Re: [OSM-talk] Suggestion for JOSM

2009-11-03 Thread Martin Koppenhoefer
2009/11/3 John Smith deltafoxtrot...@gmail.com

 2009/11/3 Michael Barabanov michael.baraba...@gmail.com:
  Also, a free-hand drawing mode (e.g. press-down left mouse button and
  drag) in JOSM would go a long way towards faster tracing. Clicking to
  add one point at a time is pretty slow.

 +1


-1; I doubt it would be of any help at all. I'm drawing a lot in
vector-programms (professionally) and never using those free-hand-modes, as
you can't draw exactly with a mouse (at least I can't, or if I do I'll have
to adjust 80% of the controll points manually afterwards, so there is no
gain in time). Well, if you got a digitizer it might be useful. If there are
very few tracks in the area you are drawing in, it might also be useful if
there was a snap to gpx-point-mode, but still I think that's too many ifs.
(of course: feel free to develop a solution and convince me of the
opposite).

cheers,
Martin
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Re: [OSM-talk] Suggestion for JOSM

2009-11-03 Thread John Smith
2009/11/3 Martin Koppenhoefer dieterdre...@gmail.com:


 2009/11/3 John Smith deltafoxtrot...@gmail.com

 2009/11/3 Michael Barabanov michael.baraba...@gmail.com:
  Also, a free-hand drawing mode (e.g. press-down left mouse button and
  drag) in JOSM would go a long way towards faster tracing. Clicking to
  add one point at a time is pretty slow.

 +1

 -1; I doubt it would be of any help at all. I'm drawing a lot in
 vector-programms (professionally) and never using those free-hand-modes, as
 you can't draw exactly with a mouse (at least I can't, or if I do I'll have
 to adjust 80% of the controll points manually afterwards, so there is no
 gain in time). Well, if you got a digitizer it might be useful. If there are
 very few tracks in the area you are drawing in, it might also be useful if
 there was a snap to gpx-point-mode, but still I think that's too many ifs.
 (of course: feel free to develop a solution and convince me of the
 opposite).

Gimp lets you plot freehand or if you hold shift will do a straight
line, I'm sure there is a number of modifiers that would make a free
hand mode useful...

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Re: [OSM-talk] Suggestion for JOSM

2009-11-03 Thread Martin Koppenhoefer
2009/11/3 John Smith deltafoxtrot...@gmail.com


 Gimp lets you plot freehand or if you hold shift will do a straight
 line, I'm sure there is a number of modifiers that would make a free
 hand mode useful...


Gimp is a bitmap-based-programm. As I pointed out: nearly all vector-based
programms offer freehand-modes (Adobe Illustrator, Ex-Macromedia Freehand,
Flash, ...) but they are not useful when it comes to precise drawing.

Cheers,
Martin
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Re: [OSM-talk] Suggestion for JOSM

2009-11-03 Thread John Smith
2009/11/3 Martin Koppenhoefer dieterdre...@gmail.com:


 2009/11/3 John Smith deltafoxtrot...@gmail.com

 Gimp lets you plot freehand or if you hold shift will do a straight
 line, I'm sure there is a number of modifiers that would make a free
 hand mode useful...

 Gimp is a bitmap-based-programm. As I pointed out: nearly all vector-based
 programms offer freehand-modes (Adobe Illustrator, Ex-Macromedia Freehand,
 Flash, ...) but they are not useful when it comes to precise drawing.

It doesn't matter if it's vector or raster, we're essentially talking
about plotting points and having those points joined by a line/way,
the point is it's just a data entry method, and as I said even gimp
can draw a precise line.

If you don't want to use such a features that's your pejorative, there
is plenty of features I don't use in JOSM, but other people would like
the option of being able to do this.

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Re: [OSM-talk] Suggestion for JOSM

2009-11-03 Thread Ævar Arnfjörð Bjarmason
On Mon, Nov 2, 2009 at 9:00 PM, Michael Barabanov
michael.baraba...@gmail.com wrote:
 Also, a free-hand drawing mode (e.g. press-down left mouse button and
 drag) in JOSM would go a long way towards faster tracing. Clicking to
 add one point at a time is pretty slow.

To everyone in this thread: If you have feature suggestions for JOSM
please file them *on the JOSM bugtracker* at
http://josm.openstreetmap.de/newticket and not here.

