Re: [Sursound] binaural to FOA?
On 2021-03-04, Augustine Leudar wrote: So I wondered; is there a method to "convert" binaural to horizontal-only FOA? Jumping in, after the fact. *If you know the transfer function which led to the binaural rendition, especially in movement, you essentially have in your hands an "infinite order" system of equations, to be solved. Theoretically, you can solve the sparse system represented in time for pretty much any and all ambisonic systems. As long as it moves; if it doesn't, it'll yield just two degrees of freedom, and those will be well mixed against even the first order WXYZ-degrees. -- Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front +358-40-3751464, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2 ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.
[Sursound] Soundstack 2021
Soundstack - a free event as part of ‘Intersections' happens this year on Friday 26th March. It offers a special session dedicated to spatial sound in the browser (we now all need to do work online, and this is unlikely to change). Due to online delivery, the usual limitations on numbers don’t apply - so spread the word, and join in. For more info or to sign up https://angelamcarthur.com/soundstack-2021/ <https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fangelamcarthur.com%2Fsoundstack-2021%2F=04%7C01%7C%7Cc38221b5d48f4b45198408d8e3bfba66%7C569df091b01340e386eebd9cb9e25814%7C0%7C0%7C637509759960084189%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000=0IynQiiD%2F1wFvUJWWJo8xekqVeE%2BPKMo8IhWc3q4jIU%3D=0> https://2021.intersections.io/#soundstack <https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2F2021.intersections.io%2F%23soundstack=04%7C01%7C%7Cc38221b5d48f4b45198408d8e3bfba66%7C569df091b01340e386eebd9cb9e25814%7C0%7C0%7C637509759960074194%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000=rP7V3QHmsOH1Ih5NJJ4SCx3Scbh1Iz3Pi5c1mQyPJP0%3D=0> Schedule Friday March 26 (all times GMT) Session A – Audiovisual Point-clouds workshop (details here) 10:00 – 10:15 Introductions 10:15 – 11:15 3D scanning using your phone 11:15 – 11:45 Rendering your scan data / video presentations 11:45 – 12:45 Preparing your data for Unity 12:45 – 13:15 Break / video presentations 13:15 – 14:45 Using your data in Unity + Q 14:45 - 15:00h Video presentations Session B – Spatial sound through the browser 15:00 – 15:15Introduction to the session 15:15 – 16:00Part 1 ‘In practice: case studies’ (Assembly 2020 from Call & Response with Tommie Introna from Black Shuk using Google’s Omnitone + Cobi van Tonder from Acoustic Atlas using Web Audio API) 16:00 – 16:30Part 2 ‘Ambisonics through the browser’ (IEM’s HOAST with Tommi Deppisch & Nils Meyer-Kahlen + Leslie Gaston-Bird + Envelop’s Earshot with Chris Willits & Roddy Lindsay ) 16:30 – 17:10Part 3 ‘Web Audio API’ (Queen Mary University of London’s Josh Reiss with Nemisindo + Imperial College London’s Lorenzo Picinali with Pluggy Project + High Fidelity’s Philip Rosedale with Spatial Audio API + Leslie Gaston-Bird) 17:10 – 17:15Wrap up -- next part -- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20210316/2919faf5/attachment.htm> ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.