[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-10-03 Thread Daniel van Vugt
** Changed in: unity/5.0
   Status: Fix Committed = Fix Released

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-09-25 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 5.16.0-0ubuntu1

---
unity (5.16.0-0ubuntu1) precise-proposed; urgency=low

  [ Łukasz 'sil2100' Zemczak ]
  * debian/control:
- Update libgeis-dev and libgrail-dev dependencies in debian/control
  * New upstream release.
- launcher is not refreshed after user session switch (LP: #1016430)
- Dragging windows around is slow/sluggish/laggy when multiple monitors
  are enabled (LP: #874619)
- Dragging icons to reorder -away from launcher causes the dragged icon
  image edges to fade away(cut off) (LP: #1026247)
- Arrow for indicating lenses points empty space on alt+F2 (LP: #998752)
- Tooltips backgrounds are not refreshed (no active blur) (LP: #967112)
- [regression] Unity panel transparency (active blur) not updating properly
  (LP: #865006)
- [Regression] Hideous low-res icon when using the HUD with autohide
  enabled. (LP: #1035951)
- Launcher dragged icon is not redrawn when the mouse pointer is not moved
  (LP: #1032700)
- Black background around after dash is restored (LP: #992516)
- Refreshing active blur makes the dash painfully slow (LP: #874230)
- [SRU regression] alt-grave not switching to next window unless 'grave'
  pressed twice (LP: #1035668)
- [SRU Regression] Unity 5.14 + Nux 2.14: Launcher tooltips are
  incomplete/missing (LP: #1034164)
- [nvidia] unity crashed in
  nux::GraphicsEngine::QRP_GLSL_1Tex (glDrawArrays) (LP: #1031554)
- compiz crashed with SIGSEGV in
  unity::ui::EdgeBarrierController::Impl::OnPointerBarrierEvent()
  (LP: #1020075)
- Much slower OpenGL frame rates with unityshell loaded, than plain compiz
  (LP: #988079)
- Compiz won't start if unredirect fullscreen windows is enabled
  (LP: #980663)
- [regression] Unity launcher on-screen corruption on resume from suspend
  with nVidia proprietary driver (LP: #915265)
- Desktop, Launcher and menu bar still visible when screen locked
  (LP: #886605)
- Unity is visible on top of fullscreen apps (LP: #734908)
- [nvidia] compiz crashed with SIGSEGV in
  nux::BasePainter::PaintBackground (LP: #982626)
- Update dependency on the renamed libgeis

  [ Didier Roche ]
  * debian/control:
- build-dep on latest nux as libgeis-dev and libutouch-geis-dev are
  conflicting (LP: #1047385)
 -- Lukasz 'sil2100' Zemczak lukasz.zemc...@canonical.com   Tue, 11 Sep 2012 
10:53:17 +0200

** Changed in: unity (Ubuntu Precise)
   Status: Fix Committed = Fix Released

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-09-21 Thread Alan Pope
I can no longer reproduce this with -proposed enabled on 12.04. Looks
fixed.

** Tags removed: verification-needed
** Tags added: verification-done

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-09-12 Thread Didier Roche
** Also affects: unity (Ubuntu Precise)
   Importance: Undecided
   Status: New

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-09-12 Thread Clint Byrum
Hello Ethan, or anyone else affected,

Accepted unity into precise-proposed. The package will build now and be
available at http://launchpad.net/ubuntu/+source/unity/5.16.0-0ubuntu1
in a few hours, and then in the -proposed repository.

Please help us by testing this new package.  See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed.  Your feedback will aid us getting this update
out to other Ubuntu users.

If this package fixes the bug for you, please change the bug tag from
verification-needed to verification-done.  If it does not, change the
tag to verification-failed.  In either case, details of your testing
will help us make a better decision.

Further information regarding the verification process can be found at
https://wiki.ubuntu.com/QATeam/PerformingSRUVerification .  Thank you in
advance!

** Changed in: unity (Ubuntu Precise)
   Status: New = Fix Committed

** Tags added: verification-needed

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-09-11 Thread Launchpad Bug Tracker
** Branch linked: lp:~sil2100/unity/precise_sru-2

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-09-10 Thread Łukasz Zemczak
** Description changed:

+ [Test Case]
+ 1. Set the Unity panel to be partially transparent by changing its opacity in 
CCSM. You might have to log out and in again for this to take effect.
+ 2. Drag a window under the panel using Alt+Left-click. Once the client area 
of the window goes under the panel it will redraw using a blur effect.
+ 3. Drag the window back out from under the panel. 
+- Verify that the image of part of the blurred window DOES NOT remain 
under the panel and that the panel updates correctly
+ 
+ [Regression Potential]
+ Visual regressions, shell drawing problems. Big change, many regression 
potentials.
+ 
+ Original description:
+ 
  TEST CASE:
  
  1. Set the Unity panel to be partially transparent by changing its
  opacity in CCSM. You might have to log out and in again for this to take
  effect.
  
  2. Drag a window under the panel using Alt+Left-click. Once the client
  area of the window goes under the panel it will redraw using a blur
  effect.
  
  3. Drag the window back out from under the panel. The image of part of
  the blurred window remains under the panel.
  
  WORKAROUND:
  
  Right-clicking on the desktop seems to force the panel to redraw and the
  artefacts to disappear.
  
  ORIGINAL DESCRIPTION:
  
  When changing desktops with Ctrl + Alt + Up the top panel will have
  the window color blended into it rather than the desktop background
  color
  
  Compiz unity plugin panel opacity experimental option

** Description changed:

  [Test Case]
  1. Set the Unity panel to be partially transparent by changing its opacity in 
CCSM. You might have to log out and in again for this to take effect.
  2. Drag a window under the panel using Alt+Left-click. Once the client area 
of the window goes under the panel it will redraw using a blur effect.
- 3. Drag the window back out from under the panel. 
-- Verify that the image of part of the blurred window DOES NOT remain 
under the panel and that the panel updates correctly
+ 3. Drag the window back out from under the panel.
+    - Verify that the image of part of the blurred window DOES NOT remain 
under the panel and that the panel updates correctly
  
  [Regression Potential]
- Visual regressions, shell drawing problems. Big change, many regression 
potentials.
+ Visual regressions, shell drawing problems. Part of a big change, many 
regression potentials.
  
  Original description:
  
  TEST CASE:
  
  1. Set the Unity panel to be partially transparent by changing its
  opacity in CCSM. You might have to log out and in again for this to take
  effect.
  
  2. Drag a window under the panel using Alt+Left-click. Once the client
  area of the window goes under the panel it will redraw using a blur
  effect.
  
  3. Drag the window back out from under the panel. The image of part of
  the blurred window remains under the panel.
  
  WORKAROUND:
  
  Right-clicking on the desktop seems to force the panel to redraw and the
  artefacts to disappear.
  
  ORIGINAL DESCRIPTION:
  
  When changing desktops with Ctrl + Alt + Up the top panel will have
  the window color blended into it rather than the desktop background
  color
  
  Compiz unity plugin panel opacity experimental option

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-08-05 Thread Daniel van Vugt
Fix committed into lp:unity/5.0 at revision 2394

** Changed in: unity/5.0
   Status: In Progress = Fix Committed

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-07-26 Thread Daniel van Vugt
** Changed in: unity/5.0
   Status: Triaged = In Progress

** Changed in: unity/5.0
 Assignee: Daniel van Vugt (vanvugt) = Tim Penhey (thumper)

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-07-25 Thread Tim Penhey
** Changed in: unity/5.0
Milestone: 5.14.0 = 5.16.0

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-07-25 Thread Tim Penhey
** Branch linked: lp:~thumper/unity/regional-damage-sru

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-07-12 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 6.0.0-0ubuntu1

