Re: [PATCH] common/console.c: prevent pre-console buffer contents from being added to itself

2022-08-31 Thread Tom Rini
On Tue, May 03, 2022 at 03:13:27PM +0200, Rasmus Villemoes wrote:

> I do not have any non-serial output devices, so a
> print_pre_console_buffer(PRE_CONSOLE_FLUSHPOINT2_EVERYTHING_BUT_SERIAL)
> does nothing for me.
> 
> However, I was manually inspected the pre-console buffer using md.b,
> and I noticed that the early part of it was repeated. The reason is
> that the first call of print_pre_console_buffer(), from
> console_init_f(), ends up invoking puts() with the contents of the
> buffer at that point, and puts() at that point ends up in the else
> branch of
> 
>   if (gd->flags & GD_FLG_DEVINIT) {
>   /* Send to the standard output */
>   fputs(stdout, s);
>   } else {
>   /* Send directly to the handler */
>   pre_console_puts(s);
>   serial_puts(s);
>   }
> 
> so indeed the contents is added again.
> 
> That can be somewhat confusing (both when reading the buffer manually,
> but also if it did actually come out on some device). So disable all
> use of the pre-console buffer while print_pre_console_buffer() is
> emitting it.
> 
> Signed-off-by: Rasmus Villemoes 
> Reviewed-by: Simon Glass 

Applied to u-boot/master, thanks!

-- 
Tom


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Re: [PATCH] common/console.c: prevent pre-console buffer contents from being added to itself

2022-08-23 Thread Simon Glass
Hi Rasmus,

On Tue, 23 Aug 2022 at 05:38, Rasmus Villemoes
 wrote:
>
> Ping.
>
> The previous patch has already been applied [cff29636933a,
> common/console.c: use CONFIG_VAL() with PRE_CON_BUF_* variables], and I
> realize this one might be more "controversial" in how it makes
> gd->precon_buf_idx serve as a "flag" when negative, but I'd really like
> to make progress towards making pre-console-buffering usable in SPL
> (since I'm debugging yet another issue where I need to know what
> happened very early).
>
> On 03/05/2022 15.13, Rasmus Villemoes wrote:
> > I do not have any non-serial output devices, so a
> > print_pre_console_buffer(PRE_CONSOLE_FLUSHPOINT2_EVERYTHING_BUT_SERIAL)
> > does nothing for me.
> >
> > However, I was manually inspected the pre-console buffer using md.b,
> > and I noticed that the early part of it was repeated. The reason is
> > that the first call of print_pre_console_buffer(), from
> > console_init_f(), ends up invoking puts() with the contents of the
> > buffer at that point, and puts() at that point ends up in the else
> > branch of
> >
> >   if (gd->flags & GD_FLG_DEVINIT) {
> >   /* Send to the standard output */
> >   fputs(stdout, s);
> >   } else {
> >   /* Send directly to the handler */
> >   pre_console_puts(s);
> >   serial_puts(s);
> >   }
> >
> > so indeed the contents is added again.
> >
> > That can be somewhat confusing (both when reading the buffer manually,
> > but also if it did actually come out on some device). So disable all
> > use of the pre-console buffer while print_pre_console_buffer() is
> > emitting it.
> >
> > Signed-off-by: Rasmus Villemoes 
> > ---
> >  common/console.c  | 10 +-
> >  include/asm-generic/global_data.h | 12 
> >  2 files changed, 17 insertions(+), 5 deletions(-)

Reviewed-by: Simon Glass 

Looking at the logic here, I wonder if we should use membuf, but I
suspect it would increase code size, s probably note.


