[Sugar-devel] Scaling options for sugar-emulator?
I'm wondering if the options for sugar-emulator are documented somewhere. I couldn't find anything. This is what I'm trying to do: I need to do a desktop recording of Sugar in action. When I try to do this with sugar-emulator running with no options the window size is much too large to record effectively. My computer can't keep up, and even if it could the final video I'd be making would likely be no larger than 640x480 so capturing a larger image should be unnecessary. This morning I tried running sugar-emulator with several values for -i. The one that worked best was -i 1000x600. I could capture this easily and none of the controls on the screen were chopped off. (The controls were larger than I would have liked but they fit). I notice however that sugar-emulator has other options, including one for scale, and I wonder if these options could give me still better results. It is not obvious to me what these options do and how to use them and I could not find a man page for sugar-emulator. The end result needs to be a 640x480 video where everything looks in proportion just like a real Sugar screen would look, or as close to that as possible. What sugar-emulator options can I use to achieve that? I am willing to capture at a larger size and resize the video Thanks, James Simmons ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] Scaling options for sugar-emulator?
try the --dimension option, e.g., --dimension 800x600 -walter On Thu, Jul 30, 2009 at 11:06 AM, Jim Simmonsnices...@gmail.com wrote: I'm wondering if the options for sugar-emulator are documented somewhere. I couldn't find anything. This is what I'm trying to do: I need to do a desktop recording of Sugar in action. When I try to do this with sugar-emulator running with no options the window size is much too large to record effectively. My computer can't keep up, and even if it could the final video I'd be making would likely be no larger than 640x480 so capturing a larger image should be unnecessary. This morning I tried running sugar-emulator with several values for -i. The one that worked best was -i 1000x600. I could capture this easily and none of the controls on the screen were chopped off. (The controls were larger than I would have liked but they fit). I notice however that sugar-emulator has other options, including one for scale, and I wonder if these options could give me still better results. It is not obvious to me what these options do and how to use them and I could not find a man page for sugar-emulator. The end result needs to be a 640x480 video where everything looks in proportion just like a real Sugar screen would look, or as close to that as possible. What sugar-emulator options can I use to achieve that? I am willing to capture at a larger size and resize the video Thanks, James Simmons ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] Scaling options for sugar-emulator?
On Thu, Jul 30, 2009 at 10:06:26AM -0500, Jim Simmons wrote: I'm wondering if the options for sugar-emulator are documented somewhere. I couldn't find anything. Guessing from then rest of your message you seem to already have discovered the --help option. I don't think there's anything else, especially since sugar-emulator is barely more than a wrapper around Xephyr. This is what I'm trying to do: I need to do a desktop recording of Sugar in action. When I try to do this with sugar-emulator running with no options the window size is much too large to record effectively. Strange, the default should be 800x600. What does xdpyinfo say? I notice however that sugar-emulator has other options, including one for scale, and I wonder if these options could give me still better results. Currently the only supported values for SUGAR_SCALING (which is what --scale sets) are 72 (regular PC) and 100 (XO). The end result needs to be a 640x480 video where everything looks in proportion just like a real Sugar screen would look, or as close to that as possible. What sugar-emulator options can I use to achieve that? Others may have better suggestions, but how about reducing the capture rate (and doing the manual interactions slowly) instead of the screen size and postprocess the video to reduce screen size and speed it up? It's only a bad hack, but might at least work. CU Sascha -- http://sascha.silbe.org/ http://www.infra-silbe.de/ signature.asc Description: Digital signature ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel