Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Martin Koppenhoefer


 Am 20/mar/2014 um 06:53 schrieb Fernando Trebien fernando.treb...@gmail.com:
 
 Wondering if any country would be doing worse than Brazil in terms of
 road infrastructure, I found this:
 http://global.umich.edu/2014/02/worlds-most-dangerous-roads-are-in-africa-middle-east-latin-america/


OT here, but I'd expect the reasons for these not in the road quality but in 
the driving culture and car quality and the quality and structure of emergency 
services. whether you make an accident depends on you and the others driving 
according to the current conditions (road state, weather, visibility etc), and 
after you made the accident it will depend on the safety of your car and the 
emergency services whether you die or not (mostly).

cheers,
Martin
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Martin Koppenhoefer


Am 19/mar/2014 um 23:35 schrieb David Bannon dban...@internode.on.net:

 Please note that the track type scale goes from 1 to 5, there is no such 
 thing as a grade6
 Indeed. What I said was I believe there should be 6,7 and 8. There is already 
 a small number of =grade6 in the database


as the current system from 1 to 5 is an absolute one (5 being worst), adding 
grade 6 to 8 would mean redefining the whole system. Have a look at taginfo, 
everything beside 1-5 is used in neglect able numbers. Redefinitions never work 
well for tags (how would you know if a value was according to the old or new 
definition). if you are missing certain characteristics in the current tags you 
better propose additional tags (new) then to redefine what we have. For 
Australia I recall the proposition  of 4wd tags some years ago: 
http://taginfo.openstreetmap.org/search?q=4wd

(don't know how well they are thought out and if they work)

cheers,
Martin
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Re: [Tagging] Access tags on areas containing highway=*

2014-03-20 Thread Martin Koppenhoefer


 Am 20/mar/2014 um 06:39 schrieb bulwersator bulwersa...@zoho.com:
 
 Is it reasonable to expect that well tagged road contains all access 
 tags necessary to check whatever it is accessible?
 
 In other words - is it OK to tag area like proving ground with 
 access=no, without tagging roads on this area with proper access tags?


IMHO it should be sufficient, but practically no router works like this as of 
now, so adding access tags to the roads is safer 

cheers,
Martin
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Re: [Tagging] Access tags on areas containing highway=*

2014-03-20 Thread Peter Wendorff
Practically I don't think it will work, as it requires much more data to
be processed in the preprocessing - I therefore agree with Martin.

But I think an intermediate solution should and could work:
If all entrances to the area are not accessible (e.g. gates, lift-gates
and such), adding access=no/private to them should work.
Personally I would consider routers to be buggy when they ignore
barriers tagged on nodes of the way, while I would accept them not to do
geometrical calculations between areas and ways.

Keep in mind though, that e.g. for forests often access is only allowed
on the highways that cross it. Access=no at the forest area would -
following your argumentation - imply access=no on any highway crossing
it, which will fail in most situations, because nobody explicitly states
access=yes to the highway in these cases.

regards
Peter

Am 20.03.2014 06:39, schrieb bulwersator:
 Is it reasonable to expect that well tagged road contains all access 
 tags necessary to check whatever it is accessible?
 
 In other words - is it OK to tag area like proving ground with 
 access=no, without tagging roads on this area with proper access tags? 
 Should cases like this be reported by validators? Or maybe routing 
 engines should be expected to process also areas that share no nodes 
 with processed ways?
 
 http://wiki.openstreetmap.org/wiki/Key:access#Nodes.2C_ways_and_areas 
 basically says do not remove correct access tags, is not answering 
 my question (it is about removing tags, not adding new ones. Also, it 
 is failing to consider that it is possible to ensure adding missing 
 tags by using quality assurance tools).
 
 http://wiki.openstreetmap.org/wiki/Computing_access_restrictions is not
 mentioning areas, maybe because roads should have full set of relevant
 tags, maybe because it is incomplete.
 
 Note: this is not purely theoretical, I encountered it during planning 
 development of JOSM plugin.
 
 In my opinion all relevant access tags should be on way and its nodes,
 otherwise it is unclear whatever road inherits access data from area.
 
 Moreover it would make processing data overly complex, but this one
 may be easily countered that requiring specific access tags would make 
 editing tedious.
 
 
 
 
 
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread David Bannon
On Thu, 2014-03-20 at 09:02 +0100, Martin Koppenhoefer wrote:

 as the current system from 1 to 5 is an absolute one (5 being worst),

No Martin, that is not the case. Nothing in the definition to indicate
that grade5 is the worst possible. Fact is that there are very many
roads far, far worse that the grade5 description. And thats why we need
grade6,7,8, to cover those roads beyond the existing scale. Not to
reduce the gaps between each grade, but to extend beyond the current
range. 

We both agree it would be a bad thing to redefine existing widely used
tags.

WRT your answer to Fernando, again, Martin, I suggest, with the greatest
of respect, that you may not have experienced just how bad some roads
can be.

A few months ago, I spent two long days traversing a 250Km section of
the Kennedy Development Rd in Queensland. No part of it even
approached the grade5 described in tracktype= . There are many other
roads, world wide, often quite important ones, that are beyond grade5.

David 


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Re: [Tagging] Access tags on areas containing highway=*

2014-03-20 Thread Richard Welty
On 3/20/14 6:33 AM, Peter Wendorff wrote:
 Personally I would consider routers to be buggy when they ignore
 barriers tagged on nodes of the way, while I would accept them not to do
 geometrical calculations between areas and ways.

absolutely they are buggy. here is one example from my own personal
mapping experience; a public road with a gate intended for access by
emergency services only:

 http://osm.org/go/Zdp4x2JHR-

i've seen a couple of features of this sort in the course of
mapping.

richard

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 OpenStreetMap - PostgreSQL - Linux
 Java - Web Applications - Search




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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Richard Z.
On Thu, Mar 20, 2014 at 09:40:15PM +1100, David Bannon wrote:

 A few months ago, I spent two long days traversing a 250Km section of
 the Kennedy Development Rd in Queensland. No part of it even
 approached the grade5 described in tracktype= . There are many other
 roads, world wide, often quite important ones, that are beyond grade5.

That means that the description of grade5 in the wiki should be fixed as 
similar or worse than the road to Jakutsk:
   http://www.ssqq.com/ARCHIVE/vinlin27c.htm

Richard

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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Martin Koppenhoefer
2014-03-20 12:42 GMT+01:00 Richard Z. ricoz@gmail.com:

 That means that the description of grade5 in the wiki should be fixed as
 similar or worse than the road to Jakutsk:
http://www.ssqq.com/ARCHIVE/vinlin27c.htm



looking at those pictures it seems as if that's not even a track but a
road. If it were a track or if you were to apply tracktype anyway to this,
I do not see a reason why this cannot be e.g. grade4. It is obvious that
bad weather (rain, but also snow and ice) can make a road unpassable.

cheers,
Martin
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Martin Koppenhoefer
2014-03-20 11:40 GMT+01:00 David Bannon dban...@internode.on.net:

  as the current system from 1 to 5 is an absolute one (5 being worst),

 No Martin, that is not the case. Nothing in the definition to indicate
 that grade5 is the worst possible. Fact is that there are very many
 roads far, far worse that the grade5 description. And thats why we need
 grade6,7,8, to cover those roads beyond the existing scale.



if you look at the tracktype wiki key-page (as well as on the original
proposal) it was never spoken of or defined any tracktype beyond grade5,
instead it is always about grade1 to grade5. Current taginfo usage supports
this view, where 99,9% of all values are within this range.
https://taginfo.openstreetmap.org/keys/?key=tracktype#values

Now let's look at the definitions, tracktype is often seen as how much
constructed a track is, and grade5 is a not constructed track, in the
image covered by vegetation (grass). Now what can be less constructed than
not costructed at all? Obviously these exemplaric pictures are useful for
reference only in a small geographical window (namely central / northern
Europe), while already in southern Europe it will be difficult to find
situations like these (less water and therefore less and different
vegetation).