> >
> > diff --git a/common/console.c b/common/console.c
> > index dc071f1ed6..c5a72d9a2a 100644
> > --- a/common/console.c
> > +++ b/common/console.c
> > @@ -599,6 +599,9 @@ static void pre_console_putc(const char c)
> >  {
> >   char *buffer;
> >
> > + if (gd->precon_buf_idx < 0)
> > + return;
> > +
> >   buffer = map_sysmem(CONFIG_VAL(PRE_CON_BUF_ADDR), 
> > CONFIG_VAL(PRE_CON_BUF_SZ));
> >
> >   buffer[CIRC_BUF_IDX(gd->precon_buf_idx++)] = c;
> > @@ -608,13 +611,16 @@ static void pre_console_putc(const char c)
> >
> >  static void pre_console_puts(const char *s)
> >  {
> > + if (gd->precon_buf_idx < 0)
> > + return;
> > +
> >   while (*s)
> >   pre_console_putc(*s++);
> >  }
> >
> >  static void print_pre_console_buffer(int flushpoint)
> >  {
> > - unsigned long in = 0, out = 0;
> > + long in = 0, out = 0;
> >   char buf_out[CONFIG_VAL(PRE_CON_BUF_SZ) + 1];
> >   char *buf_in;
> >
> > @@ -631,6 +637,7 @@ static void print_pre_console_buffer(int flushpoint)
> >
> >   buf_out[out] = 0;
> >
> > + gd->precon_buf_idx = -1;
> >   switch (flushpoint) {
> >   case PRE_CONSOLE_FLUSHPOINT1_SERIAL:
> >   puts(buf_out);
> > @@ -639,6 +646,7 @@ static void print_pre_console_buffer(int flushpoint)
> >   console_puts_select(stdout, false, buf_out);
> >   break;
> >   }
> > + gd->precon_buf_idx = in;
> >  }
> >  #else
> >  static inline void pre_console_putc(const char c) {}
> > diff --git a/include/asm-generic/global_data.h 
> > b/include/asm-generic/global_data.h
> > index 805a6fd679..2a747d91e1 100644
> > --- a/include/asm-generic/global_data.h
> > +++ b/include/asm-generic/global_data.h
> > @@ -115,10 +115,14 @@ struct global_data {
> >   /**
> >* @precon_buf_idx: pre-console buffer index
> >*
> > -  * @precon_buf_idx indicates the current position of the buffer used 
> > to
> > -  * collect output before the console becomes available
> > -  */
> > - unsigned long precon_buf_idx;
> > +  * @precon_buf_idx indicates the current position of the
> > +  * buffer used to collect output before the console becomes
> > +  * available. When negative, the pre-console buffer is
> > +  * temporarily disabled (used when the pre-console buffer is
> > +  * being written out, to prevent adding its contents to
> > +  * itself).
> > +  */
> > + long precon_buf_idx;
> >  #endif
> >   /**
> >* @env_addr: address of environment structure
>


Re: [PATCH] common/console.c: prevent pre-console buffer contents from being added to itself

2022-08-23 Thread Rasmus Villemoes
Ping.

The previous patch has already been applied [cff29636933a,
common/console.c: use CONFIG_VAL() with PRE_CON_BUF_* variables], and I
realize this one might be more "controversial" in how it makes
gd->precon_buf_idx serve as a "flag" when negative, but I'd really like
to make progress towards making pre-console-buffering usable in SPL
(since I'm debugging yet another issue where I need to know what
happened very early).

On 03/05/2022 15.13, Rasmus Villemoes wrote:
> I do not have any non-serial output devices, so a
> print_pre_console_buffer(PRE_CONSOLE_FLUSHPOINT2_EVERYTHING_BUT_SERIAL)
> does nothing for me.
> 
> However, I was manually inspected the pre-console buffer using md.b,
> and I noticed that the early part of it was repeated. The reason is
> that the first call of print_pre_console_buffer(), from
> console_init_f(), ends up invoking puts() with the contents of the
> buffer at that point, and puts() at that point ends up in the else
> branch of
> 
>   if (gd->flags & GD_FLG_DEVINIT) {
>   /* Send to the standard output */
>   fputs(stdout, s);
>   } else {
>   /* Send directly to the handler */
>   pre_console_puts(s);
>   serial_puts(s);
>   }
> 
> so indeed the contents is added again.
> 
> That can be somewhat confusing (both when reading the buffer manually,
> but also if it did actually come out on some device). So disable all
> use of the pre-console buffer while print_pre_console_buffer() is
> emitting it.
> 
> Signed-off-by: Rasmus Villemoes 
> ---
>  common/console.c  | 10 +-
>  include/asm-generic/global_data.h | 12 
>  2 files changed, 17 insertions(+), 5 deletions(-)
> 
> diff --git a/common/console.c b/common/console.c
> index dc071f1ed6..c5a72d9a2a 100644
> --- a/common/console.c
> +++ b/common/console.c
> @@ -599,6 +599,9 @@ static void pre_console_putc(const char c)
>  {
>   char *buffer;
>  
> + if (gd->precon_buf_idx < 0)
> + return;
> +
>   buffer = map_sysmem(CONFIG_VAL(PRE_CON_BUF_ADDR), 
> CONFIG_VAL(PRE_CON_BUF_SZ));
>  
>   buffer[CIRC_BUF_IDX(gd->precon_buf_idx++)] = c;
> @@ -608,13 +611,16 @@ static void pre_console_putc(const char c)
>  
>  static void pre_console_puts(const char *s)
>  {
> + if (gd->precon_buf_idx < 0)
> + return;
> +
>   while (*s)
>   pre_console_putc(*s++);
>  }
>  
>  static void print_pre_console_buffer(int flushpoint)
>  {
> - unsigned long in = 0, out = 0;
> + long in = 0, out = 0;
>   char buf_out[CONFIG_VAL(PRE_CON_BUF_SZ) + 1];
>   char *buf_in;
>  
> @@ -631,6 +637,7 @@ static void print_pre_console_buffer(int flushpoint)
>  
>   buf_out[out] = 0;
>  
> + gd->precon_buf_idx = -1;
>   switch (flushpoint) {
>   case PRE_CONSOLE_FLUSHPOINT1_SERIAL:
>   puts(buf_out);
> @@ -639,6 +646,7 @@ static void print_pre_console_buffer(int flushpoint)
>   console_puts_select(stdout, false, buf_out);
>   break;
>   }
> + gd->precon_buf_idx = in;
>  }
>  #else
>  static inline void pre_console_putc(const char c) {}
> diff --git a/include/asm-generic/global_data.h 
> b/include/asm-generic/global_data.h
> index 805a6fd679..2a747d91e1 100644
> --- a/include/asm-generic/global_data.h
> +++ b/include/asm-generic/global_data.h
> @@ -115,10 +115,14 @@ struct global_data {
>   /**
>* @precon_buf_idx: pre-console buffer index
>*
> -  * @precon_buf_idx indicates the current position of the buffer used to
> -  * collect output before the console becomes available
> -  */
> - unsigned long precon_buf_idx;
> +  * @precon_buf_idx indicates the current position of the
> +  * buffer used to collect output before the console becomes
> +  * available. When negative, the pre-console buffer is
> +  * temporarily disabled (used when the pre-console buffer is
> +  * being written out, to prevent adding its contents to
> +  * itself).
> +  */
> + long precon_buf_idx;
>  #endif
>   /**
>* @env_addr: address of environment structure



