[Bug 1905054] Re: Firefox 83 Breaks WebGL

2021-10-22 Thread Olivier Tilloy
Craig, that is a different problem, tracked by
https://bugzilla.mozilla.org/show_bug.cgi?id=1732580, and fixed in the
upcoming Firefox 94 (currently in the beta channel).

** Bug watch added: Mozilla Bugzilla #1732580
   https://bugzilla.mozilla.org/show_bug.cgi?id=1732580

** Changed in: firefox (Ubuntu)
   Status: Fix Committed => Fix Released

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2021-10-22 Thread Craig McQueen
I upgraded my PC from 21.04 to 21.10. I found that WebGL doesn't work in
the snap firefox that 21.10 installed.

I uninstalled the snap firefox and installed the deb firefox via apt.
That fixed the WebGL issue.

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[Bug 1905054]

2021-02-06 Thread Catalin-sasca-z
Reproduced the issue on Firefox 83.0 under Ubuntu 20.04 and Windows 7 by
verifying google maps and low performance from the link found in Comment
23.

The 3D map works, and the performance is good for the link found in
Comment 23 on Nightly 87.0a1 (2021-02-03) and Firefox 86.0b5 under
Ubuntu 20.04 and Windows 7.

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[Bug 1905054]

2021-01-16 Thread Ryanvm
Is this something we should consider uplifting to Beta for 85?

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[Bug 1905054]

2021-01-02 Thread Smolnar
https://hg.mozilla.org/mozilla-central/rev/bb634a5d7268

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[Bug 1905054]

2021-01-02 Thread Release-mgmt-account-bot
Since the status are different for nightly and release, what's the status for 
beta?
For more information, please visit [auto_nag 
documentation](https://wiki.mozilla.org/Release_Management/autonag#missing_beta_status.py).

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[Bug 1905054]

2021-01-02 Thread Pulsebot
Pushed by jgilb...@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/bb634a5d7268
Disable failIfMajorPerformanceCaveat by default. r=lsalzman

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[Bug 1905054]

2021-01-02 Thread Jgilbert
Created attachment 9194895
Bug 1678652 - Disable failIfMajorPerformanceCaveat by default.

The goal of the WebGL Working Group was for failIfMajorPerformanceCaveat
to allow websites to make better choices about which content to serve to
users, ideally via offering a choice to users.

I no longer think that this is useful here, or rather it's only ever
useful in the very narrow case: When a website does indeed have a
fallback ready, and the fallback does actually have better perf.

Today this is only true on some Windows systems that have cpu-emulated
webgl, but gpu-accelerated canvas2d, but this is not most systems.
Simultaneously, we've seen a disappointingly large set of websites break
for users that hit the failIfMajorPerformanceCaveat path.

Since the usefulness of failIfMajorPerformanceCaveat is very limited,
and many sites don't cooperate with us (as the user's User Agent), I
think it's best to disable failIfMajorPerformanceCaveat for the time
being.

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[Bug 1905054]

2021-01-02 Thread Jgilbert
*** Bug 1684475 has been marked as a duplicate of this bug. ***

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[Bug 1905054]

2021-01-02 Thread Jgilbert
The goal of the WebGL Working Group was for failIfMajorPerformanceCaveat
to allow websites to make better choices about which content to serve to
users, ideally via offering a choice to users.

I no longer think that this is useful here, or rather it's only ever
useful in the very narrow case: When a website does indeed have a
fallback ready, and the fallback does actually have better perf.

Today this is only true on some Windows systems that have cpu-emulated webgl, 
but gpu-accelerated canvas2d, but this is not most systems.
Simultaneously, we've seen a disappointingly large set of websites break for 
users that hit the failIfMajorPerformanceCaveat path.

Since the usefulness of failIfMajorPerformanceCaveat is very limited,
and many sites don't cooperate with us (as the user's User Agent), I
think it's best to disable failIfMajorPerformanceCaveat for the time
being.

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[Bug 1905054]

2021-01-02 Thread panzi
(In reply to Jeff Gilbert [:jgilbert] from comment #25)
> (In reply to panzi from comment #22)
> > > Call these bad websites, and try outreach/education
> > 
> > How do I call Google? Also since they haven't fixed it until now, I doubt 
> > they ever will. Is there some hack to make it work? An user script?
> 
> That was supposed to be "call out", sorry!
> Google Maps accepts feedback via the "Send feedback..." menu option.
> 
> In newer versions of Firefox, the console warning will direct you to use 
> about:config's webgl.disable-fail-if-major-performance-caveat if you keep 
> having issues with bad websites.

