Re: [Sugar-devel] Proposal: moving "assisting mentors" back to the community role for GSoC 2020

2020-03-18 Thread James Cameron
With only two affirmative votes, against four negative votes, the
change will not go ahead.

On Fri, Mar 13, 2020 at 04:55:16PM +1100, James Cameron wrote:
> Walter and I are your organisation administrators for GSoC 2020.
> 
> On the GSoc Mentors mailing list from 8th March and still going is a
> thread "Deadline to invite mentors" which morphed into the expertise
> required of mentors to do a project [1].
> 
> After putting forward the Sugar Labs compromise practice of "coding
> mentors" and "assistant mentors", there has been both criticism and
> support for the practice from other organisation administrators.  The
> criticism has been voluminous and well stated.  The support
> comparatively muted.
> 
> I'd like to hear what the Sugar Labs community thinks now.
> 
> The effect of the change [2] can be seen here [3].
> 
> In implementing the change we would;
> 
> - require _all_ project communication to be carried out in the open,
>   on GitHub, mailing list, or IRC,
> 
> - expect the previous assistant mentors to either promote themselves
>   to the position of mentor by showing their expertise, or be content
>   with participation within the wider Sugar Labs community.
> 
> - remove from the dashboard the previous assistant mentors who are no
>   longer listed against a project,
> 
> What do you think?
> 
> 
> References:
> 
> 1.  
> https://groups.google.com/d/msgid/google-summer-of-code-mentors-list/CAJzXzVEkw%2BOT6nSXvTraNaNqNdR6h0mbjFtaejJcUnueU4YX4Q%40mail.gmail.com
> 
> 2.  https://github.com/sugarlabs/GSoC/pull/94
> 
> 3.  https://github.com/sugarlabs/GSoC/tree/simplify
> 
> -- 
> James Cameron
> http://quozl.netrek.org/

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Re: [Sugar-devel] game activity pack

2020-03-18 Thread Ashish Aggarwal
Hi Swayam ,
Here are my views
Mind math Activity :
1. Regarding reducing time limits . The scores will be calculated based
upon time taken by the user . Although having maximum time limit will be
good .

Tangram Activity :
1. Yes we can have this feature similar to mind math activity .
2. Yes we can this . It will make game more interesting .
3. Yes Multi user environment will be good . The student solving the puzzle
fastest will win .
4. Yes restart button will be good .

Make sure to let us know how will you implement these features in your
proposal .
Regards
Ashish


On Thu, 19 Mar 2020 at 05:39, Swayam Samyak Debasis <
1234swayamsam...@gmail.com> wrote:

> Hi,
> Actually I want to Integrate these features in mind math activity:-
> 1.reduced time limits upon increasing difficulty.
>
> in tangram activity:-
> 1.time limit in tangram
> 2.colour change in tangram
> 3.tangram game online using presence
> 4.Restart button in single mode.
>
> Please provide your views about this and also the disadvantages.
>
> Thanks.
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[Sugar-devel] Pinebook 1080p with Sugar 0.117 and Ubuntu 18.04 Bionic for arm64

2020-03-18 Thread James Cameron
I've received a donation of a 11.6" Pinebook Linux Laptop from the
PINE64 Community.

This sub-$100 laptop performs nicely for the price.

It can be charged over USB.

The laptop came with Ubuntu 18.04 and KDE Neon.  A very functional
desktop environment.

Sugar 0.117 can be used.  The Sugar packages for OLPC OS on Ubuntu
20.04 were rebuilt on the Pinebook and then installed.

Some performance timings;

1.  boot time to login prompt, 30 seconds,

2.  login to Sugar, 13 seconds,

3.  wake from sleep to Sugar, 2 seconds,

4.  activity start, 5 seconds.

References:

https://en.wikipedia.org/wiki/Pinebook
https://www.pine64.org/pinebook/

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Re: [Sugar-devel] game activity pack

2020-03-18 Thread Swayam Samyak Debasis
Hi,
Actually I want to Integrate these features in mind math activity:-
1.reduced time limits upon increasing difficulty.

in tangram activity:-
1.time limit in tangram
2.colour change in tangram
3.tangram game online using presence
4.Restart button in single mode.

Please provide your views about this and also the disadvantages.

Thanks.
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[Sugar-devel] GSOC 2020 idea discussion

2020-03-18 Thread Gaurav Punjabi
Hey everyone,
I'm Gaurav Punjabi, a 3rd Year CS Student from India. I'm looking forward
to apply for GSOC 2020 with sugar labs. I have gone through the ideas list
and I'm interested in the following 2 issues
   1. Model–View–Controller refactoring for Music Blocks
   2. Sugarizer School Portal
Can anyone help me on where to start. Like which issues should I work that
would be related to these ideas and how should I proceed further to discuss
the ideas with the respective mentors.

Thanking you in advance.
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Re: [Sugar-devel] AmazonasTortuga

2020-03-18 Thread James Cameron
Sure.

I did the Python 3 port of TurtleArt back in September, concentrating
on the code used by the Sugar activity.  Others completed the port for
the code used by the GNOME application.

I also mentored during GCI some porting of the derivative activities,
such as TortugadeMexico.

https://github.com/sugarlabs/TortugadeMexico/pull/4

Now for AmazonasTortuga we have four sources to compare;

1.  https://github.com/sugarlabs/turtleart-activity/tree/amazonas

2.  https://github.com/sugarlabs/AmazonasTortuga

3.  https://github.com/sugarlabs/amazonas-activity

4.  http://activities.sugarlabs.org/en-US/sugar/addon/4585

We also have a tracking issue

https://github.com/sugarlabs/amazonas-activity/issues/2

Speaking generally, the shortest path to porting a derivative of
TurtleArt is to;

1.  identify the changes that were made between the last common commit
with TurtleArt master branch, such as 3feac04,

2.  undo those changes,

3.  merge all later work from the TurtleArt master branch,

4.  reapply the changes identified in step 1 while simultaneously
porting by hand to GTK 3 and Python 3.

It is almost certainly a mistake to try to port the existing code, as
differences will build up between the existing code and other derivatives.

On Wed, Mar 18, 2020 at 10:11:38PM +0530, Jui Pradhan wrote:
> Hello,
> I was trying to work on Amazonas Tortuga. Porting the activity to gtk3. Almost
> half way there, I realized it seems to have files from TurtleArt activity 
> which
> has already been ported to Gtk3 and python3. Porting files from the folder
> TurtleArt seems to be a repetetive task. However, among the many folders and
> files in AmazonasTortuga I am not able to find files which are not a part of
> TurtleArt activity and need work. 
> I guess the situation will be no different for other activities which use
> TurtleArt activity. Haven't really looked them up yet.
> Can someone who has previously worked on the activities brief me?It would
> really save a lot of effort.
> Thanks. 
> 
> Regards,
> Jui Pradhan

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[Sugar-devel] AmazonasTortuga

2020-03-18 Thread Jui Pradhan
Hello,
I was trying to work on Amazonas Tortuga. Porting the activity to gtk3.
Almost half way there, I realized it seems to have files from TurtleArt
activity which has already been ported to Gtk3 and python3. Porting files
from the folder TurtleArt seems to be a repetetive task. However, among the
many folders and files in AmazonasTortuga I am not able to find files which
are not a part of TurtleArt activity and need work.
I guess the situation will be no different for other activities which use
TurtleArt activity. Haven't really looked them up yet.
Can someone who has previously worked on the activities brief me?It would
really save a lot of effort.
Thanks.

Regards,
Jui Pradhan
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Re: [Sugar-devel] Discussing GSOC project sugarizer knowledge activity pack

2020-03-18 Thread Lionel Laské
You're right. More precisely:

1) Yes, that's the idea. It's pretty similar to the way of working of
Exerciser. BTW it has no sense to play to the Vote activity alone. So, may
be the equivalent of the Play button in Exerciser activity could
automatically share the activity on the network.

