Re: [Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-13 Thread Clint Byrum
I'll try and do that some time this week. Thanks Joseph.

Excerpts from Joseph Salisbury's message of 2016-12-13 20:01:45 UTC:
> This issue appears to be an upstream bug, since you tested the latest
> upstream kernel. Would it be possible for you to open an upstream bug
> report[0]? That will allow the upstream Developers to examine the issue,
> and may provide a quicker resolution to the bug.
> 
> Please follow the instructions on the wiki page[0]. The first step is to
> email the appropriate mailing list. If no response is received, then a
> bug may be opened on bugzilla.kernel.org.
> 
> Once this bug is reported upstream, please add the tag: 'kernel-bug-
> reported-upstream'.
> 
> [0] https://wiki.ubuntu.com/Bugs/Upstream/kernel
> 
> ** Changed in: linux (Ubuntu Xenial)
>Status: Confirmed => Triaged
> 
> ** Changed in: linux (Ubuntu)
>Status: Confirmed => Triaged
> 
> ** Also affects: linux (Ubuntu Zesty)
>Importance: Medium
>Status: Triaged
> 
> ** Also affects: linux (Ubuntu Yakkety)
>Importance: Undecided
>Status: New
> 
> ** Changed in: linux (Ubuntu Yakkety)
>Status: New => Triaged
> 
> ** Changed in: linux (Ubuntu Yakkety)
>Importance: Undecided => Medium
> 
> ** Tags added: yakkety zesty
> 
> -- 
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/1646253
> 
> Title:
>   I am getting frequent DRM hangs while playing Cities: Skylines from
>   Steam
> 
> Status in linux package in Ubuntu:
>   Triaged
> Status in linux source package in Xenial:
>   Triaged
> Status in linux source package in Yakkety:
>   Triaged
> Status in linux source package in Zesty:
>   Triaged
> 
> Bug description:
>   It happens during normal gameplay. Have tried reducing settings. Seems
>   like a legitimate driver bug. The program crashes, but X does not.
> 
>   [16868.151225] [drm] stuck on render ring
>   [16868.155458] [drm] GPU HANG: ecode 8:0:0x84dffefc, in Cities.x64 [21076], 
> reason: Ring hung, action: reset
>   [16868.155472] [ cut here ]
>   [16868.155503] WARNING: CPU: 1 PID: 13959 at 
> /build/linux-j9zxaP/linux-4.4.0/drivers/gpu/drm/i915/intel_display.c:11311 
> intel_mmio_flip_work_func+0x38e/0x3d0 [i915]()
>   [16868.155505] WARN_ON(__i915_wait_request(mmio_flip->req, 
> mmio_flip->crtc->reset_counter, false, NULL, _flip->i915->rps.mmioflips))
>   [16868.155506] Modules linked in:
>   [16868.155508]  tcp_diag inet_diag hid_microsoft hid_generic snd_usb_audio 
> usbhid hid snd_usbmidi_lib usb_serial_simple usbserial ctr ccm pci_stub 
> vboxpci(OE) vboxnetadp(OE) vboxnetflt(OE) vboxdrv(OE) xt_CHECKSUM 
> iptable_mangle ipt_MASQUERADE nf_nat_masquerade_ipv4 ipt_REJECT 
> nf_reject_ipv4 xt_tcpudp iptable_nat nf_conntrack_ipv4 nf_defrag_ipv4 
> nf_nat_ipv4 xt_addrtype xt_conntrack nf_nat nf_conntrack br_netfilter bridge 
> stp llc ebtable_filter ebtables ip6table_filter ip6_tables iptable_filter 
> ip_tables x_tables rfcomm aufs bnep arc4 iwlmvm uvcvideo mac80211 
> videobuf2_vmalloc videobuf2_memops videobuf2_v4l2 intel_rapl videobuf2_core 
> x86_pkg_temp_thermal v4l2_common intel_powerclamp cdc_mbim snd_hda_codec_hdmi 
> coretemp cdc_wdm snd_hda_codec_realtek snd_hda_codec_generic cdc_ncm videodev 
> joydev iwlwifi
>   [16868.155545]  input_leds cdc_acm btusb usbnet serio_raw media btrtl 
> snd_hda_intel mii btbcm rtsx_pci_ms thinkpad_acpi snd_hda_codec btintel 
> memstick snd_hda_core cfg80211 bluetooth snd_hwdep snd_seq_midi 
> snd_seq_midi_event intel_pch_thermal nvram snd_rawmidi lpc_ich snd_pcm mei_me 
> mei shpchp snd_seq snd_seq_device snd_timer snd soundcore kvm_intel mac_hid 
> kvm irqbypass parport_pc ppdev lp parport autofs4 drbg ansi_cprng 
> algif_skcipher af_alg dm_crypt rtsx_pci_sdmmc crct10dif_pclmul crc32_pclmul 
> ghash_clmulni_intel i915 aesni_intel aes_x86_64 lrw gf128mul glue_helper 
> ablk_helper cryptd i2c_algo_bit drm_kms_helper e1000e syscopyarea sysfillrect 
> sysimgblt rtsx_pci fb_sys_fops ahci psmouse ptp drm libahci pps_core wmi fjes 
> video
>   [16868.155589] CPU: 1 PID: 13959 Comm: kworker/1:0 Tainted: GW  OE  
>  4.4.0-51-generic #72-Ubuntu
>   [16868.155591] Hardware name: LENOVO 20CLS5N900/20CLS5N900, BIOS N10ET36W 
> (1.15 ) 06/19/2015
>   [16868.155617] Workqueue: events intel_mmio_flip_work_func [i915]
>   [16868.155619]  0286 dd043c13 880382bbbd20 
> 813f5fc3
>   [16868.155622]  880382bbbd68 c03a7ab8 880382bbbd58 
> 810812b2
>   [16868.155624]  8802970af040 88042dc56500 88042dc5ae00 
> 0040
>   [16868.155626] Call Trace:
>   [16868.155632]  [] dump_stack+0x63/0x90
>   [16868.155637]  [] warn_slowpath_common+0x82/0xc0
>   [16868.155639]  [] warn_slowpath_fmt+0x5c/0x80
>   [16868.155643]  [] ? __switch_to+0x437/0x5c0
>   [16868.155667]  [] intel_mmio_flip_work_func+0x38e/0x3d0 
> [i915]
>   [16868.155672]  [] process_one_work+0x165/0x480
>   

[Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-13 Thread Joseph Salisbury
This issue appears to be an upstream bug, since you tested the latest
upstream kernel. Would it be possible for you to open an upstream bug
report[0]? That will allow the upstream Developers to examine the issue,
and may provide a quicker resolution to the bug.

Please follow the instructions on the wiki page[0]. The first step is to
email the appropriate mailing list. If no response is received, then a
bug may be opened on bugzilla.kernel.org.

Once this bug is reported upstream, please add the tag: 'kernel-bug-
reported-upstream'.

[0] https://wiki.ubuntu.com/Bugs/Upstream/kernel

** Changed in: linux (Ubuntu Xenial)
   Status: Confirmed => Triaged

** Changed in: linux (Ubuntu)
   Status: Confirmed => Triaged

** Also affects: linux (Ubuntu Zesty)
   Importance: Medium
   Status: Triaged

** Also affects: linux (Ubuntu Yakkety)
   Importance: Undecided
   Status: New

** Changed in: linux (Ubuntu Yakkety)
   Status: New => Triaged

** Changed in: linux (Ubuntu Yakkety)
   Importance: Undecided => Medium

** Tags added: yakkety zesty

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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[Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-13 Thread Clint Byrum
I was able to play about 12 hours of the game without a crash. So things
definitely improved. But eventually it happened again.

[160126.986645] [drm] GPU HANG: ecode 8:0:0x85db, in Cities.x64 [23989], 
reason: Hang on render ring, action: reset
[160126.986646] [drm] GPU hangs can indicate a bug anywhere in the entire gfx 
stack, including userspace.
[160126.986647] [drm] Please file a _new_ bug report on bugs.freedesktop.org 
against DRI -> DRM/Intel
[160126.986647] [drm] drm/i915 developers can then reassign to the right 
component if it's not a kernel issue.
[160126.986648] [drm] The gpu crash dump is required to analyze gpu hangs, so 
please always attach it.
[160126.986648] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[160126.986686] drm/i915: Resetting chip after gpu hang
[160137.977308] drm/i915: Resetting chip after gpu hang

Linux clint-ThinkPad-X250 4.9.0-040900rc8-generic #201612051443 SMP Mon
Dec 5 19:45:51 UTC 2016 x86_64 x86_64 x86_64 GNU/Linux

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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Re: [Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-10 Thread Clint Byrum
Excerpts from Joseph Salisbury's message of 2016-12-06 16:36:24 UTC:
> Can you also give the latest DRM nightly kernel a test?  It is available from:
> http://kernel.ubuntu.com/~kernel-ppa/mainline/drm-intel-nightly/2016-12-06/
> 

I'm installing it now. The crash is less frequent with 4.9 (have gone
2 hours now without it), so it may take me a few days to confirm it
doesn't happen anymore.

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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[Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-06 Thread Joseph Salisbury
Can you also give the latest DRM nightly kernel a test?  It is available from:
http://kernel.ubuntu.com/~kernel-ppa/mainline/drm-intel-nightly/2016-12-06/

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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[Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-05 Thread Clint Byrum
Launchpad must have changed since I last did this. It says the bug won't
be visible by you even though I subscribed you. Let me know if that
error file will help and I'll send it somewhere, but I'm concerned it
may have sensitive information from system RAM in it.

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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[Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-05 Thread Clint Byrum
Hello!

This game never worked properly. I installed it and it had these hangs
starting immediately. It got better after I turned graphics detail _way_
down, but it still happens every 20 - 45 minutes of game play.

I installed the mainline build from today, and it did not help:

[  103.860280] perf: interrupt took too long (2603 > 2500), lowering 
kernel.perf_event_max_sample_rate to 76750
[  133.523728] perf: interrupt took too long (3432 > 3253), lowering 
kernel.perf_event_max_sample_rate to 58250
[  198.406328] perf: interrupt took too long (4312 > 4290), lowering 
kernel.perf_event_max_sample_rate to 46250
[  260.543970] perf: interrupt took too long (5546 > 5390), lowering 
kernel.perf_event_max_sample_rate to 36000
[  346.007069] perf: interrupt took too long (6985 > 6932), lowering 
kernel.perf_event_max_sample_rate to 28500
[  538.451884] perf: interrupt took too long (8771 > 8731), lowering 
kernel.perf_event_max_sample_rate to 22750
[  824.436053] perf: interrupt took too long (11067 > 10963), lowering 
kernel.perf_event_max_sample_rate to 18000
[ 1355.146416] perf: interrupt took too long (13847 > 13833), lowering 
kernel.perf_event_max_sample_rate to 14250
[ 1802.222924] iwlwifi :03:00.0: Too many chunks: 20
[ 2727.702727] [drm] GPU HANG: ecode 8:0:0x85db, in Cities.x64 [5594], 
reason: Hang on render ring, action: reset
[ 2727.702728] [drm] GPU hangs can indicate a bug anywhere in the entire gfx 
stack, including userspace.
[ 2727.702729] [drm] Please file a _new_ bug report on bugs.freedesktop.org 
against DRI -> DRM/Intel
[ 2727.702729] [drm] drm/i915 developers can then reassign to the right 
component if it's not a kernel issue.
[ 2727.702729] [drm] The gpu crash dump is required to analyze gpu hangs, so 
please always attach it.
[ 2727.702730] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[ 2727.718889] drm/i915: Resetting chip after gpu hang
[ 2738.742501] drm/i915: Resetting chip after gpu hang

I will attach the error file mentioned and mark the bug private (in case
the memory references has sensitive information).

** Tags added: kernel-bug-exists-upstream

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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[Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-05 Thread Joseph Salisbury
Did this issue start happening after an update/upgrade?  Was there a
prior kernel version where you were not having this particular problem?

Would it be possible for you to test the latest upstream kernel? Refer
to https://wiki.ubuntu.com/KernelMainlineBuilds . Please test the latest
v4.9 kernel[0].

If this bug is fixed in the mainline kernel, please add the following
tag 'kernel-fixed-upstream'.

If the mainline kernel does not fix this bug, please add the tag:
'kernel-bug-exists-upstream'.

Once testing of the upstream kernel is complete, please mark this bug as
"Confirmed".


Thanks in advance.

[0] http://kernel.ubuntu.com/~kernel-ppa/mainline/v4.9-rc8

** Changed in: linux (Ubuntu)
   Importance: Undecided => Medium

** Also affects: linux (Ubuntu Xenial)
   Importance: Undecided
   Status: New

** Changed in: linux (Ubuntu Xenial)
   Status: New => Confirmed

** Changed in: linux (Ubuntu Xenial)
   Importance: Undecided => Medium

** Tags added: kernel-da-key

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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[Bug 1646253] Re: I am getting frequent DRM hangs while playing Cities: Skylines from Steam

2016-12-04 Thread Daniel van Vugt
Looks like it's the Intel i915 kernel module crashing. So that's the
'linux' kernel package.

** Package changed: xorg (Ubuntu) => linux (Ubuntu)

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Title:
  I am getting frequent DRM hangs while playing Cities: Skylines from
  Steam

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