Photos in general have the advantage that they can communicate quite well
to someone in the same setting what is thought of by a tag, but they also
bear the risk that you think (in a different setting) I don't have
something like this here, that's why I'd personally prefer to not use
photos in tag definitions or to add more of them to show different examples
for the same thing in different settings (so that it becomes clearer that
these are only illustrations and the feature might actually look quite
different).

cheers,
Martin
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Re: [Tagging] Opinion on meaning of tracktype, smoothness and surface for routing

2014-03-20 Thread André Pirard

  
  
On 2014-03-16 22:37, Fernando Trebien
  wrote :


  Hello,

Following from this conclusion
(https://lists.openstreetmap.org/pipermail/tagging/2014-March/016904.html),
I'm now trying to find a way to use tracktype, smoothness and surface
to improve routing quality. For an average 4 passenger car (not an
SUV, not a truck, not a motorcycle), I believe that:

1. Maximum "safe speed" is limited by how regular the surface is and
also by how dense the surface material is. The exact material (in the
"surface" tag) is not so important for routing as are these other two
qualities (smoothness and material density).

2. Smoothness and surface density could be somewhat guessed from
"surface" tag in most cases, and smoothness and tracktype could refine
this guess.

...


Following a gentle dispute on OSM-talk-be about the class of a
particular road, I pointed out without any follow-up  that road
classification (primary ... tertiary, as well as national ... local
on IGN maps) is very subjective but that the road width is very
objective.  Moreover, the width can be very easily measured with
JOSM on Bing.
Of course, the closely related parameter is speed.
Two other optimizing data for routing appear to be readily
available: declivity as contour lines and straightness which is
computable from the map of the road.
I think that the only left parameter (beside varying weather, of
course) is what you deal with: surface.
Not only "will the car be hopping?" but also "is it slippery?", the
latter only as a local condition.

If we could find an indisputable value for road surface, we
could build a very valuable routing database, probably innovative
but unfortunately easy to steal.
But could we find an objective measure of the surface?  That
is, such that everyone comes the the same value, not subjective.

While reading your texts, I've had a crazy idea:  measuring
vibration in the car. There are Android vibration measuring programs
like Vibration Monitoring.  Alas, car vibration is very much
dependent on car suspension.  But would some of us experiment this
or another idea and come up with a solution?

Wouldn't it be great to organize a well thought out worldwide road
quality tagging party?

Sadly, traffic restriction tagging is in a miserable state.  People
even laugh at me, and that is at themselves, when I talk of GPS. 
More of this later, I hope.

Cheers, 


  

  André.

  



  


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Re: [Tagging] Opinion on meaning of tracktype, smoothness and surface for routing

2014-03-20 Thread Martin Koppenhoefer
2014-03-20 15:02 GMT+01:00 André Pirard a.pirard.pa...@gmail.com:

 Following a gentle dispute on OSM-talk-be about the class of a particular
 road, I pointed out without any follow-up  that road classification
 (primary ... tertiary, as well as national ... local on IGN maps) is very
 subjective but that the road width is very objective.



yes, the highway classification is slightly subjective but as osm shows,
the cloud can usually find a commonly accepted values, so this doesn't seem
to be a real problem (also because it doesn't really matter if a road is
classified as secondary rather than primary, and more than one class up or
down is usually not the range up to discussion). Of course everybody is
free to add a road width as well, there is the tag width for this, and
also the tag lanes. Unfortunately until now, only 5% of all
highway-elements (admittedly not only roads) have the tag lanes and 1% has
the tag width.



   Moreover, the width can be very easily measured with JOSM on Bing.



you should be careful with the spherical mercator projection though, you
might end up with different widths for the same width due to different
latitudes, I am not sure how precise those measurements in JOSM actually
are (some time ago they weren't but maybe this is fixed now).




 Of course, the closely related parameter is speed.



related to width? I do not think there is a close relation, at least not a
reliable one.



 While reading your texts, I've had a crazy idea:  measuring vibration in
 the car. There are Android vibration measuring programs like Vibration
 Monitoring.  Alas, car vibration is very much dependent on car suspension.
 But would some of us experiment this or another idea and come up with a
 solution?



this sounds interesting indeed, while I agree that it mostly depends on the
car suspension. With (unsuspended) bicycles this would be more reliable I
guess, but still the ability of the driver / rider to avoid holes in the
surface might make a huge difference (e.g. in Rome there are some very bad
roads with profund holes that get tapped every now and then but later
reopen due to the heavy traffic. If you are on roads that you drive often
you almost automatically get the habit of avoiding them, also at higher
speeds, because you know their exact locations by mind).

cheers,
Martin
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Fernando Trebien
In fact, the picture in this article does correspond to the
description of grade4: Almost always an unpaved track prominently
with soil/sand/grass, but with some hard materials, or compressed
materials mixed in.

Perhaps what people worry about here is how soft the surface is.
There may be various degrees of softness to be measured. Could they
be measured without too much hassle? The picture seems to give me a
clue: the car is practically half-sunken in the ground. It kind of
reminds me of how smoothness=very_bad is defined: high_clearance.
However, the reason in the context of tracktype would be different: in
smoothness, high clearance is required because of the shape of the
surface. On tracktype, it would be required because the vehicle (heavy
as it is and with wheels of some particular contact area) would
otherwise sink that much into the ground. Lighter vehicles and those
with larger wheels (larger contact areas) would be less likely to
sink, even if smoothness is the same.

At the same time, if you also think of surface shape, it's hard to
argue it should be anything better than
smoothness=very_horrible/specialized_off_road_wheels (tractor, ATV,
tanks, trial, Mountain bike and all kind of off-highway vehicles). At
least (subjectively) I wouldn't expect it to be passable by anything
smaller than a tractor without imposing risks or severe difficulties.
So, if applications used both tags as limiting factors, the driver
would stay safe as long as mappers applied both tags. Still, there may
be situations with near perfect smoothness and almost no
firmness/durability; an extreme situation would be quicksand.

David, I tried to search for images of the Kennedy Development Rd in
Queensland but none of the images I got would be tagged as
tracktype=grade5. Do you have any example or any similar picture for
what you've experienced? Or maybe a coordinate that we can have a peek
at on Street View (either Google's or OpenStreetView)?

On Thu, Mar 20, 2014 at 10:33 AM, Martin Koppenhoefer
dieterdre...@gmail.com wrote:

 2014-03-20 12:42 GMT+01:00 Richard Z. ricoz@gmail.com:

 That means that the description of grade5 in the wiki should be fixed as
 similar or worse than the road to Jakutsk:
http://www.ssqq.com/ARCHIVE/vinlin27c.htm



 looking at those pictures it seems as if that's not even a track but a road.
 If it were a track or if you were to apply tracktype anyway to this, I do
 not see a reason why this cannot be e.g. grade4. It is obvious that bad
 weather (rain, but also snow and ice) can make a road unpassable.

 cheers,
 Martin

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The speed of computer chips doubles every 18 months. (Moore's law)
The speed of software halves every 18 months. (Gates' law)

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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Martin Koppenhoefer
2014-03-20 15:50 GMT+01:00 Fernando Trebien fernando.treb...@gmail.com:

 Perhaps what people worry about here is how soft the surface is.
 There may be various degrees of softness to be measured.



actually to me the problem seems that these properties are somehow dynamic.
If the surface is unpaved it will depend a lot on past weather conditions
whether a road is nice to use or not. The same road can be an unsurpassable
mud inferno or frozen with lots of snow over it so it becomes nice and
smooth, all dependent on the season. The russians had proposed a feature
winter_road to account for some of these features, in different climatic
conditions (e.g. with heavy rain periods) we might need additional tagging
as well.

cheers,
Martin
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread John F. Eldredge
The Russian winter roads situation is not unique.  From what I have read, the 
same situation applies in some parts of Canada and Alaska.


On March 20, 2014 10:58:01 AM CDT, Fernando Trebien 
fernando.treb...@gmail.com wrote:
 In Brazil, these conditions are somewhat often permanent (or at least
 expected to be permanent) when they happen. Sometimes it's due to poor
 administration, which changes only every 4 years. Sometimes it's due
 to poor construction, which costs a lot to fix. Sometimes it's due to
 weather, which in many cases is not inconstant through the seasons.
 But sometimes they are indeed dynamic/seasonal, though it's rare to
 see a large (say, from grade5 to grade1, or from horrible to good
 smoothness), so in these cases most people will choose to either
 approximate the average or the pessimistic scenario (not so much
 different from the average). When a large change happens (in case of a
 natural disaster, for instance, floods), it's either temporary (the
 situation goes back to normal) or permanent (it takes a long time to
 get fixed), but not recurring (if it's fixed within a year, most
 people won't expect it to happen again next year at the same place,
 but surely it could repeat if the fix was poorly conducted). So I
 think the case of the Russians (in fact, of snow) is quite unique.
 
