Copy Files in the Standalone Settings

2011-06-27 Thread Slava Paperno
When I use the Add Folder button in the Copy Files tab of the Standalone
Settings dialog, I see the path to the folder listed with an asterisk, like
this:

Fonts/*

I thought that when the standalone is built, all files in folder Fonts would
be copied to folder Fonts in the subtree that contains the executable. But
this doesn't happen: the folder is created, but it is empty. Do I have to
also add each file in that folder using the Add File button? That doesn't
seem right... or is it?

Thanks,

Slava



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Re: Copy Files in the Standalone Settings

2011-06-27 Thread Mark Schonewille
Hi Slava,

It seems like it. I agree it doesn't seem right. I never thought about it that 
much because I always have only a few files to copy. You could report this as a 
bug.

Btw if you want to install fonts the correct way, you might want to use the 
Installer Maker Plugin.

--
Best regards,

Mark Schonewille

Economy-x-Talk Consulting and Software Engineering
Homepage: http://economy-x-talk.com
Twitter: http://twitter.com/xtalkprogrammer
KvK: 50277553

New: Download the Installer Maker Plugin 1.6 for LiveCode here http://qery.us/ce

On 27 jun 2011, at 08:07, Slava Paperno wrote:

 When I use the Add Folder button in the Copy Files tab of the Standalone
 Settings dialog, I see the path to the folder listed with an asterisk, like
 this:
 
 Fonts/*
 
 I thought that when the standalone is built, all files in folder Fonts would
 be copied to folder Fonts in the subtree that contains the executable. But
 this doesn't happen: the folder is created, but it is empty. Do I have to
 also add each file in that folder using the Add File button? That doesn't
 seem right... or is it?
 
 Thanks,
 
 Slava


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RE: Copy Files in the Standalone Settings

2011-06-27 Thread Slava Paperno
Thanks, Mark. Yes, I'll be using your Installer Maker, which I bought last
week, but since you said a new version was coming, I'm waiting for that. No
rush.

I'll check the QCC database to see if this file copying has been reported as
a bug.

Gratefully,

Slava

 -Original Message-
 From: use-livecode-boun...@lists.runrev.com [mailto:use-livecode-
 boun...@lists.runrev.com] On Behalf Of Mark Schonewille
 Sent: Monday, June 27, 2011 5:06 AM
 To: How to use LiveCode
 Subject: Re: Copy Files in the Standalone Settings
 
 Hi Slava,
 
 It seems like it. I agree it doesn't seem right. I never thought about it
that much
 because I always have only a few files to copy. You could report this as a
bug.
 
 Btw if you want to install fonts the correct way, you might want to use
the
 Installer Maker Plugin.
 
 --
 Best regards,
 
 Mark Schonewille
 
 Economy-x-Talk Consulting and Software Engineering
 Homepage: http://economy-x-talk.com
 Twitter: http://twitter.com/xtalkprogrammer
 KvK: 50277553


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Re: formattedheight and formattedwidth

2011-06-27 Thread Richard Gaskin

Pete wrote:


OK I see what you mean about the formatted versions of height/width.  The
straight height and width properties don't seem to come anywhere close to
working even allowing for menu bar issues (I'm on OS X). They set the
height/width to what they were for the previous card opened in the stack,
not the current card.


This thread confuses me, since the height and width properties of a card 
object cannot be set at all.


A card is merely a container for controls inside the stack, allowing 
multiple sets of controls within a given window.  But the card always 
fills the stack, so changing the size of the stack will change the size 
of the card, but the size of the card itself cannot be set 
independently. Indeed, if it could what would happen to the area beyond 
the edges of a card which is smaller than the window displaying it?


AFAIK, there's only one exception to the general rule that the card size 
will always be the same as the stack size:  if the stack has a menubar 
defined, its editMenus property is false (the default), and it's 
currently running under OS X.


Since OS X has a global menu bar, the stack's menubar is scrolled out of 
view and the size of the stack is automatically cropped by the height of 
the menubar group.


In that case, the height of the card will be the stack height + the 
height of the menubar group, and the card width will remain the same as 
the stack's width.


Aside from that one set of circumstances on OS X, the card size should 
always reflect the stack size, and even on OS X with a menubar the stack 
size still governs the card size, the only difference being the height 
of the menubar group.


So if you want to change the size of the window, just change the size of 
the stack.


If you don't want to change the size of the window, what is the goal of 
attempting to change the card size?


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: formattedheight and formattedwidth

2011-06-27 Thread Pete
I am changing the stack size.  Each card in the stack in question needs to
have a different height and width dimension in order for all its controls to
be visible and, as you rightly point out, that has to be done by setting the
height and width properties of the stack, not the card.

I had initially inserted lines of code in the preOpenCard handler for each
individual card that set the height and width of the stack to specific
numbers.  But if I changed the design of the card or added a new card, I had
to change those numbers or remember to set the stack height and width so I
started looking for a generic method which I could put in the stack script
and I'd never have to worry about changing it again.

The formattedheight and formattedwidth properties ended up being the way to
do it, suitably adjusted to account for margins on each side of the card.
 The code I now use is:

set the height of this stack to the formattedheight of this card + 20
set the width of this stack to he formattedwidth of this card + 20

That works for any card in the stack as long as I make sure that the top let
control is positioned 10 pixels from the top and 10 pixels from the left
edge.

Hope that clears up the confusion.

Pete
Molly's Revenge http://www.mollysrevenge.com




On Mon, Jun 27, 2011 at 7:27 AM, Richard Gaskin
ambassa...@fourthworld.comwrote:

 Pete wrote:

  OK I see what you mean about the formatted versions of height/width.  The
 straight height and width properties don't seem to come anywhere close to
 working even allowing for menu bar issues (I'm on OS X). They set the
 height/width to what they were for the previous card opened in the stack,
 not the current card.


 This thread confuses me, since the height and width properties of a card
 object cannot be set at all.

 A card is merely a container for controls inside the stack, allowing
 multiple sets of controls within a given window.  But the card always fills
 the stack, so changing the size of the stack will change the size of the
 card, but the size of the card itself cannot be set independently. Indeed,
 if it could what would happen to the area beyond the edges of a card which
 is smaller than the window displaying it?

 AFAIK, there's only one exception to the general rule that the card size
 will always be the same as the stack size:  if the stack has a menubar
 defined, its editMenus property is false (the default), and it's currently
 running under OS X.

 Since OS X has a global menu bar, the stack's menubar is scrolled out of
 view and the size of the stack is automatically cropped by the height of the
 menubar group.

 In that case, the height of the card will be the stack height + the height
 of the menubar group, and the card width will remain the same as the stack's
 width.

 Aside from that one set of circumstances on OS X, the card size should
 always reflect the stack size, and even on OS X with a menubar the stack
 size still governs the card size, the only difference being the height of
 the menubar group.

 So if you want to change the size of the window, just change the size of
 the stack.

 If you don't want to change the size of the window, what is the goal of
 attempting to change the card size?

 --
  Richard Gaskin
  Fourth World
  LiveCode training and consulting: http://www.fourthworld.com
  Webzine for LiveCode developers: http://www.LiveCodeJournal.com
  LiveCode Journal blog: 
 http://LiveCodejournal.com/**blog.irvhttp://LiveCodejournal.com/blog.irv


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[WANTED:] LiveCode External. Adobe PDF API Developer...

2011-06-27 Thread Paul Dupuis

All,

Researchware, Inc. is looking to engage a developer(s) to produce a 
library for LiveCode that allows the opening and display of PDF's within 
a Livecode window and the getting and setting of the selection within a 
PDF. I can provide project specifications upon request. Please contact 
me off-list if you are interested. Interested candidates should have 
demonstrable experience with LiveCode externals and Adobe APIs for 
reading PDFs.


In addition, a number of people on this list have expressed interest in 
the past on having access to such a library. Researchware would welcome 
discussions with any party that would be interested in contributing 
monetarily to this project in return for shared rights to the resulting 
library. Please contact me off-list about any interest in partnering on 
this project.


--
Paul Dupuis
Cofounder
Researchware, Inc.
http://www.researchware.com/


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Re: Anyway to find the long id of an image which you know the id for?

2011-06-27 Thread Bob Sneidar
This worked for me even though I was not on the card that the original image 
was on. So does getting the long ID. So does getting the ID. That card is 
however, located in the current stack, in fact on the last card of the stack. 

I suspect the problem occurs when the image is on a card in a different stack 
that has not been loaded into memory yet? I wonder what would happen if you 
forced your image library stack to be in memory before referencing the image?

Bob


On Jun 24, 2011, at 7:55 PM, Richard Gaskin wrote:

 J. Landman Gay wrote:
 
 get the long name of img id (the icon of btn hello)
 
 I believe such references only work when the image object referred to is on 
 the current card.
 
 I don't know of a way to find the long id of an image except by walking 
 through a list of possible containers
 
 --
 Richard Gaskin


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Re: ANN: PowerTools

2011-06-27 Thread Bob Sneidar
Oooh... it would be cool if I could set some default properties for other 
objects like a field or a button, and every time I create that object, the 
saved properties will be applied. Kind of like Style Sheets only applied to 
objects! I would pay GOOD MONEY for that! 

Something like right-click a tool for the first time, and the properties 
palette shows up only with no properties set yet, so that you could change only 
a couple things like font and size, and all other properties would be derived 
from the standard template when you created a new object. Ultimately perhaps 
even save multiple settings. 

This would dramatically help form generation. I suspect your first release does 
not do this, but perhaps in the future? 

I created a field dropper stack which polled an SQL database and allowed me 
to pick a column and drop it onto a card, but all the field properties were 
hard coded, so that I would maintain a constant look and feel for my forms. 
Your tools palette seems to be a better methodology. I will have to look into 
it. 