Thank you! Finally I have 3D maps in Firefox again! :D

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[Bug 1905054]

2021-01-02 Thread Pat Suwalski
I can't speak for 3D, but seeing as the 2D rendering is still loads
quicker than canvas, the "performance caveat" really isn't.

What should PIXI, or any site, do with this information?

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[Bug 1905054]

2021-01-02 Thread Jgilbert
The system unfortunately does (probably) have a performance caveat,
because we've included "readback required for compositing" as a caveat,
which is a long-time issue on Linux for us.

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[Bug 1905054]

2021-01-02 Thread Pat Suwalski
(In reply to Jeff Gilbert [:jgilbert] from comment #24)
> (In reply to Pat Suwalski from comment #20)
> > (In reply to Jeff Gilbert [:jgilbert] from comment #19)
> > > Honestly at this point I'm tending towards #2.
> > > Websites had the chance to handle this well and they have bungled it, so 
> > > I think we should disable failIfMajorPerformanceCaveat as it stands today.
> > 
> > Are you suggesting PIXI doesn't handle this properly?
> 
> Yes, that's what it sounds like.

So what changed? If the system in question doesn't have a "major
performance caveat" and the browser is reporting that it does, how is
that PIXI mishandling it?

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[Bug 1905054]

2021-01-02 Thread Jgilbert
(In reply to panzi from comment #22)
> > Call these bad websites, and try outreach/education
> 
> How do I call Google? Also since they haven't fixed it until now, I doubt 
> they ever will. Is there some hack to make it work? An user script?

That was supposed to be "call out", sorry!
Google Maps accepts feedback via the "Send feedback..." menu option.

In newer versions of Firefox, the console warning will direct you to use
about:config's webgl.disable-fail-if-major-performance-caveat if you
keep having issues with bad websites.

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[Bug 1905054]

2021-01-02 Thread Web-illuminator
Same problem on a Lenovo T530, i915 grafic controller, using via Firefox  84.0 
(Ubuntur 20.04.1 LTS) tensorflow e.g with 
https://storage.googleapis.com/tfjs-models/demos/posenet/camera.html   
Just by calling the page it tells (along with poor peformance):
 Failed to create WebGL context: failIfMajorPerformanceCaveat: Compositor is 
not hardware-accelerated. canvas_util.ts:83:16
With Chromium browser 87.0.4280.88 , it's works as expected. It worked also 
nicely with older Firefox Version.

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[Bug 1905054]

2021-01-02 Thread Jgilbert
(In reply to Pat Suwalski from comment #20)
> (In reply to Jeff Gilbert [:jgilbert] from comment #19)
> > Honestly at this point I'm tending towards #2.
> > Websites had the chance to handle this well and they have bungled it, so I 
> > think we should disable failIfMajorPerformanceCaveat as it stands today.
> 
> Are you suggesting PIXI doesn't handle this properly?

Yes, that's what it sounds like.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2021-01-02 Thread Bug Watch Updater
** Changed in: firefox
   Status: Confirmed => Fix Released

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[Bug 1905054]

2020-12-26 Thread panzi
> Call these bad websites, and try outreach/education

How do I call Google? Also since they haven't fixed it until now, I
doubt they ever will. Is there some hack to make it work? An user
script?

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[Bug 1905054]

2020-12-26 Thread Leewilliams
(In reply to Jeff Gilbert [:jgilbert] from comment #18)
> After bug 1680595, it should be more clear to (power) users what they can do 
> to mitigate this.
> 
> Functionality here is, I think, working as intended now. Unfortunately the 
> specified behavior causes certain websites (which arguably may have made poor 
> choices) work worse for our users, whereas before things were maybe slower 
> than they could have been, but otherwise functional.
> 
> With that in mind, since we're now following failIfMajorPerformanceCaveat 
> spec properly, it's causing breakage. This bug is tracking the user 
> pain-point. In order to solve the user pain-point, we might ditch 
> failIfMajorPerformanceCaveat as accidentally-user=hostile for the time being.
> 
> Two choices:
> 1. Call these bad websites, and try outreach/education
> 2. Re-evaluate the failIfMajorPerformanceCaveat mechanism entirely

Is there a bug/explanation somewhere of what behavior changed with
failIfMajorPerformanceCaveat in FF83?

