[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2017-06-29 Thread Bryan Quigley
** Changed in: unity-2d (Ubuntu)
   Status: Confirmed => Invalid

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2016-04-09 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: unity-2d (Ubuntu)
   Status: New => Confirmed

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2016-04-09 Thread markus
** Changed in: unity-2d (Ubuntu)
   Status: Confirmed => Incomplete

** Changed in: unity-2d (Ubuntu)
   Status: Incomplete => New

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2013-01-18 Thread Orangedouble
I think I'm having the same problem, in 12.10. Here's how I produce the
bug:

-Turn on autohide using Settings--Appearance--Behavior

At this point the launcher hides and appears as expected

-Run CompizVonfig Settings Manager, go to Window Management and uncheck
Snapping Windows to turn the feature off.

At this point the launcher will not appear in response to the mouse.
Super and Alt+F1 will make the launcher appear.

Resetting compiz and unity with dconf-tools puts things back to default,
with the launcher capable of being put into autohide: dconf reset -f
/org/compiz/

I also keep getting this error in the terminal window, but may be
unrelated:

WARN  2013-01-18 16:44:38 unity unknown:0 Unable to fetch children: No
such interface `org.ayatana.bamf.view' on object at path
/org/ayatana/bamf/application0x1d19ac0

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-11-13 Thread ojordan
I posted a bit of a hacked solution to this here
http://ubuntuforums.org/showthread.php?t=2083770

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-09-26 Thread aleandro
Update of  Sept. 25th 2012 broke the auto-hide function on a previous
system LTS 12.04 updated til 24th Sept.. Bug is quite annoying.  Alt-F1
and super key lets the panel appear.

For yet no workarounds. You have to switch the auto-hide on off in order
to abtain the fixed panle. No effects by administator panel, myunity and
unsettings.

cheers

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-09-26 Thread Omer Akram
if you are seeing this bug with a recent update, that is because you
have installed the latest nvidia driver which is causing this bug see
bug 1057000

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-09-25 Thread dberry
After installing updates for 12.04 LTS on Sept. 25th 2012 reveal on
pressing the edge seems to have been broken.  Settings applied
previously with ccsm or system settings-appearance-Behavior are
not working correctly.  Must either presss alt+F1 to see the launcher
or must turn off autohide.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-09-25 Thread Dvorak
I can confirm dberrys post (#23). I have the same issue now. Clean
install of 12.04 a few hours ago, and after finishing updates the unity
reveal no longer works via mouse. Changing compiz settings and resetting
unity has no help. alt+f1 works for now.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-08-26 Thread Robert Rath
This issue of having to push against the edge is a real problem running
a virtual machine in a window as the mouse simply moves out of the
screen. There is no concept of pushing against anything. Please bring
back the option to simply hover within a few pixels of the screen edge
to active un-hide.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-08-03 Thread misiu_mp
It appears a lot of people are confused about the pushing-the-edge thing that 
you have to do to get the launcher. It is very nice when you know it, but 
totally impossible to figure out on your own quickly. 
May I suggest changing the cursor into something suggestive when pushing the 
edge, so that the user knows there is something different there and maybe get 
an idea of what to do?

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-05-18 Thread ojordan
Setting the edge-reveal-pressure to 0 doesn't work for me.  Setting the
hide mode to 2 (intellihide) is a useful setting, but doesn't fix the
problem.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-05-02 Thread Radoslaw
Similiar issue is on x86, but the launcher reveals sometimes when you
try to move the mouse after the left edge of the screen. The behaviour
seems to be inentional (except it shoud work always), related to this
feature:

http://design.canonical.com/2012/01/launcher-reveal-prototype/

The feature was introduced in the unity-2d 5.7 version as
https://launchpad.net/bugs/765819.

Experimenting with dconf-editor shows that setting
com.canonical.Unity2d.Launcher edge-reveal-presure to 0 makes the auto
hide behavoiur to work more or less similiar as before.

Introducing the new reveal behavoiur without easy way to achieve the old
behavoiur makes realy bad experience from users point of view. It looks
like something which worked good before is broken after upgrade.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-30 Thread Albert Astals Cid
JasonSpradlin82 you are using Unity and not Unity-2d, so open a
different issue, totally unrelated to this one.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-30 Thread Albert Astals Cid
Carl do you really get those

unity-2d-shell: [WARNING] PointerBarrierWrapper::smoother:
maxVelocityMultiplier, decayRate or breakPressure not set

with those dconf-editor values? All seems fine there. Can you please do
this in a shell

cd /usr
find -name com.canonical.Unity2d.gschema.xml
* wait a bit*
verify that 
./share/glib-2.0/schemas/com.canonical.Unity2d.gschema.xml
is the only output?

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-30 Thread Jani Uusitalo
Ah, scratch me off the list too (or rather, I will), can't believe I
didn't realize this was for 2D. For us with 3D exhibiting this, there's
at least Bug #990639.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-30 Thread ojordan
I've installed old versions of unity-2d to see when this broke.  As far
as I can tell, autohide stopped working in 5.7.0-0ubuntu1. That's when
the new autohide came in I think?

./share/glib-2.0/schemas/com.canonical.Unity2d.gschema.xml is the only
output from your command.  I have the same values as Carl Englund in
dconf-editor.  I also have the same warning error message.

I'm on PowerPC too - does anybody have this problem who is not on
PowerPC?  Perhaps it is an endian thing?

** Changed in: unity-2d (Ubuntu)
   Status: Incomplete = Confirmed

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-29 Thread JasonSpradlin82
I have a similar issue with autohiding the launcher...  When the
launcher autohides, I can frequently go to the left and have it appear
right away, but sometimes, I have to try 3 or 4 times quickly in
succession for it to work.  I know it's not an issue with not waiting
long enough, because for the times that it doesn't work, I see the
shadow of the launcher appear suddenly, then fade back out.  This can
happen, as I mentioned, up to 4 times before it will actually expand the
menu (instead of just briefly displaying the drop shadow).

Having sensitivity set to default or High doesn't seem to change that.
It appears, though, that on high, it might only show up consistently if
I go really fast, as if I'm trying to break the mouse through the left
side of the monitor and into the real world outside of confines of the
desktop.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-29 Thread Jani Uusitalo
This was working for me during testing, but seems to have cropped up
somewhere around release time. If I unmaximize all open windows, the
left-side trigger works as intended, but at soon as I maximize one
window, the launcher no longer appears no matter how hard I hit the left
edge. Also, when this happens, Super just makes everything pale as if
dash and launcher were opened on top, but they're not. Doubly also,
there is some gesture that makes things work again, but I have yet to
pinpoint what exactly it is. (I just had it happen briefly after
temporarily disabling autohide, but that alone wasn't yet it.)

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-28 Thread Carl Englund
I installed gconf-tools and took the picture. Here it is as an
attchment. Hm. Should reveal-mode be set to 1?

** Attachment added: Skärmbild från 2012-04-28 14:32:18.png
   
https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/989477/+attachment/3111938/+files/Sk%C3%A4rmbild%20fr%C3%A5n%202012-04-28%2014%3A32%3A18.png

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-27 Thread Carl Englund
Alt + F1 works for showing the Launcher, great to have that..I can use
autohide now to get a lot more screen real-estate.

Pressing super gives the dash (where you can type commands) but not the
Launcher!

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-27 Thread Gerry Boland
How much you need to push the screen edge before the launcher gets the hint to 
reveal is adjustable in System Settings - Appearance in the Behaviours tab.
Can you check the value of this, and perhaps set it differently?
-G

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-27 Thread Carl Englund
Oops, should have mentioned I already tried that. Had it first at
standard and then tried the two extremes. Nothing changed.

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-27 Thread Albert Astals Cid
Hmmm, the fact that Pressing super gives the dash (where you can type
commands) but not the Launcher is quire weird, can you please do this?

* Open a terminal
* write killall unity-2d-shell
* again write killall unity-2d-shell 
* write unity-2d-shell
* Press super
* Attach here all the output the unity-2d-shell wrote in the terminal

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-27 Thread Carl Englund
Ok. I have to admit I'm a bit confused with the super keys now, because
it was actually the ALT key that brings out the dash (but not the
Launcher) where you can write keywords. The super (Apple) keys do
nothing when I press them.

There were some interesting errors in the terminal output - they
appeared when I moved the cursor to the left side of the screen,
attempting to un-hide the Launcher:

unity-2d-shell: [WARNING] PointerBarrierWrapper::smoother:
maxVelocityMultiplier, decayRate or breakPressure not set


** Attachment added: unity2doutput.txt
   
https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/989477/+attachment/3109060/+files/unity2doutput.txt

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[Bug 989477] Re: Unity launcher does not re-appear when autohide switched on

2012-04-27 Thread Albert Astals Cid
That output is bad and will cause the launcher not to show

Can you please attach a screenshot of the values of opening dconf-editor
and navigating to com-unity-2d-launcher ?

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