Re: [Sursound] And now for something different...

2014-06-24 Thread Stefan Schreiber

Martin Leese wrote:


Bo-Erik Sandholm wrote:

 


Is there a way to get a personalized HRTF (or even one near mine) with out
spending many hundreds of the coins of your choice or travelling to a
distant destination?
   



No but, if the Microsoft stuff works out, there
might be.

 


Is there a standard format for HRTFS that can be used in several softwares
or even converted?
   



The answer is, again, no.  However, to state
the obvious, if HRTFs are going to fly then
there needs to be.  Is this a task for the AES
and/or the EBU?
 



Or is it a task for the ISO/IEC/Mpeg?

Looks like...

AES:  Is not really a  standard body .

EBU: Like ATSC, they simply might reuse what the Mpeg does.

Best,

Stefan


To continue stating the obvious, most
audio-only listening currently takes place using
ear-buds plugged into players or phones.  This
doesn't look like it is going to change anytime
soon.  Binaural with personalized HRTFs would
improve this listening experience.

Regards,
Martin
 



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Re: [Sursound] And now for something different...

2014-06-24 Thread Stefan Schreiber

Markus Noisternig wrote:

Dear Richard and Sursounders, 


The AES-X212 Spatial acoustic data file format standardizes a file format to exchange 
HRTF data. The format is designed to be extendable to represent any space-related data, such as 
spatial room impulse responses (SRIR) measured with multichannel microphone and loudspeaker arrays. 
It builds upon the spatially oriented format for acoustics (SOFA) and has the filename extension 
sofa.
 



I stand (maybe) corrected.

http://www.aes.org/standards/meetings/init-projects/aes-x212-init.cfm

This is not a finished project/format yet, or is it?

Best,

Stefan





The AES-X212 Task Group Draft got approved by the AES-SC earlier this year. I 
am currently working on the final edits and we should get the standard 
published within the next few weeks.

An application-programming interface (API) with similar calls for various programming languages (Matlab, Octave, C++) and for different computer platforms is available online at http://www.sofaconventions.org as well as on http://sourceforge.net/projects/sofacoustics. The API provides functionality to create, read, and write SOFA files. 


The SOFA website already hosts source materials from different HRTF databases. 
Please note that these data are encoded using a beta version of the AES-X212 
format.

Best Regards, 


Markus


On 23 juin 2014, at 19:47, Richard Dobson richarddob...@blueyonder.co.uk 
wrote:

 

I think the AES already has a project to define a file format for htrfs; when I get home I can find the project code. 


Richard Dobson


Sent from my iPhone

On 23 Jun 2014, at 17:43, Martin Leese martin.le...@stanfordalumni.org wrote:

   


Bo-Erik Sandholm wrote:

 


Is there a way to get a personalized HRTF (or even one near mine) with out
spending many hundreds of the coins of your choice or travelling to a
distant destination?
   


No but, if the Microsoft stuff works out, there
might be.

 


Is there a standard format for HRTFS that can be used in several softwares
or even converted?
   


The answer is, again, no.  However, to state
the obvious, if HRTFs are going to fly then
there needs to be.  Is this a task for the AES
and/or the EBU?

To continue stating the obvious, most
audio-only listening currently takes place using
ear-buds plugged into players or phones.  This
doesn't look like it is going to change anytime
soon.  Binaural with personalized HRTFs would
improve this listening experience.

Regards,
Martin
--
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] And now for something different...

2014-06-24 Thread Stefan Schreiber

Stefan Schreiber wrote:


Markus Noisternig wrote:


Dear Richard and Sursounders,
The AES-X212 Spatial acoustic data file format standardizes a file 
format to exchange HRTF data. The format is designed to be extendable 
to represent any space-related data, such as spatial room impulse 
responses (SRIR) measured with multichannel microphone and 
loudspeaker arrays. It builds upon the spatially oriented format for 
acoustics (SOFA) and has the filename extension sofa.
 



I stand (maybe) corrected.

http://www.aes.org/standards/meetings/init-projects/aes-x212-init.cfm

This is not a finished project/format yet, or is it?

