Re: [Sugar-devel] Bridge activity

2012-12-20 Thread Alan Jhonn Aguiar Schwyn
Hi,
I make this patch to restore the function of remember which tool is selected.
Regards!
Alan

 Subject: Re: Bridge activity
 From: garycmar...@googlemail.com
 Date: Wed, 24 Oct 2012 04:00:29 +0100
 CC: sugar-devel@lists.sugarlabs.org
 To: alan...@hotmail.com
 
 Hi Alan,
 
 Just a quick update.
 
 On 20 Oct 2012, at 10:24, Alan Jhonn Aguiar Schwyn alan...@hotmail.com 
 wrote:
 
  Hi Gary,
  
  Yesterday, I see that Bridge activity appears in ASLO as Experimental.
  I clone: http://git.sugarlabs.org/bridge
  and check it, and found some things to fix.
  I attach a patch that makes a few changes to the activity backs to live :-)
  Only the important changes, for example: olpcgames - sugargame
  
  I test it, and works good!
 
 Many thanks, yes the olpcgame - sugargame port looked good and has landed in 
 mainline along with your other cleanup items. I've also now updated Bridge to 
 use a more recent version of Box2d and elements (similar to Physics), and 
 some other fixes so that it will now run on ARM (or other architectures) 
 devices to support XO-1.75 and XO-4 hardware. I have a few more hardware 
 tests to make and I want to add a toolbar icon for at least the 'start/pause' 
 feature, so that Bridge will also be usable with a touch screen device. 
 Hopefully I'll get a new release out later tomorrow, but the version in git 
 [1] should be working as it just now if you wanted to have a quick test/check 
 of the commits.
 
 Regards,
 --Gary
 
 [1] http://git.sugarlabs.org/bridge/mainline/commits/master
 
  Regards!
  
  Alan
  0001-some-changes-to-back-to-life.patch
 
  

0001-remember-which-tool-is-selected.patch
Description: Binary data
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Re: [Sugar-devel] Bridge activity

2012-12-20 Thread Alan Jhonn Aguiar Schwyn
 I want to add a toolbar icon for at least the 'start/pause' feature, so that 
 Bridge will also be usable with a touch screen device
This patch is for that.. :-)
Maybe you need synchronize the bridge tools.py with the tools.py of Physics 
activity

From: alan...@hotmail.com
To: garycmar...@googlemail.com
Date: Fri, 21 Dec 2012 03:35:45 +
CC: sugar-devel@lists.sugarlabs.org
Subject: Re: [Sugar-devel] Bridge activity




Hi,
I make this patch to restore the function of remember which tool is selected.
Regards!
Alan

 Subject: Re: Bridge activity
 From: garycmar...@googlemail.com
 Date: Wed, 24 Oct 2012 04:00:29 +0100
 CC: sugar-devel@lists.sugarlabs.org
 To: alan...@hotmail.com
 
 Hi Alan,
 
 Just a quick update.
 
 On 20 Oct 2012, at 10:24, Alan Jhonn Aguiar Schwyn alan...@hotmail.com 
 wrote:
 
  Hi Gary,
  
  Yesterday, I see that Bridge activity appears in ASLO as Experimental.
  I clone: http://git.sugarlabs.org/bridge
  and check it, and found some things to fix.
  I attach a patch that makes a few changes to the activity backs to live :-)
  Only the important changes, for example: olpcgames - sugargame
  
  I test it, and works good!
 
 Many thanks, yes the olpcgame - sugargame port looked good and has landed in 
 mainline along with your other cleanup items. I've also now updated Bridge to 
 use a more recent version of Box2d and elements (similar to Physics), and 
 some other fixes so that it will now run on ARM (or other architectures) 
 devices to support XO-1.75 and XO-4 hardware. I have a few more hardware 
 tests to make and I want to add a toolbar icon for at least the 'start/pause' 
 feature, so that Bridge will also be usable with a touch screen device. 
 Hopefully I'll get a new release out later tomorrow, but the version in git 
 [1] should be working as it just now if you wanted to have a quick test/check 
 of the commits.
 
 Regards,
 --Gary
 
 [1] http://git.sugarlabs.org/bridge/mainline/commits/master
 
  Regards!
  
  Alan
  0001-some-changes-to-back-to-life.patch
 
  

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0002-add-play-stop-button.patch
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Re: [Sugar-devel] Bridge activity

2012-10-23 Thread Gary Martin
Hi Alan,

Just a quick update.

On 20 Oct 2012, at 10:24, Alan Jhonn Aguiar Schwyn alan...@hotmail.com wrote:

 Hi Gary,
 
 Yesterday, I see that Bridge activity appears in ASLO as Experimental.
 I clone: http://git.sugarlabs.org/bridge
 and check it, and found some things to fix.
 I attach a patch that makes a few changes to the activity backs to live :-)
 Only the important changes, for example: olpcgames - sugargame
 
 I test it, and works good!

Many thanks, yes the olpcgame - sugargame port looked good and has landed in 
mainline along with your other cleanup items. I've also now updated Bridge to 
use a more recent version of Box2d and elements (similar to Physics), and some 
other fixes so that it will now run on ARM (or other architectures) devices to 
support XO-1.75 and XO-4 hardware. I have a few more hardware tests to make and 
I want to add a toolbar icon for at least the 'start/pause' feature, so that 
Bridge will also be usable with a touch screen device. Hopefully I'll get a new 
release out later tomorrow, but the version in git [1] should be working as it 
just now if you wanted to have a quick test/check of the commits.

