Keynote

2015-03-12 Thread Marc at Home
Hi, 
Does anyone know if where I can get hold of the Kevin's keynote. I missed it :)

Regards,
Marc


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LC 8.0

2015-03-12 Thread stephen barncard
The new widgets are AWESOME. HOLY SMOKES...

Great coding, team... wow

--
Stephen Barncard - Sebastopol Ca. USA - Deeds Not Words
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Re: No tools on Tools Palette (was Re: Release: LiveCode 8.0.0 DP 1)

2015-03-12 Thread James Hale
Colin wrote:
> It has been talked about a lot here. Just quit LiveCode and reopen it.

Sorry if I wasn't clear. Just forcing the redraw (but adding/subtracting the 
paint tools) fixes it, no restart required.

As for being talked about a lot, that's one downside with only getting the 
digest of the list. By the time you get it and reply there could be oodles of 
other replies you have yet to see as you have to wait for the next digest.

James
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Re: No tools on Tools Palette (was Re: Release: LiveCode 8.0.0 DP 1)

2015-03-12 Thread Colin Holgate
It has been talked about a lot here. Just quit LiveCode and reopen it.


> On Mar 12, 2015, at 10:21 PM, James Hale  wrote:
> 
> I was just going through the bug database to see if this had been reported 
> when I decided to uncheck the paint tools from the Tools menu. The Tools 
> palette redrew and no included most of the expected items. Reselecting the 
> show paint tools did just that.
> Perhaps it just needs a kick to get it to redraw itself after it has been 
> populated with items?
> 
> James
> 
> BTW the data grid control is not available nor are some of the widgets the 
> extension manager thinks are there!
> 
> 
> 
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No tools on Tools Palette (was Re: Release: LiveCode 8.0.0 DP 1)

2015-03-12 Thread James Hale
I was just going through the bug database to see if this had been reported when 
I decided to uncheck the paint tools from the Tools menu. The Tools palette 
redrew and no included most of the expected items. Reselecting the show paint 
tools did just that.
Perhaps it just needs a kick to get it to redraw itself after it has been 
populated with items?

James

BTW the data grid control is not available nor are some of the widgets the 
extension manager thinks are there!



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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Mark Wieder
Richmond-

Thursday, March 12, 2015, 11:32:49 AM, you wrote:

> . . . or, put another way: I'm going to have to spend all of next
> weekend reinstalling my
> Linux box with a 64 bit version and really wonder whether it is justified.

Just do it. You'll thank yourself later.
The 64-bit version of LC on linux is actually faster, for one thing.
Do it in a vm if you don't want to resintall.

-- 
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Re: Datagrid Help

2015-03-12 Thread Sri
As Peter points out
http://lessons.runrev.com/m/datagrid/l/7337-how-do-i-save-changes-the-user-makes-in-an-editor-field-to-an-external-data-source
explains how you can
i) override EditFieldText with only one parameter, in which case it won't
automatically save and refresh the data grid, but you'll have to
ii) edit closeFieldEditor to write to the database and, if successful,
update dgData and then "set" it, which will refresh datagrid.

But, wouldn't the problem remain, that other users simultaneously updating a
(different) cell of the datagrid would lose their edits as soon as you save
one edited cell and refresh the datagrid (by setting the dgData)?

Each user editing a copy of the datagrid would likely resolve this problem. 

Regards,
Sri



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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Mike Kerner
All this activity, and all this excitement, for one wee little new version,
lol

On Thu, Mar 12, 2015 at 8:30 PM, zryip theSlug 
wrote:

> For DGH users,
>
> Matthias reported me DGH is crashing LiveCode 8.0.0.
>
> After a quick investigation of the crash report, it seems LC is
> failing in rendering the graphics of the DGH stack.
>
> Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
> 0   ???   0xa08d7cc9 -[PAStackshot
> initWithGlobalTrace].tracebuf + 4235425
> 1   com.runrev.livecode   0x0045ff27
> SkARGB32_Shader_Blitter::blitAntiH(int, int, unsigned char const*,
> short const*) + 695
> 2   com.runrev.livecode   0x004ba9e9 SuperBlitter::~SuperBlitter()
> + 105
> 3   com.runrev.livecode   0x004ba575
> SkScan::AntiFillPath(SkPath const&, SkRegion const&, SkBlitter*, bool)
> + 1237
> 4   com.runrev.livecode   0x004ba7b3
> SkScan::AntiFillPath(SkPath const&, SkRasterClip const&, SkBlitter*) +
> 67
> 5   com.runrev.livecode   0x00478cb1 SkDraw::drawPath(SkPath
> const&, SkPaint const&, SkMatrix const*, bool, bool) const + 1137
> 6   com.runrev.livecode   0x004cf8d0
> SkBitmapDevice::drawPath(SkDraw const&, SkPath const&, SkPaint const&,
> SkMatrix const*, bool) + 64
> 7   com.runrev.livecode   0x0046bc56 SkCanvas::drawPath(SkPath
> const&, SkPaint const&) + 790
> 8   com.runrev.livecode   0x0039a1f9 MCGContextFill(__MCGContext*)
> + 89
> 9   com.runrev.livecode   0x0021c069
> MCGraphicsContext::fillarc(MCRectangle const&, unsigned short,
> unsigned short, bool) + 249
> 10  com.runrev.livecode   0x000b2f92
> MCGraphic::draw(MCContext*, MCRectangle const&, bool, bool) + 898
> 11  com.runrev.livecode   0x0006a8c4
> MCControl::redraw(MCContext*, MCRectangle const&) + 196
> 12  com.runrev.livecode   0x000ba493 MCGroup::draw(MCContext*,
> MCRectangle const&, bool, bool) + 787
> 13  com.runrev.livecode   0x0006a8c4
> MCControl::redraw(MCContext*, MCRectangle const&) + 196
> 14  com.runrev.livecode   0x000ba493 MCGroup::draw(MCContext*,
> MCRectangle const&, bool, bool) + 787
> 15  com.runrev.livecode   0x0006a8c4
> MCControl::redraw(MCContext*, MCRectangle const&) + 196
> 16  com.runrev.livecode   0x00029628 MCCard::draw(MCContext*,
> MCRectangle const&, bool) + 184
> 17  com.runrev.livecode   0x0015d5cc
> MCStack::render(MCContext*, MCRectangle const&) + 140
> 18  com.runrev.livecode   0x0015ca59
> MCStack::render(__MCGContext*, MCRectangle const&) + 313
> 19  com.runrev.livecode   0x00220e51
> MCStack::view_render(__MCGContext*, MCRectangle) + 577
> 20  com.runrev.livecode   0x0015cd97
> MCStack::view_surface_redrawwindow(MCStackSurface*, __MCGRegion*) +
> 807
> 21  com.runrev.livecode   0x0024ae28
> MCDispatch::wredraw(MCPlatformWindow*, MCPlatformSurface*,
> __MCGRegion*) + 136
> 22  com.runrev.livecode   0x0024b5c6
> MCPlatformHandleWindowRedraw(MCPlatformWindow*, MCPlatformSurface*,
> __MCGRegion*) + 102
>
> I deleted the 3 buttons graphics of the DGH palette and the plugin is
> now loading properly.
>
> If you are a DGH user and want to use the LiveCode 8.0.0 DP 1, remove
> DGH from your livecode plugins folder.
>
> Will investigate and report the issue in the qcc as soon as I have
> more infos for describing the reason of the crash.
>
>
> Best Regards,
>
> On Thu, Mar 12, 2015 at 9:58 PM, Magicgate Software - Skip Kimpel
>  wrote:
> > Seems to take two launches of the executable to get the palette to load
> > properly.
> >
> > On Thu, Mar 12, 2015 at 4:44 PM, Richmond 
> > wrote:
> >
> >> On 12/03/15 21:04, Fraser Gordon wrote:
> >>
> >>> On 12 Mar 2015, at 18:45, Richmond 
> wrote:
> >>>
> >>>  Is there any point trying to build a 32 bit Linux version from Git Hub
>  at the moment?
> 
> >>> Just for you Richmond:
> >>>
> >>> http://downloads.livecode.com/fraser/LiveCodeCommunityInstaller-8_
> >>> 0_0_dp_1-Linux_NO_BROWSER.x86
> >>>
> >>> The dictionary won’t work (you’ll get a blank window) and there may be
> >>> one or two other oddities, but it should otherwise work.
> >>>
> >>> Regards,
> >>> Fraser
> >>>
> >>>
> >>>
> >> Interestingly enough; the first time I started this up the revTools
> stack
> >> loaded with
> >> just the 2 arrows at the top.
> >>
> >> Now I started it again and the whole palette loaded with all those new
> >> things at the top.
> >>
> >> Richmond.
> >>
> >>
> >> ___
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread zryip theSlug
For DGH users,

Matthias reported me DGH is crashing LiveCode 8.0.0.

After a quick investigation of the crash report, it seems LC is
failing in rendering the graphics of the DGH stack.

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   ???   0xa08d7cc9 -[PAStackshot
initWithGlobalTrace].tracebuf + 4235425
1   com.runrev.livecode   0x0045ff27
SkARGB32_Shader_Blitter::blitAntiH(int, int, unsigned char const*,
short const*) + 695
2   com.runrev.livecode   0x004ba9e9 SuperBlitter::~SuperBlitter() + 105
3   com.runrev.livecode   0x004ba575
SkScan::AntiFillPath(SkPath const&, SkRegion const&, SkBlitter*, bool)
+ 1237
4   com.runrev.livecode   0x004ba7b3
SkScan::AntiFillPath(SkPath const&, SkRasterClip const&, SkBlitter*) +
67
5   com.runrev.livecode   0x00478cb1 SkDraw::drawPath(SkPath
const&, SkPaint const&, SkMatrix const*, bool, bool) const + 1137
6   com.runrev.livecode   0x004cf8d0
SkBitmapDevice::drawPath(SkDraw const&, SkPath const&, SkPaint const&,
SkMatrix const*, bool) + 64
7   com.runrev.livecode   0x0046bc56 SkCanvas::drawPath(SkPath
const&, SkPaint const&) + 790
8   com.runrev.livecode   0x0039a1f9 MCGContextFill(__MCGContext*) + 89
9   com.runrev.livecode   0x0021c069
MCGraphicsContext::fillarc(MCRectangle const&, unsigned short,
unsigned short, bool) + 249
10  com.runrev.livecode   0x000b2f92
MCGraphic::draw(MCContext*, MCRectangle const&, bool, bool) + 898
11  com.runrev.livecode   0x0006a8c4
MCControl::redraw(MCContext*, MCRectangle const&) + 196
12  com.runrev.livecode   0x000ba493 MCGroup::draw(MCContext*,
MCRectangle const&, bool, bool) + 787
13  com.runrev.livecode   0x0006a8c4
MCControl::redraw(MCContext*, MCRectangle const&) + 196
14  com.runrev.livecode   0x000ba493 MCGroup::draw(MCContext*,
MCRectangle const&, bool, bool) + 787
15  com.runrev.livecode   0x0006a8c4
MCControl::redraw(MCContext*, MCRectangle const&) + 196
16  com.runrev.livecode   0x00029628 MCCard::draw(MCContext*,
MCRectangle const&, bool) + 184
17  com.runrev.livecode   0x0015d5cc
MCStack::render(MCContext*, MCRectangle const&) + 140
18  com.runrev.livecode   0x0015ca59
MCStack::render(__MCGContext*, MCRectangle const&) + 313
19  com.runrev.livecode   0x00220e51
MCStack::view_render(__MCGContext*, MCRectangle) + 577
20  com.runrev.livecode   0x0015cd97
MCStack::view_surface_redrawwindow(MCStackSurface*, __MCGRegion*) +
807
21  com.runrev.livecode   0x0024ae28
MCDispatch::wredraw(MCPlatformWindow*, MCPlatformSurface*,
__MCGRegion*) + 136
22  com.runrev.livecode   0x0024b5c6
MCPlatformHandleWindowRedraw(MCPlatformWindow*, MCPlatformSurface*,
__MCGRegion*) + 102