---
unity (6.0.0-0ubuntu1) quantal-proposed; urgency=low

  [ Didier Roche ]
  * debian/rules, debian/control, debian/unity-autopilot.install:
- install new unity-autopilot package, containing autopilot bindings and
  test for Unity
- add some python build-dep for executing setup.py
- use dh_python2 and add some python:Depends dep for automatic python
  version detection
  * debian/control:
- remove gnome-desktop dependency: not needed upstream anymore
- unity Breaks older lenses due to path change
- remove libgdu in build-dep
  * debian/libunity-core-6.0-5.install, debian/libunity-core-6.0-dev.install,
debian/control:
- version bump in libunity-core, change soname

  [ Matthieu Baerts (matttbe) ]
  * Update apport hook for python3 ; thanks to Edward Donovan (LP: #1013171)

  [ Łukasz 'sil2100' Zemczak ]
  * New upstream release.
- compiz crashed with SIGSEGV in get_current_slide() from
  unity::BGHash::OnSlideshowTransition() (LP: #889625)
- Unity is visible on top of fullscreen apps (LP: #734908)
- App icon on the Unity Launcher lost track of running instance
  (LP: #772063)
- unity crashed with NameError in reset_unity_compiz_profile(): global
  name 'GError' is not defined (LP: #778470)
- compiz crashed with SIGSEGV in CompWindow::id() from getPaintMask()
  [compizminimizedwindowhandler.h] from unity::UnityWindow::glPaint()
  (LP: #851982)
- HUD - Formatting of text in the auto-complete is wrong (LP: #939436)
- [regression] Launcher is silent to screen reader users (LP: #949448)
- still some accent issues with unity/nux (LP: #950740)
- [regression] [precise] 3D apps run much slower under Unity (LP: #987304)
- No launcher icon or Alt+Tab entry for Gimp windows (LP: #995916)
- Locked smuxi launcher icon does not indicate smuxi running status
  (LP: #999820)
- When number of workspaces is set to 1, the Spread no longer works
  (LP: #996604)
- Much slower OpenGL frame rates with unityshell loaded, than plain compiz
  (LP: #988079)
- Port to libudisks2 (LP: #1012000)
- Desktop, Launcher and menu bar still visible when screen locked
  (LP: #886605)
- Searching in the HUD freezes unity (LP: #1016239)
- Dragged icons rendered under dash (LP: #1021541)
- Regression in Launcher keyboard navigation (with Alt+F1) (LP: #1021549)
- Unity dash is is much slower/laggy after revision 2469. (LP: #1021665)
- Dash and Launcher - As soon as a user starts dragging a file from the
  Dash, there is a 'flicker' before the Launcher icons that are valid drop
  receptacles re-saturate (LP: #863230)
- Dash - when a file is dragged from the Dash (Dash home, file lens, or
  music lens) and dropped on a Launcher icon, the Dash should
  automatically close (LP: #865168)
- Refreshing active blur makes the dash painfully slow (LP: #874230)
- Open dash, press Alt+f1 - dash remains open (LP: #919209)
- application reopens itself when last instance is closed from
  windows/application switcher (LP: #926406)
- HUD Draws improperly while searching for results (LP: #932531)
- Spread/Scale should exit if Dash is invoked (LP: #944033)
- Launcher - Add API to allow apps to override the Launcher tile
  colourisation with a colour of their choosing (LP: #962120)
- Dash - search field is hidden by tooltips (LP: #978030)
- Dash: Inconsistent hover/highlight/clickable area behavior (LP: #979686)
- Black background around after dash is restored (LP: #992516)
- Unity launcher shows internal partitions after they have been unmounted
  (LP: #994163)
- Unity r2395 fails to build with libnux 2.12.0-0ubuntu1 (LP: #1010348)
- Hud flickers when show up. (LP: #1011507)
- Nothing should be written into the dash/hud searchbar when holding
  super, ctrl or Alt (LP: #1013751)
- Releasing mouse button outside panel 'close' window button removes
  keyboard focus from Dash  Hud (LP: #1021087)
- [regression] Unity panel transparency (active blur) not updating
  properly (LP: #865006)
- When selecting an action from a quicklist after opening the dash the
  dash stays put (LP: #937338)
- Wrong keyboard focus after opening workspace switcher via keyboard
  navigation (LP: #962408)
- can't click to dismiss hud in the area where dynamic hud results are
  meant to apper (LP: #962651)
- launcher reordering line doesn't go to the bottom slot (LP: #971421)
- Tooltips backgrounds are not refreshed (no active blur) (LP: #967112)
- Dash maximise button changed location (LP: #987674)
- alt-backtick flickers between windows (LP: #987156)
- When blur is disabled, shortcuts overlay and alt+tab switcher is
  completely transparent. (LP: #989291)
- Duplicated applications icons on quick application restart