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-12-19 Thread Bug Watch Updater
** Changed in: firefox
   Status: New => Confirmed

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[Bug 1905054]

2020-12-19 Thread Pat Suwalski
(In reply to Jeff Gilbert [:jgilbert] from comment #19)
> Honestly at this point I'm tending towards #2.
> Websites had the chance to handle this well and they have bungled it, so I 
> think we should disable failIfMajorPerformanceCaveat as it stands today.

Are you suggesting PIXI doesn't handle this properly?

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[Bug 1905054]

2020-12-19 Thread Jgilbert
Honestly at this point I'm tending towards #2.
Websites had the chance to handle this well and they have bungled it, so I 
think we should disable failIfMajorPerformanceCaveat as it stands today.

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[Bug 1905054]

2020-12-19 Thread Jgilbert
After bug 1680595, it should be more clear to (power) users what they
can do to mitigate this.

Functionality here is, I think, working as intended now. Unfortunately
the specified behavior causes certain websites (which arguably may have
made poor choices) work worse for our users, whereas before things were
maybe slower than they could have been, but otherwise functional.

With that in mind, since we're now following
failIfMajorPerformanceCaveat spec properly, it's causing breakage. This
bug is tracking the user pain-point. In order to solve the user pain-
point, we might ditch failIfMajorPerformanceCaveat as accidentally-
user=hostile for the time being.

Two choices:
1. Call these bad websites, and try outreach/education
2. Re-evaluate the failIfMajorPerformanceCaveat mechanism entirely

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[Bug 1905054]

2020-12-19 Thread Pat Suwalski
Although Firefox 84b2 from official binaries worked fine, Firefox 84.0
from official binaries (firefox-84.0.tar.bz2) does not.

Setting ```gfx.webrender.all``` as suggested above *does* work.

This appears to be a capability detection issue.

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[Bug 1905054]

2020-12-19 Thread Ddascalescu
I don't know if Google Maps changed something, but after setting
`gfx.webrender.all` to true and restarting Firefox 83, I do get 3D
satellite maps.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-12-17 Thread Pat Suwalski
Setting gfx.webrender.all as recommended in the upstream bug makes it
work. It seems some detection code is broken.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-12-17 Thread Pat Suwalski
Can anyone point me to where I can find the Firefox 82 debs? They seem
to have disappeared from /var/cache/apt/archives, and I really need
them.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-12-17 Thread Pat Suwalski
The Firefox 84 WebGL section looks a lot like the v83 section:

HW_COMPOSITING  
available by default
blocked by env: Acceleration blocked by platform
OPENGL_COMPOSITING  
unavailable by default: Hardware compositing is disabled
WEBRENDER   
available by default
disabled by env: Not qualified
WEBRENDER_QUALIFIED 
available by default
denied by env: Not on allowlist
WEBRENDER_COMPOSITOR
disabled by default: Disabled by default
WEBRENDER_ANGLE 
available by default
unavailable by env: OS not supported
WEBRENDER_DCOMP_PRESENT 
available by default
disabled by user: User disabled via pref
unavailable by env: Requires Windows 10 or later
unavailable by runtime: Requires ANGLE
WEBRENDER_SOFTWARE  
available by default
denied by env: Not on allowlist
OMTP
available by default
WEBGPU  
disabled by default: Disabled by default
blocked by runtime: WebGPU can only be enabled in nightly

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-12-17 Thread Pat Suwalski
Despite it working in The Firefox 84 beta, the Ubuntu build that came
out does not work.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-12-13 Thread Bug Watch Updater
** Bug watch added: Mozilla Bugzilla #1679610
   https://bugzilla.mozilla.org/show_bug.cgi?id=1679610

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[Bug 1905054]

2020-12-13 Thread Release-mgmt-account-bot
The severity field is not set for this bug.
:jgilbert, could you have a look please?

For more information, please visit [auto_nag
documentation](https://wiki.mozilla.org/Release_Management/autonag#workflow.2Fno_severity.py).