Best,

Stefan




The AES-X212 Task Group Draft got approved by the AES-SC earlier this 
year. I am currently working on the final edits and we should get the 
standard published within the next few weeks.




Ok, I read this later.  :-[

What about (echoic) BRTF/BRIR data sets? Are these already 
included/supported?


Best,

Stefan




An application-programming interface (API) with similar calls for 
various programming languages (Matlab, Octave, C++) and for different 
computer platforms is available online at 
http://www.sofaconventions.org as well as on 
http://sourceforge.net/projects/sofacoustics. The API provides 
functionality to create, read, and write SOFA files.
The SOFA website already hosts source materials from different HRTF 
databases. Please note that these data are encoded using a beta 
version of the AES-X212 format.


Best Regards,
Markus




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Re: [Sursound] And now for something different...

2014-06-23 Thread Bo-Erik Sandholm
Is there a way to get a personalized HRTF (or even one near mine) with out 
spending many hundreds of the coins of your choice or travelling to a distant 
destination?
Is there a standard format for HRTFS that can be used in several softwares or 
even converted?

I am partly involved in the effort to create the standard way to listen to FOA 
(at least) with headphones and Headtracking, and getting it included in the 
version of the  MPEG  standard. 

Bosse

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Dave Malham
Sent: den 21 juni 2014 23:19
To: Michael Chapman; Surround Sound discussion group
Subject: Re: [Sursound] And now for something different...

I have to be fair - this was my colleague Tony Tew from the Department of 
Electronics that was in charge of this...

Dave



On 21 June 2014 21:12, Michael Chapman s...@mchapman.com wrote:

  Dave Malham wrote:
 
  Oh, for cryin' out loud. Makes you want to weep - Microsoft 
  reinventing again what's already been done and (most of) the rest 
  of the world believing they're the originators...
 
  I am no fan of Microsoft, but this seems a little harsh.  Quickly 
  producing an approximate personalized HRTF using only head and 
  shoulders is new, and potentially useful.
 

 'harsh' about M$ ... I only wish I had Douglas Adams' words to hand ...

 IIRC years ago there was a student project,
 IIRC it was York (in which case Dave is being modest),
 and (I hyberbolise) the project was the tech side for a concept to cover
 the country with Tardi (?Tardises):
 You went in, put two pennies in slot A, pushed button B, and out popped
 your HRTF.

 We could make enquiries as to which old peoples' home the then students
 are now in and approach them for details, I suppose ...

 Half in jest,

 Michael

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-- 

As of 1st October 2012, I have retired from the University.

These are my own views and may or may not be shared by the University

Dave Malham
Honorary Fellow, Department of Music
The University of York
York YO10 5DD
UK

'Ambisonics - Component Imaging for Audio'
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Re: [Sursound] And now for something different...

2014-06-23 Thread Martin Leese
Bo-Erik Sandholm wrote:

 Is there a way to get a personalized HRTF (or even one near mine) with out
 spending many hundreds of the coins of your choice or travelling to a
 distant destination?

No but, if the Microsoft stuff works out, there
might be.

 Is there a standard format for HRTFS that can be used in several softwares
 or even converted?

The answer is, again, no.  However, to state
the obvious, if HRTFs are going to fly then
there needs to be.  Is this a task for the AES
and/or the EBU?

To continue stating the obvious, most
audio-only listening currently takes place using
ear-buds plugged into players or phones.  This
doesn't look like it is going to change anytime
soon.  Binaural with personalized HRTFs would
improve this listening experience.

Regards,
Martin
-- 
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] And now for something different...

2014-06-23 Thread Richard Dobson
I think the AES already has a project to define a file format for htrfs; when I 
get home I can find the project code. 

Richard Dobson


Sent from my iPhone

On 23 Jun 2014, at 17:43, Martin Leese martin.le...@stanfordalumni.org wrote:

 Bo-Erik Sandholm wrote:
 
 Is there a way to get a personalized HRTF (or even one near mine) with out
 spending many hundreds of the coins of your choice or travelling to a
 distant destination?
 
