Re: [pfSense Support] UDP consistent translation

2005-10-13 Thread Bill Marquette
On 10/12/05, Kevin Wolf [EMAIL PROTECTED] wrote:
 I'm sorry, your solution actually worked.  I forgot to move the new rule
 above the default, so it had priority!  D'oh!!!

Good to hear...I was actually about to suggest that you double check that ;)

 Thank you for the help, it was much appreciated :)

Glad to help.

--Bill

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[pfSense Support] UDP consistent translation

2005-10-12 Thread Kevin Wolf
It seems my problems playing GunZ are related to the fact that pfSense 
doesn't seem to do UDP consistent translation... is there any way around 
this, a hidden option somewhere?  I tested with the tool from this site:

http://midcom-p2p.sourceforge.net/

If I enable 1:1, GunZ works, and UDP consistent translation is listed as 
YES in this program.  If I disable 1:1, GunZ does not work, and UDP 
consistent translation is listed as NO.  Some cheaper routers and a 
few Netgear models do not do this, and the game GunZ also refuses to 
work on those... which is why I'm quite sure this is the problem.  
Especially after reading that link.  I don't think I should have to 
enable 1:1 to get this to work, as other routers can do this without 
forcing me to do DMZ or whatever they're closest thing to 1:1 is.  I 
would shutup and just enable 1:1 for this, but I use this game on two 
computers (1 runs the game on 7700, the other on 7750.  7700 is the 
default but I changed the port in the other one, and it shouldn't matter 
as long as you forward the right port to the right pc).  I can't do 1:1 
on two computers with only one public IP address.


Now that I know what the exact issue seems to be, I'm hoping someone can 
shed more light on this for me!




Thanks,
Kevin W.


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Re: [pfSense Support] UDP consistent translation

2005-10-12 Thread Bill Marquette
On 10/12/05, Kevin Wolf [EMAIL PROTECTED] wrote:
 It seems my problems playing GunZ are related to the fact that pfSense
 doesn't seem to do UDP consistent translation... is there any way around
 this, a hidden option somewhere?  I tested with the tool from this site:
 http://midcom-p2p.sourceforge.net/

 If I enable 1:1, GunZ works, and UDP consistent translation is listed as
 YES in this program.  If I disable 1:1, GunZ does not work, and UDP
 consistent translation is listed as NO.  Some cheaper routers and a
 few Netgear models do not do this, and the game GunZ also refuses to
 work on those... which is why I'm quite sure this is the problem.
 Especially after reading that link.  I don't think I should have to
 enable 1:1 to get this to work, as other routers can do this without
 forcing me to do DMZ or whatever they're closest thing to 1:1 is.  I
 would shutup and just enable 1:1 for this, but I use this game on two
 computers (1 runs the game on 7700, the other on 7750.  7700 is the
 default but I changed the port in the other one, and it shouldn't matter
 as long as you forward the right port to the right pc).  I can't do 1:1
 on two computers with only one public IP address.

Used advanced outbound NAT, it'll allow you to force the source port
to whatever arbitrary port you like.

--Bill

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Re: [pfSense Support] UDP consistent translation

2005-10-12 Thread Kevin Wolf
I'm sorry, your solution actually worked.  I forgot to move the new rule 
above the default, so it had priority!  D'oh!!!


Thank you for the help, it was much appreciated :)



Sincerely,
Kevin W.

Bill Marquette wrote:

On 10/12/05, Kevin Wolf [EMAIL PROTECTED] wrote:
  

It seems my problems playing GunZ are related to the fact that pfSense
doesn't seem to do UDP consistent translation... is there any way around
this, a hidden option somewhere?  I tested with the tool from this site:
http://midcom-p2p.sourceforge.net/

If I enable 1:1, GunZ works, and UDP consistent translation is listed as
YES in this program.  If I disable 1:1, GunZ does not work, and UDP
consistent translation is listed as NO.  Some cheaper routers and a
few Netgear models do not do this, and the game GunZ also refuses to
work on those... which is why I'm quite sure this is the problem.
Especially after reading that link.  I don't think I should have to
enable 1:1 to get this to work, as other routers can do this without
forcing me to do DMZ or whatever they're closest thing to 1:1 is.  I
would shutup and just enable 1:1 for this, but I use this game on two
computers (1 runs the game on 7700, the other on 7750.  7700 is the
default but I changed the port in the other one, and it shouldn't matter
as long as you forward the right port to the right pc).  I can't do 1:1
on two computers with only one public IP address.



Used advanced outbound NAT, it'll allow you to force the source port
to whatever arbitrary port you like.

--Bill

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Virus Database (VPS): 0541-1, 10/12/2005
Tested on: 10/12/2005 7:45:07 PM
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