[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-07 Thread Robert Persson
Synaptic complains that it can't find the key for the x-updates
repository. I have in fact successfully installed the correct key
0x3b22ab97af1cdfa9. The key that Synaptic is complaining about however
is 0x5EB2EDFE1FCB21DB, i.e. a completely different key. Can anyone tell
me what to do here?

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-07 Thread Julien Olivier
I've just tested with XUA enable, DRI2 enabled and UseFBDev enabled and with 
the packages coming from x-updates on this device: Intel Corporation 
82852/855GM Integrated Graphics Device [8086:3582] (rev 02). The result is 
really disappointing:
 - the bug with videos when compiz is running is still there
 - glxgears no run at about 300 fps instead of 500 fps before (without compiz 
enabled)
 - if I enable compiz, glxgears drop to 200 fps

PS: I submitted an entry to http://wiki.ubuntu.com/X/UxaTesting

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread Bryce Harrington
** Tags added: 3d

** Tags added: compiz

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread Julien Olivier
Marti Schaaf wrote: This is fixed for the intel driver int jaunty by
enabling dri2 and uxa.

I don't have a xorf.conf file, so I guess worg is auto-configured. If
dri2 and uxa are needed to fix this bug, would it be made so that they
are activated by default when not using any xorg.conf ?

Also, I'd like to test it, so how can I enable dri2 and uxa easily ?

Thanks for your help.

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread David E. Fox
On Wed, May 6, 2009 at 12:56 PM, Julien Olivier jul...@gmail.com
wrote:


 Also, I'd like to test it, so how can I enable dri2 and uxa easily ?

Easiest way is to add

 Option  AccelMethod UXA

in your Device section in the /etc/X11/xorg.conf file.



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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread Mackenzie Morgan
Create an xorg.conf
sudo dexconf -o /etc/X11/xorg.conf
and then edit that.

And no, they are not enabled by default because they're experimental and on 
some Intel graphics chips they make X crash.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread Julien Olivier
Thanks for the information Mckenzie and David.

So, I managed to enable UXA and DRI2 and now OpenGL apps work flawlessly
(even if way slower) in fullscreen mode with compiz enabled.

However, the bug with videos disappearing when moved/resized is still
there.

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread Mackenzie Morgan
Can you add the bit about it being slower to 
http://wiki.ubuntu.com/X/UxaTesting ?  It's supposed to be faster...

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread Pablo Estigarribia
Hi t fix all these things I updated xserver-xorg-video-intel to version 2.7 and 
put this in /etc/X11/xorg.conf: 
Section Device
Identifier  Configured Video Device
Option  UseFBDev  true
Option AccelMethod UXA
EndSection

(It could be done with sudo gedit /etc/X11/xorg.conf)

Follow this page to get instructions how to install latest version of
intel driver from x-updates:
https://launchpad.net/~ubuntu-x-swat/+archive/x-updates

The latest version of intel video driver fixes many, many many things!!!

perfomance is really enhanced (test it with glxgears for example)

Many issues with video like glxgears, googleearth, compiz, and things
like that are fixed!!

I suggested this version of driver should be default driver for Jaunty
and others but somebody rejected my opinion and said to me if you want
to get latest driver install it from x-updates

Then I'm trying to resolve this myself.

If you want to enable compiz in Jaunty you can do it adding this SKIP_CHECKS=yes
 to one of these files: 

~/.config/compiz/compizconfig/config
~/.config/compiz/compiz-manager

I added the line to both files because I'm not sure wich one is correct
in Ubuntu, but at least it is working really great than before!

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-05-06 Thread Pablo Estigarribia
Look this screen is working with xserver-xorg-video-intel 2.7 and UXA,
It's amazing! It never was possible for me before!

