RE: How to play a sound file in iOS?
Bill, Choose a short sound that you wish to use as your beep sound, for example 'shortbeep.aiff' and bring it into your iOS environment through the 'copy files' pane. In say your preOpenStack handler put :- set the beepSound to specialFolderPath(engine) /shortbeep.aiff Now when you issue a 'beep' command in one of your scripts, then 'shortbeep.aiff' will play. Subject: Re: How to play a sound file in iOS? From: bvla...@mac.com Date: Mon, 10 Oct 2011 20:20:23 -0700 To: use-livecode@lists.runrev.com John, Sorry if I'm being dense but I don't see anything on page 31 that will help me. Bill Vlahos On Oct 10, 2011, at 12:17 PM, John Dixon wrote: Read page 31 of the iOS release notes and all will be revealed..:-) Subject: Re: How to play a sound file in iOS? From: bvla...@mac.com Jacque, Where are the alert sounds stored on the iOS devices? It would be better to just use the alert and other sounds already on the phones instead of bringing it with the app. I don't see it specifically in the specialFolderPath function for iOS. Thanks, Bill Vlahos ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: What does 'shadows' mean?
Hi from beautiful Brittany, Shadows is a bit of a misnomer, and is confusing. I think the term occult would be better :) OCCULT Referring to the event in which one celestial body passes in front of another, blocking it from view . and I rather like the idea of global variables being considered as celestial bodies Tongue in cheek ! -Francis Nothing should ever be done for the first time ! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: What does 'shadows' mean?
...did you mean 'eclipse', Francis? Isn't 'occult' more to do with supernatural, mystical or magical beliefs and practices - in other words, the initiation rites of the high priests of the great message path! ;-) Best, Keith.. On 11 Oct 2011, at 10:29, Francis Nugent Dixon wrote: Hi from beautiful Brittany, Shadows is a bit of a misnomer, and is confusing. I think the term occult would be better :) OCCULT Referring to the event in which one celestial body passes in front of another, blocking it from view . and I rather like the idea of global variables being considered as celestial bodies Tongue in cheek ! -Francis Nothing should ever be done for the first time ! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
LiveCode 5.0 Released
Dear List Folks, I’m pleased to announce that LiveCode 5 has just been released. Our servers have been updated with the new product and it is available for download from your accounts, if you have a valid 5.0 license. To log in to your account go here: http://www.runrev.com/store/account/products/ If you don't have an up to date 5.0 license, here's why you might want to get one: • Fastest Ever App Performance 10X faster rendering performance than previous versions means LiveCode built apps are faster and better than ever. Applications already written in LiveCode can take advantage of the hardware acceleration without rewriting your code. • High-Performance Graphics Engine Make great games or smoother, slicker apps than ever before with LiveCode 5.0. LiveCode now utilizes graphics hardware acceleration and OpenGL, animated sprites, textures and scrolling backgrounds, collision detection, vector graphics in popular formats, drop shadows, transition effects, multi-channel audio and video to make your apps stand out from the crowd. • Support for iOS 5 Up to the minute app development with support for iOS 5. • In App Purchases Make more money with your apps – even free apps! In app purchasing accounts for 72% of all revenue for the iPhone apps that include it! Access this revenue now with LiveCode 5.0. • Last but not least, we're giving away a free copy of the newly optimized and excellent animationEngine with every LiveCode purchase during October. This includes upgrades and platform addons as well as new licenses. Learn more here: http://runrev.com/products/livecode/introducing-livecode-5-/ Upgrade options: You can upgrade just one deployment option, or all deployment options, from within your account. For Commercial Customers: For the first time ever we’re offering an excellent deal with this upgrade to get a complete license. For the heavily discounted upgrade price of only $749 yearly you can get access to every commercial deployment option as well as the LiveCode developer program. Plus, you’ll get the peace of mind that you’ll get every update and new deployment option that we release during the year included in your annual cost. You can find more details in the ‘Upgrade to Complete’ tab in your account: http://www.runrev.com/store/account/products/ Visit our store here: http://www.runrev.com/store/ We're really looking forward to see the killer apps you will make with this new best ever version of LiveCode. Happy LiveCoding! Warm Regards, Heather Heather Nagey Customer Services Manager http://www.runrev.com/ LiveCode - Unleash Your Killer App ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
[ANN] animationEngine 5
Hi all! Now that the cat is out of the back regarding liveCode 5, I would like to take the chance to also announce something. The brand new polished animationEngine 5! We have been working hard to make this release perform better than what you are used to, taking advantage of quite some new features of the new liveCode engine. This does mean, that for animationEngine 5, liveCode 5 or higher will be a requirement. However, you can trust me, it is well worth it! Here is a short list of what is new in ae 5: Version 5 of animationEngine has been optimized to work with the liveCode 5.0 engines and above. As I wrote earlier, previous versions of the liveCode engine can no longer be supported. This is due to the rewrite of the graphics layer in liveCode. A feature we at derbrill were most eager to learn about and are very fond of. Due to the new rendering techniques in liveCode many of the ae functionality will perform even better than before, quite some of what happens under the hood has been optimized to take advantage of the new message handling introduced in liveCode 4.6.4. If you haven't upgraded your liveCode license as yet and are looking into writing games or do stacks that involve animations, now is the time to get the most current liveCode engine. Generic collision listener: We have implemented a means to make controls listen to collisions with numerous other objects in your stack. You can start or stop listening for collisions at any time. ae will send callback messages to the colliding controls. This will also work for objects you are dragging around with the ae constraining handlers. No need to write