[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2021-10-13 Thread Steve Langasek
The Precise Pangolin has reached end of life, so this bug will not be
fixed for that release

** Changed in: compiz (Ubuntu Precise)
   Status: Triaged => Won't Fix

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-12-13 Thread Daniel van Vugt
** Changed in: compiz-core
Milestone: 0.9.7.12 = 0.9.7.14

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-11-18 Thread Daniel van Vugt
** Changed in: compiz-core
Milestone: 0.9.7.10 = 0.9.7.12

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-11-04 Thread Daniel van Vugt
** Changed in: compiz (Ubuntu Precise)
   Importance: Undecided = Medium

** Changed in: compiz (Ubuntu Precise)
   Status: Confirmed = Triaged

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-10-31 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: compiz (Ubuntu Precise)
   Status: New = Confirmed

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-10-30 Thread Omer Akram
** Also affects: compiz (Ubuntu Precise)
   Importance: Undecided
   Status: New

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-10-29 Thread mikhail-777
A uploaded video to launchpad as you asked: 
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1071482
I see here status Fix Released. Please tell me in which release of what it is 
fixed?

Btw, my bug is other: my bug is about working compiz+utity_3d only by
root. Yes, it tries to use llvmpipe and fails (because of it), but it
failed also when is forced to use normal way (Mesa DRI Intel(R) G33
x86/MMX/SSE2, if llvmpipe library is forced removed from the system) and
again fails only for non-root users.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-09-10 Thread Bartosz Kosiorek
Is it possible to deliver artefacts damage fixes also on Precise
Pangolin 12.04?

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-09-10 Thread Daniel van Vugt
I think it would be possible. So I've linked this bug to future
milestone: compiz-core 0.9.7.10

** Changed in: compiz-core
Milestone: None = 0.9.7.10

** Changed in: compiz-core
   Status: Confirmed = Triaged

** Changed in: compiz-core
   Importance: Undecided = Medium

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Re: [Compiz] [Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-09-10 Thread Sam Spilsbury
On Mon, 10 Sep 2012, Bartosz Kosiorek wrote:

 Is it possible to deliver artefacts damage fixes also on Precise
 Pangolin 12.04?


Precise doesn't use LLVMpipe, so this bug isn't applicable there.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-09-10 Thread Daniel van Vugt
Precise (Mesa) does fall back to LLVMpipe for VIA graphics users
(xserver-xorg-video-openchrome). See bug 927538.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-09-09 Thread Daniel van Vugt
** Also affects: compiz-core
   Importance: Undecided
   Status: New

** Changed in: compiz-core
   Status: New = Confirmed

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-27 Thread Daniel van Vugt
** Changed in: compiz
   Status: Fix Committed = Fix Released

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-24 Thread Rocko
OK, reported as bug #1041063.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-23 Thread Björn Michaelsen
for the situation in virtualbox setting full redraws on swap certainly
helps, but it does not solve this completely: there is still ~one frame
per second showing something that look like a old/wrong fullscreen
buffer.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-23 Thread Björn Michaelsen
Hmmm, the one wrong buffer per second in #3 seems only to be there
during the session in which the setting changed. Seems to be ok after
that (though slow).

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-23 Thread Alberto Mardegan
If you experience flickering after enabling the workaround described at
the end of the bug description (bug #1040484), restarting the session
should fix that.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-23 Thread Daniel van Vugt
** Description changed:

  There are severe damage artefacts and flickering when using LLVMpipe.
  
  The root cause seems to be that LLVMpipe does not support dynamically 
switching between rendering methods like compiz does in the opengl plugin:
- glXSwapBuffers
- glXCopySubBufferMESA
- glCopyPixels
+ glXSwapBuffers
+ glXCopySubBufferMESA
+ glCopyPixels
  LLVMpipe _does_ support any of these rendering methods when used alone, but 
it doesn't like switching between them dynamically. I've verified they all work 
perfectly in LLVMpipe so long as you use the same code path on every frame.
  
  It appears that glXSwapBuffers is confusing what the other functions
  think is the GL_FRONT and GL_BACK buffer. So either it is implemented
  using a separate GL_FRONT buffer, or glXSwapBuffers is failing to update
  GL_FRONT and GL_BACK. Not sure yet.
  
  WORKAROUND:
- CCSM  Workarounds  Force full screen redraws (buffer swap) on repaint = ON
+ 1. CCSM  Workarounds  Force full screen redraws (buffer swap) on repaint = 
ON
+ 2. Log out and in again.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-23 Thread Launchpad Bug Tracker
This bug was fixed in the package compiz - 1:0.9.8+bzr3319-0ubuntu1

---
compiz (1:0.9.8+bzr3319-0ubuntu1) quantal-proposed; urgency=low

  [ Didier Roche ]
  * debian/patches/ubuntu-config.patch:
- refresh with latest trunk
  * debian/*docs:
- remove the TODO copy now removed upstream
  * debian/compiz-plugins.install:
- install stackswitch, trip plugins
  * debian/rules, debian/control:
- remove the compiz gnome-control-center key sedding through metacity.
  Compiz now directly ships them.
- we do not need metacity-common anymore as a build-dep then
  * debian/compiz-gnome.migrations, debian/control:
- build-dep on dh-migrations and ship gconf - gsettings migration file

