[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-10 Thread Daniel van Vugt
Those Mesa errors "Mesa: User error:" all look like OpenGL features that
Unity8 is hitting but mir-demos don't. So those gl calls are also good
candidates for explaining poor performance, especially if Mesa is
falling back to software rendering for them.

Unfortunately we're covering multiple issues here. This bug should be
about the dash crashing continuously. We can deal with performance
elsewhere...

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-10 Thread Daniel van Vugt
P.S. In my experience, confusing GL and GLES is something Mesa actually
does well. It provides a single API for both of them and even lets you
accidentally use GL features in GLES that should not exist.

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-10 Thread Gerry Boland
Albert was able to reproduce this on his netbook.

The dash issues we suspect are due to:
https://bugs.launchpad.net/qtubuntu/+bug/1580124
https://bugs.launchpad.net/qtubuntu/+bug/1580118

I suspect also that the poor unity8 performance is due to a GL/GLES mismatch in 
unity8. Running unity8 with MESA_DEBUG=1 EGL_LOG_LEVEL=debug reveals a few MESA 
errors:
http://paste.ubuntu.com/16344427/

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-09 Thread Daniel van Vugt
Loïc:

Our findings appear to be identical. Basic rendering on Pineview
(including shaders) is fast and smooth till I used trig functions in
shaders (mir_demo_client_eglplasma).

I doubt Unity/Ubuntu toolkit uses much trig, but it probably hits some
similarly expensive functions.

Expensive functions aren't the problem with the dash though. The dash
never starts so that may be non-existent functions instead.

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-09 Thread Emanuele Antonio Faraone
Daniel, i have the same processor That hast thou,n450

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-09 Thread Loïc Molinari
Not related to the assertion but I got a Netbook with such a chip and it
was easily falling back to slow GPU/driver pathes. I remember for
instance transcendental functions in pixel shaders (sin, cos, etc)
taking ~1 sec to complete. So we could be hitting such an issue. Last
time I checked QtQuick didn't use trigo though (except in visualisation
debug modes).

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-09 Thread Daniel van Vugt
Mir server log on an Atom N450.

** Attachment added: "pineview.txt"
   
https://bugs.launchpad.net/ubuntu/+source/qtubuntu/+bug/1549455/+attachment/4658970/+files/pineview.txt

** Also affects: unity8 (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: unity8 (Ubuntu)
   Importance: Undecided => Critical

** Changed in: qtmir (Ubuntu)
   Status: New => Confirmed

** Changed in: unity8 (Ubuntu)
   Status: New => Confirmed

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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