** Attachment added: Pantallazo-1.png
   http://launchpadlibrarian.net/26419550/Pantallazo-1.png

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-03-02 Thread Martin Schaaf
This is fixed for the intel driver int jaunty by enabling dri2 and uxa.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-26 Thread Bryce Harrington
Correct; from xserver's perspective this is now a done deal.  It is a
matter of each driver now adding support for it and setting it on by
default.

-intel supports it now but not by default.  To get it, you must specify
Option AccelMethod UXA in your xorg.conf.  UXA is not yet stable
enough to switch on by default but hopefully should be by Karmic.

-ati and -nouveau have further to go before we can consider it supported
there.

-nvidia sort of does its own thing and probably will never support DRI2.

-fglrx is anyone's guess, but if it does plan to support it, it'll
probably be a long while.  We're better off focusing on gaining support
for it in -ati.

For other drivers, I don't have a clear idea what the plans are.  Less
well maintained video drivers probably will never gain support.  But
feel free to add bug tasks for drivers you think need to get DRI2 that
we should be tracking.

** Also affects: xserver-xorg-video-intel (Ubuntu)
   Importance: Undecided
   Status: New

** Also affects: xserver-xorg-video-ati (Ubuntu)
   Importance: Undecided
   Status: New

** Also affects: xserver-xorg-video-nouveau (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: xserver-xorg-video-ati (Ubuntu)
   Importance: Undecided = High
   Status: New = Triaged

** Changed in: xserver-xorg-video-intel (Ubuntu)
   Status: New = In Progress

** Changed in: xserver-xorg-video-nouveau (Ubuntu)
   Importance: Undecided = High
   Status: New = Triaged

** Changed in: xf86-video-ati
   Status: New = Invalid

** Changed in: xserver-xorg-video-intel
   Status: New = Invalid

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-26 Thread Nicolò Chieffo
Yes, I'm in UXA and I can play 3d games with no more problmes

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-26 Thread Chris Halse Rogers
 affects ubuntu/xserver-xorg-video-nouveau
 status wontfix

The nouveau drivers in Ubuntu offer absolutely no 3d support; this bug
doesn't really apply to them at the moment.

The upstream nouveau development does have some 3d support for some
cards, but this is aggressively unsupported - it is known to be
incomplete, and the best that can be expected is for it to run
undemanding 3d apps until VRAM is exhausted.  Upstream does not want to
hear about problems with 3D unless there is a patch attached which fixes
them!

By the time nouveau's 3D support is worth shipping, it will support DRI2
- the initial work is already there.


** Changed in: xserver-xorg-video-nouveau (Ubuntu)
   Status: Triaged = Won't Fix

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-26 Thread Timo Aaltonen
nouveau is still quite immature, and 3D is completely unsupported, so
lowering importance due to that.

** Changed in: xserver-xorg-video-nouveau (Ubuntu)
   Importance: High = Wishlist

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-15 Thread Saïvann Carignan
According to developers blogs, both intel and ati drivers have a lot of
work done in that direction but does not enable it by default until it
will be stable enough. It's only a matter of time!

http://keithp.com/blogs/UMA_Acceleration_Architecture/
http://jglisse.livejournal.com/1623.html

** Also affects: xf86-video-ati
   Importance: Undecided
   Status: New

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-13 Thread Davidiam
** Changed in: xorg-server (Ubuntu)
   Status: Triaged = Fix Released

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-13 Thread Roberto Cássio Jr .
Hi,
   On my Jaunty installation, it is still required to set Option
AccelMethod UXA in xorg.conf to make DRI2 and redirected direct
rendering work. I'm using Intel drivers. Considering that UXA is not enabled
by default and DRI2 doesn't work on EXA, should this really be mark as Fix
Released?