lengthy scripts to check for collisions. Just set up your objects and let ae handle the rest. App store compliance: We have taken care that animationEngine behaves like a nice citizen in the various app stores. AE will not write any information on the users device. Better performance on mobile devices: We put stress into rewriting core parts of AE to perform even better on mobile devices. Previous versions of animationEngine behaved differently on the desktop and mobile devices. In order to use the library on a mobile device, you had to start using it in a startUp handler. This limitation has been lifted. No extra registration necessary: If you have purchased animationEngine in the runrev store, your license will be added to your account. Just relicense liveCode after your purchase and animationEngine will go from trial mode into full registered mode on any machine you are using your liveCode license. The best part: animationEngine 5 will be free with every liveCode 5 purchase made in october! If you want to upgrade your animationEngine 4 license to animationEngine 5, the price will be USD 39. Regular purchase price is USD 79. I hope people using ae5 will enjoy it as much, as I enjoyed writing it. :-) All the best, Malte ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: LiveCode 5.0 Released
On Tue, Oct 11, 2011 at 6:58 AM, Heather Nagey heat...@runrev.com wrote: Dear List Folks, I’m pleased to announce that LiveCode 5 has just been released. Our servers have been updated with the new product and it is available for download from your accounts, if you have a valid 5.0 license. To log in to your account go here: http://www.runrev.com/store/**account/products/http://www.runrev.com/store/account/products/ This looks like a bug. When I install 5.0 on Ubuntu 10.10 64-bit, on the license screen I click and choose the offline activation file I just downloaded, then the license screen becomes frozen. I have to kill the process. ~Roger ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [ANN] animationEngine 5
Hello Malte, I purchase LC 5 (with AE 5) but where is AE5 ? Thank you René Le 11 oct. 2011 à 13:17, Malte Brill a écrit : Hi all! Now that the cat is out of the back regarding liveCode 5, I would like to take the chance to also announce something. The brand new polished animationEngine 5! We have been working hard to make this release perform better than what you are used to, taking advantage of quite some new features of the new liveCode engine. This does mean, that for animationEngine 5, liveCode 5 or higher will be a requirement. However, you can trust me, it is well worth it! Here is a short list of what is new in ae 5: Version 5 of animationEngine has been optimized to work with the liveCode 5.0 engines and above. As I wrote earlier, previous versions of the liveCode engine can no longer be supported. This is due to the rewrite of the graphics layer in liveCode. A feature we at derbrill were most eager to learn about and are very fond of. Due to the new rendering techniques in liveCode many of the ae functionality will perform even better than before, quite some of what happens under the hood has been optimized to take advantage of the new message handling introduced in liveCode 4.6.4. If you haven't upgraded your liveCode license as yet and are looking into writing games or do stacks that involve animations, now is the time to get the most current liveCode engine. Generic collision listener: We have implemented a means to make controls listen to collisions with numerous other objects in your stack. You can start or stop listening for collisions at any time. ae will send callback messages to the colliding controls. This will also work for objects you are dragging around with the ae constraining handlers. No need to write lengthy scripts to check for collisions. Just set up your objects and let ae handle the rest. App store compliance: We have taken care that animationEngine behaves like a nice citizen in the various app stores. AE will not write any information on the users device. Better performance on mobile devices: We put stress into rewriting core parts of AE to perform even better on mobile devices. Previous versions of animationEngine behaved differently on the desktop and mobile devices. In order to use the library on a mobile device, you had to start using it in a startUp handler. This limitation has been lifted. No extra registration necessary: If you have purchased animationEngine in the runrev store, your license will be added to your account. Just relicense liveCode after your purchase and animationEngine will go from trial mode into full registered mode on any machine you are using your liveCode license. The best part: animationEngine 5 will be free with every liveCode 5 purchase made in october! If you want to upgrade your animationEngine 4 license to animationEngine 5, the price will be USD 39. Regular purchase price is USD 79. I hope people using ae5 will enjoy it as much, as I enjoyed writing it. :-) All the best, Malte ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [ANN] animationEngine 5
Hi René, Am 11.10.2011 um 16:30 schrieb René Micout: Hello Malte, I purchase LC 5 (with AE 5) but where is AE5 ? Your account in the RunRev store on the same page where you loaded LC 5, just scroll down a bit :-) At least that's where I found it. Thank you René Best Klaus -- Klaus Major http://www.major-k.de kl...@major.on-rev.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
5.0: strange graphic artifacts with QT controller
I just downloaded 5.0, so glad that the long standing issue of standalones being incorrectly sized should no longer happen. on Mac. I opened up my current project, which includes a number of QuickTime control bars linked to mp3 files. They were fine in 4.6.4, both in development and in standalones. In 5.0, both development and standalone, when you navigate to a card with a QT control bar, the control bar is just an outline, as if there were no linked file. When I click the 'blank' controller, a normal controller appears about 10 pixels below the blank one, but it doesn't respond to clicks. I started a new mainstack, dragged over a QT controller linked it to an mp3 file. I saw the same odd graphic behavior, though the audio did play on the controller that appeared after clicking the first controller. When I quit 5.0 and re-opened the project in 4.6.4, the QT controllers sound were fine (phew). Any ideas? Or do I need to stick with 4.6.4 until 5.0 gets some QT issues ironed out? I'm using Snow Leopard, 10.6.8. Curt ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Another example of the screen refresh problem on the Mac?