 On Thu, Mar 20, 2014 at 12:20 PM, Martin Koppenhoefer
 dieterdre...@gmail.com wrote:
 
  2014-03-20 15:50 GMT+01:00 Fernando Trebien
 fernando.treb...@gmail.com:
 
  Perhaps what people worry about here is how soft the surface is.
  There may be various degrees of softness to be measured.
 
 
 
  actually to me the problem seems that these properties are somehow
 dynamic.
  If the surface is unpaved it will depend a lot on past weather
 conditions
  whether a road is nice to use or not. The same road can be an
 unsurpassable
  mud inferno or frozen with lots of snow over it so it becomes nice
 and
  smooth, all dependent on the season. The russians had proposed a
 feature
  winter_road to account for some of these features, in different
 climatic
  conditions (e.g. with heavy rain periods) we might need additional
 tagging
  as well.
 
  cheers,
  Martin
 
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Fernando Trebien
What I mean is that the same idea does not apply so often and so
extremely and in such a regular fashion and for long periods to other
kinds of roads. That's why I said in fact, of snow. I would expect
to see something very similar in southern Argentina and Chile, in
Antarctica, in Greenland, and in Scandinavia.

On Thu, Mar 20, 2014 at 1:05 PM, John F. Eldredge j...@jfeldredge.com wrote:
 The Russian winter roads situation is not unique.  From what I have read, 
 the same situation applies in some parts of Canada and Alaska.


 On March 20, 2014 10:58:01 AM CDT, Fernando Trebien 
 fernando.treb...@gmail.com wrote:
 In Brazil, these conditions are somewhat often permanent (or at least
 expected to be permanent) when they happen. Sometimes it's due to poor
 administration, which changes only every 4 years. Sometimes it's due
 to poor construction, which costs a lot to fix. Sometimes it's due to
 weather, which in many cases is not inconstant through the seasons.
 But sometimes they are indeed dynamic/seasonal, though it's rare to
 see a large (say, from grade5 to grade1, or from horrible to good
 smoothness), so in these cases most people will choose to either
 approximate the average or the pessimistic scenario (not so much
 different from the average). When a large change happens (in case of a
 natural disaster, for instance, floods), it's either temporary (the
 situation goes back to normal) or permanent (it takes a long time to
 get fixed), but not recurring (if it's fixed within a year, most
 people won't expect it to happen again next year at the same place,
 but surely it could repeat if the fix was poorly conducted). So I
 think the case of the Russians (in fact, of snow) is quite unique.

 On Thu, Mar 20, 2014 at 12:20 PM, Martin Koppenhoefer
 dieterdre...@gmail.com wrote:
 
  2014-03-20 15:50 GMT+01:00 Fernando Trebien
 fernando.treb...@gmail.com:
 
  Perhaps what people worry about here is how soft the surface is.
  There may be various degrees of softness to be measured.
 
 
 
  actually to me the problem seems that these properties are somehow
 dynamic.
  If the surface is unpaved it will depend a lot on past weather
 conditions
  whether a road is nice to use or not. The same road can be an
 unsurpassable
  mud inferno or frozen with lots of snow over it so it becomes nice
 and
  smooth, all dependent on the season. The russians had proposed a
 feature
  winter_road to account for some of these features, in different
 climatic
  conditions (e.g. with heavy rain periods) we might need additional
 tagging
  as well.
 
  cheers,
  Martin
 
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Re: [Tagging] Landuse=civic_admin

2014-03-20 Thread Martin Koppenhoefer
2014-03-18 17:31 GMT+01:00 Brad Neuhauser brad.neuhau...@gmail.com:

 4) interestingly, landuse=institution is not used at all, but
 landuse=institutional a bit (68 uses)



yes, seems more consistent with the rest of the tags (e.g. we don't use
landuse=commerce but commercial)

cheers,
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Re: [Tagging] Access tags on areas containing highway=*

2014-03-20 Thread Kytömaa Lauri
bulwersator wrote:
In my opinion all relevant access tags should be on way and its nodes,
otherwise it is unclear whatever road inherits access data from area.

Yes, and it shouldn't be a goal to inherit access tags from surrounding areas. 
Even if mappers would consistently set layer=* on the way with the access tags, 
the one encircling that area, so that it would match the roads' layers, it's 
far too easy to have a bridge or anything inside that should, or shouldn't 
inherit the tags. Likely not on the proving grounds, but elsewhere.

-- 
Alv

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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Kytömaa Lauri
David Bannon wrote:
Should I use this road or not ?
 tracktype= does claim to use that approach 

It's a shame that we, the community, don't excel at 
documenting. The part about how well maintained
on the Key:tracktype page was added later after
the values. There is a connection, but tracktype
wasn't meant to be about usable or not, but about
the most influential attribute of the road construction
(or lack of, among the easily observable attributes), 
of all the attributes that are involved in shaping the 
conditions road users see on any ways not up to 
the highway standards of the present day. 

So it's a description of a scale from hard materials only
to soft materials only. The connection to maintained
is variable and complex, but usually the grade is also a 
good approximation of the maintenance, but there can
be, and there are, exceptions. One does not usually(?)
maintain a road made of soft sand only, but a track on 
exposed solid rock is hard materials only even if nobody
ever raised a finger to build the way. 

A user can deduce expectations from the combination
of surface=*, tracktype=*, their vehicle, season, and 
local weather - and in some cases, even smoothness=*
if the rocks, roots and potholes prevent some users.

There can not be anything beyond soft materials only,
that's quicksand. If many mappers have actively used 
the tag to describe their assessment of should i use or 
not, the meaning of the tag has diverged from the
use in other regions, and we'll never know which one
was meant. (Luckily, there's seldom any major difference
- it's probably be the rare extreme cases that can be in
disagreement.)

If mappers want to tag a subjective should i use it,
it should be some other tag if the hard/soft materials
scale doesn't suit them. But for which road user?

-- 
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Re: [Tagging] Landuse=civic_admin

2014-03-20 Thread Kytömaa Lauri

johnw wrote:
Martin Koppenhoefer wrote:
there is a lot of stuff that isn't yet covered by
the well introduced landuses, including:

And somebody mentioned  landuse=institutional at 68 uses. There's 332 cases of 
landuse=civil, which we have used for areas and plots used for state or 
municipality functions that don't fit in the industrial or commercial uses.  
They (civil features) don't exist to produce income (even if they somewhat 
do) so the commerce part is missing, but they exist because the society has 
deemed that it's necessary to make the things that they do happen; like 
kindergartens, hospitals, state ministeries, city offices, environmental agency 
offices, churches; and they don't exist to process or refine materials, or 
construct or physically maintain objects, like depots or the like (industrial). 
IMO normal commerial activies involve the assumption that the work people do 
there leads to something getting sold.

The choise between civil and some other words is hidden somewhere in the wiki, 
but if i remember correctly, in the end civil was proposed by some native 
English speaker.

until now, most of these simply got their specific tag to say what they are 
without any landuse. 

One can assume, that most areas tagged as leisure=* are silently implying 
landuse=leisure, and, say, amenity=school implies landuse=education - if that's 
a zoning category used in that country. If they're used to zoning them 
differently, the local consumers can map the tags like amenity=school to their 
zoning style. At least here the zoning plans include areas reserved for 
common functions; usually the zoning also allows commercial use, so if 
there's enough private entity interest, they don't have to rezone the plot.

theatres and cinemas,
restaurants and nightclubs
On these, if on they have their own area, I'd go with retail or leisure.

Of the mentioned cases, the following are imo clearly landuse=civil:
-courthouses
-Jails  Prisons
-parliaments and city counsels (and the levels in between) as well as 
supranational decision making
-hospitals and clinics (here most of the private ones are inside a otherwise 
commercial building, so they wouldn't count)
-public administration (with and without public access)
-public services like police, fire, , border patrol, immigration, park ranger 
stations, customs areas
-universities and schools and colleges

landuse=Industrial
-plow stations

landuse=leisure:
-skiing park, zoo, theme park, or other tourist attraction.
-sports related areas

Naturally, one could add the subtags as proposed with landuse=institutional.