On Fri, Feb 13, 2009 at 12:19 PM, Davidiam hjerez...@netelsa.com
wrote:

 ** Changed in: xorg-server (Ubuntu)
   Status: Triaged = Fix Released

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-13 Thread Andy Clayton
Correct me if I am wrong, but isn't it a bit premature to be marking
this as Fix Released? It only works on -intel if you edit your xorg.conf
and enable UXA. That's hardly a fix though, as it's quite unstable for a
number of people and not likely to be the default in jaunty
(https://wiki.ubuntu.com/X/UxaTesting)
(https://lists.ubuntu.com/archives/ubuntu-x/2009-February/000391.html).

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-13 Thread Brian Rogers
The server implements what it needs to now, so fix released is
appropriate. However, we're still waiting for the driver to turn on DRI2
by default.

** Also affects: xserver-xorg-video-intel
   Importance: Undecided
   Status: New

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-13 Thread Robert Persson
What do you have to put into /etc/hal/fdi/policy to get the equivalent
of option accelmethod uxa?

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-09 Thread Tormod Volden
Well, nvidia is a special case since it ships its own proprietary
libraries and shortcuts the normal X stack. So unless we know something
is needed in the ati or intel drivers and not in the normal Xorg and
mesa stuff, I think we should leave the bug status as it is.

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-09 Thread suoko
great. i confirm jaunty solved the compiz bug with 3d apps on intel
cards

2009/2/9 Tormod Volden bugpost.tor...@gmail.com

 Well, nvidia is a special case since it ships its own proprietary
 libraries and shortcuts the normal X stack. So unless we know something
 is needed in the ati or intel drivers and not in the normal Xorg and
 mesa stuff, I think we should leave the bug status as it is.

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-08 Thread Roberto Cássio Jr .
Saïvann,

 Did you have to enable UXA acceleration (Option AccelMethod UXA on
xorg.conf) on -intel drivers to get redirected direct rendering work? I had
to. Is this the expected behavior?

On Sun, Feb 8, 2009 at 2:08 AM, Saïvann Carignan oxmo...@gmail.com
wrote:

 Using -intel, -ati and -nvidia (proprietary) on jaunty alpha 4, I got no
 issues running glxgears or google earth with any compiz plugin (wobbly,
 transparency, expo) and I am able to put windows over Google Earth as
 much as glxgears without getting weird behaviors. So far, all my tests
 seems to reveal that this bug is fixed.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-08 Thread Tormod Volden
I do not get it to work on -ati (on X700 card):
[0.275470] (II) Loading extension DRI2
[1.833171] (II) AIGLX: Screen 0 is not DRI2 capable
and when I run glxgears it does not follow the rotating cube.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-08 Thread Saïvann Carignan
Roberto and Tormod : I re-verified with today updates and you're right,
it does not work.. I don't know why but it worked a few days ago with
both ati and intel (at least for me).. It still works perfectly with
nvidia though but not open source ati and intel drivers. Shouldn't we
open a bug status for intel and ati packages?

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-02-07 Thread Saïvann Carignan
Using -intel, -ati and -nvidia (proprietary) on jaunty alpha 4, I got no
issues running glxgears or google earth with any compiz plugin (wobbly,
transparency, expo) and I am able to put windows over Google Earth as
much as glxgears without getting weird behaviors. So far, all my tests
seems to reveal that this bug is fixed.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2009-01-08 Thread Ivan Stetsenko
I'm using -intel driver on Jaunty, and DRI2 doesn't work for now (at
least, 3d apps like glxgears are still broken). I hope, it'll be fixed
quit soon.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-12-23 Thread Robert Persson
I don't understand why this bug is wishlist. It's broken isn't it?

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-12-22 Thread Bryce Harrington
Jaunty Alpha-2 now includes DRI2, and -intel and -ati should support it
properly now.  Can someone please confirm that this issue is no longer
occurring?

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-12-22 Thread Brian Rogers
The necessary work is in the X server 1.6 branch. It's all up to the
drivers now. DRI2 code is in the packaged Intel driver, but not enabled
by default yet.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-12-11 Thread Zaca
This guy has apparently solved the problem:

http://hoegsberg.blogspot.com/2008/03/i-just-committed-last-bit-of-
dri2-work.html

However, it is not clear if, or when, his solution will be ported to the
main distributions. It is clear that it was not delivered on Intrepid.
Maybe on Fedora 10? Anyone has made tests on that?