Bob


On Jun 24, 2011, at 9:13 PM, Mark Wieder wrote:

 Why bother? The tools palette has grown long in the tooth. The only
 change to it over the last ten years has been the addition of the
 datagrid. I always wanted to add my own controls to the tools palette
 but never could (I think Ken Ray has done something along this line as
 well g). And the graphics tools needed an update. For instance, each
 graphic and paint tool now remembers its settings - you can have
 different colors or patterns or gradients settings for each tool.


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Re: [OT] Amiga OS in 2011

2011-06-27 Thread Bob Sneidar
Talk about a device that defied obsolescence! 

Bob


On Jun 25, 2011, at 7:54 AM, Roger Eller wrote:

 Richmond and Andre may enjoy this.  I just stumbled across this video, which
 is a pretty good history lesson of the many variants of Amiga OS.  Then, at
 23 minutes into the video is a short review of some original Amiga
 hardware.  I still have my original Amiga 4000 from the 1990's btw.
 
 http://www.youtube.com/watch?feature=player_embeddedv=s1RsvEm7UrU#at=148
 
 ˜Roger
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Visual Effect command

2011-06-27 Thread Pete
I would like to have a modal stack come into view by sliding down from
behind a control on the calling form.  I found the visual effects command
but when I use that (with scroll down), all of the existing window scrolls
down, not just the modal window.  Seems to work the same for other types of
visual effect.  Any ideas on how to make that work?  I'd also like to make
the modal window slide back up behind the control when I close it, but one
step at a time!

Thanks,

Pete
Molly's Revenge http://www.mollysrevenge.com
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Re: Visual Effect command

2011-06-27 Thread Shao Sean
If the new window is non-resizable you could group all the controls  
together and then do a loop to set the height of the new window and  
move the group.. I'd recommend locking the screen so you can set the  
topLeft of the new window and not have it bouncing all over the screen..



on mouseUp
  put the bottomLeft of me into tBL
  add the top of this stack to item 2 of tBL
  add the left of this stack to item 1 of tBL

  set the height of stack Untitled 2 to 0
  set the topLeft of stack Untitled 2 to tBL
  go to stack Untitled 2 in a new window
  repeat for 10
lock screen
set the height of stack Untitled 2 to (the height of stack  
Untitled 2 + 10)

set the topLeft of stack Untitled 2 to tBL
set the bottom of group 1 of stack Untitled 2 to (the height of  
stack Untitled 2)

unlock screen
wait for 1 milliseconds with messages
  end repeat
  lock screen
  set the height of stack Untitled 2 to (the height of group 1 of  
stack Untitled 2)

  set the topLeft of stack Untitled 2 to tBL
  set the bottom of group 1 of stack Untitled 2 to (the height of  
stack Untitled 2)

  unlock screen
end mouseUp

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Re: [OT] Amiga OS in 2011

2011-06-27 Thread Andre Garzia
hey I was using a newton up until last year...

On Mon, Jun 27, 2011 at 4:00 PM, Bob Sneidar b...@twft.com wrote:

 Talk about a device that defied obsolescence!

 Bob


 On Jun 25, 2011, at 7:54 AM, Roger Eller wrote:

  Richmond and Andre may enjoy this.  I just stumbled across this video,
 which
  is a pretty good history lesson of the many variants of Amiga OS.  Then,
 at
  23 minutes into the video is a short review of some original Amiga
  hardware.  I still have my original Amiga 4000 from the 1990's btw.
 
 
 http://www.youtube.com/watch?feature=player_embeddedv=s1RsvEm7UrU#at=148
 
  ˜Roger
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Re: Visual Effect command

2011-06-27 Thread Scott Rossi
One way to restrict a visual effect to a portion of the screen is to use the
effect with hide/show:

 show grp 1 with visual push down
 hide grp 1 with visual push up

However, this will not work with overlapping objects.  You would have to
make sure the affected object can be displayed independently of objects
around it.  Otherwise, you'll have to physically move the object (see the
move command).

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


Recently, Pete wrote:

 I would like to have a modal stack come into view by sliding down from
 behind a control on the calling form.  I found the visual effects command
 but when I use that (with scroll down), all of the existing window scrolls
 down, not just the modal window.  Seems to work the same for other types of
 visual effect.  Any ideas on how to make that work?  I'd also like to make
 the modal window slide back up behind the control when I close it, but one
 step at a time!





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Re: [OT] Amiga OS in 2011

2011-06-27 Thread Bob Sneidar
Let me guess, you dropped it into a toilet... OH WAIT! It wouldn't fit, now 
would it? LOL! Actually, I was sad to see the newton go. Apple did all the RD, 
and then others came along and improved upon it. Way of the world I guess. 

Bob


On Jun 27, 2011, at 12:44 PM, Andre Garzia wrote:

 hey I was using a newton up until last year...
 
 On Mon, Jun 27, 2011 at 4:00 PM, Bob Sneidar b...@twft.com wrote:
 
 Talk about a device that defied obsolescence!
 
