[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2017-07-10 Thread Launchpad Bug Tracker
[Expired for pulseaudio (Ubuntu) because there has been no activity for
60 days.]

** Changed in: pulseaudio (Ubuntu)
   Status: Incomplete => Expired

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Title:
  Pulseaudio problems with sound effects in HTML5 games

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[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2017-05-11 Thread Daniel van Vugt
Thank you for reporting this bug to Ubuntu.
Ubuntu 12.04 (precise) reached end-of-life on April 28, 2017.

See this document for currently supported Ubuntu releases:
https://wiki.ubuntu.com/Releases 

We appreciate that this bug may be old and you might not be interested
in discussing it any more. But if you are then please upgrade to the
latest Ubuntu version and re-test.


** Changed in: pulseaudio (Ubuntu)
   Status: New => Incomplete

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Title:
  Pulseaudio problems with sound effects in HTML5 games

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[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2012-07-27 Thread Raymond
the max latency is about 371ms, it is strange that the delay is half
second?


 sink(s) available.
  * index: 0
name: alsa_output.pci-_01_00.1.analog-stereo
driver: module-alsa-card.c
flags: HARDWARE HW_VOLUME_CTRL DECIBEL_VOLUME LATENCY DYNAMIC_LATENCY
state: SUSPENDED
suspend cause: IDLE 
priority: 9059
volume: 0: 100% 1: 100%
0: 0,00 dB 1: 0,00 dB
balance 0,00
base volume: 100%
 0,00 dB
volume steps: 65537
muted: no
current latency: 0,00 ms
max request: 0 KiB
max rewind: 0 KiB
monitor source: 0
sample spec: s16le 2ch 44100Hz
channel map: front-left,front-right
 Stereo
used by: 0
linked by: 0
configured latency: 0,00 ms; range is 0,50 .. 371,52 ms
card: 0 alsa_card.pci-_01_00.1
module: 4
properties:
alsa.resolution_bits = 16
device.api = alsa
device.class = sound
alsa.class = generic
alsa.subclass = generic-mix
alsa.name = HDMI 0
alsa.id = HDMI 0
alsa.subdevice = 0
alsa.subdevice_name = subdevice #0
alsa.device = 7
alsa.card = 1
alsa.card_name = HDA NVidia
alsa.long_card_name = HDA NVidia at 0xf600 irq 17
alsa.driver_name = snd_hda_intel
device.bus_path = pci-:01:00.1
sysfs.path = 
/devices/pci:00/:00:01.0/:01:00.1/sound/card1
device.bus = pci
device.vendor.id = 10de
device.vendor.name = NVIDIA Corporation
device.product.name = GF116 High Definition Audio Controller
device.string = hw:1
device.buffering.buffer_size = 65536
device.buffering.fragment_size = 32768
device.access_mode = mmap+timer
device.profile.name = analog-stereo
device.profile.description = Estéreo analógico
device.description = GF116 High Definition Audio Controller 
Estéreo analógico
alsa.mixer_name = Nvidia GPU 15 HDMI/DP
alsa.components = HDA:10de0015,10de0101,00100100
module-udev-detect.discovered = 1
device.icon_name = audio-card-pci
ports:
analog-output: Saída analógica (priority 9900, available: 
unknown)
properties:

active port: analog-output

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Title:
  Pulseaudio problems with sound effects in HTML5 games

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[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2012-07-27 Thread Cleber Casali
Well, it's factory settings because I didn' t change it.
How to reduce the latency then?

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  Pulseaudio problems with sound effects in HTML5 games

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[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2012-07-27 Thread Logan Rosen
** Changed in: pulseaudio (Ubuntu)
   Status: Incomplete = New

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  Pulseaudio problems with sound effects in HTML5 games

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[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2012-07-26 Thread Logan Rosen
** Package changed: ubuntu = pulseaudio (Ubuntu)

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  Pulseaudio problems with sound effects in HTML5 games

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[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2012-07-26 Thread Logan Rosen
Thank you for taking the time to report this bug and helping to make Ubuntu 
better. Please execute the following command, as it will automatically gather 
debugging information, in a terminal:
apport-collect 1029419
When reporting bugs in the future please use apport by using 'ubuntu-bug' and 
the name of the package affected. You can learn more about this functionality 
at https://wiki.ubuntu.com/ReportingBugs.

** Changed in: pulseaudio (Ubuntu)
   Status: New = Incomplete

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Title:
  Pulseaudio problems with sound effects in HTML5 games

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[Bug 1029419] Re: Pulseaudio problems with sound effects in HTML5 games

2012-07-26 Thread Cleber Casali
apport information

** Tags added: apport-collected precise

** Description changed:

  Sound in HTML5 games works fine with pure alsa, but it has problems with
  pulseaudio.
  
  http://darkphear.elementfx.com/webgames/test1/ (Press ENTER or Z to
  shoot)
  
  http://www.html5games.net/shooter/ninja-jarimaru/ (Click to throw the
  chain)
  
  
  1) In firefox the sound effect sometimes plays at the right timing, sometimes 
it plays half a second later, sometimes it doesn't play at all.
  
- 2) In google-chrome the sound effect always plays at the right timing,
- but it seems to cut before the sample finishes.
+ 2) In google-chrome the sound effect always plays at the right timing, but it 
seems to cut before the sample finishes.
+ --- 
+ AlsaVersion: Advanced Linux Sound Architecture Driver Version 1.0.24.
+ ApportVersion: 2.0.1-0ubuntu8
+ Architecture: amd64
+ AudioDevicesInUse:
+  USERPID ACCESS COMMAND
+  /dev/snd/controlC1:  user-kubuntu   1836 F kded4
+   user-kubuntu   2202 F kmix
+  /dev/snd/controlC0:  user-kubuntu   1836 F kded4
+   user-kubuntu   2202 F kmix
+ Card0.Amixer.info:
+  Card hw:0 'PCH'/'HDA Intel PCH at 0xf642 irq 56'
+Mixer name : 'Realtek ALC892'
+Components : 'HDA:10ec0892,80862007,00100302'
+Controls  : 38
+Simple ctrls  : 19
+ Card1.Amixer.info:
+  Card hw:1 'NVidia'/'HDA NVidia at 0xf600 irq 17'
+Mixer name : 'Nvidia GPU 15 HDMI/DP'
+Components : 'HDA:10de0015,10de0101,00100100'
+Controls  : 25
+Simple ctrls  : 5
+ DistroRelease: Ubuntu 12.04
+ InstallationMedia: Kubuntu 12.04 LTS Precise Pangolin - Release amd64 
(20120423)
+ NonfreeKernelModules: nvidia
+ Package: pulseaudio 1:1.1-0ubuntu15.1
+ PackageArchitecture: amd64
+ ProcEnviron:
+  LANGUAGE=pt_BR
+  TERM=xterm
+  LANG=pt_BR.UTF-8
+  SHELL=/bin/bash
+ ProcVersionSignature: Ubuntu 3.2.0-26.41-generic 3.2.19
+ PulseList: Error: command ['pacmd', 'list'] failed with exit code 1: No 
PulseAudio daemon running, or not running as session daemon.
+ Tags:  precise
+ Uname: Linux 3.2.0-26-generic x86_64
+ UpgradeStatus: No upgrade log present (probably fresh install)
+ UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo
+ dmi.bios.date: 04/20/2012
+ dmi.bios.vendor: Intel Corp.
+ dmi.bios.version: BGP6710J.86A.2185.2012.0420.0057
+ dmi.board.asset.tag: Base Board Asset Tag
+ dmi.board.name: DP67BG
+ dmi.board.vendor: Intel Corporation
+ dmi.board.version: AAG10491-306
+ dmi.chassis.type: 3
+ dmi.modalias: 
dmi:bvnIntelCorp.:bvrBGP6710J.86A.2185.2012.0420.0057:bd04/20/2012:svn:pn:pvr:rvnIntelCorporation:rnDP67BG:rvrAAG10491-306:cvn:ct3:cvr:

** Attachment added: AlsaDevices.txt
   
https://bugs.launchpad.net/bugs/1029419/+attachment/3237563/+files/AlsaDevices.txt

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  Pulseaudio problems with sound effects in HTML5 games

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