Re: [OSM-talk] rendering of areas with patterns

2008-11-28 Thread Simone Cortesi
On Wed, Nov 19, 2008 at 5:56 PM, Ulf Mehlig [EMAIL PROTECTED] wrote:

 My questions: does somebody have experience with preparing background
 patterns for natural area types, like woods, wetlands etc.? How do I
 prepare/tailor the bitmap tiles (margins, size, resolution, number of
 colours) used to render the pattern effectively? Can vector tiles be
 used? Am I right in assuming that a more random looking distribution
 cannot easily be obtained?

did you have a look at one of these tutorials?

http://www.cadtutor.net/tutorials/photoshop/seamless-tiles.php
http://www.photoshopforce.com/tutorials/seamless-repeating-tile-background/index.php
http://assaultblog.com/repeating-seamless-background-image-tutorial/

-S

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[OSM-talk] rendering of areas with patterns

2008-11-19 Thread Ulf Mehlig
I've a (slightly off-topic) question regarding rendering of areas with
background patterns in mapnik/osmarender. For example,
Tag:landuse=cemetery has such a (regular) background pattern. However, I
would like to render natural-type areas, looking perhaps like this:

http://wiki.openstreetmap.org/wiki/Image:Wetland_symbols.png

For these types, more irregularly spaced patterns would be preferable,
and it would be great if e.g. tree symbols would not get clipped at the
area borders. 

My questions: does somebody have experience with preparing background
patterns for natural area types, like woods, wetlands etc.? How do I
prepare/tailor the bitmap tiles (margins, size, resolution, number of
colours) used to render the pattern effectively? Can vector tiles be
used? Am I right in assuming that a more random looking distribution
cannot easily be obtained?

Thanks for your help!
Ulf

-- 
 Ulf Mehlig[EMAIL PROTECTED]
---


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