 Bob


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Re: formattedheight and formattedwidth

2011-06-27 Thread Bob Sneidar
Another way to do this is to have an object like a graphic on each card the 
size you want the card to be. You could put a handler in the object so that 
right clicking on it popped a menu, allowing you to select some pre-set sizes 
for the card, or make a custom size. Once selected, the graphic object could be 
sized appropriately, and then you could set the stack size to the formatted 
height and formatted width. The object size itself would be the remembering. 

If you already have a graphic object for your background pattern all the 
better. To prevent end users of your app (if there will be some) from doing the 
same thing, make a stack script that sets a property for devmode or something, 
and set it to false before compiling your stack. Check the value of the 
property before allowing the right-click to pop the menu. 

I think that is how I would do it. 

Bob


On Jun 27, 2011, at 9:15 AM, Pete wrote:

 I am changing the stack size.  Each card in the stack in question needs to
 have a different height and width dimension in order for all its controls to
 be visible and, as you rightly point out, that has to be done by setting the
 height and width properties of the stack, not the card.
 
 I had initially inserted lines of code in the preOpenCard handler for each
 individual card that set the height and width of the stack to specific
 numbers.  But if I changed the design of the card or added a new card, I had
 to change those numbers or remember to set the stack height and width so I
 started looking for a generic method which I could put in the stack script
 and I'd never have to worry about changing it again.
 
 The formattedheight and formattedwidth properties ended up being the way to
 do it, suitably adjusted to account for margins on each side of the card.
 The code I now use is:
 
 set the height of this stack to the formattedheight of this card + 20
 set the width of this stack to he formattedwidth of this card + 20
 
 That works for any card in the stack as long as I make sure that the top let
 control is positioned 10 pixels from the top and 10 pixels from the left
 edge.
 
 Hope that clears up the confusion.
 
 Pete
 Molly's Revenge http://www.mollysrevenge.com
 
 
 
 
 On Mon, Jun 27, 2011 at 7:27 AM, Richard Gaskin
 ambassa...@fourthworld.comwrote:
 
 Pete wrote:
 
 OK I see what you mean about the formatted versions of height/width.  The
 straight height and width properties don't seem to come anywhere close to
 working even allowing for menu bar issues (I'm on OS X). They set the
 height/width to what they were for the previous card opened in the stack,
 not the current card.
 
 
 This thread confuses me, since the height and width properties of a card
 object cannot be set at all.
 
 A card is merely a container for controls inside the stack, allowing
 multiple sets of controls within a given window.  But the card always fills
 the stack, so changing the size of the stack will change the size of the
 card, but the size of the card itself cannot be set independently. Indeed,
 if it could what would happen to the area beyond the edges of a card which
 is smaller than the window displaying it?
 
 AFAIK, there's only one exception to the general rule that the card size
 will always be the same as the stack size:  if the stack has a menubar
 defined, its editMenus property is false (the default), and it's currently
 running under OS X.
 
 Since OS X has a global menu bar, the stack's menubar is scrolled out of
 view and the size of the stack is automatically cropped by the height of the
 menubar group.
 
 In that case, the height of the card will be the stack height + the height
 of the menubar group, and the card width will remain the same as the stack's
 width.
 
 Aside from that one set of circumstances on OS X, the card size should
 always reflect the stack size, and even on OS X with a menubar the stack
 size still governs the card size, the only difference being the height of
 the menubar group.
 
 So if you want to change the size of the window, just change the size of
 the stack.
 
 If you don't want to change the size of the window, what is the goal of
 attempting to change the card size?
 
 --
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: 
 http://LiveCodejournal.com/**blog.irvhttp://LiveCodejournal.com/blog.irv
 
 
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Re: [OT] Amiga OS in 2011

2011-06-27 Thread Andre Garzia
the newton was under a magazine on the sofa, someone thru a hard suitcase on
top of it, the screen broke but the newton was responsive enough that I was
able to dump all my ROM... now my ROM lives in my MacBook Pro under the
Einstein emulator.

I almost bought a new newton these days, but right now, I have other
priorities.

:-)

Another favorite is Haiku (http://www.haiku-os.org ), it would be my desktop
of choice if LiveCode supported it but right now, I don't even dream of
asking for support. It is such a niche platform that no business case can be
made to RunRev to support it. In my ideal world, all my desktops would run
Haiku, my servers would be BSD and my mobiles would be WebOS. Now, have you
guys notices that all my favorites are unable to run the LiveCode engine,
that is why I am locked with macs

one day maybe this will change, but not right now.

On Mon, Jun 27, 2011 at 6:06 PM, Bob Sneidar b...@twft.com wrote:

 Let me guess, you dropped it into a toilet... OH WAIT! It wouldn't fit, now
 would it? LOL! Actually, I was sad to see the newton go. Apple did all the
 RD, and then others came along and improved upon it. Way of the world I
 guess.

 Bob


 On Jun 27, 2011, at 12:44 PM, Andre Garzia wrote:

  hey I was using a newton up until last year...
 
  On Mon, Jun 27, 2011 at 4:00 PM, Bob Sneidar b...@twft.com wrote:
 
  Talk about a device that defied obsolescence!
 