[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-07-10 Thread Didier Roche
** Changed in: unity
   Status: Fix Committed = Fix Released

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-07-10 Thread Launchpad Bug Tracker
** Branch linked: lp:ubuntu/unity

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-27 Thread Omer Akram
** Changed in: unity (Ubuntu)
   Status: Triaged = Fix Committed

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-26 Thread Daniel van Vugt
** Also affects: unity/5.0
   Importance: Undecided
   Status: New

** Changed in: unity/5.0
   Status: New = Triaged

** Changed in: unity/5.0
   Importance: Undecided = Low

** Changed in: unity/5.0
Milestone: None = 5.14.0

** Changed in: unity/5.0
 Assignee: (unassigned) = Daniel van Vugt (vanvugt)

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-14 Thread Unity Merger
** Changed in: unity
   Status: In Progress = Fix Committed

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-14 Thread Daniel van Vugt
Fix committed into lp:unity at revision 2410

** Changed in: unity
Milestone: None = 6.0

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-13 Thread Daniel van Vugt
** Branch linked: lp:~vanvugt/unity/fix-865006

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-12 Thread Daniel van Vugt
** Changed in: unity
 Assignee: (unassigned) = Daniel van Vugt (vanvugt)

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-12 Thread Daniel van Vugt
** Changed in: unity
   Status: Triaged = In Progress

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-06-07 Thread Dimitri Nüscheler
I'm not quite sure if this is related to the bug - but where is
transparency calculated? On the CPU or GPU?

Too me the transparency update behaviour reminds me of the pre-compiz
days fake transparency seen in Eterm, or aterm.

I even think it's hard to encounter this bug if the transparency is
calculated on the GPU, because you'd need to keep an old texture, for
transparency you usually don't for being a trivial operation on the GPU,
so you avoid caching and just recalculate every frame.

I guess you would only cache it if you use the CPU for calculating
transparency. But that's not a good idea, right?

However, I think the update-behaviour should be in sync with the compiz
refresh cycles, because the idea must be every frame is perfect.

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-04-02 Thread Alexandre Roux (Phoenamandre)
I do have the same problem and that's pretty annoying  with ubuntu 12.04
!

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-04-02 Thread Omer Akram
** Summary changed:

- [regression] Unity panel transparency (active blur) not updating properly in 
Ubuntu 11.10
+ [regression] Unity panel transparency (active blur) not updating properly

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Title:
  [regression] Unity panel transparency (active blur) not updating
  properly

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-04-02 Thread Jonathan Ferreira
I saw another annoying bug related to the panel transparency beyond the
related above:

- The letters' shadows in the fading is not disappearing properly in
transparency 100%, although the backgrounds updates okay.

I tried to reproduce the bug to exemplify in the attachment.
I am using Ubuntu 12.04 now, and I not remember see this bug back in 11.10.

** Attachment added: Bug in transparency 100%
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/865006/+attachment/2989741/+files/bug%20in%20transparency%20100%20percent.ogv

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly

2012-04-02 Thread Mario
I have the same problem after the a suspend resume.

