[Touch-packages] [Bug 1752844] Re: Line drawing bug in applications using opengl 1

2018-03-09 Thread Robert Rojas
** Description changed:

  On Ubuntu 16.04.3, as from the update fixing
- https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1735594, the line
- rendering in applications using Opengl 1 is incorrect.
+ https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1735594, antialiased
+ line rendering in applications using Opengl is corrupt. Experienced
+ using Intel GM45.
+ 
+ Steps to reproduce:
+ 1) Create an OpenGL application.
+ 2) Enable GL_LINE_SMOOTH and set line width to any value below 1.5.
+ 3) Draw a line (either by shaders or by glBegin).
  
  Blender and various games by Kenta Cho (tumiki-figthers, torus-trooper,
  parsec47, titanion) are affected.

** Summary changed:

- Line drawing bug in applications using opengl 1
+ Graphical artifacts with antialiased lines in OpenGL

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Title:
  Graphical artifacts with antialiased lines in OpenGL

Status in mesa package in Ubuntu:
  Incomplete

Bug description:
  On Ubuntu 16.04.3, as from the update fixing
  https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1735594,
  antialiased line rendering in applications using Opengl is corrupt.
  Experienced using Intel GM45.

  Steps to reproduce:
  1) Create an OpenGL application.
  2) Enable GL_LINE_SMOOTH and set line width to any value below 1.5.
  3) Draw a line (either by shaders or by glBegin).

  Blender and various games by Kenta Cho (tumiki-figthers, torus-
  trooper, parsec47, titanion) are affected.

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[Touch-packages] [Bug 1752844] Re: Line drawing bug in applications using opengl 1

2018-03-02 Thread Robert Rojas
Tested 17.3.3, no success.

The artifacts appeared after the #1735594 fix, so they may be specific
to i965. My computer graphics indicate "Mobile IntelĀ® GM45 Express
Chipset".

I found that the game titanion looks as expected when the window is
resized to 960x720 or greater. Inspecting the source I found the game
adjusts the line width at window resize while the other games keep it at
1 or 2, so I believe the driver is drawing the lines thinner than it
should.

-- 
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/1752844

Title:
  Line drawing bug in applications using opengl 1

Status in mesa package in Ubuntu:
  Incomplete

Bug description:
  On Ubuntu 16.04.3, as from the update fixing
  https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1735594, the line
  rendering in applications using Opengl 1 is incorrect.

  Blender and various games by Kenta Cho (tumiki-figthers, torus-
  trooper, parsec47, titanion) are affected.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1752844/+subscriptions

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[Touch-packages] [Bug 1752844] Re: Line drawing bug in applications using opengl 1

2018-03-02 Thread Timo Aaltonen
So you mean mesa 17.2.x is buggy? Please test 17.3.3:

https://launchpad.net/~ubuntu-x-swat/+archive/ubuntu/updates

is the bug hw/driver specific?

** Changed in: mesa (Ubuntu)
   Status: New => Incomplete

** Changed in: mesa (Ubuntu)
 Assignee: (unassigned) => Timo Aaltonen (tjaalton)

-- 
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/1752844

Title:
  Line drawing bug in applications using opengl 1

Status in mesa package in Ubuntu:
  Incomplete

Bug description:
  On Ubuntu 16.04.3, as from the update fixing
  https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1735594, the line
  rendering in applications using Opengl 1 is incorrect.

  Blender and various games by Kenta Cho (tumiki-figthers, torus-
  trooper, parsec47, titanion) are affected.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1752844/+subscriptions

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