 No but, if the Microsoft stuff works out, there
 might be.
 
 Is there a standard format for HRTFS that can be used in several softwares
 or even converted?
 
 The answer is, again, no.  However, to state
 the obvious, if HRTFs are going to fly then
 there needs to be.  Is this a task for the AES
 and/or the EBU?
 
 To continue stating the obvious, most
 audio-only listening currently takes place using
 ear-buds plugged into players or phones.  This
 doesn't look like it is going to change anytime
 soon.  Binaural with personalized HRTFs would
 improve this listening experience.
 
 Regards,
 Martin
 -- 
 Martin J Leese
 E-mail: martin.leese  stanfordalumni.org
 Web: http://members.tripod.com/martin_leese/
 ___
 Sursound mailing list
 Sursound@music.vt.edu
 https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit 
 account or options, view archives and so on.
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Re: [Sursound] And now for something different...

2014-06-23 Thread Markus Noisternig
Dear Richard and Sursounders, 

The AES-X212 Spatial acoustic data file format standardizes a file format to 
exchange HRTF data. The format is designed to be extendable to represent any 
space-related data, such as spatial room impulse responses (SRIR) measured with 
multichannel microphone and loudspeaker arrays. It builds upon the spatially 
oriented format for acoustics (SOFA) and has the filename extension sofa.

The AES-X212 Task Group Draft got approved by the AES-SC earlier this year. I 
am currently working on the final edits and we should get the standard 
published within the next few weeks.

An application-programming interface (API) with similar calls for various 
programming languages (Matlab, Octave, C++) and for different computer 
platforms is available online at http://www.sofaconventions.org as well as on 
http://sourceforge.net/projects/sofacoustics. The API provides functionality to 
create, read, and write SOFA files. 

The SOFA website already hosts source materials from different HRTF databases. 
Please note that these data are encoded using a beta version of the AES-X212 
format.

Best Regards, 

Markus


On 23 juin 2014, at 19:47, Richard Dobson richarddob...@blueyonder.co.uk 
wrote:

 I think the AES already has a project to define a file format for htrfs; when 
 I get home I can find the project code. 
 
 Richard Dobson
 
 
 Sent from my iPhone
 
 On 23 Jun 2014, at 17:43, Martin Leese martin.le...@stanfordalumni.org 
 wrote:
 
 Bo-Erik Sandholm wrote:
 
 Is there a way to get a personalized HRTF (or even one near mine) with out
 spending many hundreds of the coins of your choice or travelling to a
 distant destination?
 
 No but, if the Microsoft stuff works out, there
 might be.
 
 Is there a standard format for HRTFS that can be used in several softwares
 or even converted?
 
 The answer is, again, no.  However, to state
 the obvious, if HRTFs are going to fly then
 there needs to be.  Is this a task for the AES
 and/or the EBU?
 
 To continue stating the obvious, most
 audio-only listening currently takes place using
 ear-buds plugged into players or phones.  This
 doesn't look like it is going to change anytime
 soon.  Binaural with personalized HRTFs would
 improve this listening experience.
 
 Regards,
 Martin
 -- 
 Martin J Leese
 E-mail: martin.leese  stanfordalumni.org
 Web: http://members.tripod.com/martin_leese/
 ___
 Sursound mailing list
 Sursound@music.vt.edu
 https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit 
 account or options, view archives and so on.
 ___
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Re: [Sursound] And now for something different...

2014-06-22 Thread Stefan Schreiber

Martin Leese wrote:


Dave Malham wrote:

 


Oh, for cryin' out loud. Makes you want to weep - Microsoft reinventing
again what's already been done and (most of) the rest of the world
believing they're the originators...
   



I am no fan of Microsoft, but this seems a little
harsh.  Quickly producing an approximate
personalized HRTF using only head and
shoulders is new, and potentially useful.
 



I believe very useful, and (together with similar projects) very 
possibly on the right track to convincingly reproduce surround sound/3D 
audio via headphones.   