Colin, Thanks for this. Very informative. I tried, using Brnd's MoveTest utility and the Move command is markedly smoother at a syncRate of 6 over that at 17. I need to do some experimentation to test 5.0. I'm hoping that RR educates us on how best to take advantage of the improvements in animation. Jim Hurley Colin Holgate wrote: I just tried some values, and it appears that the documentation is wrong. The example given of setting it to 12, makes you think that it's 12 frames per second. Saying that 20 is the default and that decreasing the rate will reduce CPU load, but may make things jerky, confirms that the help is talking in terms of frame per second. But, if you try: set the syncrate to 1000 you'll see that there is exactly one update of the Move movement per second. Setting it to 100 give a convincing 10 fps. In other words, the number is the amount of milliseconds between updates, and not the frames per second at all. Setting it to the default of 20 would give you 50 fps, which should be plenty smooth enough for anyone, especially if the company that used that default lives in a country that has PAL TV. I believe that Mac OS and iOS have an effective fixed rate of 60 fps, so if you're using syncrate you may as well use 17 rather than 6. In related news, there is a new iOS specific command, iphoneSetRedrawInterval. With that you can have LiveCode just do updates when iOS does them, which would be a bit like having a syncrate of 16.666, that is in sync with the system redraw. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: 5.0: strange graphic artifacts with QT controller
Hi Curt, Am 11.10.2011 um 16:42 schrieb Curt Ford: I just downloaded 5.0, so glad that the long standing issue of standalones being incorrectly sized should no longer happen. on Mac. I opened up my current project, which includes a number of QuickTime control bars linked to mp3 files. They were fine in 4.6.4, both in development and in standalones. In 5.0, both development and standalone, when you navigate to a card with a QT control bar, the control bar is just an outline, as if there were no linked file. When I click the 'blank' controller, a normal controller appears about 10 pixels below the blank one, but it doesn't respond to clicks. I started a new mainstack, dragged over a QT controller linked it to an mp3 file. I saw the same odd graphic behavior, though the audio did play on the controller that appeared after clicking the first controller. When I quit 5.0 and re-opened the project in 4.6.4, the QT controllers sound were fine (phew). Any ideas? Or do I need to stick with 4.6.4 until 5.0 gets some QT issues ironed out? I'm using Snow Leopard, 10.6.8. just tested here and yes there a SEVERE redraw problems as you described! I will bug report this immediately with some screenshots! Thanks for the hint! Curt Best Klaus -- Klaus Major http://www.major-k.de kl...@major.on-rev.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: 5.0: strange graphic artifacts with QT controller
Hi folks, Am 11.10.2011 um 16:59 schrieb Klaus on-rev: Hi Curt, ... When I quit 5.0 and re-opened the project in 4.6.4, the QT controllers sound were fine (phew). Any ideas? Or do I need to stick with 4.6.4 until 5.0 gets some QT issues ironed out? I'm using Snow Leopard, 10.6.8. just tested here and yes there are SEVERE redraw problems as you described! I will bug report this immediately with some screenshots! Done, bug nr. 9800: http://quality.runrev.com/show_bug.cgi?id=9800 Best Klaus -- Klaus Major http://www.major-k.de kl...@major.on-rev.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [ANN] minimal facebook library available
Ok I made my donation. Not sure if I am going to have a use for this, but I like seeing industrious people make good stuff. Bob On Oct 10, 2011, at 8:27 PM, Andre Garzia wrote: PS: fundraiser, sleep with this sound. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Another examples of the screen refresh problem on the Mac?
heh heh. nice. On Oct 10, 2011, at 6:16 PM, Mark Wieder wrote: Bob- Monday, October 10, 2011, 4:59:15 PM, you wrote: I guess the logic is, All that is not true is false. Didn't Gödel disprove that? -- -Mark Wieder mwie...@ahsoftware.net ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [ANN] animationEngine 5
YES !! Thank you Klaus... René Le 11 oct. 2011 à 16:35, Klaus on-rev a écrit : Hi René, Am 11.10.2011 um 16:30 schrieb René Micout: Hello Malte, I purchase LC 5 (with AE 5) but where is AE5 ? Your account in the RunRev store on the same page where you loaded LC 5, just scroll down a bit :-) At least that's where I found it. Thank you René Best Klaus -- Klaus Major http://www.major-k.de kl...@major.on-rev.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: LiveCode 5.0 Released
Hi Heather, Which are the vector graphics in popular formats? Heather Nagey wrote: [snip] • High-Performance Graphics Engine Make great games or smoother, slicker apps than ever before with LiveCode 5.0. LiveCode now utilizes graphics hardware acceleration and OpenGL, animated sprites, textures and scrolling backgrounds, collision detection, vector graphics in popular formats, drop shadows, transition effects, multi-channel audio and video to make your apps stand out from the crowd. -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/LiveCode-5-0-Released-tp3893635p3894914.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [ANN] minimal facebook library available
Bob, Thank you very much for the donation and for the nice words. I am sure someday you will find some use for this library and remember this is a bundle, I am developing other network related libraries, you may have a use for some of them. Thanks for your support! Andre On Tue, Oct 11, 2011 at 12:31 PM, Bob Sneidar b...@twft.com wrote: Ok I made my donation. Not sure if I am going to have a use for this, but I like seeing industrious people make good stuff. Bob On Oct 10, 2011, at 8:27 PM, Andre Garzia wrote: PS: fundraiser, sleep with this sound. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- http://www.andregarzia.com -- All We Do Is Code. http://fon.nu -- minimalist url shortening service. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Another example of the screen refresh problem on the Mac?
