Author: glebius
Date: Thu May 24 18:22:57 2012
New Revision: 235923
URL: http://svn.freebsd.org/changeset/base/235923

Log:
  Revert r220768 for ng_ksocket. This node is special and
  when it is cloning, its constructor method may be called
  in a context that isn't allowed to sleep.
  
  Noticed by:   Vadim Goncharov

Modified:
  head/sys/netgraph/ng_ksocket.c
  head/sys/netgraph/ng_mppc.c

Modified: head/sys/netgraph/ng_ksocket.c
==============================================================================
--- head/sys/netgraph/ng_ksocket.c      Thu May 24 18:19:23 2012        
(r235922)
+++ head/sys/netgraph/ng_ksocket.c      Thu May 24 18:22:57 2012        
(r235923)
@@ -524,7 +524,9 @@ ng_ksocket_constructor(node_p node)
        priv_p priv;
 
        /* Allocate private structure */
-       priv = malloc(sizeof(*priv), M_NETGRAPH_KSOCKET, M_WAITOK | M_ZERO);
+       priv = malloc(sizeof(*priv), M_NETGRAPH_KSOCKET, M_NOWAIT | M_ZERO);
+       if (priv == NULL)
+               return (ENOMEM);
 
        LIST_INIT(&priv->embryos);
        /* cross link them */

Modified: head/sys/netgraph/ng_mppc.c
==============================================================================
--- head/sys/netgraph/ng_mppc.c Thu May 24 18:19:23 2012        (r235922)
+++ head/sys/netgraph/ng_mppc.c Thu May 24 18:22:57 2012        (r235923)
@@ -98,15 +98,6 @@ static MALLOC_DEFINE(M_NETGRAPH_MPPC, "n
 /* Key length */
 #define KEYLEN(b)              (((b) & MPPE_128) ? 16 : 8)
 
-/*
- * When packets are lost with MPPE, we may have to re-key arbitrarily
- * many times to 'catch up' to the new jumped-ahead sequence number.
- * Since this can be expensive, we pose a limit on how many re-keyings
- * we will do at one time to avoid a possible D.O.S. vulnerability.
- * This should instead be a configurable parameter.
- */
-#define MPPE_MAX_REKEY         1000
-
 /* MPPC packet header bits */
 #define MPPC_FLAG_FLUSHED      0x8000          /* xmitter reset state */
 #define MPPC_FLAG_RESTART      0x4000          /* compress history restart */
@@ -641,20 +632,22 @@ ng_mppc_decompress(node_p node, struct m
 #endif
 #ifdef NETGRAPH_MPPC_ENCRYPTION
                if ((d->cfg.bits & MPPE_BITS) != 0) {
-                       u_int rekey;
-
-                       /* How many times are we going to have to re-key? */
-                       rekey = ((d->cfg.bits & MPPE_STATELESS) != 0) ?
-                           numLost : (numLost / (MPPE_UPDATE_MASK + 1));
-                       if (rekey > MPPE_MAX_REKEY) {
-                               log(LOG_ERR, "%s: too many (%d) packets"
-                                   " dropped, disabling node %p!",
-                                   __func__, numLost, node);
-                               priv->recv.cfg.enable = 0;
-                               goto failed;
-                       }
-
-                       /* Re-key as necessary to catch up to peer */
+                       u_int rekey;
+ 
+                       /* How many times are we going to have to re-key? */
+                       rekey = ((d->cfg.bits & MPPE_STATELESS) != 0) ?
+                           numLost : (numLost / (MPPE_UPDATE_MASK + 1));
+                       if (rekey > 1000)
+                               log(LOG_ERR, "%s: %d packets dropped, "
+                                  "node [%x]\n", __func__, numLost,
+                                  node->nd_ID);
+
+                       /*
+                        * When packets are lost or re-ordered with MPPE,
+                        * we may have to re-key up to 0xfff times to 'catch
+                        * up' to the new jumped-ahead sequence number. Yep,
+                        * this is heavy, but what else can we do?
+                        */
                        while (d->cc != cc) {
                                if ((d->cfg.bits & MPPE_STATELESS) != 0
                                    || (d->cc & MPPE_UPDATE_MASK)
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