >         >
> >         >     If you tell me the name of the activity, I can look for 
> it.
> >         >
> >         >     What was SugarOLPC git repository?
> >         >
> >         >     On Tue, Sep 12, 2017 at 12:18:12PM +0200, laurent bernabe
> wrote:
> >         >     > Thanks, the GNU GPL should be fine :)
> >         >     >
> >         >     > As for the repository for my first activity : it was
> hosted by
> >         the old
> >         >     > SugarOLPC git repository (does not exist any more). In
> the
> >         activities
> >         >     page,
> >         >     > there's just the XO bundle.
> >         >     >
> >         >     > 2017-09-12 12:15 GMT+02:00 James Cameron <[1][5][11]
> >         [11]qu...@laptop.org>:
> >         >     >
> >         >     >     Sorry, I don't know which other licenses are
> suitable, but
> >         I know the
> >         >     >     GNU GPL license is suitable.
> >         >     >
> >         >     >     [2][6][12][12]https://wiki.sugarlabs.org/go/
> Sugar_Labs/FAQ#
> >         What_is_the_
> >         >     >     standard_Sugar_license.3F
> >         >     >
> >         >     >     You might also look at licenses of other 
> repositories
> in
> >         [3]https://
> >         >     >     

[Sugar-devel] Is it ok to host my activity in my Github repositories ?

2017-09-13 Thread laurent bernabe
Thank you for your answer :

You will need to use JavaScript and the Sugarizer sources to write a
> web activity for use with Sugarizer.  I don't think Python or PyGame
> are practical for Sugarizer.  Lionel would know.
>


That's exactly what I had in mind: use Javascript and if possible an
AMD-Ready canvas framework.


>
> As it sounds like you will be the primary developer, best for the
> moment would be a repository in your own GitHub user.
>

Ok, sounds good to me


>
> You might also work on a fork of Sugarizer in your own GitHub user.
>


I think I don't need deploying my application on Android devices in
emergency : I can at least start working on the web version, so that it
will be possible.