The JOSM developers are very good at responding to feature requests,
so if you have minor nits or enhancement suggestions please note them
somewhere where they might actually make a difference.

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Re: [OSM-talk] Suggestion for JOSM

2009-11-03 Thread John F. Eldredge
Bitmapped images don't scale well.  When you zoom in, the pixels get larger, 
rather than more pixels being added.  For purposes of map-making, it seems like 
a vector-based system would work better.

-- 
John F. Eldredge -- j...@jfeldredge.com
Reserve your right to think, for even to think wrongly is better than not to 
think at all. -- Hypatia of Alexandria

-Original Message-
From: John Smith deltafoxtrot...@gmail.com
Date: Tue, 3 Nov 2009 23:51:38 
To: m...@koppenhoefer.com
Cc: talk@openstreetmap.org
Subject: Re: [OSM-talk] Suggestion for JOSM

2009/11/3 Martin Koppenhoefer dieterdre...@gmail.com:


 2009/11/3 John Smith deltafoxtrot...@gmail.com

 Gimp lets you plot freehand or if you hold shift will do a straight
 line, I'm sure there is a number of modifiers that would make a free
 hand mode useful...

 Gimp is a bitmap-based-programm. As I pointed out: nearly all vector-based
 programms offer freehand-modes (Adobe Illustrator, Ex-Macromedia Freehand,
 Flash, ...) but they are not useful when it comes to precise drawing.

It doesn't matter if it's vector or raster, we're essentially talking
about plotting points and having those points joined by a line/way,
the point is it's just a data entry method, and as I said even gimp
can draw a precise line.

If you don't want to use such a features that's your pejorative, there
is plenty of features I don't use in JOSM, but other people would like
the option of being able to do this.

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Re: [OSM-talk] Suggestion for JOSM

2009-11-03 Thread Russ Nelson
John Smith writes:
  If you don't want to use such a features that's your pejorative, there
  is plenty of features I don't use in JOSM, but other people would like
  the option of being able to do this.

Plugin.

-- 
--my blog is athttp://blog.russnelson.com
Crynwr supports open source software
521 Pleasant Valley Rd. | +1 315-323-1241
Potsdam, NY 13676-3213  | Sheepdog   

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Richard Fairhurst
Nop wrote:
 It has been suggested several times, that the possibility to do this  
 indirectly be removed from JOSM altogether and having corrected many  
 bad direct uploads I am rather in favour of this.

Potlatch enables you to convert a GPS track to a way by clicking  
Edit beside the track (in the GPS Traces listing), then selecting  
Convert track to ways when Potlatch loads. There is no option _not_  
to simplify the track on import; it runs Douglas-Peucker over it, and  
I would commend this forced simplification to the JOSM devs. Ways are  
automatically split after an interval of n seconds.

I find it works very well for long country roads where manual tracing  
of a 50-mile sinuous course would be both exasperating and (for most  
mappers) low resolution. One of the reasons I added it is that I was  
fed up of seeing people trace lovely bendy rural roads with 45-degree  
angles.

But, yes, you'd be insane to use it in urban areas.

cheers
Richard


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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Nop

Hi!

Richard Fairhurst schrieb:
  Potlatch enables you to convert a GPS track to a way by clicking
  Edit beside the track (in the GPS Traces listing), then selecting
  Convert track to ways when Potlatch loads. There is no option _not_
  to simplify the track on import; it runs Douglas-Peucker over it, and
  I would commend this forced simplification to the JOSM devs. Ways are
  automatically split after an interval of n seconds.

It is good that simplification is forced. But of course, it will still 
stupidly add a large zig-zag caused by bad reception to the map. (I have 
seen beginners manually add such zig-zags before they learn that GPS 
isn't perfect, but at least they usually learn)

How does it take care of crossing other ways without a junction point?

bye
Nop


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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Mike Harris
Why not (a) convert the GPX layer to a data layer and then (b) use the
simplify way tool from the JOSM plugin?

Mike Harris
 

 -Original Message-
 From: John Smith [mailto:deltafoxtrot...@gmail.com] 
 Sent: 02 November 2009 06:57
 To: Shalabh
 Cc: talk@openstreetmap.org
 Subject: Re: [OSM-talk] Suggestion for JOSM
 
 2009/11/2 Shalabh shalab...@gmail.com:
  I will leave this open to discussion but I thought it 
 better to bring 
  this to everybody's notice, so JOSM can be made more user friendly.
 
 You can already convert a GPX layer to a OSM layer and then 
 upload the results, just right click on the layer, however it 
 can be very tedious to remove points if they are once a 
 second and all points are imported etc.
 
 
 


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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread SLXViper
John Smith wrote:
 2009/11/2 Dan Homerick danhomer...@gmail.com:
   
 Once the GPX layer is converted to an OSM layer, you can run
 Simplify Way
 on it to reduce the number of points to a reasonable number and frequency.
 It's available via the Tools menu once you have installed the 'utilsplugin'
 plugin.
 

 It isn't aggresive enough to cope with most GPX files I've tried it on...
   

This can be solved by adjusting the setting simplify-way.max-error.

regards

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Richard Fairhurst
Nop wrote:
 It is good that simplification is forced. But of course, it will still
 stupidly add a large zig-zag caused by bad reception to the map. (I
 have seen beginners manually add such zig-zags before they learn that
 GPS isn't perfect, but at least they usually learn)

 How does it take care of crossing other ways without a junction point?

It doesn't - well, not explicitly. I did wonder about automatically  
creating crossing nodes, but then you'd have all sorts of palaver  
about well, if this is a river then it should intersect with other  
rivers, but if it's a road it shouldn't - well, unless there's a ford,  
but

Rather, it creates the way as a locked way; it explicitly won't be  
uploaded, even when you click Save, until you've unlocked it. This is  
indicated with a bright red drawing rather than any other styling. The  
docs then duly explain that you should tidy the way by tagging, adding  
intersections, removing zigzags etc. before unlocking and uploading.  
If you don't read the docs, you won't know how to unlock the way  
anyway. ;)

cheers
Richard


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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Ævar Arnfjörð Bjarmason
On Mon, Nov 2, 2009 at 8:12 AM, Richard Fairhurst rich...@systemed.net wrote:
 I would commend this forced simplification to the JOSM devs. Ways are
 automatically split after an interval of n seconds.

Unlike Potlatch JOSM is a powertool. It shouldn't force you to do anything.

Recently I traced a zigzag road in Greece from a GPX track in JOSM by
converting the GPX to OSM, cleaning it up by deleting a few point
clouds and then merging it into the main layer  uploading:

   http://www.openstreetmap.org/browse/way/40783985/history

I tried to simplify the track using the utilsplugin but that made the
road way more inaccurate than my trace was. What was previously a
smooth curve around a bend turned into a few crude points that would
have looked bad on the map.

I could have manually traced or fixed the whole thing but that would
have taken me at least an hour instead of the 2-5 minutes it took by
using the GPX-OSM-fix method.

We would do well to remember that not everyone wants to spend an hour
to perfectly trace some way in the middle of nowhere. Sometimes
importing an almost raw GPX track is quick, good enough and perfectly
appropriate.

We can always fix the data later.

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Richard Fairhurst
Ævar Arnfjörð Bjarmason wrote:
 On Mon, Nov 2, 2009 at 8:12 AM, Richard Fairhurstrich...@systemed.net  
 wrote:
 I would commend this forced simplification to the JOSM devs. Ways are
 automatically split after an interval of n seconds.

 Unlike Potlatch JOSM is a powertool. It shouldn't force you to do anything.

...is a very high-minded principle which nonetheless leads to some lousy 
edits in the database.

I would have a bit more sympathy had I not, once again, spent a good 
while last night clearing up some ways, badly traced in JOSM with 
45-degree angles all over the place. Had the mapper used a good 
GPX-simplified way function, he would have created a road which was 
much closer to reality yet nonetheless took him much less effort.

It's the responsibility of the tool developer to lead the user to the 
right choice. Glib phrases like unlike Potlatch JOSM is a powertool (I 
note JOSM #67 is still open :p ) don't absolve responsibility for UI 
design. By all means offer the choice, but make the 90% case the default.

  We would do well to remember that not everyone wants to spend an hour
  to perfectly trace some way in the middle of nowhere. Sometimes
  importing an almost raw GPX track is quick, good enough and perfectly
  appropriate.

