[Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Moritz Fehr
Dear Members of Sursound,

i am using the VVMicVst Plugin in Reaper for mixing and decoding my B-Format 
recordings. The plugin is limited to an output of 8 channels. For a new sound 
installation, I would like to decode to 16 channels (two circles of 8 speakers 
stacked). I know that I could use ICST for Max, but if possible in any way, I 
would to keep on working in a DAW. Are there any other plugins or tools 
available for this purpose (OSX) ?

Any help would be greatly appreciated!

Best,
Moritz 




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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Michael Chapman
 Dear Members of Sursound,

 i am using the VVMicVst Plugin in Reaper for mixing and decoding my
 B-Format recordings. The plugin is limited to an output of 8 channels. For
 a new sound installation, I would like to decode to 16 channels (two
 circles of 8 speakers stacked). I know that I could use ICST for Max, but
 if possible in any way, I would to keep on working in a DAW. Are there any
 other plugins or tools available for this purpose (OSX) ?


OSX : Ambdec ... ?

Michael


You can input / output through a DAW if you use Jack.



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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Moritz Fehr
hi everyone,

thank you very much for your replies -- what i would like to achieve is playing 
a mix of a b-format recording combined with several mono- and stereofiles (have 
been doing this a lot, but only with a maximum of 8 channels). my mixing 
platform is reaper on osx.

i am going to record a space with a soundfield mic and i would like to then 
make a simulation of it by setting up an array of 16 speakers. one speaker 
circle is on ear level, the other one above.
i would like to use the second circle above to add height information to the 
ambisonic soundfield.

as i can see now, adding a second instance of vvmic or harpex might not be 
suitable as it would generate two separate soundfields. (not sure if i am right 
here...)
the b2x plugins seem to have a maximum of 12 outputs. ...i will look at ambdec 
but it does seem to need a lot of routing using jack. 

would the decopro vst plugin (http://www.gerzonic.net/) be a good choice for 
this purpose?

thank you !
moritz




Am 03.07.2013 um 15:38 schrieb Matthias Kronlachner:

 hi!
 
 you may just add an additional 8 channel track for a second instance of 
 vvmicvst in reaper.
 send the 4 channel ambisonics signal to this newly created instance hosting 
 vvmicvst, and route the outputs as you like.
 
 but if this approach gives you good decoding is another issue..
 
 matthias
 
 On 7/3/13 1:37 PM, Moritz Fehr wrote:
 Dear Members of Sursound,
 
 i am using the VVMicVst Plugin in Reaper for mixing and decoding my B-Format 
 recordings. The plugin is limited to an output of 8 channels. For a new 
 sound installation, I would like to decode to 16 channels (two circles of 8 
 speakers stacked). I know that I could use ICST for Max, but if possible in 
 any way, I would to keep on working in a DAW. Are there any other plugins or 
 tools available for this purpose (OSX) ?
 
 Any help would be greatly appreciated!
 
 Best,
 Moritz
 
 
 
 
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mobil: 01749231733
moritzf...@web.de
www.moritzfehr.de

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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Michael Chapman
  ...i will look at
 ambdec but it does seem to need a lot of routing using jack.


Sixteen speakers need a lot of routing whatever you use ... said not to be
unfriendly, just to emphasise I'm not sure I understand ;-)

If you are worried about repeatedly having to connect everything, then
IIRC the GUI's to Jack allow for a 'save this configuration'.
Even without that Ambdec configuration allows for named connections (sorry
it's along time since I set one up).