-- 
alv
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Re: [Tagging] Landuse=civic_admin

2014-03-20 Thread Martin Koppenhoefer
2014-03-20 19:24 GMT+01:00 Kytömaa Lauri lauri.kyto...@aalto.fi:


 And somebody mentioned  landuse=institutional at 68 uses. There's 332
 cases of landuse=civil, which we have used for areas and plots used for
 state or municipality functions that don't fit in the industrial or
 commercial uses.  They (civil features) don't exist to produce income
 (even if they somewhat do) so the commerce part is missing, but they
 exist because the society has deemed that it's necessary to make the things
 that they do happen; like kindergartens, hospitals, state ministeries, city
 offices, environmental agency offices, churches; and they don't exist to
 process or refine materials, or construct or physically maintain objects,
 like depots or the like (industrial). IMO normal commerial activies involve
 the assumption that the work people do there leads to something getting
 sold.



OK, this is interesting, and very broad.

Btw., the only docu I have found in the wiki for building=civic
https://wiki.openstreetmap.org/wiki/Tag:building%3Dcivic is a little bit
strange, because it really promotes assigning the same building type to
town halls, libraries and public swimming pools ;-)

Would landuse=civic also include Concert-halls and theatres? Museums? But
only if operated by the government or not for profit?

Would you like to put up a proposal to discuss this and get some uniform
docu when to use the tag and when not?

What about a server farm? It's probably not industrial, by common
classification I think it is put into the tertiary sector, still it is
clearly there to produce profit (like all the businesses in the tertiary
sector, e.g. telcos, mass media, hospitality industry (hotels, ski
resorts), etc.) so it won't merit the landuse=civic tag, and we are
probably still missing at least another landuse tag for those, unless it's
offices (commercial) or a waste dumping ground. Or would you see it
included in commercial?


...if that's a zoning category used in that country...



it shouldn't matter if and how zoning is established in the country or
region. We should have the same tagging scheme on a global level (IMHO).
The landuse tag is not about zoning, or in other words what you are allowed
to build on a given plot, but rather what is the actual current usage (on
the ground rule). Do not feel tempted to think that's the same, it often
really isn't ;-)


landuse=leisure:
 -skiing park, zoo, theme park, or other tourist attraction.



I think I understand what you are after, but I wouldn't put the word
tourist attraction into the definition, because literally everything
interesting can become a tourist attraction, I wouldn't see this as a class
of objects on its own. A waterfall can be a tourist attraction, but this
wouldn't make it a landuse=leisure, just like many churches are tourist
attractions etc.

cheers,
Martin
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Re: [Tagging] Opinion on meaning of tracktype, smoothness and surface for routing

2014-03-20 Thread Fernando Trebien
Even so, we would still have to presume things about the driver's
personality (an adventurous person would not care much about rougher
surfaces, while a precaucious one would probably rather avoid them).
We can pick a standard personality (we don't even know that very
well without some statistics, do we?) or we can probe other people and
then apply statistics on the results.

Do you think my subjective sense is too off centre? Maybe you could
provide speeds you think will be acceptable by most people and we can
then compare and see how many people agree with each proposal, or
disagree. If we get no further opinions, at least we can start with
the average of our values, which is better than having them come from
a single person whose experience may be distorted in some specific
situations.

On Thu, Mar 20, 2014 at 11:29 AM, Martin Koppenhoefer
dieterdre...@gmail.com wrote:

 2014-03-20 15:02 GMT+01:00 André Pirard a.pirard.pa...@gmail.com:

 Following a gentle dispute on OSM-talk-be about the class of a particular
 road, I pointed out without any follow-up  that road classification (primary
 ... tertiary, as well as national ... local on IGN maps) is very subjective
 but that the road width is very objective.



 yes, the highway classification is slightly subjective but as osm shows, the
 cloud can usually find a commonly accepted values, so this doesn't seem to
 be a real problem (also because it doesn't really matter if a road is
 classified as secondary rather than primary, and more than one class up or
 down is usually not the range up to discussion). Of course everybody is free
 to add a road width as well, there is the tag width for this, and also the
 tag lanes. Unfortunately until now, only 5% of all highway-elements
 (admittedly not only roads) have the tag lanes and 1% has the tag width.



   Moreover, the width can be very easily measured with JOSM on Bing.



 you should be careful with the spherical mercator projection though, you
 might end up with different widths for the same width due to different
 latitudes, I am not sure how precise those measurements in JOSM actually are
 (some time ago they weren't but maybe this is fixed now).




 Of course, the closely related parameter is speed.



 related to width? I do not think there is a close relation, at least not a
 reliable one.



 While reading your texts, I've had a crazy idea:  measuring vibration in
 the car. There are Android vibration measuring programs like Vibration
 Monitoring.  Alas, car vibration is very much dependent on car suspension.
 But would some of us experiment this or another idea and come up with a
 solution?



 this sounds interesting indeed, while I agree that it mostly depends on the
 car suspension. With (unsuspended) bicycles this would be more reliable I
 guess, but still the ability of the driver / rider to avoid holes in the
 surface might make a huge difference (e.g. in Rome there are some very bad
 roads with profund holes that get tapped every now and then but later reopen
 due to the heavy traffic. If you are on roads that you drive often you
 almost automatically get the habit of avoiding them, also at higher speeds,
 because you know their exact locations by mind).

 cheers,
 Martin

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-- 
Fernando Trebien
+55 (51) 9962-5409

The speed of computer chips doubles every 18 months. (Moore's law)
The speed of software halves every 18 months. (Gates' law)

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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread David Bannon
On Thu, 2014-03-20 at 11:50 -0300, Fernando Trebien wrote:

 Perhaps what people worry about here is how soft the surface is.

Trouble is Fernando, that in many cases the problem is not in fact
'softness', it could be rocks, ruts, slippery, steepness, angle
(left/right) and lots more. The biggest issue along the Kennedy for
example is large ruts or washaways in the road that can be difficult to
see. Ruts are typically caused by the very large trucks used up there to
move cattle or mining equipment and the washaways by the occasional, but
intense, rain.

 reminds me of how smoothness=very_bad is defined: high_clearance.

I have to admit that my problem with smoothness= is that its values seem
so judgmental.  The delightful road that I live on would be described as
'bad'    Many Australians drive huge distances for the challenge of
driving on roads smoothness=very_horrible. 

Just like 'softness' does not cover all issue, neither does
'smoothness'. smoothness= has a very good set of values and is well
documented but not well used because of the name, smoothness, is
incomplete and the values just a little offensive !


 David, I tried to search for images of the Kennedy Development Rd in
 Queensland but none of the images I got would be tagged as
 tracktype=grade5. Do you have any example or any similar picture for
 what you've experienced? Or maybe a coordinate that we can have a peek
 at on Street View (either Google's or OpenStreetView)?


The northern sections of the Kennedy are in excellent condition, the
'interesting' bits are between the junction of the Gregory Dev Rd and,
further south, the town of Hughenden. Street View does not go there.
And, quite stupidly, we did not stop to take any photos. The road it
self is very wide, mainly because the big trucks just swing wider when
they come to sections that worry even them. That width is a blessing as
you can get out of the way of one of those trucks when you see it
approach. Its usually necessary to stop for awhile when you do encounter
a big truck, the dust they put in the air makes driving quite unsafe.

From what I understand, you have roads in similar condition in your part
of the world ?

David




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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread vali
Hi

I tried to figure out how to tag these tracks the right way but after
reading the wiki and this thread it seems the tracks discussed are almost
like gravel roads or tracks in farmlands. Most tracks here are old (some of
them centuries old), very twisty and the maintenance is almost none.