  [ Matthieu Baerts (matttbe) ]
  * Update apport hook for python3 ; thanks to Edward Donovan (LP: #1013171)

  [ Timo Jyrinki ]
  * New upstream snapshot.
- Fix Compiz crash in movementWindowOnScreen (LP: #1015151)
- Start window decorator when decor plugin starts (LP: #1014461)
- Fixed: Crash in compiz::wall::movementWindowOnScreen (LP: #1015151)
- Don't waste memory leaving /bin/sh running (LP: #1015422)
- Add reliable detection of the compiz bin directory (LP: #1015898)
- Check if the window would actually paint before painting the shadow,
  since it is possible that another plugin could be inhibiting paint of
  the dock   window. (LP: #1012956)
- Don't insert the window into the server list above the window it was
  created above. (LP: #1008020) (LP: #886605)
- makes compiz enhanced zoom and show mouse plugins considerably
  smoother to use (LP: #930783)
- Don't set decoration contexts on undecorated windows, since that
  might be read later and code will assume the window is decorated when
  it isn't. (LP: #1015593)
- Fix potentially unterminated string leading to an uninitialized memory
  read (LP: #1018302)
- Lift the 31/32 character restriction on key names that was causing so
  many warnings. It's now 1024 characters according to glib. (LP: #1018730)
- Don't print the result of BUILD_DEB. It prevents ccsm et al from
  installing. (LP: #1018916)
- Use the XDamage extension more efficiently (the way it was designed to be
  used). This dramatically reduces CPU usage, reduces wakeups, and
  increases frame rates. It also solves at least one observed performance
  bug (LP: #1007299) and probably several more.
- Do the initial work to get libcompizconfig under test. (LP: #990690)
- Add support for initiating window picker in other than nomal mode. For
  now added only the additional 'All windows' picker (LP: #933776)
  (LP: #955035)
- Fixes (LP: #1018602) : An invalid read when using g_variant_iter_loop.
- Don't allow unbinds of textures kept around for animations in any case,
  not just resizing. (LP: #1016366)
- Wait for the server to finish processing requests before doing a bind
  (LP: #1016367)
- Using the next/previous bindings the wall plugin didn't calculate
  correctly the next workspace when it reaches the begin or the end of a
  row of workspaces, so it didn't jump to the next line. (LP: #904205).
- Added the plug-in Stack Window Switcher converted from git to bzr
  (including full history) to Compiz. (LP: #1012205)
- Added the unsupported, but fully working plug-in workspacenames
- Added the plug-in Trip (LP: #1012213)
- Add extra checks to avoid passing an invalid xid to XGetWindowProperty
  which would result in fatal error: BadWindow (invalid Window parameter).
  (LP: #1019337)
- Fix crash LP: #1019337 properly this time.
- Added .convert files (for gsettings-data-convert) and a migration python
  script (best for usage with session-migrations) for migrating some compiz
  settings from gconf to gsettings
- Fix CMake error when USER environment variable is not set (LP: #1023772)
- Avoid severe artifacts and flickering when using LLVMpipe (LP: #1021104)
- Fix build failure due to invalid sed expression (LP: #1023738)
- Generate the CTestFile.cmake using cmake itself (LP: #1024214)
- Avoid random build failures _intltool_update-NOTFOUND: not found
  by verifying intltool-update exists. If not, then fail cmake more
  cleanly with a nice error message telling the user how to install
  it. (LP: #1023742)
- Fixed CompTimerTestCallback.TimerOrder failure on slow
  systems (like valgrind) (LP: #1021139)
- Fix incorrect shell expansion, leading to invalid sed syntax
  (LP: #1029383)
- Install the cmake helper macros and check for them in
  COMPIZ_CMAKE_MODULE_PATH (LP: #1024179)
- Fixed: schemas were getting installed to ${DESTDIR} twice
- Reduced combined filesizes of Compiz' .png resources from 2.2MB to
  1.5MB by re compression of those with Trimage Image Compressor.
- Added test module for the migration script created by 

[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-23 Thread Rocko
It is more usable with 1:0.9.8+bzr3319-0ubuntu1, albeit rather slow.

But the mouse polling doesn't seem to work very well. As I move the
mouse around, it sometimes vanishes completely, and sometimes jumps over
to the left or top left of the screen. If I'm moving a window at the
time, the window vanishes or jumps over to the left or top left as well.
With 'force complete redraw on initial damage' turned on, the glitch
happens much more frequently. Is this related to the compiz/llvmpipe
interaction or is this a separate bug?

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-23 Thread Daniel van Vugt
Rocko: new bug please.

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-22 Thread Rocko
Is a fix likely soon?

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[Bug 1021104] Re: Severe damage artefacts and flickering when using LLVMpipe

2012-08-19 Thread Daniel van Vugt
** Also affects: compiz (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: compiz (Ubuntu)
   Status: New = Triaged

** Changed in: compiz (Ubuntu)
   Importance: Undecided = Critical

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