[PATCH] common/console.c: prevent pre-console buffer contents from being added to itself

2022-05-03 Thread Rasmus Villemoes
I do not have any non-serial output devices, so a
print_pre_console_buffer(PRE_CONSOLE_FLUSHPOINT2_EVERYTHING_BUT_SERIAL)
does nothing for me.

However, I was manually inspected the pre-console buffer using md.b,
and I noticed that the early part of it was repeated. The reason is
that the first call of print_pre_console_buffer(), from
console_init_f(), ends up invoking puts() with the contents of the
buffer at that point, and puts() at that point ends up in the else
branch of

if (gd->flags & GD_FLG_DEVINIT) {
/* Send to the standard output */
fputs(stdout, s);
} else {
/* Send directly to the handler */
pre_console_puts(s);
serial_puts(s);
}

so indeed the contents is added again.

That can be somewhat confusing (both when reading the buffer manually,
but also if it did actually come out on some device). So disable all
use of the pre-console buffer while print_pre_console_buffer() is
emitting it.

Signed-off-by: Rasmus Villemoes 
---
 common/console.c  | 10 +-
 include/asm-generic/global_data.h | 12 
 2 files changed, 17 insertions(+), 5 deletions(-)

diff --git a/common/console.c b/common/console.c
index dc071f1ed6..c5a72d9a2a 100644
--- a/common/console.c
+++ b/common/console.c
@@ -599,6 +599,9 @@ static void pre_console_putc(const char c)
 {
char *buffer;
 
+   if (gd->precon_buf_idx < 0)
+   return;
+
buffer = map_sysmem(CONFIG_VAL(PRE_CON_BUF_ADDR), 
CONFIG_VAL(PRE_CON_BUF_SZ));
 
buffer[CIRC_BUF_IDX(gd->precon_buf_idx++)] = c;
@@ -608,13 +611,16 @@ static void pre_console_putc(const char c)
 
 static void pre_console_puts(const char *s)
 {
+   if (gd->precon_buf_idx < 0)
+   return;
+
while (*s)
pre_console_putc(*s++);
 }
 
 static void print_pre_console_buffer(int flushpoint)
 {
-   unsigned long in = 0, out = 0;
+   long in = 0, out = 0;
char buf_out[CONFIG_VAL(PRE_CON_BUF_SZ) + 1];
char *buf_in;
 
@@ -631,6 +637,7 @@ static void print_pre_console_buffer(int flushpoint)
 
buf_out[out] = 0;
 
+   gd->precon_buf_idx = -1;
switch (flushpoint) {
case PRE_CONSOLE_FLUSHPOINT1_SERIAL:
puts(buf_out);
@@ -639,6 +646,7 @@ static void print_pre_console_buffer(int flushpoint)
console_puts_select(stdout, false, buf_out);
break;
}
+   gd->precon_buf_idx = in;
 }
 #else
 static inline void pre_console_putc(const char c) {}
diff --git a/include/asm-generic/global_data.h 
b/include/asm-generic/global_data.h
index 805a6fd679..2a747d91e1 100644
--- a/include/asm-generic/global_data.h
+++ b/include/asm-generic/global_data.h
@@ -115,10 +115,14 @@ struct global_data {
/**
 * @precon_buf_idx: pre-console buffer index
 *
-* @precon_buf_idx indicates the current position of the buffer used to
-* collect output before the console becomes available
-*/
-   unsigned long precon_buf_idx;
+* @precon_buf_idx indicates the current position of the
+* buffer used to collect output before the console becomes
+* available. When negative, the pre-console buffer is
+* temporarily disabled (used when the pre-console buffer is
+* being written out, to prevent adding its contents to
+* itself).
+*/
+   long precon_buf_idx;
 #endif
/**
 * @env_addr: address of environment structure
-- 
2.31.1