I have some pics to show what I am talking about:

http://oi59.tinypic.com/33fala8.jpg
http://oi60.tinypic.com/1zmmrlt.jpg

These should be trackytpe 2 or maybe 1. The first pic is not great, but the
track is carved in the stone. The second one is just a track over a stone
bed. Stones will not move under a heavy vehicle nor be eroded by rain.
Surface tag should be surface=rock (wich is missing in the wiki)

http://oi58.tinypic.com/t7iiht.jpg
http://oi61.tinypic.com/6ozcdw.jpg

These are different from the two before because the rocks are smaller and
can get loose. Rock size can be from fist-size to a meter. tracktype?
surface?

http://oi59.tinypic.com/4htmag.jpg
http://oi62.tinypic.com/11v5z13.jpg

This kind of track is often found in places with long-time settlements, are
centuries old and were made by bullock carts. They tend to be very narrow
and twisted. The surface on some of them is smooth (not the one in the pic)
and could be made from earth, rocks or a varied mixture of both but I
didn't see any of them with just gravel. 4x4 can't get there: they are too
wide and, most important, their turning radius is too big. The only
suitable motor vehicles there are small tractors or motorbikes.

Because of rural depopulation this kind of tracks are becoming paths as the
borders start to decay into the track in some areas.
Tracktype? surface is earth most of the time.

http://oi60.tinypic.com/15zgldc.jpg

This one is very typical too. The surface is compacted earth. Is hard and
smooth enough to use a normal car there if we only take in account the
surface. Tracktype 2 o 3 maybe?

Which I try to say here is there should be a way to tag the drivability
of the track itself to answer: which kind of vehicle can use this kind of
track?. Describing the surface alone is not enough sometimes.

Bear with me since I am new to OSM in general and even more in the list,
but I am very insterested in this topic in particular since the things I
plan to map are mostly hiking routes and a lot of the time tracks are
widely used.


2014-03-20 18:44 GMT+01:00 Kytömaa Lauri lauri.kyto...@aalto.fi:

 David Bannon wrote:
 Should I use this road or not ?
  tracktype= does claim to use that approach

 It's a shame that we, the community, don't excel at
 documenting. The part about how well maintained
 on the Key:tracktype page was added later after
 the values. There is a connection, but tracktype
 wasn't meant to be about usable or not, but about
 the most influential attribute of the road construction
 (or lack of, among the easily observable attributes),
 of all the attributes that are involved in shaping the
 conditions road users see on any ways not up to
 the highway standards of the present day.

 So it's a description of a scale from hard materials only
 to soft materials only. The connection to maintained
 is variable and complex, but usually the grade is also a
 good approximation of the maintenance, but there can
 be, and there are, exceptions. One does not usually(?)
 maintain a road made of soft sand only, but a track on
 exposed solid rock is hard materials only even if nobody
 ever raised a finger to build the way.

 A user can deduce expectations from the combination
 of surface=*, tracktype=*, their vehicle, season, and
 local weather - and in some cases, even smoothness=*
 if the rocks, roots and potholes prevent some users.

 There can not be anything beyond soft materials only,
 that's quicksand. If many mappers have actively used
 the tag to describe their assessment of should i use or
 not, the meaning of the tag has diverged from the
 use in other regions, and we'll never know which one
 was meant. (Luckily, there's seldom any major difference
 - it's probably be the rare extreme cases that can be in
 disagreement.)

 If mappers want to tag a subjective should i use it,
 it should be some other tag if the hard/soft materials
 scale doesn't suit them. But for which road user?

 --
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Re: [Tagging] Opinion on meaning of tracktype, smoothness and surface for routing

2014-03-20 Thread David Bannon
On Thu, 2014-03-20 at 15:02 +0100, André Pirard wrote:
 

Following a gentle dispute on OSM-talk-be about the class of a
particular road, I pointed out without any follow-up  that road
classification (primary ... tertiary, as well as national ... local on
IGN maps) is very subjective but that the road width is very
objective.  Moreover, the width can be very easily measured with JOSM 
on Bing.

Andre, I guess we can measure the width of a road to a reasonable
accuracy via sat images. But I am not sure what that tells us. We cannot
assume a relationship between width and quality of the road can we ? Not
here in Australia anyway, many of the outback roads that are typical of
the subject of this discussion are quite wide, wider than some of our
fancy freeways closer to population centers.

If we wanted to measure vibration I guess we could have a process to
calibrate individual car's suspension. Maybe something like driving over
a set of steel pipes of defined size a defined distance apart ?

However, I doubt if we'd achieve anything useful, the sort of roads we
are talking about are usually quite erratic, smooth sections then
substantial holes or what ever. You slow down for the holes or you break
something !  But interesting idea

David 

 Of course, the closely related parameter is speed.
 Two other optimizing data for routing appear to be readily available:
 declivity as contour lines and straightness which is computable from
 the map of the road.
 I think that the only left parameter (beside varying weather, of
 course) is what you deal with: surface.
 Not only will the car be hopping? but also is it slippery?, the
 latter only as a local condition.
 
 If we could find an indisputable value for road surface, we could
 build a very valuable routing database, probably innovative but
 unfortunately easy to steal.
 But could we find an objective measure of the surface?  That is, such
 that everyone comes the the same value, not subjective.
 
 While reading your texts, I've had a crazy idea:  measuring vibration
 in the car. There are Android vibration measuring programs like
 Vibration Monitoring.  Alas, car vibration is very much dependent on
 car suspension.  But would some of us experiment this or another idea
 and come up with a solution?
 
 Wouldn't it be great to organize a well thought out worldwide road
 quality tagging party?
 
 Sadly, traffic restriction tagging is in a miserable state.  People
 even laugh at me, and that is at themselves, when I talk of GPS.  More
 of this later, I hope.
 
 Cheers, 
 
 André.
 
 
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread David Bannon

Vali, great contribution to the discussion.

The three photos sort of span the things we are talking about, confused
a little by the fact that they don't really suit 'cars' !

tracktype= is really focused on [cars, suv, 4x4, trucks] but useful info
for bike or walkers. 

I sort of think 'smoothness=' is your best tag. Its descriptions are
excellent, as I have mentioned, I have issues about the word
smoothness and the assigned values. Sigh

Now, you can be very very evil and consider rendering when tagging. Its
called tagging for renderers, punishable by death but happens all the
time. I have never seen a map that shows smoothness=.  Some evil people
consider this fact when choosing which tag to use. 

Maybe, folks, we should take more notice of the smoothness= tag ?  If
promoted it could be whats needed ?

David


On Thu, 2014-03-20 at 22:26 +0100, vali wrote:
 Hi
 
 
 
 I tried to figure out how to tag these tracks the right way but
 after reading the wiki and this thread it seems the tracks discussed
 are almost like gravel roads or tracks in farmlands. Most tracks here
 are old (some of them centuries old), very twisty and the maintenance
 is almost none.
 
 
 I have some pics to show what I am talking about:
 
 http://oi59.tinypic.com/33fala8.jpg
 http://oi60.tinypic.com/1zmmrlt.jpg
 
 
 These should be trackytpe 2 or maybe 1. The first pic is not great,
 but the track is carved in the stone. The second one is just a track
 over a stone bed. Stones will not move under a heavy vehicle nor be
 eroded by rain. Surface tag should be surface=rock (wich is missing in
 the wiki)
 
 http://oi58.tinypic.com/t7iiht.jpg
 http://oi61.tinypic.com/6ozcdw.jpg
 
 
 These are different from the two before because the rocks are smaller
 and can get loose. Rock size can be from fist-size to a meter.
 tracktype? surface?
 
 http://oi59.tinypic.com/4htmag.jpg
 http://oi62.tinypic.com/11v5z13.jpg
 
 
 This kind of track is often found in places with long-time
 settlements, are centuries old and were made by bullock carts. They
 tend to be very narrow and twisted. The surface on some of them is
 smooth (not the one in the pic) and could be made from earth, rocks or
 a varied mixture of both but I didn't see any of them with just
 gravel. 4x4 can't get there: they are too wide and, most important,
 their turning radius is too big. The only suitable motor vehicles
 there are small tractors or motorbikes.
 
 
 Because of rural depopulation this kind of tracks are becoming paths
 as the borders start to decay into the track in some areas.
 
 Tracktype? surface is earth most of the time.
 
 http://oi60.tinypic.com/15zgldc.jpg
 
 
 This one is very typical too. The surface is compacted earth. Is hard
 and smooth enough to use a normal car there if we only take in account
 the surface. Tracktype 2 o 3 maybe?
 
 
 Which I try to say here is there should be a way to tag the
 drivability of the track itself to answer: which kind of vehicle can
 use this kind of track?. Describing the surface alone is not enough
 sometimes.
 
 
 Bear with me since I am new to OSM in general and even more in the
 list, but I am very insterested in this topic in particular since the
 things I plan to map are mostly hiking routes and a lot of the time
 tracks are widely used.
 
