Re: [Sursound] how to read common loudspeaker format (CLF) file

2013-11-22 Thread Junfeng Li
Dear Bengt-Inge,

Thanks a lot.

Best regards,
Junfeng


On Fri, Nov 22, 2013 at 4:40 PM, Bengt-Inge Dalenbäck b...@catt.se wrote:

 Dear Junfeng

 At 01:20 2013-11-22, you wrote:
 Dear Martin,
 
 I sent one email to CLF group. Unfortunately, there is no any response.
 Therefore, I try to look for someone who have some experience in using CLF
 files.

 Junfeng, your mail was replied to Nov 11, the same day you requested the
 info, I assume it may have ended up in a spam folder, it was resent now.

 The CLF format is based on an input text format that when validated is
 saved as a binary distribution format, the reason it is not only a text
 format is to ensure data integrity and traceability. The distribution
 format is signed by the CLF author (typically the person/company that
 performed the measurement or the manufacturer) which means that anyone
 viewing a CLF distribution-file via the free viewer, and has a question
 about the data, can contact the author. The format also includes a way of
 adding special documentation as an embedded PDF-file. To avoid that data is
 directly created as binary, bypassing all validity checks, the binary
 format it is not made public on the web-site but anyone with a valid use
 (like here) can request the specification as indicated on the web-site.
 There are no costs involved in becoming an author or to receive the binary
 specification.

 Best,


 ---
 Bengt-Inge Dalenback / CATT
 For the Common Loudspeaker Format (CLF) group.
 http://www.clfgroup.org

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Re: [Sursound] Hector bird recording - SoundCloud

2013-11-22 Thread dw

Perhaps witchcraft needs some  strange settings.
For headhones - https://www.dropbox.com/s/iga71wluxfcb4i6/Untitled2.mp3


On 22/11/2013 14:21, dw wrote:

On 21/11/2013 19:08, Aaron Heller wrote:
I took the liberty of merging them into 4-channel files and putting 
them on
my server, which might be easier to access than the skydive (the UI 
was in

Japanese for me, fortunately I recognized the character for 'down')

http://ambisonics.dreamhosters.com/01-Birds_WXYZ-110425_0119.wav
http://ambisonics.dreamhosters.com/05-Music_WXYZ-110425_0127.wav

They sound quite nice.  In Harpex, you can clearly see the locations 
of the

singers, percussion, and birds.  Impressive!

Thanks...

Aaron (hel...@ai.sri.com)
Menlo Park, CA  US

Is the W level correct? I am finding myself turning up my W knob 3-6dB 
relative to other recordings before it sounds good..

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Re: [Sursound] New Ambisonic VST Plugins

2013-11-22 Thread Richard Furse
Yes - there basically aren't any problems applying the processing operations
to material that is only first order. Feeding first order material to a
third order decoder raises more subtle issues.


If you're working with first order material, we'd normally recommend you
still work at third order within Reaper, i.e. set all your track channel
counts to 16. If you force first order by setting your channel counts to 4
then everything will work, but you won't save much CPU and you'll lose
spatial accuracy in scenarios where intermediate processing uses second or
third order components. When you get to your output stage, if there isn't
any second or third order detail that you want, you can always export at
first order by simply taking only the first four channels from the TOA mix.


On decoding, I should start by saying we typically get good results feeding
first order material directly into our third order decoders. We wondered
about including an order switch here, and have done exactly that for the
Rapture3D Advanced decoder plugins. However, for the normal TOA Decoding
plugins we decided it would be better to focus on making everything work
cleanly at third order, and encourage treatment of first order material if
it's really needed (and IMHO it generally isn't) as folk are inevitably
going to want to add first order recordings into third order mixes.

There's a First Order Injector in the Upmixers library that provides a
couple of such treatments, and an equivalent result can be achieved using
the Order Amplifier and/or Diffuser plugins in the Manipulators library.
These treatments don't attempt to sharpen the image. In contrast, you should
also be able to upsample to third order using Svein's excellent HARPEX-B
plugin, although the public version of that currently generates only
horizontal components at third order (for compatibility with channel count
limits in other hosts).

That all said, first order material added directly to a third order mix and
then decoded at third order is generally just blurrier or less sharp than
real third order material (as one would expect!) but hopefully that's fine
for most scenarios.


Best wishes,

--Richard

 -Original Message-
 From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of
 Dave Malham
 Sent: 22 November 2013 13:42
 To: Surround Sound discussion group
 Subject: Re: [Sursound] New Ambisonic VST Plugins
 
 Shouldn't be any problems with any of the processing operations (Richard?)
 but the decoding will need to set at 1st order.
 
 Dave
 
 
 On 22 November 2013 07:40, Bo-Erik Sandholm
 bo-erik.sandh...@ericsson.comwrote:
 
  Hi
  Is there any technical problems in using third order processing with
only
  first order data ?
  If I remember correctly it should not be a problem?
  Only the overhead of having 12 unused tracks in the reaper layout?
 
  Nice of you to promote Ambisonics by offering the basic plugins for
free.
  Thank you
  Bo-Erik Sandholm
  Sweden
 
  -Original Message-
  From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of
  Richard Furse
  Sent: den 21 november 2013 14:14
  To: Surround Sound discussion group
  Subject: [Sursound] New Ambisonic VST Plugins
 
  Hi there!
 
  In case folk aren't aware, the TOA (Third Order Ambisonic) VST plugins
  from Blue Ripple Sound have been released, along with some other bits
 and
  pieces. They are intended primarily for use with Reaper (Cubase/Nuendo
  currently can't host them).
 
  More details can be found at
  http://www.blueripplesound.com/story/new-toa-plugins.
 
  Best wishes,
 
  --Richard
 
 
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 --
 
 As of 1st October 2012, I have retired from the University.
 
 These are my own views and may or may not be shared by the University
 
 Dave Malham
 Honorary Fellow, Department of Music
 The University of York
 York YO10 5DD
 UK
 
 'Ambisonics - Component Imaging for Audio'
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[Sursound] 45J recordings - did they / do they exist?

2013-11-22 Thread Richard
Hi guys

A thought just crossed my beleagered mind concerning 45J. From what i can see, 
it was around for quite a while, so the question is: are there any recording of 
interest in 45J?

By the way, those with long memories will remember my interest in the BBC's 
Matrix H. Well i finally got around to working on decoding it, and it's 
finished. it's as accurate as is possible, and has phase correction etc. From 
the limited encoded material i have it sounds very good.

I'm, planning on decoding  releasing the BBC Matrix H LP within the next month 
or so. If there's interest here in finally hearing this decoded then i can make 
the torrent available here.

Richard

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Re: [Sursound] Hector bird recording - SoundCloud

2013-11-22 Thread Eric Benjamin
 Is the W level correct? I am finding myself turning up my W knob 3-6dB 

I'm tempted to agree.  Of course it's difficult to be certain.



 From: dw d...@dwareing.plus.com
To: sursound@music.vt.edu 
Sent: Friday, November 22, 2013 6:21 AM
Subject: Re: [Sursound] Hector bird recording - SoundCloud
 

On 21/11/2013 19:08, Aaron Heller wrote:
 I took the liberty of merging them into 4-channel files and putting them on
 my server, which might be easier to access than the skydive (the UI was in
 Japanese for me, fortunately I recognized the character for 'down')

    http://ambisonics.dreamhosters.com/01-Birds_WXYZ-110425_0119.wav
    http://ambisonics.dreamhosters.com/05-Music_WXYZ-110425_0127.wav

 They sound quite nice.  In Harpex, you can clearly see the locations of the
 singers, percussion, and birds.  Impressive!

 Thanks...

 Aaron (hel...@ai.sri.com)
 Menlo Park, CA  US

Is the W level correct? I am finding myself turning up my W knob 3-6dB 
relative to other recordings before it sounds good..
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Re: [Sursound] New Ambisonic VST Plugins

2013-11-22 Thread Richard Furse
 be found at
 http://www.blueripplesound.com/story/new-toa-plugins.
 
 Best wishes,
 
 --Richard
 
 
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 Sursound@music.vt.edu
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 --
 
 As of 1st October 2012, I have retired from the University.
 
 These are my own views and may or may not be shared by the University
 
 Dave Malham
 Honorary Fellow, Department of Music
 The University of York
 York YO10 5DD
 UK
 
 'Ambisonics - Component Imaging for Audio'
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Re: [Sursound] New Ambisonic VST Plugins

2013-11-22 Thread Fons Adriaensen
On Fri, Nov 22, 2013 at 11:19:58AM -0800, Aaron Heller wrote:

 I hate to contradict you, but my experience playing my first-order
 recordings (e.g. Pulcinella, LvB 4th Sym, available on Ambisonia) on the
 2nd or 3rd order presets in Ambdec results in decoding errors.  The most
 obvious artifact is that frontal sources sound too close, sometimes right
 in front of my face.

When using a 3rd order max rE decoder with 1st order input, the gain
on the first order signals is too high. The error is around 2.3 dB
for a 2D decoder, and 3.5 dB for 3D. In both cases the resulting
decode is closer to systematic (rV = 1) than to max rE.

For an in-phase decoder the errors are higher, around 5 dB for 3D.

Ciao,

-- 
FA

A world of exhaustive, reliable metadata would be an utopia.
It's also a pipe-dream, founded on self-delusion, nerd hubris
and hysterically inflated market opportunities. (Cory Doctorow)

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Re: [Sursound] New Ambisonic VST Plugins

2013-11-22 Thread David Pickett

At 18:12 22-11-13, Richard Furse wrote:

Yes - there basically aren't any problems applying the processing operations
to material that is only first order. Feeding first order material to a
third order decoder raises more subtle issues.

I have obviously missed something.  How does one record in third 
order (or indeed any order above first order)?  What kind of 
microphone array does one need, for instance, for 3rd order with no 
height information (WXYUVPQ)?  Is there a native format method for 
HOA or is it all extended A format, with conversion through matrices?


David 


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Re: [Sursound] New Ambisonic VST Plugins

2013-11-22 Thread Joseph Anderson
I'll jump in to add... the TOA plugins set provides a wide variety of very 
powerful tools. Is great to see BlueRipple has now made these available. If 
you've heard it mentioned that something is possible with Ambisonics, TOA 
likely includes it...

... and with a pretty GUI!



My best,


Joseph Anderson

j.ander...@ambisonictoolkit.net
http://www.ambisonictoolkit.net




On 22 Nov 2013, at 6:38 am, John Leonard j...@johnleonard.co.uk wrote:

 I've been trying these out and they're extremely good. Highly recommended.
 
 John
 
 On 21 Nov 2013, at 13:14, Richard Furse rich...@muse440.com wrote:
 
 Hi there!
 
 In case folk aren't aware, the TOA (Third Order Ambisonic) VST plugins
 from Blue Ripple Sound have been released, along with some other bits and
 pieces. They are intended primarily for use with Reaper (Cubase/Nuendo
 currently can't host them).
 
 More details can be found at
 http://www.blueripplesound.com/story/new-toa-plugins.
 
 Best wishes,
 
 --Richard
 
 
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Re: [Sursound] New Ambisonic VST Plugins

2013-11-22 Thread Eric Benjamin
 David Pickett d...@fugato.com wrote:



 How does one record in third order (or indeed any order above first order)?  
 What kind of microphone array does one need, for instance, for 3rd order 
 with no height information (WXYUVPQ)? 
 Is there a native format method for HOA or is it all extended A format, 
 with conversion through matrices?


All excellent questions.  It is not quite as obvious how to record any order of 
Ambisonics above first order.  It will require some sort of microphone array 
and post-processing.  One of my favorites is the array described by Craven, 
Lawe and Travis in:
Microphone arrays using tangential velocity sensors
P.G. Craven, C. Travis, M.J. Law
We introduce a new class of 3D microphone arrays that use symmetrical 
arrangements of tangential velocity sensors.  Use of velocity sensors allows 
these arrays to recover spherical harmonics of a given degree with less 
low-frequency boost than when using pressure sensors only.  As an example we 
present a symmetrical array of twelve velocity sensors that resolves the eight 
harmonics of degrees 1 and 2.  A second-order spherical microphone can now be 
constructed by combining this array with one or more pressure sensors that 
provide the missing harmonic of degree 0.
http://ambisonics.iem.at/symposium2009/proceedings/ambisym09-craventravis-tangentialsphmic.pdf/at_download/file


The other practical method for constructing an array that produces higher order 
spherical harmonic outputs is to use a group of omnidirectional microphones on 
a sphere, such as the commercially available Eigenmike:
http://www.mhacoustics.com/products


There are other methods.  It's still early days for this technology.

Eric Benjamin
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Re: [Sursound] New Ambisonic VST Plugins

2013-11-22 Thread Michael Chapman
 �David Pickett d...@fugato.com�wrote:



 How does one record in third order (or indeed any order above first
 order)?��
 What kind of microphone array does one need, for instance, for 3rd
 order with no height information (WXYUVPQ)?�
 Is there a native format method for HOA or is it all extended A
 format, with conversion through matrices?


I don't dispute Eric's very short, but very full summary
but I think we may be at cross purposes.

Richard Furse's software obviously works with a higher order microphone
(if anyone has one) but I would suggest his primary motivation was for
synthesised higher order soundfields. You can obviously create a synthetic
soundfield of any order you want.

Michael



 All excellent questions. �It is not quite as obvious how to record any
 order of Ambisonics above first order. �It will require some sort of
 microphone array and post-processing. �One of my favorites is the array
 described by Craven, Lawe and Travis in:
 Microphone arrays using tangential velocity sensors
 P.G. Craven, C. Travis, M.J. Law
 We introduce a new class of 3D microphone arrays that use symmetrical
 arrangements of tangential velocity sensors.� Use of velocity sensors
 allows these arrays to recover spherical harmonics of a given degree with
 less low-frequency boost than when using pressure sensors only.� As an
 example we present a symmetrical array of twelve velocity sensors that
 resolves the eight harmonics of degrees 1 and 2.� A second-order
spherical
 microphone can now be constructed by combining this array with one or more
 pressure sensors that provide the missing harmonic of degree 0.
 http://ambisonics.iem.at/symposium2009/proceedings/ambisym09-craventravis-tangentialsphmic.pdf/at_download/file


 The other practical method for constructing an array that produces higher
 order spherical harmonic outputs is to use a group of omnidirectional
 microphones on a sphere, such as the commercially available Eigenmike:
 http://www.mhacoustics.com/products


 There are other methods. �It's still early days for this technology.

 Eric Benjamin
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