RE: How to play a sound file in iOS?

2011-10-11 Thread John Dixon

Bill,

Choose a short sound that you wish to use as your beep sound, for example 
'shortbeep.aiff' and bring it into your iOS environment through the 'copy 
files' pane. In say your preOpenStack handler put :-

  set the beepSound to specialFolderPath(engine)  /shortbeep.aiff

Now when you issue a 'beep' command in one of your scripts, then 
'shortbeep.aiff' will play.

 Subject: Re: How to play a sound file in iOS?
 From: bvla...@mac.com
 Date: Mon, 10 Oct 2011 20:20:23 -0700
 To: use-livecode@lists.runrev.com
 
 John,
 
 Sorry if I'm being dense but I don't see anything on page 31 that will help 
 me.
 
 Bill Vlahos
 
 
 On Oct 10, 2011, at 12:17 PM, John Dixon wrote:
 
  
  Read page 31 of the iOS release notes and all will be revealed..:-)
  
  Subject: Re: How to play a sound file in iOS?
  From: bvla...@mac.com
  
  Jacque,
  
  Where are the alert sounds stored on the iOS devices? It would be better 
  to just use the alert and other sounds already on the phones instead of 
  bringing it with the app.
  
  I don't see it specifically in the specialFolderPath function for iOS.
  
  Thanks,
  Bill Vlahos
  

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Re: What does 'shadows' mean?

2011-10-11 Thread Francis Nugent Dixon

Hi from beautiful Brittany,

Shadows is a bit of a misnomer, and is confusing.

I think the term occult would be better :)

OCCULT

Referring to the event in which one celestial body
passes in front of another, blocking it from view

. and I rather like the idea of global variables
being considered as celestial bodies

Tongue in cheek !

-Francis

Nothing should ever be done for the first time !

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Re: What does 'shadows' mean?

2011-10-11 Thread Keith Clarke
...did you mean 'eclipse', Francis?
Isn't 'occult' more to do with supernatural, mystical or magical beliefs and 
practices - in other words, the initiation rites of the high priests of the 
great message path! ;-)
Best,
Keith..

On 11 Oct 2011, at 10:29, Francis Nugent Dixon wrote:

 Hi from beautiful Brittany,
 
 Shadows is a bit of a misnomer, and is confusing.
 
 I think the term occult would be better :)
 
 OCCULT
 
 Referring to the event in which one celestial body
 passes in front of another, blocking it from view
 
 . and I rather like the idea of global variables
 being considered as celestial bodies
 
 Tongue in cheek !
 
 -Francis
 
 Nothing should ever be done for the first time !


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LiveCode 5.0 Released

2011-10-11 Thread Heather Nagey

Dear List Folks,

I’m pleased to announce that LiveCode 5 has just been released.  Our  
servers have been updated with the new product and it is available for  
download from your accounts, if you have a valid 5.0 license. To log  
in to your account go here:


http://www.runrev.com/store/account/products/

If you don't have an up to date 5.0 license, here's why you might want  
to get one:


• Fastest Ever App Performance
10X faster rendering performance than previous versions means  
LiveCode built apps are faster and better than ever. Applications  
already written in LiveCode can take advantage of the hardware  
acceleration without rewriting your code.

• High-Performance Graphics Engine
Make great games or smoother, slicker apps than ever before with  
LiveCode 5.0. LiveCode now utilizes graphics hardware acceleration and  
OpenGL, animated sprites, textures and scrolling backgrounds,  
collision detection, vector graphics in popular formats, drop shadows,  
transition effects, multi-channel audio and video to make your apps  
stand out from the crowd.

• Support for iOS 5
Up to the minute app development with support for iOS 5.
• In App Purchases
Make more money with your apps – even free apps! In app  
purchasing accounts for 72% of all revenue for the iPhone apps that  
include it! Access this revenue now with LiveCode 5.0.
• Last but not least, we're giving away a free copy of the newly  
optimized and excellent animationEngine with every LiveCode purchase  
during October. This includes upgrades and platform addons as well as  
new licenses.


Learn more here:

http://runrev.com/products/livecode/introducing-livecode-5-/

Upgrade options:

You can upgrade just one deployment option, or all deployment options,  
from within your account.


For Commercial Customers:
For the first time ever we’re offering an excellent deal with this  
upgrade to get a complete license. For the heavily discounted upgrade  
price of only $749 yearly you can get access to every commercial  
deployment option as well as the LiveCode developer program. Plus,  
you’ll get the peace of mind that you’ll get every update and new  
deployment option that we release during the year included in your  
annual cost.


You can find more details in the ‘Upgrade to Complete’ tab in your  
account:


http://www.runrev.com/store/account/products/

Visit our store here:

http://www.runrev.com/store/

We're really looking forward to see the killer apps you will make with  
this new best ever version of LiveCode. Happy LiveCoding!


Warm Regards,

Heather


Heather Nagey
Customer Services Manager
http://www.runrev.com/
LiveCode - Unleash Your Killer App


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[ANN] animationEngine 5

2011-10-11 Thread Malte Brill
Hi all!

Now that the cat is out of the back regarding liveCode 5, I would like to take 
the chance to also announce something. The brand new polished animationEngine 5!
We have been working hard to make this release perform better than what you are 
used to, taking advantage of quite some new features of the new liveCode 
engine. This does mean, that for animationEngine 5, liveCode 5 or higher will 
be a requirement. However, you can trust me, it is well worth it! Here is a 
short list of what is new in ae 5:

Version 5 of animationEngine has been optimized to work with the liveCode 5.0 
engines and above. As I wrote earlier, previous versions of the liveCode engine 
can no longer be supported. This is due to the rewrite of the graphics layer in 
liveCode. A feature we at derbrill were most eager to learn about and are very 
fond of. Due to the new rendering techniques in liveCode many of the ae 
functionality will perform even better than before, quite some of what happens 
under the hood has been optimized to take advantage of the new message handling 
introduced in liveCode 4.6.4. If you haven't upgraded your liveCode license as 
yet and are looking into writing games or do stacks that involve animations, 
now is the time to get the most current liveCode engine.

Generic collision listener:
We have implemented a means to make controls listen to collisions with numerous 
other objects in your stack. You can start or stop listening for collisions at 
any time. ae will send callback messages to the colliding controls. This will 
also work for objects you are dragging around with the ae constraining 
handlers. No need to write lengthy scripts to check for collisions. Just set up 
your objects and let ae handle the rest.

App store compliance:
We have taken care that animationEngine behaves like a nice citizen in the 
various app stores. AE will not write any information on the users device. 

Better performance on mobile devices: We put stress into rewriting core parts 
of AE to perform even better on mobile devices. Previous versions of 
animationEngine behaved differently on the desktop and mobile devices. In order 
to use the library on a mobile device, you had to start using it in a startUp 
handler. This limitation has been lifted.