Yep. Exactly my point. The challenge for the developer is to balance 
not everyone wants to spend an hour and _almost_ raw (my emphasis), 
and in this area I think Potlatch gets it about right. mandy 
rice-daviesThough I would say that, wouldn't I?/mandy rice-davies

cheers
Richard

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Shalabh
On Mon, Nov 2, 2009 at 6:18 PM, Richard Fairhurst rich...@systemed.netwrote:

I would have a bit more sympathy had I not, once again, spent a good
while last night clearing up some ways, badly traced in JOSM with
45-degree angles all over the place. Had the mapper used a good
GPX-simplified way function, he would have created a road which was
much closer to reality yet nonetheless took him much less effort.

Thanks for this one Richard, a point I completely missed while raising this
issue with JOSM. I have been mapping mountain roads for the last 3 months
now. While I dont draw 45 degree angles, I dont think that with the
'creating nodes' option, I do a great job. The road ofcourse looks slightly
angular. I am actually talking about roads which take a U-curve every 50
metres or so in the Himalayas. The GPS trail is a perfect U but I cant say
the same of all the curves I end up drawing. Anyway, to get them even
slightly accurate, I end up drawing at very high resolution, which means
spending hours just drawing the track already drawn by the GPS.

Regards,
Shalabh

Ævar Arnfjörð Bjarmason wrote:
  On Mon, Nov 2, 2009 at 8:12 AM, Richard Fairhurstrich...@systemed.net
  wrote:
  I would commend this forced simplification to the JOSM devs. Ways are
  automatically split after an interval of n seconds.
 
  Unlike Potlatch JOSM is a powertool. It shouldn't force you to do
 anything.

 ...is a very high-minded principle which nonetheless leads to some lousy
 edits in the database.

 I would have a bit more sympathy had I not, once again, spent a good
 while last night clearing up some ways, badly traced in JOSM with
 45-degree angles all over the place. Had the mapper used a good
 GPX-simplified way function, he would have created a road which was
 much closer to reality yet nonetheless took him much less effort.

 It's the responsibility of the tool developer to lead the user to the
 right choice. Glib phrases like unlike Potlatch JOSM is a powertool (I
 note JOSM #67 is still open :p ) don't absolve responsibility for UI
 design. By all means offer the choice, but make the 90% case the default.

   We would do well to remember that not everyone wants to spend an hour
   to perfectly trace some way in the middle of nowhere. Sometimes
   importing an almost raw GPX track is quick, good enough and perfectly
   appropriate.

 Yep. Exactly my point. The challenge for the developer is to balance
 not everyone wants to spend an hour and _almost_ raw (my emphasis),
 and in this area I think Potlatch gets it about right. mandy
 rice-daviesThough I would say that, wouldn't I?/mandy rice-davies

 cheers
 Richard

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Ævar Arnfjörð Bjarmason
On Mon, Nov 2, 2009 at 12:48 PM, Richard Fairhurst rich...@systemed.net wrote:
 Ævar Arnfjörð Bjarmason wrote:

 On Mon, Nov 2, 2009 at 8:12 AM, Richard Fairhurstrich...@systemed.net
  wrote:

 I would commend this forced simplification to the JOSM devs. Ways are
 automatically split after an interval of n seconds.

 Unlike Potlatch JOSM is a powertool. It shouldn't force you to do
 anything.

 ...is a very high-minded principle which nonetheless leads to some lousy
 edits in the database.

 I would have a bit more sympathy had I not, once again, spent a good while
 last night clearing up some ways, badly traced in JOSM with 45-degree angles
 all over the place. Had the mapper used a good GPX-simplified way
 function, he would have created a road which was much closer to reality yet
 nonetheless took him much less effort.

 It's the responsibility of the tool developer to lead the user to the right
 choice. Glib phrases like unlike Potlatch JOSM is a powertool (I note JOSM
 #67 is still open :p ) don't absolve responsibility for UI design. By all
 means offer the choice, but make the 90% case the default.

