Re: [Therion] Problem with Depth

2023-08-15 Thread Tarquin Wilton-Jones via Therion
No problemo, glad it was so easy to solve :)

On 15/08/2023 21:33, Torsten Schnitter wrote:
> Hi Tarquin
> Thanks a lot for your advices!
> It was not a wrong station point but missing ones.
> I did not have all stations within the drawing but only some.
> And therefore not all surveys did have stations marked in the drawing.
> With "debug on" the distortion was very obvious.
> Now that I have inserted all stations ... tadaaa ... everything shows up as 
> expected.
> THANK YOU!
> regards, Torsten
> 

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Re: [Therion] Problem with Depth

2023-08-15 Thread Tarquin Wilton-Jones via Therion
Sorry, I accidentally sent this direct instead of to the list. Copied
below to save anyone else having to send replies. This solved the issue.

On 15/08/2023 20:14, Tarquin Wilton-Jones wrote:
> Hi Torsten,
> 
>> Does anyone have a hint what's going on and what is wrong?
> 
> I would export a .3d file. That way there is no morphing involved, only
> the centreline. Measure the depth with Survex Aven. If it is right,
> good, then this is not a data issue.
> 
> Then enable centreline in the layout, so you can see whether the
> centreline and the cave walls agree with each other. I suspect you will
> see the error here; maybe you have selected the wrong station number in
> a scrap when creating a "point station" with "-name foo". This tends to
> create the biggest warps.
> 
> In the layout:
> debug all
> 
> That will show you which parts of a scrap have the most distortion. Your
> error is somewhere around that.
> 
> Hopefully one of those helps. If not ... share the code if you can, and
> I will try to debug it?
> 
> Cheers,
> 
> Tarquin
> 

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