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[Bug 1905054]

2020-12-13 Thread Evilpies
*** Bug 1679610 has been marked as a duplicate of this bug. ***

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[Bug 1905054]

2020-12-13 Thread Michaelspohn
(In reply to Jeff Gilbert [:jgilbert] from comment #12)
> (In reply to michaelspohn from comment #8)
> > (In reply to michaelspohn from comment #7)
> > > (In reply to Pat Suwalski from comment #6)
> > > > Can you guys try the Firefox 84b2 build? I tried it from the tarball 
> > > > and it worked perfectly.
> > > 
> > > No change, still broken on Windows 10...
> > 
> > Fun fact: Chrome 87.0.4280.66 and Edge 87.0.664.47 also do not support 
> > WebGL on Google Maps anymore No 3D-View available.
> > The "good old" Internet Explorer 11.1198.18362.0 is the only browser that 
> > still works just fine.
> > But hey, it's 2020! What do you expect? 藍
> 
> It sounds like the Google Maps team started using 
> failIfMajorPerformanceCaveat, but might be going about it in a user-hostile 
> way!
> For Firefox, if you check in the Web Console for that page, if you get a 
> message that mentions failIfMajorPerformanceCaveat, then you can bypass this 
> to restore webgl creation via about:config, by setting 
> "webgl.disable-fail-if-major-performance-caveat" to "true"!
> Does that help for you?

I installed a more recent driver for my graphics card, now the bug is
fixed for me. It seems like Mozilla blocked the old driver because of
crashes. See also https://bugzilla.mozilla.org/show_bug.cgi?id=1679610

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[Bug 1905054]

2020-12-09 Thread Jgilbert
(In reply to michaelspohn from comment #8)
> (In reply to michaelspohn from comment #7)
> > (In reply to Pat Suwalski from comment #6)
> > > Can you guys try the Firefox 84b2 build? I tried it from the tarball and 
> > > it worked perfectly.
> > 
> > No change, still broken on Windows 10...
> 
> Fun fact: Chrome 87.0.4280.66 and Edge 87.0.664.47 also do not support WebGL 
> on Google Maps anymore No 3D-View available.
> The "good old" Internet Explorer 11.1198.18362.0 is the only browser that 
> still works just fine.
> But hey, it's 2020! What do you expect? 藍

It sounds like the Google Maps team started using failIfMajorPerformanceCaveat, 
but might be going about it in a user-hostile way!
For Firefox, if you check in the Web Console for that page, if you get a 
message that mentions failIfMajorPerformanceCaveat, then you can bypass this to 
restore webgl creation via about:config, by setting 
"webgl.disable-fail-if-major-performance-caveat" to "true"!
Does that help for you?

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[Bug 1905054]

2020-12-09 Thread Release-mgmt-account-bot
The severity field is not set for this bug.
:jgilbert, could you have a look please?

For more information, please visit [auto_nag
documentation](https://wiki.mozilla.org/Release_Management/autonag#workflow.2Fno_severity.py).

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[Bug 1905054]

2020-11-28 Thread Ddascalescu
Created attachment 9190103
Attached about:config per instructions

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[Bug 1905054]

2020-11-28 Thread Michaelspohn
(In reply to michaelspohn from comment #7)
> (In reply to Pat Suwalski from comment #6)
> > Can you guys try the Firefox 84b2 build? I tried it from the tarball and it 
> > worked perfectly.
> 
> No change, still broken on Windows 10...

Fun fact: Chrome 87.0.4280.66 and Edge 87.0.664.47 also do not support WebGL on 
Google Maps anymore No 3D-View available.
The "good old" Internet Explorer 11.1198.18362.0 is the only browser that still 
works just fine.
But hey, it's 2020! What do you expect? 藍

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[Bug 1905054]

2020-11-28 Thread Evilpies
Could you open about:support, click the "Copy text to clipboard" button,
come back to this bug, click the "Attach New File" button above, and
paste into the "File:" box and submit that troubleshooting information,
please.

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[Bug 1905054]

2020-11-28 Thread Michaelspohn
(In reply to Pat Suwalski from comment #6)
> Can you guys try the Firefox 84b2 build? I tried it from the tarball and it 
> worked perfectly.

No change, still broken on Windows 10...

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[Bug 1905054]

2020-11-28 Thread panzi
Same problem for me with Firefox 83.0 (64bit) under Fedora Linux, using the 
official Firefox from the Mozilla website, when trying to load the 3D view of 
Google Maps. Have to use Google Chrome for that now. :(
Graphics Card: GeForce GTX 760
NVIDIA Driver Version: 455.38

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[Bug 1905054]

2020-11-28 Thread Pat Suwalski
Can you guys try the Firefox 84b2 build? I tried it from the tarball and
it worked perfectly.

