[U2] How do I find the code?

2013-03-06 Thread Noel

From the filename, I think it is Wizard screen generated code. If it is,
there will be a W2 file that holds all the parameters for the screen
generator with the ID W.A26.ISS.EMPLOYMENT . Even though there is a voc
pointer, I suspect it is a subroutine called as part of sub screen.

Noel


 

-Original Message-
From: Greg Coelho coe...@american.edu
To: U2 Users List u2-users@listserver.u2ug.org
Sent: Tue, Mar 5, 2013 4:50 pm
Subject: Re: [U2] How do I find the code?


All,

I am not versed in (PQ) PROC.  Can anybody tell where I have to go to find 



the code for A26.ISS.EMPLOYMENT?

:AE VOC A26.ISS.EMPLOYMENT 
3 lines long. 
 
: P 
0001: PQ 
0002: HRUN WBP A26.ISS.EMPLOYMENT 
0003: P 
Bottom at line 3. 

As Always, THANKS!

Greg

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Re: [U2] Locks in subroutines

2007-10-09 Thread Noel

Thank you to all that responded.

Yes the file is being opened withing the subroutine and no, is not easy 
to change it to open the file higher in the food chain. It seems that D3 
scopes the lock table according to the user that created the lock (the 
lock is released when they log off, if not explicitly released 
beforehand), whereas Universe scopes the lock at the life of the file 
variable used (as Brian and others suggested). Just another issue to 
work around when porting code from AP/D3.


This piece of code was an add-on for a tacked-on extension to a system 
many years ago by persons unknown. It may be easier to open most of the 
files in the system at logon time and put them in a named common.


Cheers,
Noel

Noel wrote:

Hi all,

I am porting some code from D3 to Universe 10.1.11 on Windows (and then 
to Linux 10.2.x)


I have a subroutine that does a READU on an item and leaves the lock set 
when it returns to the calling the program (The calling program will 
release the lock at a later stage). However, Universe is releasing the 
lock when it returns from subroutine. Is this a known feature and is 
there an option to turn off this behaviour?


Cheers,
Noel
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[U2] Locks in subroutines

2007-10-08 Thread Noel

Hi all,

I am porting some code from D3 to Universe 10.1.11 on Windows (and then 
to Linux 10.2.x)


I have a subroutine that does a READU on an item and leaves the lock set 
when it returns to the calling the program (The calling program will 
release the lock at a later stage). However, Universe is releasing the 
lock when it returns from subroutine. Is this a known feature and is 
there an option to turn off this behaviour?


Cheers,
Noel
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