I have nothing against good UI design which would make this sort of
thing easy. Doing this in JOSM currently is much harder than it should
be. What I usually do when I want to do this is:

 1. Import the GPX track
 2. Convert it to OSM
 3. Split up the bit I need  select it
 4. Search for -selected to invert selection
 5. Delete (nukes all the bits I don't want
 6. Merge to main datalayer
 7. Manually connect the track to other roads
 8. Manually clean it up (e.g. getting rid of self-intersections)
 9. Maybe simplify it. But sometimes the automatic utilsplugin
simplify process sucks so I'd rather do it myself

1-8 should be made easy, but I disagree with you that JOSM should
force some simplification process. I've already cited an example where
this did more harm than good.

Perhaps the utilsplugin can be improved to use a better algorithm or
have a way to configure the amount of simplification that it does, but
there will always be cases where the software does stupid things and
I'd rather not have to edit the source code for my editor  recompile
it because someone thought his algorithm was so smart that it knew
better than its users in all cases.

That is all.

 We would do well to remember that not everyone wants to spend an hour
 to perfectly trace some way in the middle of nowhere. Sometimes
 importing an almost raw GPX track is quick, good enough and perfectly
 appropriate.

 Yep. Exactly my point. The challenge for the developer is to balance not
 everyone wants to spend an hour and _almost_ raw (my emphasis), and in
 this area I think Potlatch gets it about right. mandy rice-daviesThough I
 would say that, wouldn't I?/mandy rice-davies

I certainly agree that for this case Potlatch's UI is way superior for
the common case.

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Martin Koppenhoefer
2009/11/2 Ævar Arnfjörð Bjarmason ava...@gmail.com

 On Mon, Nov 2, 2009 at 8:12 AM, Richard Fairhurst rich...@systemed.net
 wrote:
  I would commend this forced simplification to the JOSM devs. Ways are
  automatically split after an interval of n seconds.

 Unlike Potlatch JOSM is a powertool. It shouldn't force you to do anything.


wait for potlatch 2.0 ;-)



 Recently I traced a zigzag road in Greece from a GPX track in JOSM 
 by...http://www.openstreetmap.org/browse/way/40783985/history
 I tried to simplify the track using the utilsplugin but that made the
 road way more inaccurate than my trace was. What was previously a
 smooth curve around a bend turned into a few crude points that would
 have looked bad on the map.


+1, the main issue is that no piece of software but just you know where
there was a curve, which line was straight and where it was really
ondulated. I personally care about those details, and while I would like to
represent a straight line with just 2 points (and not 3 or 4), I would also
like to have quite a lot of points in curves to represent them well.


 We would do well to remember that not everyone wants to spend an hour
 to perfectly trace some way in the middle of nowhere.


perfectly true for the middle of nowhere but horrible in densly builtup
areas.


 Sometimes
 importing an almost raw GPX track is quick, good enough and perfectly
 appropriate.

 We can always fix the data later.


true, but what I sometimes face is the opposite: traced for some time very
precisely some road/footway till someone thinks: hey, it would be enough to
have this represented by 8 nodes, and applies some algo-magic to it.

cheers,
Martin
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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Richard Fairhurst
Ævar Arnfjörð Bjarmason wrote:
 1-8 should be made easy, but I disagree with you that JOSM should
 force some simplification process. I've already cited an example where
 this did more harm than good.

Sure - you're spot on there and I can't argue with any of that. Probably 
provide a strong default would have been a better word than force. :)

cheers
Richard

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Celso González
On Mon, Nov 02, 2009 at 01:59:10PM +, Ævar Arnfjörð Bjarmason wrote:
 
 I have nothing against good UI design which would make this sort of
 thing easy. Doing this in JOSM currently is much harder than it should
 be. What I usually do when I want to do this is:
 
  1. Import the GPX track
  2. Convert it to OSM
  3. Split up the bit I need  select it
  4. Search for -selected to invert selection
  5. Delete (nukes all the bits I don't want
  6. Merge to main datalayer
  7. Manually connect the track to other roads
  8. Manually clean it up (e.g. getting rid of self-intersections)
  9. Maybe simplify it. But sometimes the automatic utilsplugin
 simplify process sucks so I'd rather do it myself

Instead using this workflow maybe its better to use the editgpx plugin

1. Import the GPX track
2. Use the editgpx plugin to clean it up
3. convert egpx to gpx 
4. convert it to OSM
and continue in
6. Merge to main datalayer

-- 
Celso González (PerroVerd)
http://mitago.net

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Ævar Arnfjörð Bjarmason
2009/11/2 Celso González ce...@mitago.net:
 Instead using this workflow maybe its better to use the editgpx plugin

 1. Import the GPX track
 2. Use the editgpx plugin to clean it up
 3. convert egpx to gpx
 4. convert it to OSM
 and continue in
 6. Merge to main datalayer

Editgpx is a very bad general purpose GPX editor. It can only delete
trackpoints which you can do just as well using normal editing tools
once you convert the GPX layer to OSM using the standard editing
tools.