  Bob


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Re: [OT] Amiga OS in 2011

2011-06-27 Thread Bob Sneidar
Once a Mac user, always a Mac user. What makes you think we will LET you 
leave?? BWAAH HAAH AHAH AHA AHAH HAHAAA! 

Bob


On Jun 27, 2011, at 2:15 PM, Andre Garzia wrote:

 Another favorite is Haiku (http://www.haiku-os.org ), it would be my desktop
 of choice if LiveCode supported it but right now, I don't even dream of
 asking for support. It is such a niche platform that no business case can be
 made to RunRev to support it. In my ideal world, all my desktops would run
 Haiku, my servers would be BSD and my mobiles would be WebOS. Now, have you
 guys notices that all my favorites are unable to run the LiveCode engine,
 that is why I am locked with macs
 
 one day maybe this will change, but not right now.


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Re: Visual Effect command

2011-06-27 Thread Pete
Looks like the show and hide commands allow you to name a stack, but there's
no way to specify that the stack should be modal, which is what I need.  I
thought about trying go invisible stackname as modal followed by the show
command but I think the script would stop execution at the go command so the
show would never happen until after I return from the modal stack.
Pete
Molly's Revenge http://www.mollysrevenge.com




On Mon, Jun 27, 2011 at 1:00 PM, Scott Rossi sc...@tactilemedia.com wrote:

 One way to restrict a visual effect to a portion of the screen is to use
 the
 effect with hide/show:

  show grp 1 with visual push down
  hide grp 1 with visual push up

 However, this will not work with overlapping objects.  You would have to
 make sure the affected object can be displayed independently of objects
 around it.  Otherwise, you'll have to physically move the object (see the
 move command).

 Regards,

 Scott Rossi
 Creative Director
 Tactile Media, UX Design


 Recently, Pete wrote:

  I would like to have a modal stack come into view by sliding down from
  behind a control on the calling form.  I found the visual effects command
  but when I use that (with scroll down), all of the existing window
 scrolls
  down, not just the modal window.  Seems to work the same for other types
 of
  visual effect.  Any ideas on how to make that work?  I'd also like to
 make
  the modal window slide back up behind the control when I close it, but
 one
  step at a time!





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Re: [OT] Amiga OS in 2011

2011-06-27 Thread Andre Garzia
but but but ... I don't like Lion

On Mon, Jun 27, 2011 at 6:32 PM, Bob Sneidar b...@twft.com wrote:

 Once a Mac user, always a Mac user. What makes you think we will LET you
 leave?? BWAAH HAAH AHAH AHA AHAH HAHAAA!

 Bob


 On Jun 27, 2011, at 2:15 PM, Andre Garzia wrote:

  Another favorite is Haiku (http://www.haiku-os.org ), it would be my
 desktop
  of choice if LiveCode supported it but right now, I don't even dream of
  asking for support. It is such a niche platform that no business case can
 be
  made to RunRev to support it. In my ideal world, all my desktops would
 run
  Haiku, my servers would be BSD and my mobiles would be WebOS. Now, have
 you
  guys notices that all my favorites are unable to run the LiveCode engine,
  that is why I am locked with macs
 
  one day maybe this will change, but not right now.


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putting a checkmark in a pop-up menu

2011-06-27 Thread Slava Paperno
I can't find any info on how to put a checkmark to a specific menuItem in a
pop-up menu button... I thought set menuHistory of me to 3 would checkmark
item 3, but no, that apparently works only with options and combo boxes...
any tips? Thanks,

Slava






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Strange Loss Of Focus

2011-06-27 Thread Scott Rossi
The message title would normally refer to me, but in this case, the problem
is with a stack...

I have a palette stack that initiates copying of groups from one stack to
another.  Once the copy is done, the palette stack apparently loses focus,
and a mouseMove handler in the palette refuses to trigger unless the mouse
moves in and out of the stack's rect 2 times.

I've started using a workaround (?) that sends a physical click command to
the palette after the copy operation finishes, to try to physically activate
the palette again.  It seems to be working, but this is kind of goofy and
I'm wondering if there's a better way to make the palette's mouseMove
detection responsive again.

Thanks for any suggestions.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design



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Re: Strange Loss Of Focus

2011-06-27 Thread John Craig
Possibility : Have a frontscript intercept mouseMoves and check if the 
screenMouseLoc is within the rect of stack yourStack.  You can then 
act accordingly or just pass the mouseMove.



HTH  :)


On 27/06/2011 23:31, Scott Rossi wrote:

The message title would normally refer to me, but in this case, the problem
is with a stack...

I have a palette stack that initiates copying of groups from one stack to
another.  Once the copy is done, the palette stack apparently loses focus,
and a mouseMove handler in the palette refuses to trigger unless the mouse
moves in and out of the stack's rect 2 times.

I've started using a workaround (?) that sends a physical click command to
the palette after the copy operation finishes, to try to physically activate
the palette again.  It seems to be working, but this is kind of goofy and
I'm wondering if there's a better way to make the palette's mouseMove
detection responsive again.