I see that too, and even setting it to 1 seems better than setting it to 6. It could be that on desktop it still has to wait for the next screen update. The hope for iOS would be that iphoneSetRedrawInterval = 1 will give perfect redraw sync. On Oct 11, 2011, at 10:50 AM, James Hurley wrote: I tried, using Brnd's MoveTest utility and the Move command is markedly smoother at a syncRate of 6 over that at 17. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
standalone
hello all in an application i use the script onkeydown Which key if (chartonum (whichkey)) is not in uChiave then . ... and everything works fine but nothing works in the “standalone” anyone can explain to me? kind regards mario ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: standalone
Is the space in which key a typo? Bob On Oct 11, 2011, at 9:17 AM, bacches...@tin.it wrote: hello all in an application i use the script onkeydown Which key if (chartonum (whichkey)) is not in uChiave then . ... and everything works fine but nothing works in the “standalone” anyone can explain to me? kind regards mario ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
R: Re: standalone
Messaggio originale Da: b...@twft.com Data: 11-ott-2011 18.37 A: How to use LiveCodeuse-livecode@lists.runrev.com Ogg: Re: standalone Is the space in which key a typo? Bob On Oct 11, 2011, at 9:17 AM, bacches...@tin.it wrote: hello all in an application i use the script onkeydown Which key if (chartonum (whichkey)) is not in uChiave then . ... and everything works fine but nothing works in the “standalone” anyone can explain to me? kind regards mario ___ use- livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode yes hi Bob yes all is correct whichkey mario ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Using Javascript with RevBrowser to control a Flash Movie
Hi all, These are example of using Javascript to control swf movies: http://www.russellchun.com/?p=174 http://www.flashcentral.com/Tech/HawaiiMap/ How could I talk to the javascript in these webpages from LliveCode? Thanks in advance! Al -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Using-Javascript-with-RevBrowser-to-control-a-Flash-Movie-tp3894805p3895177.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: R: Re: standalone
should be on keydown whichKey ... end keyDown On Oct 11, 2011, at 9:45 AM, bacches...@tin.it wrote: Messaggio originale Da: b...@twft.com Data: 11-ott-2011 18.37 A: How to use LiveCodeuse-livecode@lists.runrev.com Ogg: Re: standalone Is the space in which key a typo? Bob On Oct 11, 2011, at 9:17 AM, bacches...@tin.it wrote: hello all in an application i use the script onkeydown Which key if (chartonum (whichkey)) is not in uChiave then . ... and everything works fine but nothing works in the “standalone” anyone can explain to me? kind regards mario ___ use- livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode yes hi Bob yes all is correct whichkey mario ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Using Javascript with RevBrowser to control a Flash Movie
Wow! Ken, this a really complex mechanism. :-O Many thanks for sharing this code! After I subdue this headache (dogs barking do not let me sleep last night) I will start experimenting. Hopefully, in a near future, Chipp Walters would step in and code a flash player dll (that should be a lot less difficult than a browser dll) :-D Have a great good day! :-D Al -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Using-Javascript-with-RevBrowser-to-control-a-Flash-Movie-tp3894805p3895274.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
R: Re: R: Re: standalone
Messaggio originale Da: b...@twft.com Data: 11-ott-2011 18.54 A: How to use LiveCodeuse-livecode@lists.runrev.com Ogg: Re: R: Re: standalone should be on keydown whichKey ... end keyDown On Oct 11, 2011, at 9:45 AM, bacches...@tin.it wrote: Messaggio originale Da: b...@twft.com Data: 11-ott-2011 18.37 A: How to use LiveCodeuse-livecode@lists.runrev.com Ogg: Re: standalone Is the space in which key a typo? Bob On Oct 11, 2011, at 9:17 AM, bacches...@tin.it wrote: hello all in an application i use the script onkeydown Which key if (chartonum (whichkey)) is not in uChiave then . ... and everything works fine but nothing works in the “standalone” anyone can explain to me? kind regards mario ___ use- livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecodeyes hi Bob yes all is correct whichkey mario ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode on keydown whichKey if (chartonum(whichKey)) is not in uChiave then .. pass keydown end keydown I do not receive any response from the keyboard also about put numToChar(90 -random(25)) into uLittera put numToChar(57 -random(9)) into uNumerus and i want see uLitterauNumerus in a field mario ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Another example of the screen refresh problem on the Mac?
I should update my first Rev stack sometime: http://xfiles.funnygarbage.com/~colinholgate/rev/testtrack.html see if I can get dozens of cars driving around. On Oct 11, 2011, at 12:52 PM, James Hurley wrote: Frustration with animation on the Mac, I guess.) ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Using Javascript with RevBrowser to control a Flash Movie
That is an ActionScript 1.0 swf, and is using a technique that is so old that it isn't in the Flash help anymore. It seems to get a pointer to the swf on the page, and calls things like TGotoFrame to make the Flash go to that frame. I guess it doesn't matter that it's ancient, if you do the same Javascript as is used in this frame: http://www.flashcentral.com/Tech/HawaiiMap/story.htm it ought to work. On Oct 11, 2011, at 12:49 PM, Alejandro Tejada wrote: http://www.flashcentral.com/Tech/HawaiiMap/ How could I talk to the javascript in these webpages from LliveCode? ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: LiveCode 5.0 Released
Yes, which vector formats are supported? SVG? SWF? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/LiveCode-5-0-Released-tp3893635p3895383.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Another example of the screen refresh problem on the Mac?
Colin, I was never able to get 9 pool balls to move smoothly. It works but not smoothly. Jim Hurley Colin Holgate wrote: I should update my first Rev stack sometime: http://xfiles.funnygarbage.com/~colinholgate/rev/testtrack.html see if I can get dozens of cars driving around. On Oct 11, 2011, at 12:52 PM, James Hurley wrote: Frustration with animation on the Mac, I guess.) ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: New iOS App in Store
On 10/10/2011 22:46, Colin Holgate wrote: In the case I was thinking of, the app had a release date set to make it coincide with publicity for the app. It sat in the queue with no change of status for two weeks, then on the release date it went into review, and was ready for sale 36 minutes later. On Oct 10, 2011, at 2:08 PM, Ben Rubinstein wrote: So I don't think release date makes a difference. Well that's certainly a counter-example! But that's not what we've seen - in the same case where there was a delayed release date to coincide with marketing plans. Ben ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
[OT] A Fairy Tale About Running Water and LiveCode...
Folks, I worked till late yesterday. I think it was about 2:00 AM or 2:30 AM when I slowly moved myself from my workstation to my bedroom. I coded for so long because I was trying to fix a bug in some software and things kept breaking until even my cat meowed at me compelling me to go to bed. Rio de Janeiro summer rains are something that people from overseas are not familiar with. Rio can be 38C during the day and then, out of nowhere, lots and lots and lots of Rain will fall down. You can imagine something like the amount of water predicted for a month, falling from the sky in about one hour. At about 4:00 AM, I woke up with mixed fellings, I didn't knew if it was all the thunder, rain and wind that woke me up or the fact that I woke up with the solution for the bug. It was there, clear on my mind, what I was doing wrong was dead simple. I decided to wake up and go back to the computer to fix the damn thing so that I could sleep. Heavy thunder and rain outside. When I reached my little office space, I found that even though all my windows were closed, water was pouring down my building. I am on the 18th floor with no other tall building between me and the bay, the wind is very strong. All the windows of my house were closed but water was coming down from them thru AC cuts and badly designed aluminum frames. There was a small waterfall running on from the window to the cats litter box. There was water on the office almost near the computers. There was water on the floor of my bedroom but I switched from my japanese style bed to something so high that I almost need a stair to climb a month ago. Had I kept the japanese style bed, I would have felt the water earlier. I was kept awake containing the water until about 8:30. Cleaning stuff. I forgot the bug solution. I remember I had it for a while. The floor is dry though. -- http://www.andregarzia.com -- All We Do Is Code. http://fon.nu -- minimalist url shortening service. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [OT] A Fairy Tale About Running Water and LiveCode...