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[Bug 1905054]

2020-11-28 Thread Michaelspohn
Same problem happens under Windows 10 (1909) with an AMD Radeon HD 6450
graphics card.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-26 Thread Sebastien Bacher
Alright, let's mark as fix commited, it's not likely we will try to
figure out what patches to backport and do another round of updates for
that fix before the new version is out so that will likely wait for the
next upload

> but I thought you said in comment #2 that is a binary build straight
from mozilla.

it is but it's always best to also make sure that there is no added
issues due to the sandboxing done around the binary

** Changed in: firefox (Ubuntu)
   Importance: Undecided => High

** Changed in: firefox (Ubuntu)
   Status: Confirmed => Fix Committed

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-25 Thread Pat Suwalski
If I were to speculate, someone tried to fix the "blocked by env" errors
in Firefox 82, in the process actually making that statement true with
some kind of fail code. In 84 they may have actually fixed whatever the
root problem reporting that message.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-25 Thread Pat Suwalski
I can verify that the beta snap works as well, but I thought you said in
comment #2 that is a binary build straight from mozilla.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-25 Thread Sebastien Bacher
To rule out again the packaging format, does it work or not with the new
version from the snap ('sudo snap refresh --beta firefox)?

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Bug Watch Updater
Launchpad has imported 4 comments from the remote bug at
https://bugzilla.mozilla.org/show_bug.cgi?id=1678652.

If you reply to an imported comment from within Launchpad, your comment
will be sent to the remote bug automatically. Read more about
Launchpad's inter-bugtracker facilities at
https://help.launchpad.net/InterBugTracking.


On 2020-11-20T15:38:06+00:00 Pat Suwalski wrote:

User Agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:83.0)
Gecko/20100101 Firefox/83.0

Steps to reproduce:

Upgraded to Firefox 83 on Ubuntu 20.10 on Wayland.


Actual results:

When I try to launch a webGL game:
Failed to create WebGL context: failIfMajorPerformanceCaveat: Compositor is not 
hardware-accelerated.

Specifically Pixi says:
Error: WebGL unsupported in this browser, use "pixi.js-legacy" for fallback 
canvas2d support.


Expected results:

The game should have launched. There is no reason WebGL should fail.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1905054/comments/0


On 2020-11-20T15:51:53+00:00 Pat Suwalski wrote:

Downgrading to FIrefox 82 works, but is not workable. It forces me to
create a new profile, so I lose everything I've built up over the last
18 years.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1905054/comments/1


On 2020-11-20T15:59:53+00:00 Pat Suwalski wrote:

Managed to restore functionality with --allow-downgrade. But this is
obviously not a long-term solution.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1905054/comments/2


On 2020-11-23T14:52:23+00:00 Pat Suwalski wrote:

Per Ubuntu developers' suggestion, I tried the upstream build of Firefox
(83.0.2), and it behaves the same way. That suggests this is an issue in
Firefox and not Ubuntu's build and packaging.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1905054/comments/7


** Changed in: firefox
   Status: Unknown => New

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Pat Suwalski
It's the "Acceleration blocked by platform" bits that are interesting.
It seems that message is there in v82 where it works and v83 where it
doesn't. The apparmor check seems relevant with that angle, I just want
to make sure that it's not something related to Ubuntu.

If it continues to work in 84-final, then I can probably wait to
upgrade. I will keep on top of it.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Pat Suwalski
I just realized that the about:support output above is actually for
Firefox 82, which is odd, because it does work even though the output
suggests it shouldn't.

Here's a lot for Firefox 83.

The relevant section is different once again:

Decision Log
HW_COMPOSITING:
available by default
blocked by env: Acceleration blocked by platform
OPENGL_COMPOSITING:
unavailable by default: Hardware compositing is disabled
WEBRENDER:
available by default
disabled by env: Not qualified
WEBRENDER_QUALIFIED:
available by default
denied by env: Not on allowlist
WEBRENDER_COMPOSITOR:
disabled by default: Disabled by default
(...)

