Re: [SWCollect] Half and Bidville experiences?

2003-10-07 Thread C.E. Forman
 Thanks very much for your experiences.  How many units a month do you
 move out of your bidville account?  More than 10?  Normally I'm a
 patient guy, but I need to move this stuff in less than six weeks, so
 I'm trying to gauge if it's worth it or not.

Actually business is pretty light.  I do a lot of sitting back and waiting
until the right person comes along.  If you're willing to let them go for a
pretty low buy price, offer combined shipping, etc., you could see more
activity.  LMK your ID, I'll mention your auctions on my site's news page.

 Also, if bidville has no fees, then how do they make money?  A
 percentage of the closing bid?

They charge for special features (bold, featured auctions, etc.)  Not 100%
sure how this keeps them in business, to be honest.



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Re: [SWCollect] Half and Bidville experiences?

2003-10-07 Thread AvatarTom
In a message dated 10/07/2003 1:00:48 AM Central Daylight Time, [EMAIL PROTECTED] writes:


They charge for special features (bold, featured auctions, etc.) Not 100%
sure how this keeps them in business, to be honest.

Well they charge that $5 fee to be able to list for a year. If 100K people pay it that is 500K. Not sure what the maintenance is for site like that, must be cheap?

Tom

Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page 


[SWCollect] Scott Adams: Emperor of the Universe

2003-10-07 Thread Jim Leonard
From Scott Adams' website:

Who is Scott Adams?

Scott was the first person to put an Adventure game (also known as Interactive 
Fiction) on a personal computer. This was in 1978 and the computer was a 16k 
Radio Shack TRS-80 model I. Scott went on to write over a dozen different 
adventure games for the personal computers of the 1980s. He is credited with 
starting the entire multi billion dollar a year computer game industry.

Uh... I have respect for the man too, but since when was he credited with 
starting the entire multi billion dollar a year computer game industry?

Am I missing something?  His early adventures were nice, but with the limited 
parser in those things I wouldn't exactly call them the germ of the industry.
--
Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/

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[SWCollect] Mt. Drash seller

2003-10-07 Thread Lee K. Seitz
I thought the group might find this interesting.  See, us video game
collectors aren't all bad.  We pick up rare computer games and sell
them without knowing it until after the fact. 8)

| From: [EMAIL PROTECTED] (EE Wannabe)
| Newsgroups: rec.games.vectrex
| Subject: Re: Mr. Boston Game
| Date: 4 Oct 2003 18:42:57 -0700
| Organization: http://groups.google.com
| Message-ID: [EMAIL PROTECTED]
| References: [EMAIL PROTECTED] [EMAIL PROTECTED]
| +   supernews.com [EMAIL PROTECTED]
| 
| Off topic but related:
|   I found a cassette copy of the VIC20 Ultima: Escape from Mount Drash
| at the GoodWill Store, put it up on Ebay, and it sold for $865.00!
| Turns out there are only 4 known working copies.
| 
| I guess this only relates to Mr. Boston in that U:EFMD was just the
| cassette, no manual, no box, but it was still a good find for someone.
| 
| Hey, anyone want to port it to V?

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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