 
 
 2014-03-20 18:44 GMT+01:00 Kytömaa Lauri lauri.kyto...@aalto.fi:
 David Bannon wrote:
 Should I use this road or not ?
  tracktype= does claim to use that approach
 
 
 It's a shame that we, the community, don't excel at
 documenting. The part about how well maintained
 on the Key:tracktype page was added later after
 the values. There is a connection, but tracktype
 wasn't meant to be about usable or not, but about
 the most influential attribute of the road construction
 (or lack of, among the easily observable attributes),
 of all the attributes that are involved in shaping the
 conditions road users see on any ways not up to
 the highway standards of the present day.
 
 So it's a description of a scale from hard materials only
 to soft materials only. The connection to maintained
 is variable and complex, but usually the grade is also a
 good approximation of the maintenance, but there can
 be, and there are, exceptions. One does not usually(?)
 maintain a road made of soft sand only, but a track on
 exposed solid rock is hard materials only even if nobody
 ever raised a finger to build the way.
 
 A user can deduce expectations from the combination
 of surface=*, tracktype=*, their vehicle, season, and
 local weather - and in some cases, even smoothness=*
 if the rocks, roots and potholes prevent some users.
 
 There can not be anything beyond soft materials only,
 that's quicksand. If many mappers have actively 

Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread vali
Thanks David

I don't like smoothness values either.

Problem is this key does't take in account other things that can prevent
certain type of vehicles from using that type of track. I put an example in
the last pic with a track with good surface but everything else is not so
good.

At first I saw tracktype something like a general state of the track but
I see it is not. I am glad I didn't tag any of those tracks with it.



2014-03-20 23:36 GMT+01:00 David Bannon dban...@internode.on.net:


 Vali, great contribution to the discussion.

 The three photos sort of span the things we are talking about, confused
 a little by the fact that they don't really suit 'cars' !

 tracktype= is really focused on [cars, suv, 4x4, trucks] but useful info
 for bike or walkers.

 I sort of think 'smoothness=' is your best tag. Its descriptions are
 excellent, as I have mentioned, I have issues about the word
 smoothness and the assigned values. Sigh

 Now, you can be very very evil and consider rendering when tagging. Its
 called tagging for renderers, punishable by death but happens all the
 time. I have never seen a map that shows smoothness=.  Some evil people
 consider this fact when choosing which tag to use.

 Maybe, folks, we should take more notice of the smoothness= tag ?  If
 promoted it could be whats needed ?

 David


 On Thu, 2014-03-20 at 22:26 +0100, vali wrote:
  Hi
 
 
 
  I tried to figure out how to tag these tracks the right way but
  after reading the wiki and this thread it seems the tracks discussed
  are almost like gravel roads or tracks in farmlands. Most tracks here
  are old (some of them centuries old), very twisty and the maintenance
  is almost none.
 
 
  I have some pics to show what I am talking about:
 
  http://oi59.tinypic.com/33fala8.jpg
  http://oi60.tinypic.com/1zmmrlt.jpg
 
 
  These should be trackytpe 2 or maybe 1. The first pic is not great,
  but the track is carved in the stone. The second one is just a track
  over a stone bed. Stones will not move under a heavy vehicle nor be
  eroded by rain. Surface tag should be surface=rock (wich is missing in
  the wiki)
 
  http://oi58.tinypic.com/t7iiht.jpg
  http://oi61.tinypic.com/6ozcdw.jpg
 
 
  These are different from the two before because the rocks are smaller
  and can get loose. Rock size can be from fist-size to a meter.
  tracktype? surface?
 
  http://oi59.tinypic.com/4htmag.jpg
  http://oi62.tinypic.com/11v5z13.jpg
 
 
  This kind of track is often found in places with long-time
  settlements, are centuries old and were made by bullock carts. They
  tend to be very narrow and twisted. The surface on some of them is
  smooth (not the one in the pic) and could be made from earth, rocks or
  a varied mixture of both but I didn't see any of them with just
  gravel. 4x4 can't get there: they are too wide and, most important,
  their turning radius is too big. The only suitable motor vehicles
  there are small tractors or motorbikes.
 
 
  Because of rural depopulation this kind of tracks are becoming paths
  as the borders start to decay into the track in some areas.
 
  Tracktype? surface is earth most of the time.
 
  http://oi60.tinypic.com/15zgldc.jpg
 
 
  This one is very typical too. The surface is compacted earth. Is hard
  and smooth enough to use a normal car there if we only take in account
  the surface. Tracktype 2 o 3 maybe?
 
 
  Which I try to say here is there should be a way to tag the
  drivability of the track itself to answer: which kind of vehicle can
  use this kind of track?. Describing the surface alone is not enough
  sometimes.
 
 
  Bear with me since I am new to OSM in general and even more in the
  list, but I am very insterested in this topic in particular since the
  things I plan to map are mostly hiking routes and a lot of the time
  tracks are widely used.
 
 
 
  2014-03-20 18:44 GMT+01:00 Kytömaa Lauri lauri.kyto...@aalto.fi:
  David Bannon wrote:
  Should I use this road or not ?
   tracktype= does claim to use that approach
 
 
  It's a shame that we, the community, don't excel at
  documenting. The part about how well maintained
  on the Key:tracktype page was added later after
  the values. There is a connection, but tracktype
  wasn't meant to be about usable or not, but about
  the most influential attribute of the road construction
  (or lack of, among the easily observable attributes),
  of all the attributes that are involved in shaping the
  conditions road users see on any ways not up to
  the highway standards of the present day.
 
  So it's a description of a scale from hard materials only
  to soft materials only. The connection to maintained
  is variable and complex, but usually the grade is also a
  good approximation of the maintenance, but there can
  be, and there are, exceptions. One does not usually(?)
  maintain 

Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Dave Swarthout
Vali, those are some of the nastiest tracks I've ever seen. No ordinary car
is going to be traversing those and even most 4WD will be forced to drive
very slowly in order to avoid the bigger, protruding rocks. As for
tracktype, there is no grade type to describe them unless we extend the
grade scheme to 6 or 7 or beyond, as many suggested, or alternatively,
create new tags 4WD_only=yes/no, and possibly HC_4WD_only=yes/no. It's also
obvious that surface of rocky needs to be dealt with somehow. Most of
these have a very horrible surface. Setting aside the fact that maxspeed
refers to _legal_ maximums, I would be tempted to add a maxspeed=5 or lower
as well to help routers make decisions.

I have incorrectly used maxspeed in the past to suggest the suitability of
a road for travel. I have also used surface_condition, as in
surface_condition=Rough_less_than_40kph in the past. There were many
examples of this usage in Taginfo and I was reluctant to use tracktype to
describe a highway when I first started mapping.

What about some sort of speed tag, a new one, perhaps trackspeed or
comfortable_speed?





On Fri, Mar 21, 2014 at 5:36 AM, David Bannon dban...@internode.on.netwrote:


 Vali, great contribution to the discussion.

 The three photos sort of span the things we are talking about, confused
 a little by the fact that they don't really suit 'cars' !

 tracktype= is really focused on [cars, suv, 4x4, trucks] but useful info
 for bike or walkers.

 I sort of think 'smoothness=' is your best tag. Its descriptions are
 excellent, as I have mentioned, I have issues about the word
 smoothness and the assigned values. Sigh

 Now, you can be very very evil and consider rendering when tagging. Its
 called tagging for renderers, punishable by death but happens all the
 time. I have never seen a map that shows smoothness=.  Some evil people
 consider this fact when choosing which tag to use.

 Maybe, folks, we should take more notice of the smoothness= tag ?  If
 promoted it could be whats needed ?

 David


 On Thu, 2014-03-20 at 22:26 +0100, vali wrote:
  Hi
 
 
 
  I tried to figure out how to tag these tracks the right way but
  after reading the wiki and this thread it seems the tracks discussed
  are almost like gravel roads or tracks in farmlands. Most tracks here
  are old (some of them centuries old), very twisty and the maintenance
  is almost none.
 