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Re: [OSM-talk] Suggestion for JOSM: simplify with gpsbabel

2009-11-02 Thread Bernd Vogelgesang

 You can already convert a GPX layer to a OSM layer and then upload the
 results, just right click on the layer, however it can be very tedious
 to remove points if they are once a second and all points are imported
 etc.
Though i never used a gpx layer directly before (simply forgot about
it), i experimented on pretreatment for gpx tracks with gpsbabel.

I learned, that simplifying the track to 1/4 of the original amount of
points gave me a perfect result. I don't know what the gpsbabel
algorithm does (maybe someone can explain), but with my material of one
point per second, i got perfectly detailed curves while unnecessary
points on straight parts got removed.
So my strategy would be:
- Take the track and get the amount of points (that was the hardest part
for me with my gpsmouse ;) )
- Simplify it with gpsbabel to 1/4 of the original amount of points.
- Use it in JOSM and do corrections there with much less points.


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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread Michael Barabanov
Also, a free-hand drawing mode (e.g. press-down left mouse button and
drag) in JOSM would go a long way towards faster tracing. Clicking to
add one point at a time is pretty slow.

Michael.

On Mon, Nov 02, 2009 at 01:18:46PM +0530, Shalabh (shalab...@gmail.com) wrote:
 Hi Nop, thanks for your email. I take your point, it would be difficult to
 delete and then we would be purely depending on the mapper's diligence. So
 yeah, I think I would rather use the suggestions given by Dan than advocate
 an auto track feature.
 
 Regards,
 Shalabh
 
 On Mon, Nov 2, 2009 at 1:15 PM, Nop ekkeh...@gmx.de wrote:
 
 
  Hi!
 
  Shalabh schrieb:
 
   Given my limited understanding of mapping and even more limited
  understanding of computing, I think it would be better if JOSM assumed the
  trails to be correct and drew nodes on it on its own.
 
 
  This is possible combining several features. However, it is a bad idea,
  most ways added this way are in horrible state and need correction.
 
  - way too many nodes. The API does not return more than 5 nodes in one
  request, so many tracks with 1500 nodes each quickly make it impossible to
  download a sizable area
  - the GPs is inaccurate. If you just stupidly add the track, all the
  mismeasurements are added to the DB. While drawing the way, you can smooth
  out the obvious zigzags of errors and deviations of known bad reception.
  Also, as the distance of nodes (usually 1m) is way smaller than the basic
  error of the GPS, it makes no sense to add this sort of misleading
  pseudo-accuracy
  - those ways are then unconnected to all other ways. It is very difficult
  and tedious to create the proper connections
  - most people who take this easy way don't connect and simplify the way
  properly, you will often find ways that are simply created over existing,
  manually edited versions of the same way.
 
  So in practice this doesn't work out. If you process your track properly,
  it is quite some work either way, but using the track directly encourages
  quick and sloppy adding of bad geometry.
 
  It has been suggested several times, that the possibility to do this
  indirectly be removed from JOSM altogether and having corrected many bad
  direct uploads I am rather in favour of this.
 
  bye
 Nop
 

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Re: [OSM-talk] Suggestion for JOSM

2009-11-02 Thread John Smith
2009/11/3 Michael Barabanov michael.baraba...@gmail.com:
 Also, a free-hand drawing mode (e.g. press-down left mouse button and
 drag) in JOSM would go a long way towards faster tracing. Clicking to
 add one point at a time is pretty slow.

+1

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Re: [OSM-talk] Suggestion for JOSM

2009-11-01 Thread John Smith
2009/11/2 Shalabh shalab...@gmail.com:
 I will leave this open to discussion but I thought it better to bring this
 to everybody's notice, so JOSM can be made more user friendly.