2) The default is that users can't see the result immediately but we can
imagine a button on the organizer side that allow to let the user see in
real time the vote.

Regards.

   Lionel.


Le mar. 17 mars 2020 à 20:31, prakash ujjwal 
a écrit :

> Regarding vote Activity,
>
> 1) In home screen, quickly choosing the poll template and run the vote
> means there should be default some poll( with default question, images etc)
> like exerciser activity and we can choose one of them and start the voting.
> And in setting screen we will we can create poll by choosing type of poll
> i.e. yes/no, enter value etc. And can configure it.
>
> 2) users joining the activity or giving the vote may or may not see the
> result immediately as it depends on host.
> But they will surely see the result after vote ends .
>
> Am I right?
>
>
>
>
>
>
> On Tue, Mar 17, 2020, 2:18 AM prakash ujjwal 
> wrote:
>
>> Thanks for the clarification.
>>
>> On Mon, Mar 16, 2020, 10:32 PM Lionel Laské 
>> wrote:
>>
>>>
>>>
>>> Le lun. 16 mars 2020 à 15:35, prakash ujjwal <
>>> prakashujjwal1...@gmail.com> a écrit :
>>>
 Thanks Lionel.

 Regarding the second question,
 If I am the child or user, I have my skills set of which some of are
 validated by me and some skills are not.
 So, I share the activity ,the users joining my activity instance, will
 get all my skills set but can't edit those skills. ( Like exerciser
 activity)
 Also they can't see which activities are validated or not validated by
 me.

>>>
>>> You're wrong. They can see which activities are validated and even see
>>> proof of validation if there is some.
>>> Think to this feature like a way to show your school report card - with
>>> grade in each area - to other.
>>>
>>>
>>>
 But if we talk about the use for sharing skills set feature.
 Is it to,
 1) Let teachers see the skill set the child(one who is sharing the
 activity) wants to acquire ,

>>>
>>> And see the current skills the child already acquire.
>>>
>>>
>>>
 2) let other children use the same skill set as others for themselves
 Am I right?


>>> Once again, it's just to see the current skill the child already acquire.
>>> The skill set will be shared by the teacher at the beginning of the year
>>> (*) so every child should already have the same skill set. So sharing the
>>> skill set using presence is not a way to retrieve the same skill set.
>>>
>>>
 Are their any other uses?


>>> No other use case for the share feature.
>>>
>>>Lionel.
>>>
>>> (*) By publishing it on the shared journal for example. The activity
>>> will also propose some existing skill set (French Primary School,
>>> Montessori, ...) and the user should be able to retrieve a new skill set
>>> via an URL (like the feature Library/Add library in Video Viewer activity).
>>>
>>> Thanks


>>>

 On Mon, Mar 16, 2020, 7:29 PM Lionel Laské 
 wrote:

>
> Hi Prakash,
>
> 1) No need for validation. It's a self declarative skill.
>
> 2) The idea is for a children to shared the activity with other
> (teacher or children). In read-only mode.
>
> Hope it helps.
>
> Regards.
>
> Lionel.
>
>
> Le dim. 15 mars 2020 à 17:00, 
> a écrit :
>
>>
>> Date: Sun, 15 Mar 2020 14:36:09 +0530
>> From: prakash ujjwal 
>> To: Sugar-dev Devel 
>> Subject: [Sugar-devel] Discussing GSOC project sugarizer knowledge
>> activity pack
>> Message-ID:
>> > f...@mail.gmail.com>
>> Content-Type: text/plain; charset="utf-8"
>>
>> Hi,
>> This is Prakash Ujjwal.
>> I am participating in gsoc 2020.
>> and I find sugarizer knowledge pack idea very interesting.
>> I have some questions regarding the same.
>>
>> 1) does the multimedia elements submitted by the children while
>> validating
>> the skill, needs to be validated or verified by other users or
>> teachers?
>>
>> 2) what does the line"it should be possible to share it's skills on
>> the
>> network" means exactly
>>
>> Thanks.
>> -- next part --
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>>
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>>
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