Regards,
--Gary

[1] http://git.sugarlabs.org/bridge/mainline/commits/master

 Regards!
 
 Alan
 0001-some-changes-to-back-to-life.patch

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Re: [Sugar-devel] Bridge activity

2012-10-21 Thread Chris Leonard
On Sat, Oct 20, 2012 at 5:16 PM, Alan Jhonn Aguiar Schwyn
alan...@hotmail.com wrote:
 The activity haves the strings with i18n...

 The ticket:

 http://bugs.sugarlabs.org/ticket/4072


Thanks Alan.

Gary, please give gituser: pootle commit on the repo , everything else
is all set up for L10n.

cjl
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Re: [Sugar-devel] Bridge activity

2012-10-21 Thread Gary Martin
On 21 Oct 2012, at 17:26, Chris Leonard cjlhomeaddr...@gmail.com wrote:

 On Sat, Oct 20, 2012 at 5:16 PM, Alan Jhonn Aguiar Schwyn
 alan...@hotmail.com wrote:
 The activity haves the strings with i18n...
 
 The ticket:
 
 http://bugs.sugarlabs.org/ticket/4072
 
 
 Thanks Alan.
 
 Gary, please give gituser: pootle commit on the repo , everything else
 is all set up for L10n.

Done,  ticket closed.

--G

 cjl

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Re: [Sugar-devel] Bridge activity

2012-10-20 Thread Chris Leonard
Alan,

While you are digging into the code, performing internationalization
(via getext) and filing a ticket to have the activity set up for
localization in Pootle would be a welcome enhancement, if you have the
time.

cjl

On Sat, Oct 20, 2012 at 5:24 AM, Alan Jhonn Aguiar Schwyn
alan...@hotmail.com wrote:
 Hi Gary,

 Yesterday, I see that Bridge activity appears in ASLO as Experimental.
 I clone: http://git.sugarlabs.org/bridge
 and check it, and found some things to fix.
 I attach a patch that makes a few changes to the activity backs to live :-)
 Only the important changes, for example: olpcgames - sugargame

 I test it, and works good!

 Regards!

 Alan

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Re: [Sugar-devel] Bridge activity

2012-10-20 Thread Alan Jhonn Aguiar Schwyn
The activity haves the strings with i18n...
The ticket:
http://bugs.sugarlabs.org/ticket/4072

 From: cjlhomeaddr...@gmail.com
 Date: Sat, 20 Oct 2012 10:07:47 -0400
 To: alan...@hotmail.com
 CC: sugar-devel@lists.sugarlabs.org; garycmar...@googlemail.com
 Subject: Re: [Sugar-devel] Bridge activity
 
 Alan,
 
 While you are digging into the code, performing internationalization
 (via getext) and filing a ticket to have the activity set up for
 localization in Pootle would be a welcome enhancement, if you have the
 time.
 
 cjl
 
 On Sat, Oct 20, 2012 at 5:24 AM, Alan Jhonn Aguiar Schwyn
 alan...@hotmail.com wrote:
  Hi Gary,
 
  Yesterday, I see that Bridge activity appears in ASLO as Experimental.
  I clone: http://git.sugarlabs.org/bridge
  and check it, and found some things to fix.
  I attach a patch that makes a few changes to the activity backs to live :-)
  Only the important changes, for example: olpcgames - sugargame
 
  I test it, and works good!
 
  Regards!
 
  Alan
 
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[Sugar-devel] Bridge activity code maintenance

2010-10-22 Thread Gary C Martin
Hi fang,

Just wanted to ping and check you have no objections to me picking up 
maintenance of the Bridge activity. I note that you originally uploaded the 
version 2 activity bundle to ASLO and so wanted to give you a heads up:

http://activities.sugarlabs.org/en-US/sugar/addon/4231

A number of new developers have contacted me and asked if they can contribute 
to Sugar activities, I suggested Bridge was a good candidate to start on as 
there is already a number of enhancements/fixes from similar work on the 
Physics activity that we could easily land. I'll create a new git.sugarlabs.org 
repository for the work, migrating over from dev.laptop.org, and we'll post new 
releases to the ASLO once ready.

Kind Regards,
--Gary
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Re: [Sugar-devel] Bridge activity code maintenance

2010-10-22 Thread Tabitha Roder
Daniel says that would be great.

Kind regards
Tabitha Roder
eLearning specialist and olpc volunteer
tabi...@tabitha.net.nz
Cell +64 21 482229
http://tabitharoder.wordpress.com/



On 23 October 2010 01:07, Gary C Martin garycmar...@googlemail.com wrote:

 Hi fang,

 Just wanted to ping and check you have no objections to me picking up
 maintenance of the Bridge activity. I note that you originally uploaded the
 version 2 activity bundle to ASLO and so wanted to give you a heads up:

http://activities.sugarlabs.org/en-US/sugar/addon/4231

 A number of new developers have contacted me and asked if they can
 contribute to Sugar activities, I suggested Bridge was a good candidate to
 start on as there is already a number of enhancements/fixes from similar
 work on the Physics activity that we could easily land. I'll create a new
 git.sugarlabs.org repository for the work, migrating over from
 dev.laptop.org, and we'll post new releases to the ASLO once ready.

 Kind Regards,
 --Gary
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