No extra registration necessary:
If you have purchased animationEngine in the runrev store, your license will be 
added to your account. Just relicense liveCode after your purchase and 
animationEngine will go from trial mode into full registered mode on any 
machine you are using your liveCode license.

The best part: animationEngine 5 will be free with every liveCode 5 purchase 
made in october!
If you want to upgrade your animationEngine 4 license to animationEngine 5, the 
price will be USD 39. Regular purchase price is USD 79.

I hope people using ae5 will enjoy it as much, as I enjoyed writing it. :-)

All the best,

Malte
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Re: LiveCode 5.0 Released

2011-10-11 Thread Roger Eller
On Tue, Oct 11, 2011 at 6:58 AM, Heather Nagey heat...@runrev.com wrote:

 Dear List Folks,

 I’m pleased to announce that LiveCode 5 has just been released.  Our
 servers have been updated with the new product and it is available for
 download from your accounts, if you have a valid 5.0 license. To log in to
 your account go here:

 http://www.runrev.com/store/**account/products/http://www.runrev.com/store/account/products/


This looks like a bug.  When I install 5.0 on Ubuntu 10.10 64-bit, on the
license screen I click and choose the offline activation file I just
downloaded, then the license screen becomes frozen.  I have to kill the
process.

~Roger
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Re: [ANN] animationEngine 5

2011-10-11 Thread René Micout
Hello Malte,
I purchase LC 5 (with AE 5) but where is AE5 ?
Thank you
René

Le 11 oct. 2011 à 13:17, Malte Brill a écrit :

 Hi all!
 
 Now that the cat is out of the back regarding liveCode 5, I would like to 
 take the chance to also announce something. The brand new polished 
 animationEngine 5!
 We have been working hard to make this release perform better than what you 
 are used to, taking advantage of quite some new features of the new liveCode 
 engine. This does mean, that for animationEngine 5, liveCode 5 or higher will 
 be a requirement. However, you can trust me, it is well worth it! Here is a 
 short list of what is new in ae 5:
 
 Version 5 of animationEngine has been optimized to work with the liveCode 5.0 
 engines and above. As I wrote earlier, previous versions of the liveCode 
 engine can no longer be supported. This is due to the rewrite of the graphics 
 layer in liveCode. A feature we at derbrill were most eager to learn about 
 and are very fond of. Due to the new rendering techniques in liveCode many of 
 the ae functionality will perform even better than before, quite some of what 
 happens under the hood has been optimized to take advantage of the new 
 message handling introduced in liveCode 4.6.4. If you haven't upgraded your 
 liveCode license as yet and are looking into writing games or do stacks that 
 involve animations, now is the time to get the most current liveCode engine.
 
 Generic collision listener:
 We have implemented a means to make controls listen to collisions with 
 numerous other objects in your stack. You can start or stop listening for 
 collisions at any time. ae will send callback messages to the colliding 
 controls. This will also work for objects you are dragging around with the ae 
 constraining handlers. No need to write lengthy scripts to check for 
 collisions. Just set up your objects and let ae handle the rest.
 
 App store compliance:
 We have taken care that animationEngine behaves like a nice citizen in the 
 various app stores. AE will not write any information on the users device. 
 
 Better performance on mobile devices: We put stress into rewriting core parts 
 of AE to perform even better on mobile devices. Previous versions of 
 animationEngine behaved differently on the desktop and mobile devices. In 
 order to use the library on a mobile device, you had to start using it in a 
 startUp handler. This limitation has been lifted.
 
 No extra registration necessary:
 If you have purchased animationEngine in the runrev store, your license will 
 be added to your account. Just relicense liveCode after your purchase and 
 animationEngine will go from trial mode into full registered mode on any 
 machine you are using your liveCode license.
 
 The best part: animationEngine 5 will be free with every liveCode 5 purchase 
 made in october!
 If you want to upgrade your animationEngine 4 license to animationEngine 5, 
 the price will be USD 39. Regular purchase price is USD 79.
 
 I hope people using ae5 will enjoy it as much, as I enjoyed writing it. :-)
 
 All the best,
 
 Malte
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Re: [ANN] animationEngine 5

2011-10-11 Thread Klaus on-rev
Hi René,

Am 11.10.2011 um 16:30 schrieb René Micout:

 Hello Malte,
 I purchase LC 5 (with AE 5) but where is AE5 ?

Your account in the RunRev store on the same page where you loaded LC 5, 
just scroll down a bit :-)

At least that's where I found it.

 Thank you
 René

Best

Klaus

--
Klaus Major
http://www.major-k.de
kl...@major.on-rev.com


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5.0: strange graphic artifacts with QT controller

2011-10-11 Thread Curt Ford
I just downloaded 5.0, so glad that the long standing issue of  
standalones being incorrectly sized should no longer happen. on Mac.


I opened up my current project, which includes a number of QuickTime  
control bars linked to mp3 files. They were fine in 4.6.4, both in  
development and in standalones. In 5.0, both development and  
standalone, when you navigate to a card with a QT control bar, the  
control bar is just an outline, as if there were no linked file. When  
I click the 'blank' controller, a normal controller appears about 10  
pixels below the blank one, but it doesn't respond to clicks.


I started a new mainstack, dragged over a QT controller  linked it to  
an mp3 file. I saw the same odd graphic behavior, though the audio did  
play on the controller that appeared after clicking the first  
controller.


When I quit 5.0 and re-opened the project in 4.6.4, the QT controllers  
 sound were fine (phew).


Any ideas? Or do I need to stick with 4.6.4 until 5.0 gets some QT  
issues ironed out?  I'm using Snow Leopard, 10.6.8.


Curt


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Re: Another example of the screen refresh problem on the Mac?

2011-10-11 Thread James Hurley
Colin,

Thanks for this. Very informative. 

I tried, using Brnd's MoveTest utility and the Move command is markedly 
smoother at a syncRate of 6 over that at 17.

I need to do some experimentation to test 5.0.  I'm hoping that RR educates us 
on how best to take advantage of the improvements in animation.

Jim Hurley


 Colin Holgate wrote:
 
 I just tried some values, and it appears that the documentation is wrong. The 
 example given of setting it to 12, makes you think that it's 12 frames per 
 second. Saying that 20 is the default and that decreasing the rate will 
 reduce CPU load, but may make things jerky, confirms that the help is talking 
 in terms of frame per second.
 
 But, if you try:
 
 set the syncrate to 1000
 
 you'll see that there is exactly one update of the Move movement per second.  
 Setting it to 100 give a convincing 10 fps.
 
 In other words, the number is the amount of milliseconds between updates, and 
 not the frames per second at all. Setting it to the default of 20 would give 
 you 50 fps, which should be plenty smooth enough for anyone, especially if 
 the company that used that default lives in a country that has PAL TV.
 
 I believe that Mac OS and iOS have an effective fixed rate of 60 fps, so if 
 you're using syncrate you may as well use 17 rather than 6.
 
 In related news, there is a new iOS specific command, 
 iphoneSetRedrawInterval. With that you can have LiveCode just do updates when 
 iOS does them, which would be a bit like having a syncrate of 16.666, that is 
 in sync with the system redraw.



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Re: 5.0: strange graphic artifacts with QT controller

2011-10-11 Thread Klaus on-rev
Hi Curt,

Am 11.10.2011 um 16:42 schrieb Curt Ford:

 I just downloaded 5.0, so glad that the long standing issue of standalones 
 being incorrectly sized should no longer happen. on Mac.
 
 I opened up my current project, which includes a number of QuickTime control 
 bars linked to mp3 files. They were fine in 4.6.4, both in development and in 
 standalones. In 5.0, both development and standalone, when you navigate to a 
 card with a QT control bar, the control bar is just an outline, as if there 
 were no linked file. When I click the 'blank' controller, a normal controller 
 appears about 10 pixels below the blank one, but it doesn't respond to clicks.
 
 I started a new mainstack, dragged over a QT controller  linked it to an mp3 
 file. I saw the same odd graphic behavior, though the audio did play on the 
 controller that appeared after clicking the first controller.
 
 When I quit 5.0 and re-opened the project in 4.6.4, the QT controllers  
 sound were fine (phew).
 
 Any ideas? Or do I need to stick with 4.6.4 until 5.0 gets some QT issues 
 ironed out?  I'm using Snow Leopard, 10.6.8.

just tested here and yes there a SEVERE redraw problems as you described!
I will bug report this immediately with some screenshots!

Thanks for the hint!

 Curt

Best

Klaus

--
Klaus Major
http://www.major-k.de
kl...@major.on-rev.com


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Re: 5.0: strange graphic artifacts with QT controller

2011-10-11 Thread Klaus on-rev
Hi folks,

Am 11.10.2011 um 16:59 schrieb Klaus on-rev:

 Hi Curt,
 ...
 When I quit 5.0 and re-opened the project in 4.6.4, the QT controllers  
 sound were fine (phew).
 Any ideas? Or do I need to stick with 4.6.4 until 5.0 gets some QT issues 
 ironed out?  I'm using Snow Leopard, 10.6.8.
 just tested here and yes there are SEVERE redraw problems as you described!
 I will bug report this immediately with some screenshots!

Done, bug nr. 9800: http://quality.runrev.com/show_bug.cgi?id=9800


Best

Klaus

--
Klaus Major
http://www.major-k.de
kl...@major.on-rev.com


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Re: [ANN] minimal facebook library available

2011-10-11 Thread Bob Sneidar
Ok I made my donation. Not sure if I am going to have a use for this, but I 
like seeing industrious people make good stuff. 

Bob


On Oct 10, 2011, at 8:27 PM, Andre Garzia wrote:

 PS: fundraiser, sleep with this sound.
 


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Re: Another examples of the screen refresh problem on the Mac?

2011-10-11 Thread Bob Sneidar
heh heh. nice. 

On Oct 10, 2011, at 6:16 PM, Mark Wieder wrote:

 Bob-
 
 Monday, October 10, 2011, 4:59:15 PM, you wrote:
 
 I guess the logic is, All that is not true is false.
 
 Didn't Gödel disprove that?
 
 -- 
 -Mark Wieder
 mwie...@ahsoftware.net
 
 
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Re: [ANN] animationEngine 5

2011-10-11 Thread René Micout
YES !!
Thank you Klaus...
René

Le 11 oct. 2011 à 16:35, Klaus on-rev a écrit :

 Hi René,
 
 Am 11.10.2011 um 16:30 schrieb René Micout:
 
 Hello Malte,
 I purchase LC 5 (with AE 5) but where is AE5 ?
 
 Your account in the RunRev store on the same page where you loaded LC 5, 
 just scroll down a bit :-)
 
 At least that's where I found it.
 
 Thank you
 René
 
 Best
 
 Klaus
 
 --
 Klaus Major
 http://www.major-k.de
 kl...@major.on-rev.com
 
 
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Re: LiveCode 5.0 Released

2011-10-11 Thread Alejandro Tejada
Hi Heather,

Which are the vector graphics in popular formats?


Heather Nagey wrote:
 
 [snip]
 • High-Performance Graphics Engine
  Make great games or smoother, slicker apps than ever before with  
 LiveCode 5.0. LiveCode now utilizes graphics hardware acceleration and  
 OpenGL, animated sprites, textures and scrolling backgrounds,  
 collision detection, vector graphics in popular formats, drop shadows,  
 transition effects, multi-channel audio and video to make your apps  
 stand out from the crowd.
 


--
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/LiveCode-5-0-Released-tp3893635p3894914.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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Re: [ANN] minimal facebook library available

2011-10-11 Thread Andre Garzia
Bob,

Thank you very much for the donation and for the nice words. I am sure
someday you will find some use for this library and remember this is a
bundle, I am developing other network related libraries, you may have a use
for some of them.

Thanks for your support!
Andre

On Tue, Oct 11, 2011 at 12:31 PM, Bob Sneidar b...@twft.com wrote:

 Ok I made my donation. Not sure if I am going to have a use for this, but I
 like seeing industrious people make good stuff.

 Bob


 On Oct 10, 2011, at 8:27 PM, Andre Garzia wrote:

  PS: fundraiser, sleep with this sound.
 


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http://fon.nu -- minimalist url shortening service.
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Re: Another example of the screen refresh problem on the Mac?

2011-10-11 Thread Colin Holgate
I see that too, and even setting it to 1 seems better than setting it to 6. It 
could be that on desktop it still has to wait for the next screen update. The 
hope for iOS would be that iphoneSetRedrawInterval = 1 will give perfect redraw 
sync.
 

On Oct 11, 2011, at 10:50 AM, James Hurley wrote:

 I tried, using Brnd's MoveTest utility and the Move command is markedly 
 smoother at a syncRate of 6 over that at 17.

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standalone

2011-10-11 Thread bacches...@tin.it
hello all

in an application i use the script 
onkeydown Which key 
if 
(chartonum (whichkey)) is not in uChiave then 
. 

...

and everything works fine
but
nothing works in the  
“standalone”
anyone can explain to me?

kind regards
mario

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Re: standalone

2011-10-11 Thread Bob Sneidar
Is the space in which key a typo?

Bob


On Oct 11, 2011, at 9:17 AM, bacches...@tin.it wrote:

 hello all
 
 in an application i use the script 
 onkeydown Which key 
 if 
 (chartonum (whichkey)) is not in uChiave then 
 . 
 
 ...
 
 and everything works fine
 but
 nothing works in the  
 “standalone”
 anyone can explain to me?
 
 kind regards
 mario
 
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R: Re: standalone

2011-10-11 Thread bacches...@tin.it


Messaggio originale
Da: b...@twft.com
Data: 11-ott-2011 18.37

A: How to use LiveCodeuse-livecode@lists.runrev.com
Ogg: Re: 
standalone

Is the space in which key a typo?

Bob


On Oct 11, 2011, 
at 9:17 AM, bacches...@tin.it wrote:

 hello all
 
 in an 
application i use the script 
 onkeydown Which key 
 if 
 
(chartonum (whichkey)) is not in uChiave then 
 . 
 

 ...
 
 and everything works fine
 but
 nothing works in 
the  
 “standalone”
 anyone can explain to me?
 
 kind regards
 
mario
 
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hi Bob
yes 
all is correct  whichkey

mario



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Re: Using Javascript with RevBrowser to control a Flash Movie

2011-10-11 Thread Alejandro Tejada
Hi all,

These are example of using Javascript to
control swf movies:

http://www.russellchun.com/?p=174
http://www.flashcentral.com/Tech/HawaiiMap/

How could I talk to the javascript in these
webpages from LliveCode?

Thanks in advance!

Al

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Re: R: Re: standalone

2011-10-11 Thread Bob Sneidar
should be 

on keydown whichKey
...
end keyDown


On Oct 11, 2011, at 9:45 AM, bacches...@tin.it wrote:

 
 
 Messaggio originale
 Da: b...@twft.com
 Data: 11-ott-2011 18.37
 
 A: How to use LiveCodeuse-livecode@lists.runrev.com
 Ogg: Re: 
 standalone
 
 Is the space in which key a typo?
 
 Bob
 
 
 On Oct 11, 2011, 
 at 9:17 AM, bacches...@tin.it wrote:
 
 hello all
 
 in an 
 application i use the script 
 onkeydown Which key 
 if 
 
 (chartonum (whichkey)) is not in uChiave then 
 . 
 
 
 ...
 
 and everything works fine
 but
 nothing works in 
 the  
 “standalone”
 anyone can explain to me?
 
 kind regards
 
 mario
 
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 yes 
 all is correct  whichkey
 
 mario
 
 
 
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Re: Using Javascript with RevBrowser to control a Flash Movie

2011-10-11 Thread Alejandro Tejada
Wow! Ken, this a really complex mechanism. :-O

Many thanks for sharing this code! After I subdue this
headache (dogs barking do not let me sleep last night)
I will start experimenting.

Hopefully, in a near future, Chipp Walters would step in
and code a flash player dll (that should be a lot less
difficult than a browser dll) :-D

Have a great good day! :-D

Al

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R: Re: R: Re: standalone

2011-10-11 Thread bacches...@tin.it


Messaggio originale
Da: b...@twft.com
Data: 11-ott-2011 18.54

A: How to use LiveCodeuse-livecode@lists.runrev.com
Ogg: Re: R: Re: 
standalone

should be 

on keydown whichKey
...
end keyDown


On 
Oct 11, 2011, at 9:45 AM, bacches...@tin.it wrote:

 
 
 
Messaggio originale
 Da: b...@twft.com
 Data: 11-ott-2011 18.37

 
 A: How to use LiveCodeuse-livecode@lists.runrev.com
 Ogg: 
Re: 
 standalone
 
 Is the space in which key a typo?
 
 Bob
 
 

 On Oct 11, 2011, 
 at 9:17 AM, bacches...@tin.it wrote:
 
 hello 
all
 
 in an 
 application i use the script 
 onkeydown Which 
key 
 if 
 
 (chartonum (whichkey)) is not in uChiave then 
 
. 
 
 
 ...
 
 and everything works 
fine
 but
 nothing works in 
 the  
 “standalone”
 anyone can 
explain to me?
 
 kind regards
 
 mario
 
 
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 hi Bob
 
yes 
 all is correct  whichkey
 
 mario
 
 
 
 
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on keydown 
whichKey
   if (chartonum(whichKey)) is not in uChiave then 
..

   pass keydown
end keydown

I do not receive any response from the 
keyboard
also about

put numToChar(90 -random(25)) into uLittera
   put 
numToChar(57 -random(9)) into uNumerus
and i want see uLitterauNumerus 
in a field

mario



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Re: Another example of the screen refresh problem on the Mac?

2011-10-11 Thread Colin Holgate
I should update my first Rev stack sometime:

http://xfiles.funnygarbage.com/~colinholgate/rev/testtrack.html

see if I can get dozens of cars driving around.


On Oct 11, 2011, at 12:52 PM, James Hurley wrote:

  Frustration with animation on the Mac, I guess.)


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Re: Using Javascript with RevBrowser to control a Flash Movie

2011-10-11 Thread Colin Holgate
That is an ActionScript 1.0 swf, and is using a technique that is so old that 
it isn't in the Flash help anymore. It seems to get a pointer to the swf on the 
page, and calls things like TGotoFrame to make the Flash go to that frame.

I guess it doesn't matter that it's ancient, if you do the same Javascript as 
is used in this frame:

http://www.flashcentral.com/Tech/HawaiiMap/story.htm

it ought to work.


On Oct 11, 2011, at 12:49 PM, Alejandro Tejada wrote:

 http://www.flashcentral.com/Tech/HawaiiMap/
 
 How could I talk to the javascript in these
 webpages from LliveCode?

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Re: LiveCode 5.0 Released

2011-10-11 Thread tbodine
Yes, which vector formats are supported? SVG? SWF? 
-- Tom Bodine

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Re: Another example of the screen refresh problem on the Mac?

2011-10-11 Thread James Hurley
Colin,

I was never able to get 9 pool balls to move smoothly. It works but not 
smoothly.

Jim Hurley


 Colin Holgate wrote:
 
 I should update my first Rev stack sometime:
 
 http://xfiles.funnygarbage.com/~colinholgate/rev/testtrack.html
 
 see if I can get dozens of cars driving around.
 
 On Oct 11, 2011, at 12:52 PM, James Hurley wrote:
 
 
   Frustration with animation on the Mac, I guess.)
 


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Re: New iOS App in Store

2011-10-11 Thread Ben Rubinstein

On 10/10/2011 22:46, Colin Holgate wrote:

In the case I was thinking of, the app had a release date set to make it 
coincide with publicity for the app. It sat in the queue with no change of 
status for two weeks, then on the release date it went into review, and was 
ready for sale 36 minutes later.

On Oct 10, 2011, at 2:08 PM, Ben Rubinstein wrote:

So I don't think release date makes a difference.


Well that's certainly a counter-example!  But that's not what we've seen - in 
the same case where there was a delayed release date to coincide with 
marketing plans.


Ben

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[OT] A Fairy Tale About Running Water and LiveCode...

2011-10-11 Thread Andre Garzia
Folks,

I worked till late yesterday. I think it was about 2:00 AM or 2:30 AM when I
slowly moved myself from my workstation to my bedroom. I coded for so long
because I was trying to fix a bug in some software and things kept breaking
until even my cat meowed at me compelling me to go to bed.

Rio de Janeiro summer rains are something that people from overseas are not
familiar with. Rio can be 38C during the day and then, out of nowhere, lots
and lots and lots of Rain will fall down. You can imagine something like the
amount of water predicted for a month, falling from the sky in about one
hour.

At about 4:00 AM, I woke up with mixed fellings, I didn't knew if it was all
the thunder, rain and wind that woke me up or the fact that I woke up with
the solution for the bug. It was there, clear on my mind, what I was doing
wrong was dead simple. I decided to wake up and go back to the computer to
fix the damn thing so that I could sleep. Heavy thunder and rain outside.
When I reached my little office space, I found that even though all my
windows were closed, water was pouring down my building. I am on the 18th
floor with no other tall building between me and the bay, the wind is very
strong. All the windows of my house were closed but water was coming down
from them thru AC cuts and badly designed aluminum frames.

There was a small waterfall running on from the window to the cats litter
box. There was water on the office almost near the computers. There was
water on the floor of my bedroom but I switched from my japanese style bed
to something so high that I almost need a stair to climb a month ago. Had I
kept the japanese style bed, I would have felt the water earlier.

I was kept awake containing the water until about 8:30. Cleaning stuff. I
forgot the bug solution. I remember I had it for a while. The floor is dry
though.

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http://fon.nu -- minimalist url shortening service.
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Re: [OT] A Fairy Tale About Running Water and LiveCode...

2011-10-11 Thread Bob Sneidar
Ick!

On Oct 11, 2011, at 11:43 AM, Andre Garzia wrote:

 Folks,
 
 I worked till late yesterday. I think it was about 2:00 AM or 2:30 AM when I
 slowly moved myself from my workstation to my bedroom. I coded for so long
 because I was trying to fix a bug in some software and things kept breaking
 until even my cat meowed at me compelling me to go to bed.
 
 Rio de Janeiro summer rains are something that people from overseas are not
 familiar with. Rio can be 38C during the day and then, out of nowhere, lots
 and lots and lots of Rain will fall down. You can imagine something like the
 amount of water predicted for a month, falling from the sky in about one
 hour.
 
 At about 4:00 AM, I woke up with mixed fellings, I didn't knew if it was all
 the thunder, rain and wind that woke me up or the fact that I woke up with
 the solution for the bug. It was there, clear on my mind, what I was doing
 wrong was dead simple. I decided to wake up and go back to the computer to
 fix the damn thing so that I could sleep. Heavy thunder and rain outside.
 When I reached my little office space, I found that even though all my
 windows were closed, water was pouring down my building. I am on the 18th
 floor with no other tall building between me and the bay, the wind is very
 strong. All the windows of my house were closed but water was coming down
 from them thru AC cuts and badly designed aluminum frames.
 
 There was a small waterfall running on from the window to the cats litter
 box. There was water on the office almost near the computers. There was
 water on the floor of my bedroom but I switched from my japanese style bed
 to something so high that I almost need a stair to climb a month ago. Had I
 kept the japanese style bed, I would have felt the water earlier.
 
 I was kept awake containing the water until about 8:30. Cleaning stuff. I
 forgot the bug solution. I remember I had it for a while. The floor is dry
 though.
 
 -- 
 http://www.andregarzia.com -- All We Do Is Code.
 http://fon.nu -- minimalist url shortening service.
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Re: Another examples of the screen refresh problem on the Mac?

2011-10-11 Thread BNig
Hi,

to anyone who is interested in the stack moving two graphics and different
settings of syncrate, a handler that calls itself and does a lock screen
wait for syncrate milliseconds and unlock screen
and the Livecode 5.0 options of compositortype/tile/cache and layer mode and
wants to test all the possible variations by optionMenus checkboxes etc here
is the stack to test (basically the one I sent to Jim Hurley plus the
livecode 5 options)

berndniggemann.on-rev.com/movegraphic/movegraphic.livecode.zip

I still don't seem to get the Livecode 5.0 graphic options. At least I only
see minor improvements with moving two graphics along a path of 180 points.

The largest effect on smoothness comes from reducing the syncrate. And I
agree with Colin that the dictionary has it the wrong way around: the lower
the syncrate the smoother the movement and the higher the processor load.

A little to the smoothness is added by calling a handler during movement
that lock/pauses/unlocks the screen. Graphic effects do not seem to be of
much difference.

I am still not shure about the optimal settings.

Kind regards

Bernd

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page turn visual effect/transition - iOS

2011-10-11 Thread Chris Sheffield
Is there any way to achieve a page turn visual effect on an iOS device? I'm 
aware of the curl up | down effect, but I want more of a curl left | right 
effect. Much like Apple does in the iBooks app. It doesn't have to be 
draggable like in iBooks. Just something that looks like turning a page in a 
book when tapping a button or other area of the screen.

Is this possible?

Thanks,
Chris

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Read Naturally, Inc.
www.readnaturally.com
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Re: LiveCode 5.0 Released

2011-10-11 Thread Richmond Mathewson

On 10/11/2011 01:58 PM, Heather Nagey wrote:

Dear List Folks,

I’m pleased to announce that LiveCode 5 has just been released.


Indeed; and many Hurrahs and congratulations.

BUT, Please, get someone who knows a spot of English Grammar to write your
LiveCodeNotes-5_0_0.pdf:

For 5.0.0, the graphics architecture has underwent a significant 
overhaul  ;
'undergone' - Present Perfect always requires the present participle 
after an auxiliary.


:The reason for this change is to allow the engine to use better/faster 
methods of rendering
window content. In particular, it doesn't have to worry about using an 
approach that will

allow it to fetch back window content at any point.

it doesn't have to worry; more a case of bad anthropomorphism than 
grammar;

a computer, or a software engine, CANNOT worry.

For both ordered and unordered list the marker is placed

'An ordered', or, 'ordered or unordered lists the markers are placed'

Computers are coldly logical; the LiveCodeNotes are neither logical nor 
cold; nor are they grammatical; and that needs seeing to.


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Re: LiveCode 5.0 Released

2011-10-11 Thread Colin Holgate
I think I has underwent a realization there: Richmond is a computer.


On Oct 11, 2011, at 5:07 PM, Richmond Mathewson wrote:

 Computers are coldly logical;

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Re: LiveCode 5.0 Released

2011-10-11 Thread Jim Kanter
Or a Vulcan.

On Tue, Oct 11, 2011 at 5:30 PM, Colin Holgate co...@verizon.net wrote:
 I think I has underwent a realization there: Richmond is a computer.


 On Oct 11, 2011, at 5:07 PM, Richmond Mathewson wrote:

 Computers are coldly logical;

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[no subject]

2011-10-11 Thread Art DiVito
The regular polygon graphic tool does not appear to respond to changing its 
number of sides. It's always giving me 12 sides!
For example, set the polysides of the templategraphic to 6 does not work.
Am I missing something?
Thanks.

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[no subject]

2011-10-11 Thread John Dixon

This will make you a polygon with 8 sides...
on mouseUp
   lock screen
   set the style of the templategraphic to regular
   set the polysides of the templategraphic to 8
   set the width of the templategraphic to 300
   set the height of the templategraphic to 300
   create graphic boo
   set the loc of graphic boo to the loc of this card
end mouseUp

 Date: Tue, 11 Oct 2011 14:49:01 -0700
 From: artdiv...@sbcglobal.net
 To: use-livecode@lists.runrev.com
 
 The regular polygon graphic tool does not appear to respond to changing its 
 number of sides. It's always giving me 12 sides!
 For example, set the polysides of the templategraphic to 6 does not work.
 Am I missing something?
 Thanks.
 
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[no subject]

2011-10-11 Thread Art DiVito
OMG! Nevermind my question about the regular polygon. I just upgraded to 5.0.0 
and it works just fine now!
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Re: [OT] A Fairy Tale About Running Water and LiveCode...

2011-10-11 Thread Ken Ray
 I was kept awake containing the water until about 8:30. Cleaning stuff. I
 forgot the bug solution. I remember I had it for a while. The floor is dry
 though.

I feel for you, Andre… I've been there (well, mopping up flood waters, that is).

I used to keep a mini tape recorder by the side of my bed so that if I woke up 
with a bug solution or idea that was good, I could record it and get it out of 
my head. Maybe an idea for next summer? ;D

Ken Ray
Sons of Thunder Software, Inc.
Email: k...@sonsothunder.com
Web Site: http://www.sonsothunder.com/  

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User Preferences

2011-10-11 Thread Peter Bogdanoff
Hi,

My project is a OSX/Windows program that is sold to college students via a 
(Kagi.com) shopping cart with a serial key generator linked to it. I want to 
strengthen the copy protection by limiting the user to one installation (things 
can't be passed on to other students).

I've tried using the machine name (gotten by the address function) and saving 
it in a custom property of the main stack. So when the stack is opened, the 
custom property is compared to the machine name. This works most of the time, 
but sometimes fails for a reason I've not been able to figure out. The two 
don't match when they should. So I'm needing another method.

I've never tried writing a preferences file. I see that I could use 
specialFolderPath and write a file. Can this file be made invisible?

Is this, in general, a good method to use for copy protection?

We plan ultimately to sell this kind of thing in China where file copying is 
rampant and want to prevent that somehow.

I purchased Zygodact but it doesn't seem to work for us as it generates its own 
keys...

Peter Bogdanoff
ArtsInteractive.org
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Re: Using Javascript with RevBrowser to control a Flash Movie

2011-10-11 Thread Alejandro Tejada
Hi Colin,


Colin Holgate-2 wrote:
 
 That is an ActionScript 1.0 swf, and is using a technique that is so old
 that it isn't in the Flash help anymore. It seems to get a pointer to the
 swf on the page, and calls things like TGotoFrame to make the Flash go to
 that frame.
 I guess it doesn't matter that it's ancient, if you do the same Javascript
 as is used in this frame:
 http://www.flashcentral.com/Tech/HawaiiMap/story.htm
 it ought to work.
 

It's amazing that current SWF player supports syntax from version 1.0!!!

The compressed file: 
http://www.flashcentral.com/Tech/HawaiiMap/Hawaii.zip
contains four html files and 3 swf movies.

Looks like embedding cue points could do exactly what I want:
http://www.ioncannon.net/web-design/109/metadata-cuepoint-flash-video-flvtool/

Have a nice day!

Al

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Re: LiveCode 5.0 Released

2011-10-11 Thread Alejandro Tejada
Richmond is more than that.
He is a Scott! :-D


Jim Kanter wrote:
 
 Or a Vulcan.
 
 On Tue, Oct 11, 2011 at 5:30 PM, Colin Holgate lt;coiin@gt; wrote:
 I think I has underwent a realization there: Richmond is a computer.
 


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Re: User Preferences

2011-10-11 Thread Björnke von Gierke
To prevent copying, do not produce anything. It's the perfect counter measure! 

Barring that, concentrate on ways to sell despite piracy, because you can't 
prevent it. For example, games increasingly have downloads that they sell as 
add-ons (downloadable content). That way they can sell things to pirates, and 
also check more often for serials validity.

On 12 Oct 2011, at 01:12, Peter Bogdanoff wrote:

 We plan ultimately to sell this kind of thing in China where file copying is 
 rampant and want to prevent that somehow.


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Re: [ANN] LiveCode.tv event #38

2011-10-11 Thread Björnke von Gierke
As usual we had a lot of fun.

Mario Showed his progress on the styles palette. Check it out on his site: 
http://www.sixsides.it/

David showed his progress on version controlling.

Sadly, at least for people who missed the event, neither of them did record. 
Maybe you'd like to have some fun too, so contact me to stream about yourself, 
your live, your code.

cheers
Björnke

On 4 Oct 2011, at 21:18, Björnke von Gierke wrote:

 After a lack of volunteers forced the event into a summer vacation, it has 
 come back sun tanned and ready to rock.
 
 Mario Miele will introduce his 2.0 update to his style palette add-on. It 
 allows the creation and organisation of different custom button styles, 
 making skinning your application much easier. He did present about it before, 
 and he will also offer some general hints about working with the graphical 
 features of LiveCode.
 
 David Bovill then continues to educate, this time about lateral unit testing, 
 and how he aims to implement it in his LC based version control platform.
 
 In between, eHUG (http://www.ehug.info) will raffle off an eBook titled Take 
 Control of Spotlight for Finding Anything on Your Mac, courtesy of TidBITS 
 (http://www.takecontrolbooks.com), worth $12.98.
 
 Join ChatRev to watch live at 20:00 CET on Saturday, 8th October. Download a 
 standalone from
 http://bjoernke.com/chatrev/ 
 or enter in the message box:
 go stack URL “http://bjoernke.com/chatrev/chatrev1.3b3.rev”
 
 Sat. 8th October 2011
 Sat. 20:00 Rome
 Sat. 19:00 London
 Sat. 14:00 New York
 Sat. 11:00 Los Angeles
 Sun. 2:00 Beijing
 
 Recordings available when people remember to record: http://livecode.tv
 
 See you then
 Björnke
 
 -- 
 Watch live presentations every Saturday:
 http://livecode.tv
 
 Use an alternative Dictionary viewer:
 http://bjoernke.com/bvgdocu/
 
 Chat with other RunRev developers:
 http://bjoernke.com/chatrev/
 
 
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Importing 295 png images...help

2011-10-11 Thread Andrew Meit
Greetings...

I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC dies 
after the 115th image is imported.
I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per 
card, but when I reference as icons for transparent btns all the images, LC 
still dies. I am stumped.
So, great graphic wizards...how can I import all these images? The goal is 
layering the images to recreate an artistic page and hiding/showing each layer 
for study how the art was made. 

Thank you.
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Re: Importing 295 png images...help

2011-10-11 Thread Phil Davis

Andrew,

Must the images be imported? Can you make it work with 295 image objects that 
each have a 'filename' property pointing to one of the images on your HD? It 
seems to me that might be less taxing to LC.


Phil Davis


On 10/11/11 6:22 PM, Andrew Meit wrote:

Greetings...

I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC dies 
after the 115th image is imported.
I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per 
card, but when I reference as icons for transparent btns all the images, LC 
still dies. I am stumped.
So, great graphic wizards...how can I import all these images? The goal is 
layering the images to recreate an artistic page and hiding/showing each layer 
for study how the art was made.

Thank you.
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--
Phil Davis

PDS Labs
Professional Software Development
http://pdslabs.net


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Re: Importing 295 png images...help

2011-10-11 Thread Jerry Jensen
A quick calculation shows the total size for all of those is almost 5 GB (!). 
Maybe you are running out of RAM. There must be a better way than importing 
them all.

On Oct 11, 2011, at 6:22 PM, Andrew Meit wrote:

 Greetings...
 
 I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC 
 dies after the 115th image is imported.
 I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per 
 card, but when I reference as icons for transparent btns all the images, LC 
 still dies. I am stumped.
 So, great graphic wizards...how can I import all these images? The goal is 
 layering the images to recreate an artistic page and hiding/showing each 
 layer for study how the art was made. 
 
 Thank you.
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So RunRev wants more of my money- what has been fixed?

2011-10-11 Thread Admin
  

OK. So now they added a bit of graphics power and updated IOS a
bit. Now they want hundreds more of my money. 

Has Android progressed
at all? I mean, really, at all? Now I have to spend tons of money to get
what I already paid for that has not worked yet fully? 

Has web been
fixed at all? No, of course not. Will it ever? Will I actually receive a
working copy of web deployment without spending hundreds more? It sounds
like I will HAVE TO upgrade to 5.0 if they ever do come out with these
fixes. 

Really. I bought into Live Code with the promise of
cross-development. So far, I have lost a major client due to
cross-deployment not working AT ALL on what I consider a simple database
program. 

I will not spend any more money on LiveCode until these
things have been addressed. 

What sucks is, I really like LiveCode. I
waited for a long time to buy it and then a good deal (and some money in
my pocket) presented itself. 

To say I was let down is an
understatement. I lost my primary mode of income because the web
deployment module, which supposedly worked, ABSOLUTELY, POSITIVELY DID
NOT WORK. 

I feel screwed - and now, like so many other companies, they
want more money for a new version without fixing or finishing the
previous version problems and promises. 

Nope. Not going to do it.


Fact is, I bought Rad PHP EX2 from Embarcadero for $300 and it can
deploy to almost anything because it compiles to AJAX, Air, Flex and
HTML5 - and it is very graphically oriented and OOP. 

Granted, if I
wanted to purchase Delphi or their version of the complete coding
collection, it would cost in the thousands. However, I feel Rad PHP is
enough to get done what I wanted to do in LiveCode. 

It sucks, because
I was beginning to really 'get' LiveCode, and I was really enjoying
learning it, but I am officially done. 

Some will say I did not give
LiveCode a chance. However, I lost a client because web deployment was
broken - a very big client that was paying me very good money for
creating their database systems. 

I went from PHP and MySQL to LiveCode
because of the lure of cross deployment. It was a serious mistake and
the damage is done. 

Now 5.0 is released and I see no progress AT ALL
to Android and Web - the two reasons I went with Live Code. 

Does
anyone else feel the same way or am I alone feeling like this? Are you
all really ok with doling out cash because a new version a 3 or 4
features have been added. I would change my tune if a long 

list of
fixes - specifically to Android and Web - were also presented. 

TBH, it
is STUPID of RunRev to offer a deployment option that is broken -
without any ETA of a fix or working version. 

Very said indeed. 

Mike

  
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Re: Importing 295 png images...help

2011-10-11 Thread Bill Vlahos
Last I remember is that LiveCode has a maximum size of 4 GB per stack.

Bill Vlahos
_
InfoWallet (http://www.infowallet.com) is about keeping your important life 
information with you, accessible, and secure.

On Oct 11, 2011, at 6:56 PM, Jerry Jensen wrote:

 A quick calculation shows the total size for all of those is almost 5 GB (!). 
 Maybe you are running out of RAM. There must be a better way than importing 
 them all.
 
 On Oct 11, 2011, at 6:22 PM, Andrew Meit wrote:
 
 Greetings...
 
 I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC 
 dies after the 115th image is imported.
 I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per 
 card, but when I reference as icons for transparent btns all the images, LC 
 still dies. I am stumped.
 So, great graphic wizards...how can I import all these images? The goal is 
 layering the images to recreate an artistic page and hiding/showing each 
 layer for study how the art was made. 
 
 Thank you.
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 preferences:
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Re: User Preferences

2011-10-11 Thread Gerry
Or use an online method? Will your app be used in settings where a internet 
connection can be assumed?  

Gerry  



--  photos: http://gerryorkin.com

On Wednesday, 12 October 2011 at 11:35 AM, Björnke von Gierke wrote:

 To prevent copying, do not produce anything. It's the perfect counter 
 measure!  
   

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Re: User Preferences

2011-10-11 Thread Peter Bogdanoff
Yes, an internet connection is assumed because of streaming audio in the 
program.

But how do I identify the user's computer so that no one else can use a copy of 
the program  serial?

I don't see a MAC address property in LC; neither a date function that would 
tell me a fixed OS installation date. The machine name seems to  change. The IP 
address will vary. So a hidden prefs file seems the thing.

I don't know how to do that.

On Oct 11, 2011, at 7:26 PM, Gerry wrote:

 Or use an online method? Will your app be used in settings where a internet 
 connection can be assumed?  
 
 Gerry  
 
 
 
 --  photos: http://gerryorkin.com
 
 On Wednesday, 12 October 2011 at 11:35 AM, Björnke von Gierke wrote:
 
 To prevent copying, do not produce anything. It's the perfect counter 
 measure!  
 
 
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Re: page turn visual effect/transition - iOS

2011-10-11 Thread Alejandro Tejada
Hi Chris,

Could you use an animation? (vectorial or bitmap)
Scott Rossi could give you a definite answer. :-)

Al


Chris Sheffield-2 wrote:
 
 Is there any way to achieve a page turn visual effect on an iOS device?
 I'm aware of the curl up | down effect, but I want more of a curl left |
 right effect. Much like Apple does in the iBooks app. It doesn't have to
 be draggable like in iBooks. Just something that looks like turning a
 page in a book when tapping a button or other area of the screen.
 
 Is this possible?
 
