Re: [PATCH 1/1] doc: move README.menu to HTML documentation

2021-01-23 Thread Tom Rini
On Mon, Jan 18, 2021 at 09:06:03PM +0100, Heinrich Schuchardt wrote:

> Convert README.menu to reStructured text and add it to the HTML
> documentation.
> 
> Signed-off-by: Heinrich Schuchardt 

Applied to u-boot/master, thanks!

-- 
Tom


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[PATCH 1/1] doc: move README.menu to HTML documentation

2021-01-18 Thread Heinrich Schuchardt
Convert README.menu to reStructured text and add it to the HTML
documentation.

Signed-off-by: Heinrich Schuchardt 
---
 doc/README.menu   | 124 ---
 doc/develop/index.rst |   1 +
 doc/develop/menus.rst | 131 ++
 3 files changed, 132 insertions(+), 124 deletions(-)
 delete mode 100644 doc/README.menu
 create mode 100644 doc/develop/menus.rst

diff --git a/doc/README.menu b/doc/README.menu
deleted file mode 100644
index 0f3d741605..00
--- a/doc/README.menu
+++ /dev/null
@@ -1,124 +0,0 @@
-SPDX-License-Identifier: GPL-2.0+
-/*
- * Copyright 2010-2011 Calxeda, Inc.
- */
-
-U-Boot provides a set of interfaces for creating and using simple, text
-based menus. Menus are displayed as lists of labeled entries on the
-console, and an entry can be selected by entering its label.
-
-To use the menu code, enable CONFIG_MENU, and include "menu.h" where
-the interfaces should be available.
-
-Menus are composed of items. Each item has a key used to identify it in
-the menu, and an opaque pointer to data controlled by the consumer.
-
-If you want to show a menu, instead starting the shell, define
-CONFIG_AUTOBOOT_MENU_SHOW. You have to code the int menu_show(int bootdelay)
-function, which handle your menu. This function returns the remaining
-bootdelay.
-
-Interfaces
---
-#include "menu.h"
-
-/*
- * Consumers of the menu interfaces will use a struct menu * as the
- * handle for a menu. struct menu is only fully defined in menu.c,
- * preventing consumers of the menu interfaces from accessing its
- * contents directly.
- */
-struct menu;
-
-/*
- * NOTE: See comments in common/menu.c for more detailed documentation on
- * these interfaces.
- */
-
-/*
- * menu_create() - Creates a menu handle with default settings
- */
-struct menu *menu_create(char *title, int timeout, int prompt,
-   void (*item_data_print)(void *),
-   char *(*item_choice)(void *),
-   void *item_choice_data);
-
-/*
- * menu_item_add() - Adds or replaces a menu item
- */
-int menu_item_add(struct menu *m, char *item_key, void *item_data);
-
-/*
- * menu_default_set() - Sets the default choice for the menu
- */
-int menu_default_set(struct menu *m, char *item_key);
-
-/*
- * menu_default_choice() - Set *choice to point to the default item's data
- */
-int menu_default_choice(struct menu *m, void **choice);
-
-/*
- * menu_get_choice() - Returns the user's selected menu entry, or the
- * default if the menu is set to not prompt or the timeout expires.
- */
-int menu_get_choice(struct menu *m, void **choice);
-
-/*
- * menu_destroy() - frees the memory used by a menu and its items.
- */
-int menu_destroy(struct menu *m);
-
-/*
- * menu_display_statusline(struct menu *m);
- * shows a statusline for every menu_display call.
- */
-void menu_display_statusline(struct menu *m);
-
-Example Code
-
-This example creates a menu that always prompts, and allows the user
-to pick from a list of tools.  The item key and data are the same.
-
-#include "menu.h"
-
-char *tools[] = {
-   "Hammer",
-   "Screwdriver",
-   "Nail gun",
-   NULL
-};
-
-char *pick_a_tool(void)
-{
-   struct menu *m;
-   int i;
-   char *tool = NULL;
-
-   m = menu_create("Tools", 0, 1, NULL);
-
-   for(i = 0; tools[i]; i++) {
-   if (menu_item_add(m, tools[i], tools[i]) != 1) {
-   printf("failed to add item!");
-   menu_destroy(m);
-   return NULL;
-   }
-   }
-
-   if (menu_get_choice(m, (void **)) != 1)
-   printf("Problem picking tool!\n");
-
-   menu_destroy(m);
-
-   return tool;
-}
-
-void caller(void)
-{
-   char *tool = pick_a_tool();
-
-   if (tool) {
-   printf("picked a tool: %s\n", tool);
-   use_tool(tool);
-   }
-}
diff --git a/doc/develop/index.rst b/doc/develop/index.rst
index 83eb1307ed..beaa64d8d9 100644
--- a/doc/develop/index.rst
+++ b/doc/develop/index.rst
@@ -12,6 +12,7 @@ Implementation
commands
global_data
logging
+   menus

 Debugging
 -
diff --git a/doc/develop/menus.rst b/doc/develop/menus.rst
new file mode 100644
index 00..dda8f963fb
--- /dev/null
+++ b/doc/develop/menus.rst
@@ -0,0 +1,131 @@
+.. SPDX-License-Identifier: GPL-2.0+
+.. Copyright 2010-2011 Calxeda, Inc.
+
+Menus
+=
+
+U-Boot provides a set of interfaces for creating and using simple, text
+based menus. Menus are displayed as lists of labeled entries on the
+console, and an entry can be selected by entering its label.
+
+To use the menu code, enable CONFIG_MENU, and include "menu.h" where
+the interfaces should be available.
+
+Menus are composed of items. Each item has a key used to identify it in
+the menu, and an opaque pointer to data controlled by the consumer.
+
+If you want to show a menu, instead