[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
We are closing this bug report because it lacks the information we need to investigate the problem, as described in the previous comments. Please reopen it if you can give us the missing information, and don't hesitate to submit bug reports in the future. To reopen the bug report you can click on the current status, under the Status column, and change the Status back to New. Thanks again! ** Changed in: soya (Ubuntu) Status: Incomplete = Invalid -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
Thanks for your report. Can you test with an updated version to see if this problem is still present? ** Changed in: soya (Ubuntu) Status: Confirmed = Incomplete -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
On Kubuntu Gutsy tribe 5 I have the same problem with slune. * Slune * Slune lives in /usr/share/games * Soya * Using 8 bits stencil buffer * Soya * version 0.13.2 * Using OpenGL 1.3 Mesa 7.0.1 * - renderer : Mesa DRI R200 20060602 AGP 4x x86/MMX+/3DNow!+/SSE TCL * - vendor : Tungsten Graphics, Inc. * - maximum number of lights: 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 6 * - maximum texture size: 2048 pixels * Using OpenAL 1.1 * - renderer : Software * - vendor: OpenAL Community GL_INVALID_ENUM Traceback (most recent call last): File /usr/games/slune, line 159, in module slune.gui_gl.MainScreen() File /usr/share/games/slune/gui_gl.py, line 594, in MainScreen action = gui_idler.idle() File main_loop.pyx, line 110, in _soya.MainLoop.idle File main_loop.pyx, line 166, in _soya.MainLoop.main_loop File /usr/share/games/slune/gui_gl.py, line 590, in render soya.render() File renderer.pyx, line 435, in _soya.render File renderer.pyx, line 410, in _soya.check_gl_error _soya.GLError: GL_INVALID_ENUM * Soya3D * Quit... Linux harvey 2.6.22-10-generic #1 SMP Wed Aug 22 08:11:52 GMT 2007 i686 GNU/Linux Ati Radeon 9000 Motherboard ECS k7s5 -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
Soya_editor - new material * Soya * Using 8 bits stencil buffer * Soya * version 0.13.2 * Using OpenGL 1.3 Mesa 7.0.1 * - renderer : Mesa DRI R200 20060602 AGP 4x x86/MMX+/3DNow!+/SSE TCL * - vendor : Tungsten Graphics, Inc. * - maximum number of lights: 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 6 * - maximum texture size: 2048 pixels GL_INVALID_ENUM Exception in Tkinter callback Traceback (most recent call last): File /usr/lib/python2.5/lib-tk/Tkinter.py, line 1406, in __call__ return self.func(*args) File /var/lib/python-support/python2.5/soya/editor/__init__.py, line 276, in on_activate ed.activate() File /var/lib/python-support/python2.5/soya/editor/material.py, line 59, in activate self.render() File /var/lib/python-support/python2.5/soya/editor/material.py, line 53, in render if self.active: soya.render() File renderer.pyx, line 435, in _soya.render File renderer.pyx, line 410, in _soya.check_gl_error GLError: GL_INVALID_ENUM -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
Soya_editor - new material * Soya * Using 8 bits stencil buffer * Soya * version 0.13.2 * Using OpenGL 1.3 Mesa 7.0.1 * - renderer : Mesa DRI R200 20060602 AGP 4x x86/MMX+/3DNow!+/SSE TCL * - vendor : Tungsten Graphics, Inc. * - maximum number of lights: 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 6 * - maximum texture size: 2048 pixels GL_INVALID_ENUM Exception in Tkinter callback Traceback (most recent call last): File /usr/lib/python2.5/lib-tk/Tkinter.py, line 1406, in __call__ return self.func(*args) File /var/lib/python-support/python2.5/soya/editor/__init__.py, line 276, in on_activate ed.activate() File /var/lib/python-support/python2.5/soya/editor/material.py, line 59, in activate self.render() File /var/lib/python-support/python2.5/soya/editor/material.py, line 53, in render if self.active: soya.render() File renderer.pyx, line 435, in _soya.render File renderer.pyx, line 410, in _soya.check_gl_error GLError: GL_INVALID_ENUM -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
esun819 : your problem is different and has already been reported, a fix should be on the way. ** Changed in: soya (Ubuntu) Importance: Undecided = Low -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
slune crashed for me too (Feisty Fawn with Nvidia Quadro 110NVS card).. soya? * Slune * Slune lives in /usr/share/games * Soya * Using 8 bits stencil buffer * Soya * version 0.12 * Using OpenGL 2.1.0 NVIDIA 96.31 * - renderer : Quadro NVS 110M/PCI/SSE2 * - vendor : NVIDIA Corporation * - maximum number of lights: 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 4 * - maximum texture size: 4096 pixels * Using OpenAL 1.1 * - renderer : Software * - vendor: OpenAL Community * Slune * (Psyco not found ; if you are using an x86 processor, installing psyco can speed up Slune a little) Exception exceptions.OverflowError: 'long int too large to convert to int' in '_soya._Material._pack' ignored Segmentation fault (core dumped) -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
FIXED!! I have tried slune in feisty 7.04 beta and get the same problem I originally got with slune in edgy 6.10 and dapper 6.06. After doing some investigation and thinking into what Henning suggested above I have found a solution that works for me. I can not use the proprietary drivers from ATI because my laptop's on board chip is too old, it is only a Radeon Mobility M6 LY. I looked into changing options in the radeon driver section in /etc/X11/xorg.conf but did not find anything that would increase my texture memory except for FBTexPercent which did not work. I then installed driconf from the ubuntu repositories and tried changing various direct rendering preferences and then running slune until it worked. Only one option needed changed to set my maximum texture size from 512 pixels to 2048 pixels and that was under 'Image Quality' - 'Support larger textures not guaranteed to fit into graphics memory' and then setting this parameter to 'Announce hardware limits' instead of the default of 'At least 1 texture must fit under worst-case assumptions'. The corresponding entry in ~/.drirc is: option name=allow_large_textures value=2 / This fix also helped me play 'Beyond the Red Line' demo which initially complained of not enough texture memory. Slune now works fine though there is another bug when trying to play campaign mission 1 - I will file a separate bug on this. I have attached my .drirc config file. ** Attachment added: .drirc config file http://librarian.launchpad.net/7218068/.drirc -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
mmm... the above .drirc attachment seems to be recognised as html in firefox and doesn't display anything when clicked so I will include the contents here: driconf device screen=0 driver=radeon application name=Default option name=force_s3tc_enable value=false / option name=no_rast value=false / option name=fthrottle_mode value=2 / option name=tcl_mode value=3 / option name=texture_depth value=0 / option name=def_max_anisotropy value=1.0 / option name=no_neg_lod_bias value=false / option name=texture_units value=3 / option name=dither_mode value=0 / option name=hyperz value=false / option name=round_mode value=0 / option name=color_reduction value=1 / option name=vblank_mode value=1 / option name=allow_large_textures value=2 / /application /device /driconf -- Slune crashes almost instantly with Soya unknown GL error https://bugs.launchpad.net/bugs/70501 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
seems to be a problem with soya. ** Changed in: soya (Ubuntu) Sourcepackagename: slune = soya Status: Unconfirmed = Confirmed -- Slune crashes almost instantly with Soya unknown GL error https://launchpad.net/bugs/70501 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
On feisty i have a similar problem starting slune, this is the output * Slune * Slune lives in /usr/share/games * Soya * Using 8 bits stencil buffer * Soya * version 0.12 * Using OpenGL 2.0.6234 (8.32.5) * - renderer : MOBILITY RADEON 9700 Generic * - vendor : ATI Technologies Inc. * - maximum number of lights: 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 8 * - maximum texture size: 2048 pixels * Using OpenAL 1.1 * - renderer : Software * - vendor: OpenAL Community Traceback (most recent call last): File /usr/games/slune, line 137, in module import slune.level, slune.character, slune.player File /usr/share/games/slune/level.py, line 24, in module import slune.globdef as globdef, slune.character, slune.sound as sound File /usr/share/games/slune/character.py, line 34 SyntaxError: Non-ASCII character '\xb0' in file /usr/share/games/slune/character.py on line 34, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details * Soya3D * Quit... -- Slune crashes almost instantly with Soya unknown GL error https://launchpad.net/bugs/70501 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
I just discovered you have mesa running. I guess you could sufficiently increase your maximum texture size by installing proper 3d acceleration by installing the proprietary ati driver from ati.com. -- Slune crashes almost instantly with Soya unknown GL error https://launchpad.net/bugs/70501 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
I had the same problem with soya (writing own stuff). I found out, that this is caused by textures larger than the maximum texture size. From your log I see this value is 512 on your machine, which seems quite low (on my its for 2048 for example). I think one could fix this by providing textures in different resolutions and look what the gpu can manage (or let the user decide). Maybe you could fix this even yourself by scaling the textures down, just take care that the size stays a power of two. (64, 128, 256, 512 in your case) -- Slune crashes almost instantly with Soya unknown GL error https://launchpad.net/bugs/70501 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
** Attachment added: glxinfo output http://librarian.launchpad.net/4970394/glxinfo -- Slune crashes almost instantly with Soya unknown GL error https://launchpad.net/bugs/70501 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 70501] Re: Slune crashes almost instantly with Soya unknown GL error
** Attachment added: glewinfo output http://librarian.launchpad.net/4970395/glewinfo -- Slune crashes almost instantly with Soya unknown GL error https://launchpad.net/bugs/70501 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs