[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-04-08 Thread Uwe Schindler
To complete the list of products: In addition to games, this change is
also useful for users of Elasticsearch and/or Opensearch and Apache
Lucene/Solr on large clusters.

Elasticsearch also suggests raising the value, although not so high: 
https://www.elastic.co/guide/en/elasticsearch/reference/current/vm-max-map-count.html
Opensearch: 
https://opensearch.org/docs/latest/install-and-configure/install-opensearch/index/#important-settings
Apache Solr: 
https://solr.apache.org/guide/solr/latest/deployment-guide/taking-solr-to-production.html

If you e.g. start Elasticsearch without a large enough vm.max_map_count,
it will print a log message to raise it and exit.

My personal opinion: Actually the game issues described here should
better be fixed in Steam's launcher when starting such a game (or in
Wine). The downstream software should better ask the user to raise the
value upon starting.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-04-04 Thread Launchpad Bug Tracker
This bug was fixed in the package procps - 2:4.0.4-4ubuntu3

---
procps (2:4.0.4-4ubuntu3) noble; urgency=medium

  * No-change rebuild for CVE-2024-3094

 -- Steve Langasek   Sun, 31 Mar 2024
08:16:00 +

** Changed in: procps (Ubuntu)
   Status: Fix Committed => Fix Released

** CVE added: https://cve.mitre.org/cgi-bin/cvename.cgi?name=2024-3094

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-04-02 Thread Adolfo Jayme Barrientos
** Changed in: procps (Ubuntu)
   Importance: Undecided => High

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-04-01 Thread Mateusz Stachowski
Just updated the package from noble-proposed and the file is there with
the agreed value.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-30 Thread vadim
I suggest including 2147483642 not in LTS, but in Ubuntu 24.10 as an
experiment. Because I noticed an unpleasant detail. For example, there
is a game "Don't Starve," I know there is a native version, but this is
just as an experiment with Proton. If you launch the Proton version, you
will receive a message when vm.max_map_count = 1048576:
"steam_app_218740" is not responding. You may choose to wait a short
while for it to continue or force the app to quit entirely. But when
vm.max_map_count = 2147483642, there are no problems, everything loads
instantly.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-24 Thread Julian Andres Klode
Uploaded procps with the file; leaving gamemode task open because maybe
dynamic enhancements there still make some sense in 24.10

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-24 Thread Julian Andres Klode
I'm agreeing with desktop in following Fedora to bump to 1048576, the
precedence makes this safe, and this I consider this a bug fix for
crashing software and not a feature request.

** Changed in: procps (Ubuntu)
   Status: Confirmed => Triaged

** Changed in: linux (Ubuntu)
   Status: Confirmed => Won't Fix

** Changed in: procps (Ubuntu)
   Status: Triaged => In Progress

** Changed in: procps (Ubuntu)
   Status: In Progress => Fix Committed

** No longer affects: ubuntu

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-24 Thread vince
Hello Sebastien,

I agree with you.

The value 2147483642 is the value purposed by TKG kernel, but as
mentioned in my report, if the value is > 200k well issues in game is
over.

I think, the fedora value is a good approach because we already have
return of their experience, and there is no trouble linked about this
value reported in the fedora side.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-24 Thread Sebastien Bacher
Thanks for the report.

So

- the kernel default and current value is 65530

- Fedora changed to 1048576
(https://src.fedoraproject.org/rpms/systemd/blob/rawhide/f/10-map-
count.conf) which was enough according to their testing

- you are suggesting 2147483642 , which is several order of magnitude
higher

Unsure if there are possible side effects or downside of having a too
high value but it's late in the cycle and 1048576 seems like a more
reasonable default


@Julian I think from a Desktop perspective we are +1 on bumping to at least 
1048576, technically that should be done in systemd I think. It that a 
FFe/change that you/foundations are wanting to work on?

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-23 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: procps (Ubuntu)
   Status: New => Confirmed

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-23 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: gamemode (Ubuntu)
   Status: New => Confirmed

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-23 Thread Julian Andres Klode
Subscribing Canonical desktop team to get their input.

Basically the ask is to ship this file:

https://src.fedoraproject.org/rpms/systemd/blob/f39/f/10-map-count.conf

I believe if we do it should be shipped in procps; or possibly, gamemode
should set that option?

** Also affects: procps (Ubuntu)
   Importance: Undecided
   Status: New

** Also affects: gamemode (Ubuntu)
   Importance: Undecided
   Status: New

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread Elfedac
Hello,
Got same issue linked to a vm_max_map_count too low.
Regards.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread NHiX
I confirm this ! Please modify default value of VM_max_map_count

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread STLRX
Got same issue

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread A1RM4X onYouTube
Non exhaustive list of games impacted by this bug:
- Dayz
- Hogwarts legacy
- Counter-Strike 2
- Payday 2
- Star Citizen
- 

Thanks.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread mikeonlinux
Can confirm some games crash due to VM_max_map_count being set too low
by default.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread francois pussault
I  confirm this! Some games might crash  low VM_max_map_count is set too
low.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread Nicolas Du Moulin
I can confirm this! Some games do crash because of a to low
VM_max_map_count.

This change will improve the gaming experience on Ubuntu and thus would
be a nice one to have in the next LTS release.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-20 Thread dan stewart
Many crash because VM_max_count two low.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-13 Thread Yannick Defais
For reference, here is the change for Fedora:
https://fedoraproject.org/wiki/Changes/IncreaseVmMaxMapCount

Here is a list of games presumably affected by this low value in
vm_max_map_count as reported to Valve:

THE FINALS
https://github.com/ValveSoftware/Proton/issues/7317#issuecomment-1974837850

Hogwarts Legacy
https://github.com/ValveSoftware/Proton/issues/6510#issuecomment-1422781100

DayZ
https://github.com/ValveSoftware/Proton/issues/3899#issuecomment-1304397069

Counter-Strike 2
https://github.com/ValveSoftware/Proton/issues/2704#issuecomment-1705199788

Regards


** Bug watch added: github.com/ValveSoftware/Proton/issues #7317
   https://github.com/ValveSoftware/Proton/issues/7317

** Bug watch added: github.com/ValveSoftware/Proton/issues #6510
   https://github.com/ValveSoftware/Proton/issues/6510

** Bug watch added: github.com/ValveSoftware/Proton/issues #3899
   https://github.com/ValveSoftware/Proton/issues/3899

** Bug watch added: github.com/ValveSoftware/Proton/issues #2704
   https://github.com/ValveSoftware/Proton/issues/2704

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-13 Thread vincent delor
Hi,

SteamOS and Fedora has already adopted a higher default value for this
parameter, leading to a noticeably smoother gaming experience.
Implementing a similar adjustment in the next Ubuntu release could
provide a substantial boost to the gaming community, making Ubuntu an
even more attractive platform for gamers.

Thank you for considering this enhancement. Your efforts to improve the
gaming ecosystem on Linux are greatly appreciated.

Regards,

Vincent.

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-13 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: linux (Ubuntu)
   Status: New => Confirmed

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-13 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: ubuntu
   Status: New => Confirmed

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-13 Thread vince
** Also affects: linux (Ubuntu)
   Importance: Undecided
   Status: New

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[Bug 2057792] Re: Some Games are crashing linked to a vm_max_map_count too low

2024-03-13 Thread Ubuntu Foundations Team Bug Bot
Thank you for taking the time to report this bug and helping to make
Ubuntu better.  It seems that your bug report is not filed about a
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