MY WORKAROUND:

Create a keyboard shortcut (I have it assigned to Ctrl-F12) with the
following command:

sh -c 'gconftool-2 --type float --set
/apps/compiz-1/plugins/unityshell/screen0/options/panel_opacity 1; sleep
1;  gconftool-2 --type float --set
/apps/compiz-1/plugins/unityshell/screen0/options/panel_opacity 0.3'

0.3  =  My Panel Opacity,  put the value that you like

Press Ctrl-F12 and panel opacity ok ;-)

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Re: [Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-04-02 Thread Joaquin
Yep, 12.04 LTS it's affected too.
El 02/04/2012 16:06, Alexandre Roux (Phoenamandre) 
865...@bugs.launchpad.net escribió:

 I do have the same problem and that's pretty annoying  with ubuntu 12.04
 !

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 duplicate bug report (949420).
 https://bugs.launchpad.net/bugs/865006

 Title:
  [regression] Unity panel transparency (active blur) not updating
  properly in Ubuntu 11.10

 Status in Unity:
  Triaged
 Status in “unity” package in Ubuntu:
  Triaged

 Bug description:
  TEST CASE:

  1. Set the Unity panel to be partially transparent by changing its
  opacity in CCSM. You might have to log out and in again for this to
  take effect.

  2. Drag a window under the panel using Alt+Left-click. Once the client
  area of the window goes under the panel it will redraw using a blur
  effect.

  3. Drag the window back out from under the panel. The image of part of
  the blurred window remains under the panel.

  WORKAROUND:

  Right-clicking on the desktop seems to force the panel to redraw and
  the artefacts to disappear.

  ORIGINAL DESCRIPTION:

  When changing desktops with Ctrl + Alt + Up the top panel will have
  the window color blended into it rather than the desktop background
  color

  Compiz unity plugin panel opacity experimental option

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-03-22 Thread Leuke
I confirm this problem is still present in 12.04 Beta.

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-03-09 Thread X
this problem appears for me too when I enable auto-change wallpapers and
active blur.

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-02-29 Thread Omer Akram
** Changed in: unity
   Importance: Undecided = Low

** Changed in: unity (Ubuntu)
   Status: Confirmed = Triaged

** Changed in: unity
   Status: Confirmed = Triaged

** Changed in: unity (Ubuntu)
   Importance: Undecided = Low

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-02-27 Thread Kirill Vaynberg
Although there is a fix for bug 861061, this problem still persists in
12.04 Alpha.

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-02-18 Thread Cristiano Antonio de Oliveira
Also happens when

1) showing all desktops (super+s)

2) moving between them crtl+alt+arrow

3) changing the wallpaper

these 3 issues can be solved using alt+f2 type compiz --replace --lose-
binding (enter)

but the issue dragging a window behind it remains, less noticeable but
remains.

Sorry about my bad english.

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-01-29 Thread derek.karpin...@gmail.com
None of the above workarounds fix it for me.


** Attachment added: Screenshot at 2012-01-29 18:13:16.png
   
https://bugs.launchpad.net/unity/+bug/865006/+attachment/2700633/+files/Screenshot%20at%202012-01-29%2018%3A13%3A16.png

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly in Ubuntu 11.10

2012-01-17 Thread James Ferguson
My workaround is to clear and repopulate the desktop (Ctrl-Alt-D twice,
though I'm sure it used to be Super-D - not sure why/when mine changed)

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly Ubuntu 11.10

2012-01-15 Thread Daniel van Vugt
The workaround of right-clicking on the desktop to force the panel
transparency to update doesn't work any more in Unity 4.28.0 (and
presumably Unity 5.x?).

Sam, can you suggest any other possible workaround?

** Summary changed:

- [regression] Unity panel transparency (active blur) not updating properly 
Ubuntu 11.10
+ [regression] Unity panel transparency (active blur) not updating properly in 
Ubuntu 11.10

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[Bug 865006] Re: [regression] Unity panel transparency (active blur) not updating properly Ubuntu 11.10

2011-11-21 Thread Daniel van Vugt
** Summary changed:

- Unity panel transparency (active blur) not updating properly Ubuntu 11.10
+ [regression] Unity panel transparency (active blur) not updating properly 
Ubuntu 11.10

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