We have discussed this area here on this list several times before, see 
(for example) some sursound postings from the 16th of May (2014) ...


(Thread: TetraMic and JauntVR in Time...)


...


umashankar manthravadi wrote:

Dear Stefan how does one create hrtfs/hrirs from photos - of the 
pinnae, I assume?


Umashankar
 









IV.

http://gamma.cs.unc.edu/HRTF/docs/PHRTFpaper_final.pdf


Accurate rendering of 3D spatial audio for interactive virtual auditory
displays requires the use of personalized head related transfer
functions (HRTFs). We present a new approach to compute personalized
HRTFs for any individual based on combining state-of-theart
image-based 3D modeling with an efficient numerical simulation
pipeline. Our 3D modeling framework enables capture of the
listener’s head and torso using consumer-grade digital cameras to
estimate a high resolution non-parametric surface representation of
the head, including extended vicinity of the listener’s ear.






The JauntVR people/developpers might take note of fig. 4 in the cited 
document.


Figure 4: Typical use-case scenario for the personalized HRTFs 
computed by our pipeline. The user is being delivered a virtual 
experience
through the HMD as well as through spatial sound rendered using the 
personalized HRTF computed for them by our technique.




The HMD happens to be an Oculus Rift.

Oh my dear, it is such a small world...


Best,

Stefan



Whole thread:

https://www.mail-archive.com/sursound%40music.vt.edu/msg05743.html

The cited research paper (the .pdf-link above) and other (provided) 
links to papers in the thread show that Microsoft is - very obviously! - 
not first in this area. But of course they should have some real 
interest in this, because of their Kinect camera.



Tashev says he is now working to improve the capture system and make 
it smooth and speedy enough to be something a person  with a Kinect 
camera might be able to do at home .


Mark Billinghurst, a professor and leader of the Human Interface Lab 
at the University of Canterbury, New Zealand, says that the approach 
developed by Microsoft could have a broad impact if the scanning 
process can be made practical enough


It makes absoutely sense for Microsoft to look into this area, because 
of their obvious interests in computer/console games, VR, interfaces etc.


You could also reproduce surround  recordings  (our interest...) via a 
a sophisticated binaural decoder,  employing head-tracking and  
personalized HRTF/BRTF sets. (See Smyth Realiser, prior art.)


There have been a lot of projects trying to derive more or less accurate 
HRTF data from 3D scans and (2D) photos. What  still is needed is to 
improve these methods.


And actually, to apply them in some real-world scenario...  :-)



From the MIT Technology Review article:

That somewhat eerie experience was made
possible because less than a minute earlier I
had sat down in front of a Kinect 3-D sensor
and been turned briefly to the left and right.
Software built a 3-D model of my head and
shoulders and then used that model to
calculate a personalized filter that made it
possible to fool my auditory senses.
...
Tashev’s system is a new twist on an old idea.
...
When Tashev quickly scans a person’s head,
his software generates an approximation of
that subject’s HRTF that seems good enough
to produce unusually accurate spatial audio.
...
Tashev says he is now working to improve the
capture system and make it smooth and
speedy enough to be something a person with
a Kinect camera might be able to do at home.

Mark Billinghurst ... says that the approach
developed by Microsoft could have a broad
impact if the scanning process can be made
practical enough.

Regards,
Martin
 




Best,

Stefan

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Re: [Sursound] And now for something different...

2014-06-22 Thread Dave Malham
Potentially very useful indeed, especially if they make it at least
reasonably open. For my own part,  my oh for crying out loud rant should
have been  more obviously aimed at the tone of the press release which was
what I was really upset by. However, please note I reserve the right to get
annoyed at Microsoft in future, at least when when it is merited :-)
Dave


On 22 June 2014 15:59, Stefan Schreiber st...@mail.telepac.pt wrote:

 Martin Leese wrote:

  Dave Malham wrote:



 Oh, for cryin' out loud. Makes you want to weep - Microsoft reinventing
 again what's already been done and (most of) the rest of the world
 believing they're the originators...