Ick! On Oct 11, 2011, at 11:43 AM, Andre Garzia wrote: Folks, I worked till late yesterday. I think it was about 2:00 AM or 2:30 AM when I slowly moved myself from my workstation to my bedroom. I coded for so long because I was trying to fix a bug in some software and things kept breaking until even my cat meowed at me compelling me to go to bed. Rio de Janeiro summer rains are something that people from overseas are not familiar with. Rio can be 38C during the day and then, out of nowhere, lots and lots and lots of Rain will fall down. You can imagine something like the amount of water predicted for a month, falling from the sky in about one hour. At about 4:00 AM, I woke up with mixed fellings, I didn't knew if it was all the thunder, rain and wind that woke me up or the fact that I woke up with the solution for the bug. It was there, clear on my mind, what I was doing wrong was dead simple. I decided to wake up and go back to the computer to fix the damn thing so that I could sleep. Heavy thunder and rain outside. When I reached my little office space, I found that even though all my windows were closed, water was pouring down my building. I am on the 18th floor with no other tall building between me and the bay, the wind is very strong. All the windows of my house were closed but water was coming down from them thru AC cuts and badly designed aluminum frames. There was a small waterfall running on from the window to the cats litter box. There was water on the office almost near the computers. There was water on the floor of my bedroom but I switched from my japanese style bed to something so high that I almost need a stair to climb a month ago. Had I kept the japanese style bed, I would have felt the water earlier. I was kept awake containing the water until about 8:30. Cleaning stuff. I forgot the bug solution. I remember I had it for a while. The floor is dry though. -- http://www.andregarzia.com -- All We Do Is Code. http://fon.nu -- minimalist url shortening service. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Another examples of the screen refresh problem on the Mac?
Hi, to anyone who is interested in the stack moving two graphics and different settings of syncrate, a handler that calls itself and does a lock screen wait for syncrate milliseconds and unlock screen and the Livecode 5.0 options of compositortype/tile/cache and layer mode and wants to test all the possible variations by optionMenus checkboxes etc here is the stack to test (basically the one I sent to Jim Hurley plus the livecode 5 options) berndniggemann.on-rev.com/movegraphic/movegraphic.livecode.zip I still don't seem to get the Livecode 5.0 graphic options. At least I only see minor improvements with moving two graphics along a path of 180 points. The largest effect on smoothness comes from reducing the syncrate. And I agree with Colin that the dictionary has it the wrong way around: the lower the syncrate the smoother the movement and the higher the processor load. A little to the smoothness is added by calling a handler during movement that lock/pauses/unlocks the screen. Graphic effects do not seem to be of much difference. I am still not shure about the optimal settings. Kind regards Bernd -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Another-examples-of-the-screen-refresh-problem-on-the-Mac-tp3891506p3895717.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
page turn visual effect/transition - iOS
Is there any way to achieve a page turn visual effect on an iOS device? I'm aware of the curl up | down effect, but I want more of a curl left | right effect. Much like Apple does in the iBooks app. It doesn't have to be draggable like in iBooks. Just something that looks like turning a page in a book when tapping a button or other area of the screen. Is this possible? Thanks, Chris -- Chris Sheffield Read Naturally, Inc. www.readnaturally.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: LiveCode 5.0 Released
On 10/11/2011 01:58 PM, Heather Nagey wrote: Dear List Folks, I’m pleased to announce that LiveCode 5 has just been released. Indeed; and many Hurrahs and congratulations. BUT, Please, get someone who knows a spot of English Grammar to write your LiveCodeNotes-5_0_0.pdf: For 5.0.0, the graphics architecture has underwent a significant overhaul ; 'undergone' - Present Perfect always requires the present participle after an auxiliary. :The reason for this change is to allow the engine to use better/faster methods of rendering window content. In particular, it doesn't have to worry about using an approach that will allow it to fetch back window content at any point. it doesn't have to worry; more a case of bad anthropomorphism than grammar; a computer, or a software engine, CANNOT worry. For both ordered and unordered list the marker is placed 'An ordered', or, 'ordered or unordered lists the markers are placed' Computers are coldly logical; the LiveCodeNotes are neither logical nor cold; nor are they grammatical; and that needs seeing to. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: LiveCode 5.0 Released
I think I has underwent a realization there: Richmond is a computer. On Oct 11, 2011, at 5:07 PM, Richmond Mathewson wrote: Computers are coldly logical; ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: LiveCode 5.0 Released
Or a Vulcan. On Tue, Oct 11, 2011 at 5:30 PM, Colin Holgate co...@verizon.net wrote: I think I has underwent a realization there: Richmond is a computer. On Oct 11, 2011, at 5:07 PM, Richmond Mathewson wrote: Computers are coldly logical; ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
[no subject]
The regular polygon graphic tool does not appear to respond to changing its number of sides. It's always giving me 12 sides! For example, set the polysides of the templategraphic to 6 does not work. Am I missing something? Thanks. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
[no subject]
This will make you a polygon with 8 sides... on mouseUp lock screen set the style of the templategraphic to regular set the polysides of the templategraphic to 8 set the width of the templategraphic to 300 set the height of the templategraphic to 300 create graphic boo set the loc of graphic boo to the loc of this card end mouseUp Date: Tue, 11 Oct 2011 14:49:01 -0700 From: artdiv...@sbcglobal.net To: use-livecode@lists.runrev.com The regular polygon graphic tool does not appear to respond to changing its number of sides. It's always giving me 12 sides! For example, set the polysides of the templategraphic to 6 does not work. Am I missing something? Thanks. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
[no subject]
OMG! Nevermind my question about the regular polygon. I just upgraded to 5.0.0 and it works just fine now! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [OT] A Fairy Tale About Running Water and LiveCode...