Michael
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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread ThomasChen
I have done this--smbisonic decoded to 2 hexagons one above the  other.  I 
have also add a stereo mix into the decode.  It is known as  B+
ThomasChen
 
 
In a message dated 7/3/2013 7:34:00 A.M. Pacific Daylight Time,  
m...@moritzfehr.de writes:

hi  everyone,

thank you very much for your replies -- what i would like to  achieve is 
playing a mix of a b-format recording combined with several mono-  and 
stereofiles (have been doing this a lot, but only with a maximum of 8  
channels). 
my mixing platform is reaper on osx.

i am going to record a  space with a soundfield mic and i would like to 
then make a simulation of it  by setting up an array of 16 speakers. one 
speaker circle is on ear level, the  other one above.
i would like to use the second circle above to add height  information to 
the ambisonic soundfield.

as i can see now, adding a  second instance of vvmic or harpex might not be 
suitable as it would generate  two separate soundfields. (not sure if i am 
right here...)
the b2x plugins  seem to have a maximum of 12 outputs. ...i will look at 
ambdec but it does  seem to need a lot of routing using jack. 

would the decopro vst plugin  (http://www.gerzonic.net/) be a good choice 
for this purpose?

thank you  !
moritz




Am 03.07.2013 um 15:38 schrieb Matthias  Kronlachner:

 hi!
 
 you may just add an additional 8  channel track for a second instance of 
vvmicvst in reaper.
 send the 4  channel ambisonics signal to this newly created instance 
hosting vvmicvst, and  route the outputs as you like.
 
 but if this approach gives you  good decoding is another issue..
 
 matthias
 
 On  7/3/13 1:37 PM, Moritz Fehr wrote:
 Dear Members of  Sursound,
 
 i am using the VVMicVst Plugin in Reaper  for mixing and decoding my 
B-Format recordings. The plugin is limited to an  output of 8 channels. For a 
new sound installation, I would like to decode to  16 channels (two circles 
of 8 speakers stacked). I know that I could use ICST  for Max, but if 
possible in any way, I would to keep on working in a DAW. Are  there any other 
plugins or tools available for this purpose (OSX)  ?
 
 Any help would be greatly appreciated!
  
 Best,
 Moritz
 
 
  
 
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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Martin Leese
Moritz Fehr wrote:
...
 i am going to record a space with a soundfield mic and i would like to then
 make a simulation of it by setting up an array of 16 speakers. one speaker
 circle is on ear level, the other one above.
 i would like to use the second circle above to add height information to the
 ambisonic soundfield.

You will have more success if one speaker
ring is *below* ear level and the other above.
Alternatively, if you need a ring at ear level,
try three rings of, say, 4, 6, and 4 speakers.

Regards,
Martin
-- 
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread David McGriffy
as i can see now, adding a second instance of vvmic or harpex might not 
be suitable as it would generate two separate soundfields. (not sure if 
i am right here...)


I can't speak for Harpex (and I can imagine reasons why it might not 
work), but it should be no problem to use two copies of VVMicVST. Each 
output depends only on the inputs and the parameters for that output.  A 
given output will not be affected by the azi/elevation/etc. of the other 
mics. Of course, what is correct is a question of the whole set, but 
that set can span several instances of the plugin.


David

P.S. the standalone Windows program VVMic supports 32 outputs if this helps
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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Aaron Heller
Hi Moritz,

I've been building Ambisonic decoders in Faust, which can then be compiled
into a variety of plugins, including VST, PureData, SuperCollider, and so
forth.  What you need sounds easy to do.   Contact me directly (
hel...@ai.sri.com) and we can work out the details.

Info about Faust here:
   http://faust.grame.fr

Aaron Heller (hel...@ai.sri.com)
Menlo Park, CA  US



On Wed, Jul 3, 2013 at 7:33 AM, Moritz Fehr m...@moritzfehr.de wrote:

 hi everyone,

 thank you very much for your replies -- what i would like to achieve is
 playing a mix of a b-format recording combined with several mono- and
 stereofiles (have been doing this a lot, but only with a maximum of 8
 channels). my mixing platform is reaper on osx.

 i am going to record a space with a soundfield mic and i would like to
 then make a simulation of it by setting up an array of 16 speakers. one
 speaker circle is on ear level, the other one above.
 i would like to use the second circle above to add height information to
 the ambisonic soundfield.

 as i can see now, adding a second instance of vvmic or harpex might not be
 suitable as it would generate two separate soundfields. (not sure if i am
 right here...)
 the b2x plugins seem to have a maximum of 12 outputs. ...i will look at
 ambdec but it does seem to need a lot of routing using jack.

 would the decopro vst plugin (http://www.gerzonic.net/) be a good choice
 for this purpose?

 thank you !
 moritz




 Am 03.07.2013 um 15:38 schrieb Matthias Kronlachner:

  hi!
 
  you may just add an additional 8 channel track for a second instance of
 vvmicvst in reaper.
  send the 4 channel ambisonics signal to this newly created instance
 hosting vvmicvst, and route the outputs as you like.
 
  but if this approach gives you good decoding is another issue..
 
  matthias
 
  On 7/3/13 1:37 PM, Moritz Fehr wrote:
  Dear Members of Sursound,
 
  i am using the VVMicVst Plugin in Reaper for mixing and decoding my
 B-Format recordings. The plugin is limited to an output of 8 channels. For
 a new sound installation, I would like to decode to 16 channels (two
 circles of 8 speakers stacked). I know that I could use ICST for Max, but
 if possible in any way, I would to keep on working in a DAW. Are there any
 other plugins or tools available for this purpose (OSX) ?
 
  Any help would be greatly appreciated!
 
  Best,
  Moritz
 
 
 
 
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 mobil: 01749231733
 moritzf...@web.de
 www.moritzfehr.de

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Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Fons Adriaensen
On Wed, Jul 03, 2013 at 01:15:58PM -0400, Daniel Courville wrote:

 Two instances of Harpex-B, each one on a separate output bus,
 in shotgun mode, each decoding to eight shotguns, using the
 Cube preset as a starting point.

M

Readers of this list will know me as one of those who, whenever
Ambisonic file formats etc. are discussed, will spoil the fun
by stating that there's no life below third order or so. And of
course I'm still of that opinion - if you want a system able to
emulate whatever speaker layout and working over an extended
listening area things start to work at third order.

But that doesn't mean that first order doesn't work. It can work
incredibly well in good conditions.

Ten days ago I spent an extended weekend at the music conservatory
of Pesaro (Italy), where David Monacchi (who is a teacher at the
conservatory) has built an electronic music studio featuring a
3rd order periphonic Ambisonic system using 21 speakers. The room
has had extensive acoustical treament, the only remaining problems
are some low frequency room modes (bass traps are being installed
to deal with those). I got involved for specifying the ambisonic
speaker layout and decoder.

David has also made field recordings (Ambisonic, stereo and bin-
aural) in primary forests in various places around he globe. 
These are absolutely fascinating - I you were at the first AMB
convention in Graz you will remember his presentation.

I had already made a third order Ambdec preset for this room.
But since we had little real third order material to test with,
we spent a lot of time listening to David's field recordings
and to some others he made recently using an ST450. David was
using several instances of Harpex to render those. This worked,
but neither of us were really satisfied with the results. So 
I created a first order Ambdec preset using a subset (12) of
the available speakers. The results were astonishing. Suddenly
there was depth, perspective, involvement, and an uncanny sense
of realism. It took both of us half a minute or so to adapt to
it - something that has been reported before. But after that
short time it was really a completely different experience.

In short: the Ambisonic magic only works when things are done
right. Using virtual shotgun mics pointing at some arbitrary
collection of speakers (or even a near optimal one as in this
case) may produce some effect, but it doesn't even come close
to what can be achieved. And in fact it has little or nothing
to do with real Ambisonic reproduction.

Ciao,

-- 
FA

A world of exhaustive, reliable metadata would be an utopia.
It's also a pipe-dream, founded on self-delusion, nerd hubris
and hysterically inflated market opportunities. (Cory Doctorow)

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