 
  I have some pics to show what I am talking about:
 
  http://oi59.tinypic.com/33fala8.jpg
  http://oi60.tinypic.com/1zmmrlt.jpg
 
 
  These should be trackytpe 2 or maybe 1. The first pic is not great,
  but the track is carved in the stone. The second one is just a track
  over a stone bed. Stones will not move under a heavy vehicle nor be
  eroded by rain. Surface tag should be surface=rock (wich is missing in
  the wiki)
 
  http://oi58.tinypic.com/t7iiht.jpg
  http://oi61.tinypic.com/6ozcdw.jpg
 
 
  These are different from the two before because the rocks are smaller
  and can get loose. Rock size can be from fist-size to a meter.
  tracktype? surface?
 
  http://oi59.tinypic.com/4htmag.jpg
  http://oi62.tinypic.com/11v5z13.jpg
 
 
  This kind of track is often found in places with long-time
  settlements, are centuries old and were made by bullock carts. They
  tend to be very narrow and twisted. The surface on some of them is
  smooth (not the one in the pic) and could be made from earth, rocks or
  a varied mixture of both but I didn't see any of them with just
  gravel. 4x4 can't get there: they are too wide and, most important,
  their turning radius is too big. The only suitable motor vehicles
  there are small tractors or motorbikes.
 
 
  Because of rural depopulation this kind of tracks are becoming paths
  as the borders start to decay into the track in some areas.
 
  Tracktype? surface is earth most of the time.
 
  http://oi60.tinypic.com/15zgldc.jpg
 
 
  This one is very typical too. The surface is compacted earth. Is hard
  and smooth enough to use a normal car there if we only take in account
  the surface. Tracktype 2 o 3 maybe?
 
 
  Which I try to say here is there should be a way to tag the
  drivability of the track itself to answer: which kind of vehicle can
  use this kind of track?. Describing the surface alone is not enough
  sometimes.
 
 
  Bear with me since I am new to OSM in general and even more in the
  list, but I am very insterested in this topic in particular since the
  things I plan to map are mostly hiking routes and a lot of the time
  tracks are widely used.
 
 
 
  2014-03-20 18:44 GMT+01:00 Kytömaa Lauri lauri.kyto...@aalto.fi:
  David Bannon wrote:
  Should I use this road or not ?
   tracktype= does claim to use that approach
 
 
  It's a shame that we, the community, don't excel at
  documenting. The part about how well maintained
  on the Key:tracktype page was added later after
  the values. There is a connection, but tracktype
  

Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Martin Koppenhoefer
2014-03-20 22:26 GMT+01:00 vali val...@gmail.com:

 I have some pics to show what I am talking about:

 http://oi59.tinypic.com/33fala8.jpg
 http://oi60.tinypic.com/1zmmrlt.jpg

 These should be trackytpe 2 or maybe 1.



to me the first one looks like highway path and the second one like
tracktype grade 4 or 5 (I've use these values for similar tracks when they
were wide enough)



http://oi58.tinypic.com/t7iiht.jpg


- path


http://oi61.tinypic.com/6ozcdw.jpg


grade5




 http://oi59.tinypic.com/4htmag.jpg



path or tracktype=grade4 or 5



 http://oi62.tinypic.com/11v5z13.jpg




- path






 http://oi60.tinypic.com/15zgldc.jpg



tracktype 3 probably


thanks for these pictures, this is what I encounter here as well (in the
hills, in remote areas).
You shouldn't generally take them with a car or suv, but maybe with a
pickup or tractor you could use them if your tyres are big enough (but
often there is not much space at the corners, so path is more appropriate,
or maybe footway).

cheers,
Martin
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Dave Swarthout
I generally agree with Martin's assessment. None of these tracks is all
that suitable for getting from one place to another in any reasonable
amount of time, if ever. The photos point out quite well the limitations of
the tracktype definitions.


On Fri, Mar 21, 2014 at 6:47 AM, Martin Koppenhoefer dieterdre...@gmail.com
 wrote:




 2014-03-20 22:26 GMT+01:00 vali val...@gmail.com:

 I have some pics to show what I am talking about:

 http://oi59.tinypic.com/33fala8.jpg
 http://oi60.tinypic.com/1zmmrlt.jpg

 These should be trackytpe 2 or maybe 1.



 to me the first one looks like highway path and the second one like
 tracktype grade 4 or 5 (I've use these values for similar tracks when they
 were wide enough)



 http://oi58.tinypic.com/t7iiht.jpg


 - path


 http://oi61.tinypic.com/6ozcdw.jpg


 grade5




 http://oi59.tinypic.com/4htmag.jpg



 path or tracktype=grade4 or 5



 http://oi62.tinypic.com/11v5z13.jpg




 - path






 http://oi60.tinypic.com/15zgldc.jpg



 tracktype 3 probably


 thanks for these pictures, this is what I encounter here as well (in the
 hills, in remote areas).
 You shouldn't generally take them with a car or suv, but maybe with a
 pickup or tractor you could use them if your tyres are big enough (but
 often there is not much space at the corners, so path is more appropriate,
 or maybe footway).

 cheers,
 Martin

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Homer, Alaska
Chiang Mai, Thailand
Travel Blog at http://dswarthout.blogspot.com
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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Fernando Trebien
I believe I understand exactly what you mean, David, and I fully
agree. We could start by advising people to use the values for
smoothness in their descriptions. If so many people agree that the
current values are inappropriate, let's write a proposal for the new
values, get it approved (should be easy) and recommend against using
the old (current) values.

Even if we do so, I think both tags are necessary to assess beforehand
how safe it is to pass, or how fun it would be (if that's what you're
seeking). So you can use both to describe different aspects of the
surface. (I kinda think you want to pursue a single tag - either
smoothness or track, but not both -, that may be an impossible task
considering all the discussions we've had so far. I tried to propose
that actually, and there was no interest.)

Regarding what Vali said, I would have tagged most of the examples as
paths. But I'm biased by the fact that, in Brazil, we have agreed to
use highway=track only when the way is wide enough for a car to get
through. I understand that the distinction between path and track is a
much bigger, sort of unresolved issue.

Below is how I would have tagged each of Vali's examples. (I usually
don't add mtb:scale and sac_scale on roads, but do on tracks and
paths.) I'll borrow the opportunity to mention how my proposal to the
OSRM (car profile) would have treated these cases (tell me your
suggestions), listing two factors it tries to guess: a maximum safe
speed, and a level of effort (for which 1 means no effort, 2 means
you'd rather choose a way 2x as long if its surface was very smooth,
solid and well maintained). Tell me what you think:

http://oi59.tinypic.com/33fala8.jpg
highway=path + smoothness=off_road_wheels + tracktype=grade2 +
mtb:scale=3 + sac_scale=mountain_hiking + surface=rocky
* Expected safe speed (if wide as track): ~4kmph, limited by smoothness.
* Effort level: 15, set by smoothness.

Rationale: it's not wide enough for a car, so it's not a track. If it
were, it would need to be an off road vehicle (just high clearance
won't do if I'm aiming at safety). The material is not entirely
solid, not an even mixture, it's in between, so grade2.

http://oi58.tinypic.com/t7iiht.jpg
highway=path + smoothness=off_road_wheels + tracktype=grade2 +
mtb:scale=2 + sac_scale=mountain_hiking + surface=rocky

http://oi60.tinypic.com/1zmmrlt.jpg
highway=track + smoothness=high_clearance + tracktype=grade2 +
mtb:scale=1 + sac_scale=mountain_hiking + surface=rocky
* Expected safe speed: ~10kmph, limited by smoothness.
* Effort level: 7, set by smoothness.

http://oi61.tinypic.com/6ozcdw.jpg
highway=track + smoothness=high_clearance + tracktype=grade2 +
mtb:scale=2 + sac_scale=mountain_hiking + surface=rocky

http://oi59.tinypic.com/4htmag.jpg
highway=path + smoothness=robust_wheels + tracktype=grade4 +
mtb:scale=0 + sac_scale=hiking + surface=earth
* Expected safe speed (if wide as track): ~20kmph, limited by
tracktype and smoothness (both yield the same limit).
* Effort level: 4, set by smoothness. (Tracktype is almost the main
factor, with an effort level of 3.)

http://oi62.tinypic.com/11v5z13.jpg
highway=path + smoothness=robust_wheels + tracktype=grade4 +
mtb:scale=1 + sac_scale=mountain_hiking + surface=earth

http://oi60.tinypic.com/15zgldc.jpg
highway=path + smoothness=robust_wheels + tracktype=grade4 +
mtb:scale=0 + sac_scale=hiking + surface=earth

The first case is actually a dillemma I had for the OSRM proposal. I
did consider smoothness=off_road_wheels as routable for an average car
hoping this way I wouldn't derange many people by making their tracks
suddenly inaccessible in OSRM. I'm not sure about this decision, maybe
the speed should be even lower or the effort much higher to avoid them
more, or maybe they shouldn't be routable at all for an average car.