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-12-11 Thread Tormod Volden
You will might see DRI2 in Ubuntu 9.04. It's just now coming to the
upstream main trees and releases.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-10-09 Thread DelSol
i dont understand how this bug in compiz can survive so long. so many people 
know and complain about it, so why is nothing happening? this bug is in compiz 
for a long time, so turn it off if it doesnt work right. cmon. make the system 
STABLE and dont use things that contain bugs.
even in intrepid beta you get the graphical problems - thats just a pain in the 
ass

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-10-05 Thread David Fokkema
Second that. That is, please disable compiz on not well supported cards.
(Or, at least, mention that 3D support with compiz is broken for some
cards since on intel, 2D support is fine and compiz is very nice).

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-10-03 Thread Visitor.Q
Also in the current beta/liveCD from intrepid.

glxgears does display when compiz is enabled, however dragging the
window shows artifacts (the gears stay at their original positions until
the button for window dragging is released, then the rotating gears are
shown at the correct location, however, a single frame will still be
shown at the old position of the window. Also if another window is on
top of glxgears, the gears are still shown (whereas the window border
isnt) -- intel x3100 laptop

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-10-03 Thread Vytas
I think this is a serious bug and Compiz should be turned off by default
on all cards that do not fully support compositing. Users who can
somehow live with this problem can always switch it on manually.

Yes, such decision would be called retreat, defeat or w/e but IMHO
enabling obviously crippled software does more harm than good. Sooner or
later users run into this problem, and go report it as a bug, flooding
the bug system, or even worse, conclude that Ubuntu is alpha quality.

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-10-03 Thread Alexander Jones
I have made this argument for years. It is falling on deaf ears.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-10-02 Thread Brian Murray
** Tags added: metabug

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-09-04 Thread Brian Murray
** Tags added: valid-xorg-conf

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-19 Thread Alexander Jones
The NVidia proprietary driver rips out a lot (the whole?) of the
device-dependent X code and replaces it with its own. For this reason,
it is the only system that has the ability to accelerate indirect 3D
drawing and allow multiple users of Compiz at the same time. The open
source drivers are still trying to find their way.

Disabling one of our flagship eye candy pieces is almost an admission
of defeat, and while I agree with the practical argument, I don't see
this being a popular choice amongst the masses.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-18 Thread Bryce Harrington
Status update:
Unfortunately things do not look good.  Upstream has changed their mind, and 
instead of pursuing the TTM memory manager (which turned out to be too complex) 
are instead going to develop a new memory manager called GEM.  The timeframe 
for seeing GEM released for our use doesn't meet the Intrepid schedule.  We're 
hoping to see it for Intrepid+1, but we will see.

Please see the following article and its associated links for more details:
http://www.phoronix.com/scan.php?page=news_itempx=NjUyMQ

** Changed in: xorg-server (Ubuntu)
   Target: intrepid-alpha-5 = later

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-18 Thread Nicolò Chieffo
Does this mean that we won't have compiz in 8.10?

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-18 Thread Alexander Jones
No, it means the issues it introduces with anything other than the
NVidia proprietary driver are just not fixable until then.

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-18 Thread Nicolò Chieffo
Oh, do you mean no compiz for Intel video card owners?
This is a huge regression! Can't the original driver be used instead
of the new one?

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-18 Thread Oliver Mattos
Could I put forward the idea of disabling compiz by default on non- nvidia
cards for the intrepid release, since from my perspective making all 3d apps
unusable on this hardware by default is unsatisfactory.

Either that or a tray icon to disable compiz.

Or even better automaticly disable compiz when an opengl app attempts to
make a drawing surface.

On Fri, Jul 18, 2008 at 6:16 PM, Alexander Jones [EMAIL PROTECTED] wrote:

 No, it means the issues it introduces with anything other than the
 NVidia proprietary driver are just not fixable until then.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-06 Thread Visitor.Q
Same for me. My computer runs desktop effects on an intel X3100 (GM965)
with AIGLX (automatically detected flawlessly by default), however
running openGL applications, I cannot use desktop effects because of the
flickering. However, if I install xserver-xgl everything works fine,
except that full screen videos do not play nicely (they are slowish, and
jerky). The full screen video does play well under xgl when I right-
click the movie and the popup menu shows... Also, on xgl, opengl
graphics are much slower than on aiglx.

So, I'll install xserver-xgl for now, but running the opengl apps on
aiglx would improve my systems performance drastically.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-07-02 Thread Patricio
What is the status? I see the last post was in May. I have the same problem 
with a scientific software that wants to render 3D images.
thanks!
Patricio

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-06-10 Thread Bug Watch Updater
** Changed in: xorg-server
   Status: Confirmed = Fix Released

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-05-30 Thread saads
Does this bug explain the bug in
https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-
intel/+bug/185370, which has been marked as a dup of this one?  I am
facing the problem found in that bug and would like to confirm,
otherwise I would like to unmark it as a dup and reopen the bug.

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-05-30 Thread Oliver Mattos
Yes - it is based on the same issue - there is no proper memory management
for graphics memory, and therefore two instances of Compiz can't get on
together.

On Fri, May 30, 2008 at 7:40 AM, saads [EMAIL PROTECTED] wrote:

 Does this bug explain the bug in
 https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-
 intel/+bug/185370https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/185370,
 which has been marked as a dup of this one?  I am
 facing the problem found in that bug and would like to confirm,
 otherwise I would like to unmark it as a dup and reopen the bug.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-05-27 Thread Bryce Harrington
** Bug watch added: freedesktop.org Bugzilla #8732
   https://bugs.freedesktop.org/show_bug.cgi?id=8732

** Also affects: xorg-server via
   https://bugs.freedesktop.org/show_bug.cgi?id=8732
   Importance: Unknown
   Status: Unknown

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-05-27 Thread Bug Watch Updater
** Changed in: xorg-server
   Status: Unknown = Confirmed

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-05-13 Thread Bryce Harrington
Setting to alpha-5 for intrepid, as we tentatively expect this feature
to become available by the time intrepid is released.

** Changed in: xorg-server (Ubuntu)
   Target: later = intrepid-alpha-5

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-27 Thread Oliver Mattos
yep, but remember a good 30% of users use non nvidia cards.  This needs to
be detected more intelligently.  Maybe compiz should not be enabled by
default for non-nvidia cards until this problem is fixed.

On Thu, Apr 24, 2008 at 8:01 PM, Alexander Jones [EMAIL PROTECTED] wrote:

 Oliver, I'm not sure it's that bad -- Un-direct fullscreen windows
 should be enabled by default. i.e. full screen windows should draw
 directly to the framebuffer. Check your Compiz configuration if you've
 messed with it.

 My advice, however, is if your driver doesn't support indirect 3D (that
 is, any driver other than proprietary nvidia), disable Compiz. It's
 really not worth the grief.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-24 Thread Alexander Jones
Oliver, I'm not sure it's that bad -- Un-direct fullscreen windows
should be enabled by default. i.e. full screen windows should draw
directly to the framebuffer. Check your Compiz configuration if you've
messed with it.

My advice, however, is if your driver doesn't support indirect 3D (that
is, any driver other than proprietary nvidia), disable Compiz. It's
really not worth the grief.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-21 Thread Oliver Mattos
On some systems this bug causes flickering as both compiz and the 3d
app are writing to the same bit of framebuffer even when there are no 3d
effects going on, making the 3d app unusable.  This also occurs in
fullscreen mode where there is really no need for compiz to be touching
the framebuffer at all.

The most visible effect of this is that most of the included
screensavers flicker, the included 3d games are unusable, and apps like
google earth or opengl toolkits are pretty hard to use.

Since this bug looks like it'll take quite a few releases to fix, could
a little app be written to detect that a 3d app is running and turn
composite off.  when the 3d app quits it can restart composite?  (thats
what Windows does for legacy apps that communicate directly with the
graphics hardware)

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-13 Thread Sofa
The same here. I can upload a vid for everyone who cannot imagine it yet
:-)

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-01 Thread Timo Aaltonen
This bug affects the opensource drivers.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-01 Thread Sven Lamers
Uh, sure... Ok, my bad. Sorry :)

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-01 Thread Sven Lamers
After installing Hardy Beta on a friend's  PC this suddenly works
without a flaw, but he's using the new card nvidia driver. However,
when I tried it at home on my Intel GMA945 laptop I still had this bug.

Of course, this does not only affect glxgears but also more productive apps 
like stellarium and celestia who aren't usable at all.
So my question is, IF this is a problem with the current infrastructure, why 
does it work with the nvidia driver? Makes me think it's more driver related

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Re: [Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-04-01 Thread Alexander Jones
Indeed, the only setup for which this works is with NVidia cards and
their proprietary driver. (I am still astonished this is default
behaviour.)

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-02-19 Thread Bryce Harrington
** Summary changed:

- 3D stuff breaks with Compiz
+ 3D stuff breaks with Compiz:  Redirected Direct Rendering is needed in DRI

** Description changed:

  If I run glxgears or anything that uses 3D while running Compiz, it's
  pretty obvious that the graphics hardware is just rendering straight on
  top of the screen rather than to a window.
  
  In windowed mode, the rendering stays always on top, and moving a window
  causes a stale rendering to be left behind.
  
  In fullscreen mode, windows underneath cause a flickering effect.
  
  This is on R350/radeon hardware.
  
  ProblemType: Bug
  Architecture: i386
  Date: Tue Mar 27 15:57:27 2007
  DistroRelease: Ubuntu 7.04
  Uname: Linux flash 2.6.20-13-generic #2 SMP Sun Mar 25 00:21:25 UTC 2007 i686 
GNU/Linux
+ 
+ 
+ -
+ Issues with Composite and 3D are widely reported and show themselves in a 
variety of contexts, but all are derived from the same root problem.  3D apps 
wish to do direct rendering in order to maximize performance, but Compiz wishes 
to retain control over how all windows are painted and doesn't work well when 
apps are rendering directly.  Thus, what's needed is a method to redirect these 
directly rendering apps.  Redirected direct rendering is nicely described in 
this blog post:
+ 
+ http://hoegsberg.blogspot.com/2007/08/redirected-direct-rendering.html
+ 
+ The general effect is that when Compiz is active, running a 3D app like
+ glxgears will show rendering errors when moving the glxgears window or
+ putting it behind or over other windows.  The standard workaround is to
+ disable compiz while using the 3D programs and re-enable it when done.
+ 
+ This is a general problem in X's core architecture, and not an issue
+ particular to a given driver.  It's not exactly Compiz's fault either,
+ and unfortunately it lacks a mechanism to hide or work around the
+ problem.  Solving it requires modification of a number of components
+ including adding the TTM memory manager to libdrm, modifications of DRI
+ in X, and on and on.  It represents a significant amount of work to be
+ done upstream and will probably take on the order of a year or two to
+ get everything sorted out.

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-02-19 Thread Bryce Harrington
** Changed in: xorg-server (Ubuntu)
   Status: Confirmed = Triaged
   Target: None = later

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[Bug 96991] Re: 3D stuff breaks with Compiz: Redirected Direct Rendering is needed in DRI

2008-02-19 Thread Ubuntu QA Tracker
** Tags added: iso-testing

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