 I am no fan of Microsoft, but this seems a little
 harsh.  Quickly producing an approximate
 personalized HRTF using only head and
 shoulders is new, and potentially useful.



 I believe very useful, and (together with similar projects) very possibly
 on the right track to convincingly reproduce surround sound/3D audio via
 headphones.
 We have discussed this area here on this list several times before, see
 (for example) some sursound postings from the 16th of May (2014) ...

 (Thread: TetraMic and JauntVR in Time...)

  ...

  umashankar manthravadi wrote:

  Dear Stefan how does one create hrtfs/hrirs from photos - of the
 pinnae, I assume?

 Umashankar



  



 IV.

 http://gamma.cs.unc.edu/HRTF/docs/PHRTFpaper_final.pdf

  Accurate rendering of 3D spatial audio for interactive virtual auditory
 displays requires the use of personalized head related transfer
 functions (HRTFs). We present a new approach to compute personalized
 HRTFs for any individual based on combining state-of-theart
 image-based 3D modeling with an efficient numerical simulation
 pipeline. Our 3D modeling framework enables capture of the
 listener’s head and torso using consumer-grade digital cameras to
 estimate a high resolution non-parametric surface representation of
 the head, including extended vicinity of the listener’s ear.





 The JauntVR people/developpers might take note of fig. 4 in the cited
 document.

  Figure 4: Typical use-case scenario for the personalized HRTFs computed
 by our pipeline. The user is being delivered a virtual experience
 through the HMD as well as through spatial sound rendered using the
 personalized HRTF computed for them by our technique.




 The HMD happens to be an Oculus Rift.

 Oh my dear, it is such a small world...


 Best,

 Stefan


 Whole thread:

 https://www.mail-archive.com/sursound%40music.vt.edu/msg05743.html

 The cited research paper (the .pdf-link above) and other (provided) links
 to papers in the thread show that Microsoft is - very obviously! - not
 first in this area. But of course they should have some real interest in
 this, because of their Kinect camera.


  Tashev says he is now working to improve the capture system and make it
 smooth and speedy enough to be something a person  with a Kinect camera
 might be able to do at home .

 Mark Billinghurst, a professor and leader of the Human Interface Lab at
 the University of Canterbury, New Zealand, says that the approach developed
 by Microsoft could have a broad impact if the scanning process can be made
 practical enough


 It makes absoutely sense for Microsoft to look into this area, because of
 their obvious interests in computer/console games, VR, interfaces etc.

 You could also reproduce surround  recordings  (our interest...) via a a
 sophisticated binaural decoder,  employing head-tracking and  personalized
 HRTF/BRTF sets. (See Smyth Realiser, prior art.)

 There have been a lot of projects trying to derive more or less accurate
 HRTF data from 3D scans and (2D) photos. What  still is needed is to
 improve these methods.

 And actually, to apply them in some real-world scenario...  :-)


  From the MIT Technology Review article:

 That somewhat eerie experience was made
 possible because less than a minute earlier I
 had sat down in front of a Kinect 3-D sensor
 and been turned briefly to the left and right.
 Software built a 3-D model of my head and
 shoulders and then used that model to
 calculate a personalized filter that made it
 possible to fool my auditory senses.
 ...
 Tashev’s system is a new twist on an old idea.
 ...
 When Tashev quickly scans a person’s head,
 his software generates an approximation of
 that subject’s HRTF that seems good enough
 to produce unusually accurate spatial audio.
 ...
 Tashev says he is now working to improve the
 capture system and make it smooth and
 speedy enough to be something a person with
 a Kinect camera might be able to do at home.

 Mark Billinghurst ... says that the approach
 developed by Microsoft could have a broad
 impact if the scanning process can be made
 practical enough.

 Regards,
 Martin




 Best,

 Stefan

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Re: [Sursound] And now for something different...

2014-06-21 Thread Michael Chapman
 Sad but true...


Sorry, but I must take issue, calling Microsoft sad is akin to calling a
genocide 'unfortunate' !!!

 On 6/21/14, 12:08 AM, Dave Malham wrote:
 Oh, for cryin' out loud. Makes you want to weep - Microsoft reinventing
 again what's already been done and (most of) the rest of the world
 believing they're the originators...


 Dave


 On 20 June 2014 17:52, David Pickett d...@fugato.com wrote:

 http://www.technologyreview.com/news/527826/microsofts-3-
 d-audio-gives-virtual-objects-a-voice/

 David
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Re: [Sursound] And now for something different...

2014-06-21 Thread Martin Leese
Dave Malham wrote:

 Oh, for cryin' out loud. Makes you want to weep - Microsoft reinventing
 again what's already been done and (most of) the rest of the world
 believing they're the originators...

I am no fan of Microsoft, but this seems a little
harsh.  Quickly producing an approximate
personalized HRTF using only head and
shoulders is new, and potentially useful.

From the MIT Technology Review article:

That somewhat eerie experience was made
possible because less than a minute earlier I
had sat down in front of a Kinect 3-D sensor
and been turned briefly to the left and right.
Software built a 3-D model of my head and
shoulders and then used that model to
calculate a personalized filter that made it
possible to fool my auditory senses.
...
Tashev’s system is a new twist on an old idea.
...
When Tashev quickly scans a person’s head,
his software generates an approximation of
that subject’s HRTF that seems good enough
to produce unusually accurate spatial audio.
...
Tashev says he is now working to improve the
capture system and make it smooth and
speedy enough to be something a person with
a Kinect camera might be able to do at home.

Mark Billinghurst ... says that the approach
developed by Microsoft could have a broad
impact if the scanning process can be made
practical enough.

Regards,
Martin
-- 
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] And now for something different...

2014-06-21 Thread Michael Chapman
 Dave Malham wrote:

 Oh, for cryin' out loud. Makes you want to weep - Microsoft reinventing
 again what's already been done and (most of) the rest of the world
 believing they're the originators...

 I am no fan of Microsoft, but this seems a little
 harsh.  Quickly producing an approximate
 personalized HRTF using only head and
 shoulders is new, and potentially useful.


'harsh' about M$ ... I only wish I had Douglas Adams' words to hand ...

IIRC years ago there was a student project,
IIRC it was York (in which case Dave is being modest),
and (I hyberbolise) the project was the tech side for a concept to cover
the country with Tardi (?Tardises):
You went in, put two pennies in slot A, pushed button B, and out popped
your HRTF.

We could make enquiries as to which old peoples' home the then students
are now in and approach them for details, I suppose ...

Half in jest,

Michael

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Re: [Sursound] And now for something different...

2014-06-21 Thread Dave Malham
I have to be fair - this was my colleague Tony Tew from the Department of
Electronics that was in charge of this...

Dave



On 21 June 2014 21:12, Michael Chapman s...@mchapman.com wrote:

  Dave Malham wrote:
 
  Oh, for cryin' out loud. Makes you want to weep - Microsoft reinventing
  again what's already been done and (most of) the rest of the world
  believing they're the originators...
 
  I am no fan of Microsoft, but this seems a little
  harsh.  Quickly producing an approximate
  personalized HRTF using only head and
  shoulders is new, and potentially useful.
 

 'harsh' about M$ ... I only wish I had Douglas Adams' words to hand ...

 IIRC years ago there was a student project,
 IIRC it was York (in which case Dave is being modest),
 and (I hyberbolise) the project was the tech side for a concept to cover
 the country with Tardi (?Tardises):
 You went in, put two pennies in slot A, pushed button B, and out popped
 your HRTF.

 We could make enquiries as to which old peoples' home the then students
 are now in and approach them for details, I suppose ...

 Half in jest,

 Michael

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-- 

As of 1st October 2012, I have retired from the University.

These are my own views and may or may not be shared by the University

Dave Malham
Honorary Fellow, Department of Music
The University of York
York YO10 5DD
UK

'Ambisonics - Component Imaging for Audio'
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