Thanks for any suggestions.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design



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Re: ANN: PowerTools

2011-06-27 Thread dunbarx
Bob, doesn't the templateButton, templateField, etc., do this for you?


Or do you want to have multiple custom templates? If so, it seems that you 
could use a custom property, with all the object properties important to you 
loaded there, and every time you create a new object, just set all those props 
and their values to that list.


Craig Newman





-Original Message-
From: Bob Sneidar b...@twft.com
To: How to use LiveCode use-livecode@lists.runrev.com
Sent: Mon, Jun 27, 2011 2:59 pm
Subject: Re: ANN: PowerTools


Oooh... it would be cool if I could set some default properties for other 
objects like a field or a button, and every time I create that object, the 
saved 
properties will be applied. Kind of like Style Sheets only applied to objects! 
I 
would pay GOOD MONEY for that! 

Something like right-click a tool for the first time, and the properties 
palette 
shows up only with no properties set yet, so that you could change only a 
couple 
things like font and size, and all other properties would be derived from the 
standard template when you created a new object. Ultimately perhaps even save 
multiple settings. 

This would dramatically help form generation. I suspect your first release does 
not do this, but perhaps in the future? 

I created a field dropper stack which polled an SQL database and allowed me 
to 
pick a column and drop it onto a card, but all the field properties were hard 
coded, so that I would maintain a constant look and feel for my forms. Your 
tools palette seems to be a better methodology. I will have to look into it. 

Bob


On Jun 24, 2011, at 9:13 PM, Mark Wieder wrote:

 Why bother? The tools palette has grown long in the tooth. The only
 change to it over the last ten years has been the addition of the
 datagrid. I always wanted to add my own controls to the tools palette
 but never could (I think Ken Ray has done something along this line as
 well g). And the graphics tools needed an update. For instance, each
 graphic and paint tool now remembers its settings - you can have
 different colors or patterns or gradients settings for each tool.


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Re: putting a checkmark in a pop-up menu

2011-06-27 Thread Mark Schonewille
Hi Slava,

If I need to do things like that, I create a popup menu button with menu items 
and an option menu button without menu items. I put a mouseDown handler into 
the option menu button, with the following command:

 popup btn id 1008 at the topleft of me

Obiously, you need to change the ID number. You can put a checkmark before a 
menu item of a popup button by adding !c before the menu item.

--
Best regards,

Mark Schonewille

Economy-x-Talk Consulting and Software Engineering
Homepage: http://economy-x-talk.com
Twitter: http://twitter.com/xtalkprogrammer
KvK: 50277553

New: Download the Installer Maker Plugin 1.6 for LiveCode here http://qery.us/ce

On 28 jun 2011, at 00:23, Slava Paperno wrote:

 I can't find any info on how to put a checkmark to a specific menuItem in a
 pop-up menu button... I thought set menuHistory of me to 3 would checkmark
 item 3, but no, that apparently works only with options and combo boxes...
 any tips? Thanks,
 
 Slava
 


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Re: Strange Loss Of Focus

2011-06-27 Thread Terry Judd
There must be something about your particular situation because copying a
group from a palette to a toplevel stack didn't interfere with a simple
mouseMove handler in the palette stack for me, irrespective of whether it
was initiated from the palette stack or the toplevel stack.

I guess it's no better than using the click command, but does focusing on a
particular control on the palette stack after the copy also bring the
palette back into play?

Terry...


On 28/06/2011 08:31 AM, Scott Rossi sc...@tactilemedia.com wrote:

 The message title would normally refer to me, but in this case, the problem
 is with a stack...
 
 I have a palette stack that initiates copying of groups from one stack to
 another.  Once the copy is done, the palette stack apparently loses focus,
 and a mouseMove handler in the palette refuses to trigger unless the mouse
 moves in and out of the stack's rect 2 times.
 
 I've started using a workaround (?) that sends a physical click command to
 the palette after the copy operation finishes, to try to physically activate
 the palette again.  It seems to be working, but this is kind of goofy and
 I'm wondering if there's a better way to make the palette's mouseMove
 detection responsive again.
 
 Thanks for any suggestions.
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design
 
 
 
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--
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Medical Education Unit
Melbourne Medical School
The University of Melbourne




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Re: Visual Effect command

2011-06-27 Thread Ken Ray
 Looks like the show and hide commands allow you to name a stack, but there's
 no way to specify that the stack should be modal, which is what I need.  I
 thought about trying go invisible stackname as modal followed by the show
 command but I think the script would stop execution at the go command so the
 show would never happen until after I return from the modal stack.

Actually, Pete, you found the one way to create a *non-modal* modal... it's
a way I've used many times to show a modal progress bar that does not block
script execution:

 put Before
 go invisible stack MyModal as modal
 set visible of stack MyModal to true
 put After

-- Puts Before, opens the modal, then immediately puts After into the
message box, and the modal is still open

So perhaps it *would* work for you after all...