** Attachment added: "f83.txt"
   
https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1905054/+attachment/5437543/+files/f83.txt

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Olivier Tilloy
Thanks for the details Pat. Not sure what is going on, but it is good to
know that this is fixed in the upcoming firefox 84. Let's see if
upstream can shed some light on the problem in the bug report you filed
there.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Pat Suwalski
I just realized that the about:support output I supplied above is from
firefox 82. I am confused by the HW_COMPOSITING section, when it clearly
works in v82.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Pat Suwalski
Indeed, I downloaded firefox-84.0b4.tar.bz2 and WebGL works correctly in
that build.

On 84, compared to 83 above:

Decision Log
HW_COMPOSITING  
available by default
OPENGL_COMPOSITING  
available by default
WEBRENDER   
available by default
WEBRENDER_QUALIFIED 
available by default
(...)

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Pat Suwalski
Here is the output of about:support. I suspect this is the relevant
part:

Decision Log
HW_COMPOSITING:
available by default
blocked by env: Acceleration blocked by platform
OPENGL_COMPOSITING:
unavailable by default: Hardware compositing is disabled
WEBRENDER:
opt-in by default: WebRender is an opt-in feature
WEBRENDER_QUALIFIED:
available by default
denied by env: Not on allowlist
WEBRENDER_COMPOSITOR:
disabled by default: Disabled by default
WEBRENDER_ANGLE:
opt-in by default: WebRender ANGLE is an opt-in feature
WEBRENDER_DCOMP_PRESENT:
opt-in by default: WebRender DirectComposition is an opt-in feature
OMTP:
available by default
WEBGPU:
disabled by default: Disabled by default
blocked by runtime: WebGPU can only be enabled in nightly

The output of app-armor does not mention Firefox.

** Attachment added: "support.txt"
   
https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1905054/+attachment/5437540/+files/support.txt

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Javier Rivera
It happens to me too (AMD Renoir) but the interesting bit is that
Firefox 84 (developer preview) works.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Olivier Tilloy
This has been reported separately here: https://discourse.mozilla.org/t
/webgl-context-errors-in-firefox-83/70924 (although for different HW
configurations).

Are you running firefox with apparmor confinement? (check the output of
`sudo apparmor_status`).

Can you open about:support and share the content of that page here?

** Bug watch added: Mozilla Bugzilla #1678652
   https://bugzilla.mozilla.org/show_bug.cgi?id=1678652

** Also affects: firefox via
   https://bugzilla.mozilla.org/show_bug.cgi?id=1678652
   Importance: Unknown
   Status: Unknown

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-24 Thread Sebastien Bacher
Thanks for testing and commenting upstream, indeed I meant xorg in the
previous comment.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-23 Thread Pat Suwalski
Thanks for the ideas.

drm driver as listed from lsmod:
drm   491520  9 drm_kms_helper,i915

I tried the snap and it behaved the same way, the exact same console
output. The snap was version 83.0-2 via snapcraft.io.

I assume by "xrg" you mean "xorg"? I have not tried under an xorg
session.

So, it doesn't look like a packaging issue.

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-23 Thread Sebastien Bacher
Thank you for your bug report. What videocard and driver do you use?
Could you perhaps try if the firefox snap has the same issue? That's a binary 
build from mozilla so it would help to figure if it's an upstream or packaging 
issue
Did you try under an xrg session?

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[Bug 1905054] Re: Firefox 83 Breaks WebGL

2020-11-22 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: firefox (Ubuntu)
   Status: New => Confirmed

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[Bug 1905054] [NEW] Firefox 83 Breaks WebGL

2020-11-20 Thread Pat Suwalski
Public bug reported:

Upon upgrading from Firefox 82 to to Firefox 83, WebGL stops working.
Ubuntu 20.10 with Wayland.

When I try to launch a webGL game:
Failed to create WebGL context: failIfMajorPerformanceCaveat: Compositor is not 
hardware-accelerated.

Specifically Pixi says:
Error: WebGL unsupported in this browser, use "pixi.js-legacy" for fallback 
canvas2d support.

Downgrading to Firefox 82 works. Not sure if this is an Ubuntu build
issue or Firefox, so I also filed upstream as well:
https://bugzilla.mozilla.org/show_bug.cgi?id=1678652

I need this functionality for work, and pinning to version 82 will be
problematic in the long-term.

** Affects: firefox (Ubuntu)
 Importance: Undecided
 Status: New

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