>
> On Wed, Sep 13, 2017 at 11:00:36AM +0200, laurent bernabe wrote:
> > Thank you again,
> >
> > My goal is to build a web version of the activity, and even extend it
> (for
> > example, there is only on question when we launch exercise, it would be
> more
> > convenient if we had 10 questions in a row for example) rather than
> working
> > with the Python/PyGame version, so that it will be directly usable in
> Sugarizer
> > (From my understanding, it is the fastest way to have it work also on
> Android
> > devices).
> >
> > And also this would be a great opportunity to discover sugar web activity
> > programming (even if I already know the basics) : so that if I plan to
> build
> > new activities, it will be in Web form.
> >
> >   • Do you think it is a good plan ? Or is it better to go on with Python
> > version ?
> >   • If so, shall I ask you the same question concerning github hosting :
> what
> > would be the best procedure ?
> >
> > Thanks in advance
> >
> > 2017-09-12 22:15 GMT+02:00 laurent bernabe <[1]laurent.bern...@gmail.com
> >:
> >
> > Thanks a lot! I will look at it and start working on the project
> tomorrow.
> >
> > Le 12 sept. 2017 22:08, "James Cameron" <[2]qu...@laptop.org> a
> écrit :
> >
> > [3]https://github.com/sugarlabs/hittheballs-activity has been
> created
> > using most recent commits in [4]http://git.sugarlabs.org/hi
> ttheballs
> >
> > and loloof64 invited as a collaborator.
> >
> > new translations are available from [5]translate.sugarlabs.org,
> > [6]https://translate.sugarlabs.org/projects/HitTheBalls/
> >
> > On Tue, Sep 12, 2017 at 12:33:10PM +0200, laurent bernabe wrote:
> > > Oups, sorry I was talking about [1][7]http://git.sugarla
> bs.org/
> > > The name of my application is HitTheBalls
> > >
> > > 2017-09-12 12:28 GMT+02:00 James Cameron <[2][8]
> qu...@laptop.org>:
> > >
> > > That seems unlikely.  Both the OLPC git repositories and
> the
> > Sugar
> > > Labs Gitorious repositories still exist.
> > >
> > > [3][9]http://dev.laptop.org/git/
> > > [4][10]http://git.sugarlabs.org/
> > >
> > > If you tell me the name of the activity, I can look for it.
> > >
> > > What was SugarOLPC git repository?
> > >
> > > On Tue, Sep 12, 2017 at 12:18:12PM +0200, laurent bernabe
> wrote:
> > > > Thanks, the GNU GPL should be fine :)
> > > >
> > > > As for the repository for my first activity : it was
> hosted by
> > the old
> > > > SugarOLPC git repository (does not exist any more). In
> the
> > activities
> > > page,
> > > > there's just the XO bundle.
> > > >
> > > > 2017-09-12 12:15 GMT+02:00 James Cameron <[1][5][11]
> > qu...@laptop.org>:
> > > >
> > > > Sorry, I don't know which other licenses are
> suitable, but
> > I know the
> > > > GNU GPL license is suitable.
> > > >
> > > > [2][6][12]https://wiki.sugarl
> abs.org/go/Sugar_Labs/FAQ#
> > What_is_the_
> > > > standard_Sugar_license.3F
> > > >
> > > > You might also look at licenses of other
> repositories in
> > [3]https://
> > > > [7][13]github.com/sugarlabs
> > > >
> > > > On Tue, Sep 12, 2017 at 12:09:09PM +0200, laurent
> bernabe
> > wrote:
> > > > > Oups, sorry for the confusion : I'm not a member
> of sugar
> > git yet,
> > > but
> > > > > SugarActivities Portal : [1]My profile
> > > > > Also, are all Open Source license suitable ?
> > > > >
> > > > > 2017-09-12 12:04 GMT+02:00 laurent bernabe <[2][4]
> > > > [8][14]laurent.bern...@gmail.com>:
> > > > >
> > > > > Thank you very much,
> > > > >
> > > > > of course, as an hobbyist developper, it is
> fine to
> > share it
> > > on [3]
> 

Re: [Sugar-devel] Is it ok to host my activity in my Github repositories ?

2017-09-13 Thread James Cameron
You will need to use JavaScript and the Sugarizer sources to write a
web activity for use with Sugarizer.  I don't think Python or PyGame
are practical for Sugarizer.  Lionel would know.

As it sounds like you will be the primary developer, best for the
moment would be a repository in your own GitHub user.

You might also work on a fork of Sugarizer in your own GitHub user.