Ken


 Pete
 Molly's Revenge http://www.mollysrevenge.com
 
 
 
 
 On Mon, Jun 27, 2011 at 1:00 PM, Scott Rossi sc...@tactilemedia.com wrote:
 
 One way to restrict a visual effect to a portion of the screen is to use
 the
 effect with hide/show:
 
  show grp 1 with visual push down
  hide grp 1 with visual push up
 
 However, this will not work with overlapping objects.  You would have to
 make sure the affected object can be displayed independently of objects
 around it.  Otherwise, you'll have to physically move the object (see the
 move command).
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design
 
 
 Recently, Pete wrote:
 
 I would like to have a modal stack come into view by sliding down from
 behind a control on the calling form.  I found the visual effects command
 but when I use that (with scroll down), all of the existing window
 scrolls
 down, not just the modal window.  Seems to work the same for other types
 of
 visual effect.  Any ideas on how to make that work?  I'd also like to
 make
 the modal window slide back up behind the control when I close it, but
 one
 step at a time!
 
 
 
 
 
 ___
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 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
 
 
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Ken Ray
Sons of Thunder Software, Inc.
Email: k...@sonsothunder.com
Web Site: http://www.sonsothunder.com/



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Re: Strange Loss Of Focus

2011-06-27 Thread Scott Rossi
Thanks  -- you might be right Terry.  In my case, the copy event is being
initiated by the palette, but the actual copying is taking place between two
other stacks, which might have something to do with the problem.  But given
that the starting stack is a palette, I would think mouseMove would always
be active there.

Thanks to John C for the frontScript suggestion.  Might wind up trying that.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design



Recently, Terry Judd wrote:

 There must be something about your particular situation because copying a
 group from a palette to a toplevel stack didn't interfere with a simple
 mouseMove handler in the palette stack for me, irrespective of whether it
 was initiated from the palette stack or the toplevel stack.
 
 I guess it's no better than using the click command, but does focusing on a
 particular control on the palette stack after the copy also bring the
 palette back into play?
 
 Terry...
 
 
 On 28/06/2011 08:31 AM, Scott Rossi sc...@tactilemedia.com wrote:
 
 The message title would normally refer to me, but in this case, the problem
 is with a stack...
 
 I have a palette stack that initiates copying of groups from one stack to
 another.  Once the copy is done, the palette stack apparently loses focus,
 and a mouseMove handler in the palette refuses to trigger unless the mouse
 moves in and out of the stack's rect 2 times.
 
 I've started using a workaround (?) that sends a physical click command to
 the palette after the copy operation finishes, to try to physically activate
 the palette again.  It seems to be working, but this is kind of goofy and
 I'm wondering if there's a better way to make the palette's mouseMove
 detection responsive again.
 
 Thanks for any suggestions.
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design
 
 
 
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 Please visit this url to subscribe, unsubscribe and manage your subscription
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
 
 
 --
 Dr Terry Judd | Senior Lecturer in Medical Education
 Medical Education Unit
 Melbourne Medical School
 The University of Melbourne
 
 
 
 
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Re: Visual Effect command

2011-06-27 Thread Pete
Thanks Ken, I'll give it a try.  Always leery of trying anything out of the
ordinary with modal windows since LC hangs up very easily on any problems
with them!

I do actually need a modal window though so not sure if this will do it or
not.  I guess the closest way I can describe this is for the modal window to
act like a Mac sheet but descend down from a control on the card rather than
the window title bar.

It would be nice to find a way to make this work but it's definitely
window-dressing (pun entirely intended)
Pete
Molly's Revenge http://www.mollysrevenge.com




On Mon, Jun 27, 2011 at 4:49 PM, Ken Ray k...@sonsothunder.com wrote:

  Looks like the show and hide commands allow you to name a stack, but
 there's
  no way to specify that the stack should be modal, which is what I need.
  I
  thought about trying go invisible stackname as modal followed by the
 show
  command but I think the script would stop execution at the go command so
 the
  show would never happen until after I return from the modal stack.

 Actually, Pete, you found the one way to create a *non-modal* modal... it's
 a way I've used many times to show a modal progress bar that does not block
 script execution:

  put Before
  go invisible stack MyModal as modal
  set visible of stack MyModal to true
  put After

 -- Puts Before, opens the modal, then immediately puts After into the
 message box, and the modal is still open

 So perhaps it *would* work for you after all...

 Ken


  Pete
  Molly's Revenge http://www.mollysrevenge.com
 
 
 
 
  On Mon, Jun 27, 2011 at 1:00 PM, Scott Rossi sc...@tactilemedia.com
 wrote:
 
  One way to restrict a visual effect to a portion of the screen is to use
  the
  effect with hide/show:
 
   show grp 1 with visual push down
   hide grp 1 with visual push up
 
  However, this will not work with overlapping objects.  You would have to
  make sure the affected object can be displayed independently of objects
  around it.  Otherwise, you'll have to physically move the object (see
 the
  move command).
 
  Regards,
 
  Scott Rossi
  Creative Director
  Tactile Media, UX Design
 
 
  Recently, Pete wrote:
 
  I would like to have a modal stack come into view by sliding down
 from
  behind a control on the calling form.  I found the visual effects
 command
  but when I use that (with scroll down), all of the existing window
  scrolls
  down, not just the modal window.  Seems to work the same for other
 types
  of
  visual effect.  Any ideas on how to make that work?  I'd also like to
  make
  the modal window slide back up behind the control when I close it, but
  one
  step at a time!
 
 
 
 
 
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  subscription preferences:
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 Ken Ray
 Sons of Thunder Software, Inc.
 Email: k...@sonsothunder.com
 Web Site: http://www.sonsothunder.com/



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RE: putting a checkmark in a pop-up menu

2011-06-27 Thread Slava Paperno
Ah, yes, the !c prefix does it. Thank you, Mark. I don't know how I would
have ever found that in the docs... Even now that I know it, I can't find
any mention of !c.

Gratefully,

S.

 -Original Message-
 From: use-livecode-boun...@lists.runrev.com [mailto:use-livecode-
 boun...@lists.runrev.com] On Behalf Of Mark Schonewille
 Sent: Monday, June 27, 2011 6:55 PM
 To: How to use LiveCode
 Subject: Re: putting a checkmark in a pop-up menu
 
 Hi Slava,
 
 If I need to do things like that, I create a popup menu button with
 menu items and an option menu button without menu items. I put a
 mouseDown handler into the option menu button, with the following
 command:
 
  popup btn id 1008 at the topleft of me
 
 Obiously, you need to change the ID number. You can put a checkmark
 before a menu item of a popup button by adding !c before the menu item.
 
 --
 Best regards,
 
 Mark Schonewille
 
 Economy-x-Talk Consulting and Software Engineering
 Homepage: http://economy-x-talk.com
 Twitter: http://twitter.com/xtalkprogrammer
 KvK: 50277553




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RE: putting a checkmark in a pop-up menu

2011-06-27 Thread Slava Paperno
Found it! Section 7.13.4 Ticks, Dashes, and Checks... Not checkmarks, but
checks. All is well in the world again. Thx. S.




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Answer files with type

2011-06-27 Thread Timothy Miller
Greetings,

I'm using the answer files with type for the first time.

I'm not a computer professional and I barely stumble through LC by trial and 
error, so with type has me stumped.

In present instance, I want to select only jpeg and png files.

Cribbing out of the docs, I've come up with:

code
answer files Select the image you wish to add: with 
/Users/myUserName/Documents/Rev Documents/LC images with type JPEG 
Images|jpg|JPEG
/code

This sort of works, except jpg images with the extension .jpeg are excluded, 
i.e., dimmed out. If I manually change the the file name to .jpg they are 
included.

Also, all png files are also dimmed out.

How do I change the with type parameter to include the .jpeg and png images? 
If possible, please tell me literally, because I'm going to try to copy and 
paste the answer.

Thanks in advance.


Tim
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Re: Answer files with type

2011-06-27 Thread David Glass

answer files Blah with some folder with type Image Files|jpg,jpeg,png

Text descriptor (Image Files) followed by pipe (|) followed by 
extensions to include separated by commas, excluding the dot/period (.) 
(jpg,jpeg,png).


Pretty sure you shouldn't have any spaces between the extensions either.

On 06/27/2011 9:53 PM, Timothy Miller wrote:


How do I change the with type parameter to include the .jpeg and png images? 
If possible, please tell me literally, because I'm going to try to copy and paste the 
answer.



--
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559-303-4915

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Re: Answer files with type

2011-06-27 Thread Timothy Miller
I figured it out by trial and error.

This seems to do what I want:

with type JPEG Images|jpg,jpeg,png|JPEG

Any grave errors here?

Tim


On Jun 27, 2011, at 9:53 PM, Timothy Miller wrote:

 Greetings,
 
 I'm using the answer files with type for the first time.
 
 I'm not a computer professional and I barely stumble through LC by trial and 
 error, so with type has me stumped.
 
 In present instance, I want to select only jpeg and png files.
 
 Cribbing out of the docs, I've come up with:
 
 code
 answer files Select the image you wish to add: with 
 /Users/myUserName/Documents/Rev Documents/LC images with type JPEG 
 Images|jpg|JPEG
 /code
 
 This sort of works, except jpg images with the extension .jpeg are excluded, 
 i.e., dimmed out. If I manually change the the file name to .jpg they are 
 included.
 
 Also, all png files are also dimmed out.
 
 How do I change the with type parameter to include the .jpeg and png 
 images? If possible, please tell me literally, because I'm going to try to 
 copy and paste the answer.
 
 Thanks in advance.
 
 
 Tim

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Re: [OT] Amiga OS in 2011

2011-06-27 Thread Jeff Reynolds
I still have my transparent developer's newton! talk about looks when  
i use to plop that down on a conference table! that and my sinclair  
z80 and my Basis 108 are still alive...


cheers

jeff

On Jun 28, 2011, at 1:19 AM, use-livecode-requ...@lists.runrev.com  
wrote:



hey I was using a newton up until last year...



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