I was kept awake containing the water until about 8:30. Cleaning stuff. I forgot the bug solution. I remember I had it for a while. The floor is dry though. I feel for you, Andre… I've been there (well, mopping up flood waters, that is). I used to keep a mini tape recorder by the side of my bed so that if I woke up with a bug solution or idea that was good, I could record it and get it out of my head. Maybe an idea for next summer? ;D Ken Ray Sons of Thunder Software, Inc. Email: k...@sonsothunder.com Web Site: http://www.sonsothunder.com/ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
User Preferences
Hi, My project is a OSX/Windows program that is sold to college students via a (Kagi.com) shopping cart with a serial key generator linked to it. I want to strengthen the copy protection by limiting the user to one installation (things can't be passed on to other students). I've tried using the machine name (gotten by the address function) and saving it in a custom property of the main stack. So when the stack is opened, the custom property is compared to the machine name. This works most of the time, but sometimes fails for a reason I've not been able to figure out. The two don't match when they should. So I'm needing another method. I've never tried writing a preferences file. I see that I could use specialFolderPath and write a file. Can this file be made invisible? Is this, in general, a good method to use for copy protection? We plan ultimately to sell this kind of thing in China where file copying is rampant and want to prevent that somehow. I purchased Zygodact but it doesn't seem to work for us as it generates its own keys... Peter Bogdanoff ArtsInteractive.org ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Using Javascript with RevBrowser to control a Flash Movie
Hi Colin, Colin Holgate-2 wrote: That is an ActionScript 1.0 swf, and is using a technique that is so old that it isn't in the Flash help anymore. It seems to get a pointer to the swf on the page, and calls things like TGotoFrame to make the Flash go to that frame. I guess it doesn't matter that it's ancient, if you do the same Javascript as is used in this frame: http://www.flashcentral.com/Tech/HawaiiMap/story.htm it ought to work. It's amazing that current SWF player supports syntax from version 1.0!!! The compressed file: http://www.flashcentral.com/Tech/HawaiiMap/Hawaii.zip contains four html files and 3 swf movies. Looks like embedding cue points could do exactly what I want: http://www.ioncannon.net/web-design/109/metadata-cuepoint-flash-video-flvtool/ Have a nice day! Al -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Using-Javascript-with-RevBrowser-to-control-a-Flash-Movie-tp3894805p3896303.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: LiveCode 5.0 Released
Richmond is more than that. He is a Scott! :-D Jim Kanter wrote: Or a Vulcan. On Tue, Oct 11, 2011 at 5:30 PM, Colin Holgate lt;coiin@gt; wrote: I think I has underwent a realization there: Richmond is a computer. -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/LiveCode-5-0-Released-tp3893635p3896395.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: User Preferences
To prevent copying, do not produce anything. It's the perfect counter measure! Barring that, concentrate on ways to sell despite piracy, because you can't prevent it. For example, games increasingly have downloads that they sell as add-ons (downloadable content). That way they can sell things to pirates, and also check more often for serials validity. On 12 Oct 2011, at 01:12, Peter Bogdanoff wrote: We plan ultimately to sell this kind of thing in China where file copying is rampant and want to prevent that somehow. -- Watch live presentations every Saturday: http://livecode.tv Use an alternative Dictionary viewer: http://bjoernke.com/bvgdocu/ Chat with other RunRev developers: http://bjoernke.com/chatrev/ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: [ANN] LiveCode.tv event #38
As usual we had a lot of fun. Mario Showed his progress on the styles palette. Check it out on his site: http://www.sixsides.it/ David showed his progress on version controlling. Sadly, at least for people who missed the event, neither of them did record. Maybe you'd like to have some fun too, so contact me to stream about yourself, your live, your code. cheers Björnke On 4 Oct 2011, at 21:18, Björnke von Gierke wrote: After a lack of volunteers forced the event into a summer vacation, it has come back sun tanned and ready to rock. Mario Miele will introduce his 2.0 update to his style palette add-on. It allows the creation and organisation of different custom button styles, making skinning your application much easier. He did present about it before, and he will also offer some general hints about working with the graphical features of LiveCode. David Bovill then continues to educate, this time about lateral unit testing, and how he aims to implement it in his LC based version control platform. In between, eHUG (http://www.ehug.info) will raffle off an eBook titled Take Control of Spotlight for Finding Anything on Your Mac, courtesy of TidBITS (http://www.takecontrolbooks.com), worth $12.98. Join ChatRev to watch live at 20:00 CET on Saturday, 8th October. Download a standalone from http://bjoernke.com/chatrev/ or enter in the message box: go stack URL “http://bjoernke.com/chatrev/chatrev1.3b3.rev” Sat. 8th October 2011 Sat. 20:00 Rome Sat. 19:00 London Sat. 14:00 New York Sat. 11:00 Los Angeles Sun. 2:00 Beijing Recordings available when people remember to record: http://livecode.tv See you then Björnke -- Watch live presentations every Saturday: http://livecode.tv Use an alternative Dictionary viewer: http://bjoernke.com/bvgdocu/ Chat with other RunRev developers: http://bjoernke.com/chatrev/ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Watch live presentations every Saturday: http://livecode.tv Use an alternative Dictionary viewer: http://bjoernke.com/bvgdocu/ Chat with other RunRev developers: http://bjoernke.com/chatrev/ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Importing 295 png images...help
Greetings... I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC dies after the 115th image is imported. I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per card, but when I reference as icons for transparent btns all the images, LC still dies. I am stumped. So, great graphic wizards...how can I import all these images? The goal is layering the images to recreate an artistic page and hiding/showing each layer for study how the art was made. Thank you. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Importing 295 png images...help
Andrew, Must the images be imported? Can you make it work with 295 image objects that each have a 'filename' property pointing to one of the images on your HD? It seems to me that might be less taxing to LC. Phil Davis On 10/11/11 6:22 PM, Andrew Meit wrote: Greetings... I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC dies after the 115th image is imported. I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per card, but when I reference as icons for transparent btns all the images, LC still dies. I am stumped. So, great graphic wizards...how can I import all these images? The goal is layering the images to recreate an artistic page and hiding/showing each layer for study how the art was made. Thank you. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Phil Davis PDS Labs Professional Software Development http://pdslabs.net ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Importing 295 png images...help
A quick calculation shows the total size for all of those is almost 5 GB (!). Maybe you are running out of RAM. There must be a better way than importing them all. On Oct 11, 2011, at 6:22 PM, Andrew Meit wrote: Greetings... I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC dies after the 115th image is imported. I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per card, but when I reference as icons for transparent btns all the images, LC still dies. I am stumped. So, great graphic wizards...how can I import all these images? The goal is layering the images to recreate an artistic page and hiding/showing each layer for study how the art was made. Thank you. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
So RunRev wants more of my money- what has been fixed?