On Wed, Sep 13, 2017 at 11:00:36AM +0200, laurent bernabe wrote:
> Thank you again,
> 
> My goal is to build a web version of the activity, and even extend it (for
> example, there is only on question when we launch exercise, it would be more
> convenient if we had 10 questions in a row for example) rather than working
> with the Python/PyGame version, so that it will be directly usable in 
> Sugarizer
> (From my understanding, it is the fastest way to have it work also on Android
> devices).
> 
> And also this would be a great opportunity to discover sugar web activity
> programming (even if I already know the basics) : so that if I plan to build
> new activities, it will be in Web form.
> 
>   • Do you think it is a good plan ? Or is it better to go on with Python
> version ?
>   • If so, shall I ask you the same question concerning github hosting : what
> would be the best procedure ?
> 
> Thanks in advance
> 
> 2017-09-12 22:15 GMT+02:00 laurent bernabe <[1]laurent.bern...@gmail.com>:
> 
> Thanks a lot! I will look at it and start working on the project tomorrow.
> 
> Le 12 sept. 2017 22:08, "James Cameron" <[2]qu...@laptop.org> a écrit :
> 
> [3]https://github.com/sugarlabs/hittheballs-activity has been created
> using most recent commits in [4]http://git.sugarlabs.org/hittheballs
> 
> and loloof64 invited as a collaborator.
> 
> new translations are available from [5]translate.sugarlabs.org,
> [6]https://translate.sugarlabs.org/projects/HitTheBalls/
> 
> On Tue, Sep 12, 2017 at 12:33:10PM +0200, laurent bernabe wrote:
> > Oups, sorry I was talking about [1][7]http://git.sugarlabs.org/
> > The name of my application is HitTheBalls
> >
> > 2017-09-12 12:28 GMT+02:00 James Cameron <[2][8]qu...@laptop.org>:
> >
> >     That seems unlikely.  Both the OLPC git repositories and the
> Sugar
> >     Labs Gitorious repositories still exist.
> >
> >     [3][9]http://dev.laptop.org/git/
> >     [4][10]http://git.sugarlabs.org/
> >
> >     If you tell me the name of the activity, I can look for it.
> >
> >     What was SugarOLPC git repository?
> >
> >     On Tue, Sep 12, 2017 at 12:18:12PM +0200, laurent bernabe wrote:
> >     > Thanks, the GNU GPL should be fine :)
> >     >
> >     > As for the repository for my first activity : it was hosted by
> the old
> >     > SugarOLPC git repository (does not exist any more). In the
> activities
> >     page,
> >     > there's just the XO bundle.
> >     >
> >     > 2017-09-12 12:15 GMT+02:00 James Cameron <[1][5][11]
> qu...@laptop.org>:
> >     >
> >     >     Sorry, I don't know which other licenses are suitable, but
> I know the
> >     >     GNU GPL license is suitable.
> >     >
> >     >     [2][6][12]https://wiki.sugarlabs.org/go/Sugar_Labs/FAQ#
> What_is_the_
> >     >     standard_Sugar_license.3F
> >     >
> >     >     You might also look at licenses of other repositories in
> [3]https://
> >     >     [7][13]github.com/sugarlabs
> >     >
> >     >     On Tue, Sep 12, 2017 at 12:09:09PM +0200, laurent bernabe
> wrote:
> >     >     > Oups, sorry for the confusion : I'm not a member of 
> sugar
> git yet,
> >     but
> >     >     > SugarActivities Portal : [1]My profile
> >     >     > Also, are all Open Source license suitable ?
> >     >     >
> >     >     > 2017-09-12 12:04 GMT+02:00 laurent bernabe <[2][4]
> >     >     [8][14]laurent.bern...@gmail.com>:
> >     >     >
> >     >     >     Thank you very much,
> >     >     >
> >     >     >     of course, as an hobbyist developper, it is fine to
> share it
> >     on [3]
> >     >     http://
> >     >     >     [5][9][15]github.com/sugarlabs.
> >     >     >     So I must first become a member of Sugarlabs -but I
> think I am
> >     >     already a
> >     >     >     member as loloof64 : there's been a while since I
> developped my
> >     first
> >     >     >     activity- and take a suitable license for my source
> code.
> >     >     >
> >     >     >     I'm going to check all right now.
> >     >     >
>  

Re: [Sugar-devel] Is it ok to host my activity in my Github repositories ?

2017-09-13 Thread laurent bernabe
Thank you again,

My goal is to build a web version of the activity, and even extend it (for
example, there is only on question when we launch exercise, it would be
more convenient if we had 10 questions in a row for example) rather than
working with the Python/PyGame version, so that it will be directly usable
in Sugarizer (From my understanding, it is the fastest way to have it work
also on Android devices).

And also this would be a great opportunity to discover sugar web activity
programming (even if I already know the basics) : so that if I plan to
build new activities, it will be in Web form.


   - Do you think it is a good plan ? Or is it better to go on with Python
   version ?
   - If so, shall I ask you the same question concerning github hosting :
   what would be the best procedure ?

Thanks in advance

2017-09-12 22:15 GMT+02:00 laurent bernabe :

> Thanks a lot! I will look at it and start working on the project tomorrow.
>
> Le 12 sept. 2017 22:08, "James Cameron"  a écrit :
>
>> https://github.com/sugarlabs/hittheballs-activity has been created
>> using most recent commits in http://git.sugarlabs.org/hittheballs
>>
>> and loloof64 invited as a collaborator.
>>
>> new translations are available from translate.sugarlabs.org,
>> https://translate.sugarlabs.org/projects/HitTheBalls/
>>
>> On Tue, Sep 12, 2017 at 12:33:10PM +0200, laurent bernabe wrote:
>> > Oups, sorry I was talking about [1]http://git.sugarlabs.org/
>> > The name of my application is HitTheBalls
>> >
>> > 2017-09-12 12:28 GMT+02:00 James Cameron <[2]qu...@laptop.org>:
>> >
>> > That seems unlikely.  Both the OLPC git repositories and the Sugar
>> > Labs Gitorious repositories still exist.
>> >
>> > [3]http://dev.laptop.org/git/
>> > [4]http://git.sugarlabs.org/
>> >
>> > If you tell me the name of the activity, I can look for it.
>> >
>> > What was SugarOLPC git repository?
>> >
>> > On Tue, Sep 12, 2017 at 12:18:12PM +0200, laurent bernabe wrote:
>> > > Thanks, the GNU GPL should be fine :)
>> > >
>> > > As for the repository for my first activity : it was hosted by
>> the old
>> > > SugarOLPC git repository (does not exist any more). In the
>> activities
>> > page,
>> > > there's just the XO bundle.
>> > >
>> > > 2017-09-12 12:15 GMT+02:00 James Cameron <[1][5]qu...@laptop.org
>> >:
>> > >
>> > > Sorry, I don't know which other licenses are suitable, but I
>> know the
>> > > GNU GPL license is suitable.
>> > >
>> > > [2][6]https://wiki.sugarlabs.org/go/Sugar_Labs/FAQ#What_is_
>> the_
>> > > standard_Sugar_license.3F
>> > >
>> > > You might also look at licenses of other repositories in
>> [3]https://
>> > > [7]github.com/sugarlabs
>> > >
>> > > On Tue, Sep 12, 2017 at 12:09:09PM +0200, laurent bernabe
>> wrote:
>> > > > Oups, sorry for the confusion : I'm not a member of sugar
>> git yet,
>> > but
>> > > > SugarActivities Portal : [1]My profile
>> > > > Also, are all Open Source license suitable ?
>> > > >
>> > > > 2017-09-12 12:04 GMT+02:00 laurent bernabe <[2][4]
>> > > [8]laurent.bern...@gmail.com>:
>> > > >
>> > > > Thank you very much,
>> > > >
>> > > > of course, as an hobbyist developper, it is fine to
>> share it
>> > on [3]
>> > > http://
>> > > > [5][9]github.com/sugarlabs.
>> > > > So I must first become a member of Sugarlabs -but I
>> think I am
>> > > already a
>> > > > member as loloof64 : there's been a while since I
>> developped my
>> > first
>> > > > activity- and take a suitable license for my source
>> code.
>> > > >
>> > > > I'm going to check all right now.
>> > > >
>> > > > 2017-09-12 11:58 GMT+02:00 James Cameron <[4][6][10]
>> > qu...@laptop.org>:
>> > > >
>> > > > You could host a repository in [5][7][11]
>> http://github.com/
>> > sugarlabs
>> > > if;
>> > > >
>> > > > (a) the repository is part of, or used with Sugar or
>> > Sugarizer,
>> > > >
>> > > > (b) you are a member of the [6][8][12]
>> http://github.com/
>> > sugarlabs
>> > > > organisation,
>> > > >
>> > > > (c) the license of the source code is consistent
>> with Sugar
>> > Labs
>> > > > guidelines,
>> > > >
>> > > > (d) you welcome others in Sugar Labs to have commit
>> access,
>> > or
>> > > want a
>> > > > central location for tracking Issues or a Wiki.
>> > > >
>> > > > You could host a repository in your own GitHub
>> account if
>> > you've
>> > > no
>> > > > reason to have other people push commits,