 Thanks,
 Chris
 


--
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/page-turn-visual-effect-transition-iOS-tp3895798p3896724.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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Re: Importing 295 png images...help

2011-10-11 Thread Andrew Meit
I just hit a wall on 4 gb. Layering is the key to the presentation of a 1 to 1 
size page. Trying to avoid a split view management of the page (smaller to 
navg, larger off the side). Off to bed and try again weds 

On Oct 11, 2011, at 9:22 PM, Andrew Meit wrote:

 Greetings...
 
 I have 295 24 bit rgb color png 72 dpi at 1900 x 2200 pixels...It seems LC 
 dies after the 115th image is imported.
 I have tried both 4.6.4/5.0, both die. I can import roughly 100 images per 
 card, but when I reference as icons for transparent btns all the images, LC 
 still dies. I am stumped.
 So, great graphic wizards...how can I import all these images? The goal is 
 layering the images to recreate an artistic page and hiding/showing each 
 layer for study how the art was made. 
 
 Thank you.


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Re: So RunRev wants more of my money- what has been fixed?

2011-10-11 Thread Roger Eller
On Tue, Oct 11, 2011 at 9:58 PM, Admin ad...@mfelkerco.com wrote:



 OK. So now they added a bit of graphics power and updated IOS a
 bit. Now they want hundreds more of my money.

 Has Android progressed
 at all? I mean, really, at all? Now I have to spend tons of money to get
 what I already paid for that has not worked yet fully?

 Has web been
 fixed at all? No, of course not. Will it ever? Will I actually receive a
 working copy of web deployment without spending hundreds more? It sounds
 like I will HAVE TO upgrade to 5.0 if they ever do come out with these
 fixes.

 Really. I bought into Live Code with the promise of
 cross-development. So far, I have lost a major client due to
 cross-deployment not working AT ALL on what I consider a simple database
 program.

 I will not spend any more money on LiveCode until these
 things have been addressed.

 What sucks is, I really like LiveCode. I
 waited for a long time to buy it and then a good deal (and some money in
 my pocket) presented itself.

 To say I was let down is an
 understatement. I lost my primary mode of income because the web
 deployment module, which supposedly worked, ABSOLUTELY, POSITIVELY DID
 NOT WORK.

 I feel screwed - and now, like so many other companies, they
 want more money for a new version without fixing or finishing the
 previous version problems and promises.

 Nope. Not going to do it.


 Fact is, I bought Rad PHP EX2 from Embarcadero for $300 and it can
 deploy to almost anything because it compiles to AJAX, Air, Flex and
 HTML5 - and it is very graphically oriented and OOP.

 Granted, if I
 wanted to purchase Delphi or their version of the complete coding
 collection, it would cost in the thousands. However, I feel Rad PHP is
 enough to get done what I wanted to do in LiveCode.

 It sucks, because
 I was beginning to really 'get' LiveCode, and I was really enjoying
 learning it, but I am officially done.

 Some will say I did not give
 LiveCode a chance. However, I lost a client because web deployment was
 broken - a very big client that was paying me very good money for
 creating their database systems.

 I went from PHP and MySQL to LiveCode
 because of the lure of cross deployment. It was a serious mistake and
 the damage is done.

 Now 5.0 is released and I see no progress AT ALL
 to Android and Web - the two reasons I went with Live Code.

 Does
 anyone else feel the same way or am I alone feeling like this? Are you
 all really ok with doling out cash because a new version a 3 or 4
 features have been added. I would change my tune if a long

 list of
 fixes - specifically to Android and Web - were also presented.

 TBH, it
 is STUPID of RunRev to offer a deployment option that is broken -
 without any ETA of a fix or working version.

 Very said indeed.

 Mike


You are not alone in your disappointment regarding Android, Linux, 64-bit,
web player.  Every release has stated no changes in the release notes for
Android.  Why even bother to have release notes for anything but iOS?

Kevin said a few weeks ago that feature parity would happen blingingly
fast, and I am still waiting to see the bright light.  I haven't lost all
hope yet, and I've been using HyperCard, MetaCard, Revolution, and now
LiveCode for 20 years, so I really do love the language.  But...

What else can we do?  We wait, or we learn another tool.  The waiting is
getting old.

˜Roger
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Re: User Preferences

2011-10-11 Thread Kee Nethery
The common way to do this is to do a simple GET to your server. Perhaps use the 
unlock code as part of the URL. For example:

http://gerryorkin.com/cgi-bin/unlockcode.txt

Log all the server connections. Once a day examine the log files to see if the 
same unlock code is coming from multiple IP addresses. If it is, that means 
that person has handed out their unlock code. If you see an unlock code that is 
rogue, create a text file and put it at that location on your server.

Set up your server to have a very simple short 404 message because most of your 
calls should get that (file not found). Make it very short and if your app 
receives that as a response, carry on.

Perhaps the first text file signals to those apps to report home more 
frequently than normal so that you can see how many simultaneous users you 
have. Once you know the code is stolen, change the file to a kill signal.

If your app receives a kill signal, perhaps have some message in multiple 
languages that lets them know that this software is just a trial version and 
the trial period is over. Let them know they can purchase the fully unlocked 
version at your web site and give them that URL.

The thing to do is to not do this check immediately when launched and to not 
display the message immediately after you receive it. Instead squirrel it away 
somewhere like in your prefs file and then later on, display it and delete the 
saved unlock code from the software.

My assumption with the above URL is that you are not going to have thousands of 
regcodes that you need to disable. If you think that might happen, take the 
first couple of characters and make them directories. For example, for a 
regcode of abcde12345 the URL might be

http://gerryorkin.com/cgi-bin/a/b/cde12345.txt

I understand that Apache doesn't like serving up files out of a directory with 
thousands of files. But odds are you will not have that many and one single 
directory should be enough.

If your app cannot connect to your server after some number of attempts over 
some number of days, perhaps put up a bogus error message and a URL that 
explains it (with the unlock code encoded in the URL). That will let you know 
whether the unlock code is out there in major use.

Finally, for each revision of your software, include some number of the unlock 
codes that if seen will cause the app to disable itself. 

Kee Nethery


On Oct 11, 2011, at 8:17 PM, Peter Bogdanoff wrote:

 Yes, an internet connection is assumed because of streaming audio in the 
 program.
 
 But how do I identify the user's computer so that no one else can use a copy 
 of the program  serial?
 
 I don't see a MAC address property in LC; neither a date function that would 
 tell me a fixed OS installation date. The machine name seems to  change. The 
 IP address will vary. So a hidden prefs file seems the thing.
 
 I don't know how to do that.
 
 On Oct 11, 2011, at 7:26 PM, Gerry wrote:
 
 Or use an online method? Will your app be used in settings where a internet 
 connection can be assumed?  
 
 Gerry  
 
 
 
 --  photos: http://gerryorkin.com
 
 On Wednesday, 12 October 2011 at 11:35 AM, Björnke von Gierke wrote:
 
 To prevent copying, do not produce anything. It's the perfect counter 
 measure!  
 
 
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