OK. So now they added a bit of graphics power and updated IOS a bit. Now they want hundreds more of my money. Has Android progressed at all? I mean, really, at all? Now I have to spend tons of money to get what I already paid for that has not worked yet fully? Has web been fixed at all? No, of course not. Will it ever? Will I actually receive a working copy of web deployment without spending hundreds more? It sounds like I will HAVE TO upgrade to 5.0 if they ever do come out with these fixes. Really. I bought into Live Code with the promise of cross-development. So far, I have lost a major client due to cross-deployment not working AT ALL on what I consider a simple database program. I will not spend any more money on LiveCode until these things have been addressed. What sucks is, I really like LiveCode. I waited for a long time to buy it and then a good deal (and some money in my pocket) presented itself. To say I was let down is an understatement. I lost my primary mode of income because the web deployment module, which supposedly worked, ABSOLUTELY, POSITIVELY DID NOT WORK. I feel screwed - and now, like so many other companies, they want more money for a new version without fixing or finishing the previous version problems and promises. Nope. Not going to do it. Fact is, I bought Rad PHP EX2 from Embarcadero for $300 and it can deploy to almost anything because it compiles to AJAX, Air, Flex and HTML5 - and it is very graphically oriented and OOP. Granted, if I wanted to purchase Delphi or their version of the complete coding collection, it would cost in the thousands. However, I feel Rad PHP is enough to get done what I wanted to do in LiveCode. It sucks, because I was beginning to really 'get' LiveCode, and I was really enjoying learning it, but I am officially done. Some will say I did not give LiveCode a chance. However, I lost a client because web deployment was broken - a very big client that was paying me very good money for creating their database systems. I went from PHP and MySQL to LiveCode because of the lure of cross deployment. It was a serious mistake and the damage is done. Now 5.0 is released and I see no progress AT ALL to Android and Web - the two reasons I went with Live Code. Does anyone else feel the same way or am I alone feeling like this? Are you all really ok with doling out cash because a new version a 3 or 4 features have been added. I would change my tune if a long list of fixes - specifically to Android and Web - were also presented. TBH, it is STUPID of RunRev to offer a deployment option that is broken - without any ETA of a fix or working version. Very said indeed. Mike ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Importing 295 png images...help
Last I remember is that LiveCode has a maximum size of 4 GB per stack. Bill Vlahos _ InfoWallet (http://www.infowallet.com) is about keeping your important life information with you, accessible, and secure. On Oct 11, 2011, at 6:56 PM, Jerry Jensen wrote: A quick calculation shows the total size for all of those is almost 5 GB (!). Maybe you are running out of RAM. There must be a better way than importing them all. On Oct 11, 2011, at 6:22 PM, Andrew Meit wrote: Greetings... I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC dies after the 115th image is imported. I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per card, but when I reference as icons for transparent btns all the images, LC still dies. I am stumped. So, great graphic wizards...how can I import all these images? The goal is layering the images to recreate an artistic page and hiding/showing each layer for study how the art was made. Thank you. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: User Preferences
Or use an online method? Will your app be used in settings where a internet connection can be assumed? Gerry -- photos: http://gerryorkin.com On Wednesday, 12 October 2011 at 11:35 AM, Björnke von Gierke wrote: To prevent copying, do not produce anything. It's the perfect counter measure! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: User Preferences
Yes, an internet connection is assumed because of streaming audio in the program. But how do I identify the user's computer so that no one else can use a copy of the program serial? I don't see a MAC address property in LC; neither a date function that would tell me a fixed OS installation date. The machine name seems to change. The IP address will vary. So a hidden prefs file seems the thing. I don't know how to do that. On Oct 11, 2011, at 7:26 PM, Gerry wrote: Or use an online method? Will your app be used in settings where a internet connection can be assumed? Gerry -- photos: http://gerryorkin.com On Wednesday, 12 October 2011 at 11:35 AM, Björnke von Gierke wrote: To prevent copying, do not produce anything. It's the perfect counter measure! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: page turn visual effect/transition - iOS
Hi Chris, Could you use an animation? (vectorial or bitmap) Scott Rossi could give you a definite answer. :-) Al Chris Sheffield-2 wrote: Is there any way to achieve a page turn visual effect on an iOS device? I'm aware of the curl up | down effect, but I want more of a curl left | right effect. Much like Apple does in the iBooks app. It doesn't have to be draggable like in iBooks. Just something that looks like turning a page in a book when tapping a button or other area of the screen. Is this possible? Thanks, Chris -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/page-turn-visual-effect-transition-iOS-tp3895798p3896724.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Importing 295 png images...help
I just hit a wall on 4 gb. Layering is the key to the presentation of a 1 to 1 size page. Trying to avoid a split view management of the page (smaller to navg, larger off the side). Off to bed and try again weds On Oct 11, 2011, at 9:22 PM, Andrew Meit wrote: Greetings... I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC dies after the 115th image is imported. I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per card, but when I reference as icons for transparent btns all the images, LC still dies. I am stumped. So, great graphic wizards...how can I import all these images? The goal is layering the images to recreate an artistic page and hiding/showing each layer for study how the art was made. Thank you. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: So RunRev wants more of my money- what has been fixed?
