Re: [OSM-talk] Routing over areas

2015-04-22 Thread Aun Johnsen
Routing through area can be solved in 1 of 3 ways, depending on how the routing 
engine is built and how it handles rules.

1) route along the edge, treating the area as a way. This is probably the 
easiest solution
2) cross the area in straight line from entry point to exit point, be aware 
that you might be routed through fountains or other obstackles
3) the most advanced way is to make the routing engine aware of multi poligon 
shapes and try to route you the shortest way around any obstackles. This 
solution will cost the routing engine a lot of memory and processor time

As a work around you can create paths cutting the area to connect the common 
entry and exit points, this eay you get a reliable sane route independent of 
routing implementation

Aun Johnsen
Sent from my iPhone

 On 22. apr. 2015, at 09.00, talk-requ...@openstreetmap.org wrote:
 
 Subject: Re: [OSM-talk] Routing over areas
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 On 21 April 2015 at 15:52, Svavar Kjarrval sva...@kjarrval.is wrote:
 
 I wonder if similar adjustments could be made for streets with a low
 speed limit, especially where there are no pedestrian crossings nearby
 (be it imperfect data or there aren't any). Seems crazy to suggest that
 pedestrians and cyclers get a routing suggestion to go around to the end
 of the road and back to the other side instead of crossing the road *in
 the cases where a sane person would do exactly that*. Of course, it
 might need some extra tags to prevent suggestions like that where such
 behaviour is prohibited.
 
 - Svavar Kjarrval
 
 On 20/04/15 21:25, Rob Nickerson wrote:
 Interesting article for any routing experts:
 
 http://anitagraser.com/2015/04/17/routing-in-polygon-layers-yes-we-can/
 
 Rob
 If there's a direct route across the square, it should be on the route map
 as a route - then it'd be correctly included in routing software solutions.
 
 Mike.

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Re: [OSM-talk] Routing over areas

2015-04-21 Thread Svavar Kjarrval
I wonder if similar adjustments could be made for streets with a low
speed limit, especially where there are no pedestrian crossings nearby
(be it imperfect data or there aren't any). Seems crazy to suggest that
pedestrians and cyclers get a routing suggestion to go around to the end
of the road and back to the other side instead of crossing the road *in
the cases where a sane person would do exactly that*. Of course, it
might need some extra tags to prevent suggestions like that where such
behaviour is prohibited.

- Svavar Kjarrval

On 20/04/15 21:25, Rob Nickerson wrote:
 Interesting article for any routing experts:

 http://anitagraser.com/2015/04/17/routing-in-polygon-layers-yes-we-can/

 Rob


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Re: [OSM-talk] Routing over areas

2015-04-21 Thread pmailkeey .
On 21 April 2015 at 15:52, Svavar Kjarrval sva...@kjarrval.is wrote:

 I wonder if similar adjustments could be made for streets with a low
 speed limit, especially where there are no pedestrian crossings nearby
 (be it imperfect data or there aren't any). Seems crazy to suggest that
 pedestrians and cyclers get a routing suggestion to go around to the end
 of the road and back to the other side instead of crossing the road *in
 the cases where a sane person would do exactly that*. Of course, it
 might need some extra tags to prevent suggestions like that where such
 behaviour is prohibited.

 - Svavar Kjarrval

 On 20/04/15 21:25, Rob Nickerson wrote:
  Interesting article for any routing experts:
 
  http://anitagraser.com/2015/04/17/routing-in-polygon-layers-yes-we-can/
 
  Rob
 


If there's a direct route across the square, it should be on the route map
as a route - then it'd be correctly included in routing software solutions.

Mike.
@millomweb https://sites.google.com/site/millomweb/index/introduction -
For all your info on Millom and South Copeland
via *the area's premier website - *

*currently unavailable due to ongoing harassment of me, my family, property
 pets*

TCs https://sites.google.com/site/pmailkeey/e-mail
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[OSM-talk] Routing over areas

2015-04-20 Thread Rob Nickerson
Interesting article for any routing experts:

http://anitagraser.com/2015/04/17/routing-in-polygon-layers-yes-we-can/

Rob
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