[Bug 133139] Re: update-manager bug when loading Changes is slow

2011-09-13 Thread Launchpad Bug Tracker
This bug was fixed in the package update-manager - 1:0.152.18

---
update-manager (1:0.152.18) oneiric; urgency=low

  [ Michael Vogt ]
  * debian/pycompat:
- removed, no longer needed
  * debian/rules:
- fix incorrect invocation of --with=python2

  [ Robert Roth ]
  * lp:~evfool/update-manager/handlewarning:
- Only disconnect handler if it's still connected (LP: #133139)
  * lp:~evfool/update-manager/glibchangefix:
- Call glib.markup_escape_text() correctly as per current
  gir (don't pass in string length; LP: #832745)
  * lp:~evfool/update-manager/fixcopylink:
- Fix the Copy web link context menu item of the ChangeLog viewer.
  It did not work before of some Gtk changes, now it does work.
  Fixes LP: #831944.

  [ Stefano Rivera ]
  * extras is another special case where validTo=False (LP: #775694)
 -- Michael Vogt michael.v...@ubuntu.com   Tue, 13 Sep 2011 11:47:10 +0200

** Changed in: update-manager (Ubuntu)
   Status: In Progress = Fix Released

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Title:
  update-manager bug when loading Changes is slow

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2011-09-12 Thread Launchpad Bug Tracker
** Branch linked: lp:update-manager

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Title:
  update-manager bug when loading Changes is slow

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2011-09-05 Thread Robert Roth
Thank you for reporting this bug to Ubuntu. Feisty reached EOL in October, 2008.
Please see this document for currently supported Ubuntu releases:
https://wiki.ubuntu.com/Releases 

I've tried recreating this bug with Natty and was unable to, given the
information you've provided. Please either a) upgrade and test or b)
increase the verbosity of the steps to recreate it so we can try again.

Please feel free to report any other bugs you may find.
---
Ubuntu Bug Squad volunteer triager
http://wiki.ubuntu.com/BugSquad

** Changed in: update-manager (Ubuntu)
   Status: Confirmed = Incomplete

** Changed in: update-manager (Ubuntu)
 Assignee: Michael Nelson (michael.nelson) = (unassigned)

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Title:
  update-manager bug when loading Changes is slow

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2011-09-05 Thread Robert Roth
I have managed to reproduce this on Oneiric, setting to Triaged.

** Changed in: update-manager (Ubuntu)
   Status: Incomplete = Triaged

** Changed in: update-manager (Ubuntu)
   Importance: Undecided = Low

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2011-09-05 Thread Robert Roth
** Changed in: update-manager (Ubuntu)
 Assignee: (unassigned) = Robert Roth (evfool)

** Changed in: update-manager (Ubuntu)
   Status: Triaged = In Progress

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2011-09-05 Thread Launchpad Bug Tracker
** Branch linked: lp:~evfool/update-manager/handlewarning

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2010-06-04 Thread lavinog
I cannot recreate the issue in lucid.

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2009-05-08 Thread lavinog
This seems to be still an issue in jaunty.
I scrolled down the update list using the down key, and when it got to the 
bottom, the update panel was displaying change logs for every package.
Also it gets stuck on kernel packages for a second, but causes 100% cpu on one 
core. (most likely because of the size of the kernel changelogs)
This issue doesn't care if the description panel is hidden either.

I would recommend not loading the changelog, or description unless the
description panel is displayed.

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2007-10-08 Thread Michael Nelson
I've been looking at this bug a little bit, and need a bit of
feedback... if any mentors have time :)

The problem is pretty straight forward, but the solution isn't (to me
anyway!). As noted above, the problem is that the two calls to
on_treeview_update_cursor_changed get stacked (rather than using
callbacks), the second (more recent) call has to finish before the first
call gets to check whether it's own lock has been released (a separate
lock is created each time the function is called). Once the second call
completes, the first call then gets a chance to check it's lock, finds
it released and updates the UI, leaving the UI in an inconsistent state
(change log displayed for previously selected item rather than current.)

Now as far as I can tell, the locks aren't being used for any thread-
related concurrency issues (as I said, a separate lock is created for
each new thread), but rather to wait until the thread finishes so that
the calling process can update the UI.

So, the two solutions that I can see are:

1) Pass a callback function to the newly created thread and allow the
creating process to finish (rather than waiting for the lock to be
released). When the callback is called (with the package name as
parameter), it checks to ensure that the package name being updated is
actually the most recently requested package before it updates the UI.
Eg:

def cache_updated_callback(package_name):
if package_name == self.last_requested_package_name:
# Update UI

This no longer requires the locks (unless I missed something!) but does
require a new attribute (last_requested_package_name - could be wrapped
up in a new changes_log object that manages its own states?) to ensure
that the UI is only ever updated with the most recently requested
package change log. Also means that cancelled requests can still update
the cache with their data, even though they're not yet used in the UI
(handy if user then clicks back on previously selected package).

On the downside, I'm guessing (from some of the comments in the code)
the reason a callback wasn't used in the first place is because it
leaves the newly created thread updating the UI, rather than the main
process. But i don't think it would be difficult to do this in a thread-
safe way as outlined above?

2) A second solution could be to continue using the locks/wait, but
assign the lock to an attribute so that it can be used to cancel any
previous requests. That is, whenever the function wants to create a new
thread, it checks to see if there has been any previous requests (ie.
there is a lock), and if so, releases the previous lock so the previous
request-thread will not update the cache (seems a bit inefficient, as
the cache may as well be updated, even if the data isn't used *yet*, but
that's the way the code is atm), then creates and assigns a new lock to
the class attribute, continuing on.

That way, when the second request completes, the UI is updated (and the
call is popped off the stack). The first request will then check it's
lock, find it released, query the cache but find the cache doesn't
contain it's required value and so skip updating the UI (as in the
current implementation).

Let me know which solution is preferable (I'm for (1) - the only reason I 
haven't just gone and coded it is a comment in get_changelog:
# don't touch the gui in this function, it needs to be thread-safe
as calling the callback would mean that this function *is* updating the gui. 
I'm guessing the comment comes with more experience than I've got myself :-) )

Thanks for any help!
-Michael.

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2007-10-01 Thread Michael Nelson
Keen to give this a go (and learn a bit about contributing to Ubuntu
while I'm at it) :)

** Changed in: update-manager (Ubuntu)
 Assignee: (unassigned) = Michael Nelson (absoludity)

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[Bug 133139] Re: update-manager bug when loading Changes is slow

2007-08-29 Thread Michael Vogt
The problem is in:
UpdateManager/UpdateManager.py:   
def on_treeview_update_cursor_changed(self, widget):
...
id = button.connect(clicked,
lambda w,lock: lock.release(), lock)
# wait for the dl-thread
while lock.locked():
  time.sleep(0.05)
  while gtk.events_pending():
gtk.main_iteration()
...

it looks like the main_iteration() can cause re-entrace of this function
and that confuses the bottom bits.

** Changed in: update-manager (Ubuntu)
   Status: New = Confirmed

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