On Tue, Oct 11, 2011 at 9:58 PM, Admin ad...@mfelkerco.com wrote: OK. So now they added a bit of graphics power and updated IOS a bit. Now they want hundreds more of my money. Has Android progressed at all? I mean, really, at all? Now I have to spend tons of money to get what I already paid for that has not worked yet fully? Has web been fixed at all? No, of course not. Will it ever? Will I actually receive a working copy of web deployment without spending hundreds more? It sounds like I will HAVE TO upgrade to 5.0 if they ever do come out with these fixes. Really. I bought into Live Code with the promise of cross-development. So far, I have lost a major client due to cross-deployment not working AT ALL on what I consider a simple database program. I will not spend any more money on LiveCode until these things have been addressed. What sucks is, I really like LiveCode. I waited for a long time to buy it and then a good deal (and some money in my pocket) presented itself. To say I was let down is an understatement. I lost my primary mode of income because the web deployment module, which supposedly worked, ABSOLUTELY, POSITIVELY DID NOT WORK. I feel screwed - and now, like so many other companies, they want more money for a new version without fixing or finishing the previous version problems and promises. Nope. Not going to do it. Fact is, I bought Rad PHP EX2 from Embarcadero for $300 and it can deploy to almost anything because it compiles to AJAX, Air, Flex and HTML5 - and it is very graphically oriented and OOP. Granted, if I wanted to purchase Delphi or their version of the complete coding collection, it would cost in the thousands. However, I feel Rad PHP is enough to get done what I wanted to do in LiveCode. It sucks, because I was beginning to really 'get' LiveCode, and I was really enjoying learning it, but I am officially done. Some will say I did not give LiveCode a chance. However, I lost a client because web deployment was broken - a very big client that was paying me very good money for creating their database systems. I went from PHP and MySQL to LiveCode because of the lure of cross deployment. It was a serious mistake and the damage is done. Now 5.0 is released and I see no progress AT ALL to Android and Web - the two reasons I went with Live Code. Does anyone else feel the same way or am I alone feeling like this? Are you all really ok with doling out cash because a new version a 3 or 4 features have been added. I would change my tune if a long list of fixes - specifically to Android and Web - were also presented. TBH, it is STUPID of RunRev to offer a deployment option that is broken - without any ETA of a fix or working version. Very said indeed. Mike You are not alone in your disappointment regarding Android, Linux, 64-bit, web player. Every release has stated no changes in the release notes for Android. Why even bother to have release notes for anything but iOS? Kevin said a few weeks ago that feature parity would happen blingingly fast, and I am still waiting to see the bright light. I haven't lost all hope yet, and I've been using HyperCard, MetaCard, Revolution, and now LiveCode for 20 years, so I really do love the language. But... What else can we do? We wait, or we learn another tool. The waiting is getting old. ˜Roger ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: User Preferences
The common way to do this is to do a simple GET to your server. Perhaps use the unlock code as part of the URL. For example: http://gerryorkin.com/cgi-bin/unlockcode.txt Log all the server connections. Once a day examine the log files to see if the same unlock code is coming from multiple IP addresses. If it is, that means that person has handed out their unlock code. If you see an unlock code that is rogue, create a text file and put it at that location on your server. Set up your server to have a very simple short 404 message because most of your calls should get that (file not found). Make it very short and if your app receives that as a response, carry on. Perhaps the first text file signals to those apps to report home more frequently than normal so that you can see how many simultaneous users you have. Once you know the code is stolen, change the file to a kill signal. If your app receives a kill signal, perhaps have some message in multiple languages that lets them know that this software is just a trial version and the trial period is over. Let them know they can purchase the fully unlocked version at your web site and give them that URL. The thing to do is to not do this check immediately when launched and to not display the message immediately after you receive it. Instead squirrel it away somewhere like in your prefs file and then later on, display it and delete the saved unlock code from the software. My assumption with the above URL is that you are not going to have thousands of regcodes that you need to disable. If you think that might happen, take the first couple of characters and make them directories. For example, for a regcode of abcde12345 the URL might be http://gerryorkin.com/cgi-bin/a/b/cde12345.txt I understand that Apache doesn't like serving up files out of a directory with thousands of files. But odds are you will not have that many and one single directory should be enough. If your app cannot connect to your server after some number of attempts over some number of days, perhaps put up a bogus error message and a URL that explains it (with the unlock code encoded in the URL). That will let you know whether the unlock code is out there in major use. Finally, for each revision of your software, include some number of the unlock codes that if seen will cause the app to disable itself. Kee Nethery On Oct 11, 2011, at 8:17 PM, Peter Bogdanoff wrote: Yes, an internet connection is assumed because of streaming audio in the program. But how do I identify the user's computer so that no one else can use a copy of the program serial? I don't see a MAC address property in LC; neither a date function that would tell me a fixed OS installation date. The machine name seems to change. The IP address will vary. So a hidden prefs file seems the thing. I don't know how to do that. On Oct 11, 2011, at 7:26 PM, Gerry wrote: Or use an online method? Will your app be used in settings where a internet connection can be assumed? Gerry -- photos: http://gerryorkin.com On Wednesday, 12 October 2011 at 11:35 AM, Björnke von Gierke wrote: To prevent copying, do not produce anything. It's the perfect counter measure! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode