** Summary changed:

- [Krillin] Taps are delayed by 1-2seconds, although gestures are not. Keyboard 
is thus unusable
+ [Krillin] Haptics engine uses sync dbus calls. Was: "Taps are delayed by 
1-2seconds, although gestures are not. Keyboard is thus unusable"

** Summary changed:

- [Krillin] Haptics engine uses sync dbus calls. Was: "Taps are delayed by 
1-2seconds, although gestures are not. Keyboard is thus unusable"
+ Haptics engine uses sync dbus calls. Was: "Taps are delayed by 1-2seconds, 
although gestures are not. Keyboard is thus unusable"

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https://bugs.launchpad.net/bugs/1620553

Title:
  Haptics engine uses sync dbus calls. Was: "Taps are delayed by
  1-2seconds, although gestures are not. Keyboard is thus unusable"

Status in platform-api package in Ubuntu:
  Confirmed
Status in usensord package in Ubuntu:
  New

Bug description:
  Krillin, rc-proposed/bq_aquaris.en r422

  UPDATE: see comment #5, it turns out it's the haptics plugin doing
  SYNC dbus calls and blocking the UI thread when the dbus service does
  not reply or the replies come with a big delay

  
  Description:
  All at once taps have become incredibly delayed, by 1 or 2 secs.
  Gestures still work ok, no delay there.
  Swiping the greeter -> no delay. Tapping numbers to input code on the greeter 
--> 2 secs delay. Even though both are parts of unity8. So it doesn't seem to 
only be a problem of unity8 clients, but also unity8 itself.
  I have no idea why horizontal/vertical swipes would be unaffected, though.

  The virtual keyboard is also completely unusable because of the huge
  delay that each tap has.

  Also noticed that the vibration is gone, taps don't trigger vibration
  anymore.

  Webview also seemed to be unaffected by the delays (although I'm not
  entirely sure, the bug is now gone)

  I also restarted unity8 and unity8-dash with Mir input logging enabled. That 
showed that the touch events were being delivered as expected, no delay.
  restart unity8 MIR_CLIENT_INPUT_RECEIVER_REPORT=log and
  restart unity8-dash MIR_CLIENT_INPUT_RECEIVER_REPORT=log

  Restarting lightdm (that forces the restart of unity-system-
  compositor) fixed the issue.

  Additional info: I had Mir touchspots visualization enabled, which are
  known to cause more stuttering, but I think they're unlikely to be the
  cause of this bug, I had them enabled for 2 weeks and haven't noticed
  any problem like this before.

  This is the log from a tap on an icon in the shell:
  [2016-09-06 10:52:51.876400] <DEBUG> input-receiver: Received 
event:touch_event(when=54593678129000 (6.030520ms ago), from=3, touch = {{id=0, 
action=down, tool=finger, x=426.211, y=292.695, pressure=0.85098, major=19.963, 
minor=0, size=19.963}, modifiers=1)
  [2016-09-06 10:52:51.953821] <DEBUG> input-receiver: Received 
event:touch_event(when=54593751953000 (9.709366ms ago), from=3, touch = {{id=0, 
action=change, tool=finger, x=426.211, y=292.695, pressure=0.843137, 
major=19.963, minor=0, size=19.963}, modifiers=1)
  [2016-09-06 10:52:51.954343] <DEBUG> input-receiver: Received 
event:touch_event(when=54593761256000 (0.958751ms ago), from=3, touch = {{id=0, 
action=up, tool=finger, x=426.211, y=292.695, pressure=0.843137, major=19.963, 
minor=0, size=19.963}, modifiers=1)

  SEE VIDEO ATTACHMENT BELOW

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