You can already convert a GPX layer to a OSM layer and then upload the
results, just right click on the layer, however it can be very tedious
to remove points if they are once a second and all points are imported
etc.

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Re: [OSM-talk] Suggestion for JOSM

2009-11-01 Thread John Smith
2009/11/2 Dan Homerick danhomer...@gmail.com:
 On Sun, Nov 1, 2009 at 10:56 PM, John Smith deltafoxtrot...@gmail.com
 wrote:

 You can already convert a GPX layer to a OSM layer and then upload the
 results, just right click on the layer, however it can be very tedious
 to remove points if they are once a second and all points are imported
 etc.

  Once the GPX layer is converted to an OSM layer, you can run Simplify Way
 on it to reduce the number of points to a reasonable number and frequency.
 It's available via the Tools menu once you have installed the 'utilsplugin'
 plugin.

It isn't aggresive enough to cope with most GPX files I've tried it on...

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Re: [OSM-talk] Suggestion for JOSM

2009-11-01 Thread Nop

Hi!

Shalabh schrieb:
 Given my limited understanding of mapping and even more limited 
 understanding of computing, I think it would be better if JOSM assumed 
 the trails to be correct and drew nodes on it on its own.

This is possible combining several features. However, it is a bad idea, 
most ways added this way are in horrible state and need correction.

- way too many nodes. The API does not return more than 5 nodes in 
one request, so many tracks with 1500 nodes each quickly make it 
impossible to download a sizable area
- the GPs is inaccurate. If you just stupidly add the track, all the 
mismeasurements are added to the DB. While drawing the way, you can 
smooth out the obvious zigzags of errors and deviations of known bad 
reception. Also, as the distance of nodes (usually 1m) is way smaller 
than the basic error of the GPS, it makes no sense to add this sort of 
misleading pseudo-accuracy
- those ways are then unconnected to all other ways. It is very 
difficult and tedious to create the proper connections
- most people who take this easy way don't connect and simplify the 
way properly, you will often find ways that are simply created over 
existing, manually edited versions of the same way.

So in practice this doesn't work out. If you process your track 
properly, it is quite some work either way, but using the track directly 
encourages quick and sloppy adding of bad geometry.

It has been suggested several times, that the possibility to do this 
indirectly be removed from JOSM altogether and having corrected many bad 
direct uploads I am rather in favour of this.

bye
Nop

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Re: [OSM-talk] Suggestion for JOSM

2009-11-01 Thread Shalabh
Hi Nop, thanks for your email. I take your point, it would be difficult to
delete and then we would be purely depending on the mapper's diligence. So
yeah, I think I would rather use the suggestions given by Dan than advocate
an auto track feature.

Regards,
Shalabh

On Mon, Nov 2, 2009 at 1:15 PM, Nop ekkeh...@gmx.de wrote:


 Hi!

 Shalabh schrieb:

  Given my limited understanding of mapping and even more limited
 understanding of computing, I think it would be better if JOSM assumed the
 trails to be correct and drew nodes on it on its own.


 This is possible combining several features. However, it is a bad idea,
 most ways added this way are in horrible state and need correction.

 - way too many nodes. The API does not return more than 5 nodes in one
 request, so many tracks with 1500 nodes each quickly make it impossible to
 download a sizable area
 - the GPs is inaccurate. If you just stupidly add the track, all the
 mismeasurements are added to the DB. While drawing the way, you can smooth
 out the obvious zigzags of errors and deviations of known bad reception.
 Also, as the distance of nodes (usually 1m) is way smaller than the basic
 error of the GPS, it makes no sense to add this sort of misleading
 pseudo-accuracy
 - those ways are then unconnected to all other ways. It is very difficult
 and tedious to create the proper connections
 - most people who take this easy way don't connect and simplify the way
 properly, you will often find ways that are simply created over existing,
 manually edited versions of the same way.

 So in practice this doesn't work out. If you process your track properly,
 it is quite some work either way, but using the track directly encourages
 quick and sloppy adding of bad geometry.

 It has been suggested several times, that the possibility to do this
 indirectly be removed from JOSM altogether and having corrected many bad
 direct uploads I am rather in favour of this.

 bye
Nop

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