Another note: the tagging I did above is following the text in the
wiki, but the pictures for smoothness at the bad end of the scale
seem out of sync. I think a high clearance vehicle can go through a
way as in the image for off_road_wheels
(http://wiki.openstreetmap.org/w/images/4/4f/Jena_Trackexample_profile.jpg),
that an off road vehicle can go through a way as in the image for
specialized_off_road_wheels
(http://wiki.openstreetmap.org/wiki/File:Mountain-track5.jpg). I also
think that a tank or an ATV (specialized_off_road_wheels) can go
through impassable
(http://wiki.openstreetmap.org/w/images/1/16/Smoothness_impassable.JPG).

On Thu, Mar 20, 2014 at 7:36 PM, David Bannon dban...@internode.on.net wrote:

 Vali, great contribution to the discussion.

 The three photos sort of span the things we are talking about, confused
 a little by the fact that they don't really suit 'cars' !

 tracktype= is really focused on [cars, suv, 4x4, trucks] but useful info
 for bike or walkers.

 I sort of think 'smoothness=' is your best tag. Its descriptions are
 excellent, as I have mentioned, I have issues about the word
 smoothness and the assigned values. 

Re: [Tagging] Opinion on meaning of tracktype, smoothness and surface for routing

2014-03-20 Thread Fernando Trebien
We can't assume a relationship with road quality but I think we can
assume some approximate relationship with maximum safe speed. No
matter how smooth and well maintained a narrow (say 3m wide) road is,
you can't drive safely at 90kmph on it, specially if it has curves.

On Thu, Mar 20, 2014 at 7:18 PM, David Bannon dban...@internode.on.net wrote:
 On Thu, 2014-03-20 at 15:02 +0100, André Pirard wrote:


Following a gentle dispute on OSM-talk-be about the class of a
particular road, I pointed out without any follow-up  that road
classification (primary ... tertiary, as well as national ... local on
IGN maps) is very subjective but that the road width is very
objective.  Moreover, the width can be very easily measured with JOSM 
 on Bing.

 Andre, I guess we can measure the width of a road to a reasonable
 accuracy via sat images. But I am not sure what that tells us. We cannot
 assume a relationship between width and quality of the road can we ? Not
 here in Australia anyway, many of the outback roads that are typical of
 the subject of this discussion are quite wide, wider than some of our
 fancy freeways closer to population centers.

 If we wanted to measure vibration I guess we could have a process to
 calibrate individual car's suspension. Maybe something like driving over
 a set of steel pipes of defined size a defined distance apart ?

 However, I doubt if we'd achieve anything useful, the sort of roads we
 are talking about are usually quite erratic, smooth sections then
 substantial holes or what ever. You slow down for the holes or you break
 something !  But interesting idea

 David

 Of course, the closely related parameter is speed.
 Two other optimizing data for routing appear to be readily available:
 declivity as contour lines and straightness which is computable from
 the map of the road.
 I think that the only left parameter (beside varying weather, of
 course) is what you deal with: surface.
 Not only will the car be hopping? but also is it slippery?, the
 latter only as a local condition.

 If we could find an indisputable value for road surface, we could
 build a very valuable routing database, probably innovative but
 unfortunately easy to steal.
 But could we find an objective measure of the surface?  That is, such
 that everyone comes the the same value, not subjective.

 While reading your texts, I've had a crazy idea:  measuring vibration
 in the car. There are Android vibration measuring programs like
 Vibration Monitoring.  Alas, car vibration is very much dependent on
 car suspension.  But would some of us experiment this or another idea
 and come up with a solution?

 Wouldn't it be great to organize a well thought out worldwide road
 quality tagging party?

 Sadly, traffic restriction tagging is in a miserable state.  People
 even laugh at me, and that is at themselves, when I talk of GPS.  More
 of this later, I hope.

 Cheers,

 André.


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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Fernando Trebien
http://oi61.tinypic.com/6ozcdw.jpg
grade5? In the wiki: Almost always an unpaved track lacking hard
materials, uncompacted, subtle on the landscape, with surface of
soil/sand/grass.

So if you guys agree that this is grade5 (or worse), what's written in
the wiki is far from accurate.

On Thu, Mar 20, 2014 at 8:47 PM, Martin Koppenhoefer
dieterdre...@gmail.com wrote:



 2014-03-20 22:26 GMT+01:00 vali val...@gmail.com:

 I have some pics to show what I am talking about:

 http://oi59.tinypic.com/33fala8.jpg
 http://oi60.tinypic.com/1zmmrlt.jpg

 These should be trackytpe 2 or maybe 1.



 to me the first one looks like highway path and the second one like
 tracktype grade 4 or 5 (I've use these values for similar tracks when they
 were wide enough)



 http://oi58.tinypic.com/t7iiht.jpg


 - path


 http://oi61.tinypic.com/6ozcdw.jpg


 grade5




 http://oi59.tinypic.com/4htmag.jpg



 path or tracktype=grade4 or 5



 http://oi62.tinypic.com/11v5z13.jpg




 - path






 http://oi60.tinypic.com/15zgldc.jpg



 tracktype 3 probably


 thanks for these pictures, this is what I encounter here as well (in the
 hills, in remote areas).
 You shouldn't generally take them with a car or suv, but maybe with a pickup
 or tractor you could use them if your tyres are big enough (but often there
 is not much space at the corners, so path is more appropriate, or maybe
 footway).

 cheers,
 Martin

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+55 (51) 9962-5409

The speed of computer chips doubles every 18 months. (Moore's law)
The speed of software halves every 18 months. (Gates' law)

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Re: [Tagging] surface=ground/dirt/earth

2014-03-20 Thread Fernando Trebien
But at least now I know I need to review my values more
pessimistically. (Which is what I wanted after all.)

On Thu, Mar 20, 2014 at 9:27 PM, Fernando Trebien
fernando.treb...@gmail.com wrote:
 http://oi61.tinypic.com/6ozcdw.jpg
 grade5? In the wiki: Almost always an unpaved track lacking hard
 materials, uncompacted, subtle on the landscape, with surface of
 soil/sand/grass.

 So if you guys agree that this is grade5 (or worse), what's written in
 the wiki is far from accurate.

 On Thu, Mar 20, 2014 at 8:47 PM, Martin Koppenhoefer
 dieterdre...@gmail.com wrote:



 2014-03-20 22:26 GMT+01:00 vali val...@gmail.com:

 I have some pics to show what I am talking about:

 http://oi59.tinypic.com/33fala8.jpg
 http://oi60.tinypic.com/1zmmrlt.jpg

 These should be trackytpe 2 or maybe 1.



 to me the first one looks like highway path and the second one like
 tracktype grade 4 or 5 (I've use these values for similar tracks when they
 were wide enough)



 http://oi58.tinypic.com/t7iiht.jpg


 - path


 http://oi61.tinypic.com/6ozcdw.jpg


 grade5




 http://oi59.tinypic.com/4htmag.jpg



 path or tracktype=grade4 or 5



 http://oi62.tinypic.com/11v5z13.jpg




 - path






 http://oi60.tinypic.com/15zgldc.jpg



 tracktype 3 probably


 thanks for these pictures, this is what I encounter here as well (in the
 hills, in remote areas).
 You shouldn't generally take them with a car or suv, but maybe with a pickup
 or tractor you could use them if your tyres are big enough (but often there
 is not much space at the corners, so path is more appropriate, or maybe
 footway).

 cheers,
 Martin

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 --
 Fernando Trebien
 +55 (51) 9962-5409

 The speed of computer chips doubles every 18 months. (Moore's law)
 The speed of software halves every 18 months. (Gates' law)



-- 
Fernando Trebien
+55 (51) 9962-5409

The speed of computer chips doubles every 18 months. (Moore's law)
The speed of software halves every 18 months. (Gates' law)

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