I deleted the 3 buttons graphics of the DGH palette and the plugin is
now loading properly.

If you are a DGH user and want to use the LiveCode 8.0.0 DP 1, remove
DGH from your livecode plugins folder.

Will investigate and report the issue in the qcc as soon as I have
more infos for describing the reason of the crash.


Best Regards,

On Thu, Mar 12, 2015 at 9:58 PM, Magicgate Software - Skip Kimpel
 wrote:
> Seems to take two launches of the executable to get the palette to load
> properly.
>
> On Thu, Mar 12, 2015 at 4:44 PM, Richmond 
> wrote:
>
>> On 12/03/15 21:04, Fraser Gordon wrote:
>>
>>> On 12 Mar 2015, at 18:45, Richmond  wrote:
>>>
>>>  Is there any point trying to build a 32 bit Linux version from Git Hub
 at the moment?

>>> Just for you Richmond:
>>>
>>> http://downloads.livecode.com/fraser/LiveCodeCommunityInstaller-8_
>>> 0_0_dp_1-Linux_NO_BROWSER.x86
>>>
>>> The dictionary won’t work (you’ll get a blank window) and there may be
>>> one or two other oddities, but it should otherwise work.
>>>
>>> Regards,
>>> Fraser
>>>
>>>
>>>
>> Interestingly enough; the first time I started this up the revTools stack
>> loaded with
>> just the 2 arrows at the top.
>>
>> Now I started it again and the whole palette loaded with all those new
>> things at the top.
>>
>> Richmond.
>>
>>
>> ___
>> use-livecode mailing list
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>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
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Re: Datagrid Help

2015-03-12 Thread Peter Haworth
Hi Jim,
It's pretty complicated to explain on the list but you can certainly do
that. Take a look at the Datagrid Manual section titled "How Do I Open A
Table Cell For Editing".  It tells how how to grab the data after the user
has finished editing a cell and do whatever you need to do with it.

On Thu, Mar 12, 2015 at 3:30 PM Jim Schaubeck 
wrote:

> Sri,
> Thank you for the response and I wish I would have explained a bit more.  I
> need to update the database one cell at a time preferably on some sort of
> "closeField" type of message.  I have multiple users updating the same
> payroll grid at the same time.  If I save the entire grid at once, I would
> erase changes made (at the same time) to other cells in the grid.
>
> Your method is simple to code yes but I need more granularity in what
> changes I save and when.  I would like to trigger a save to db when I see a
> "closeField" type of message.  This is what I do when I "roll my own"
> datagrid.  My home made datagrids never look as good or work as well when
> scrolling as the LC Datagrid.
>
> Thank you
>
> On Thu, Mar 12, 2015 at 5:28 AM, Sri  wrote:
>
> > 1. Load data from the database into tArray.
> >
> > 2. Set the dgData of the data grid to tArray to display the data.
> > Make a back up of the initial data to tBackupArray.
> >
> > 3. After the user edits the data in the data grid, say, he clicks a
> button
> > "Save"
> > Write the dgData of the data grid to the database.
> >
> > 4. If the write is successful, put the dgData of the data grid into
> > tBackupArray.
> > If the write is unsuccessful, set the dgData of the data grid to
> > tBackupArray.
> >
> > Regards,
> > Sri
> >
> >
> >
> >
> > --
> > View this message in context:
> > http://runtime-revolution.278305.n4.nabble.com/Datagrid-
> Help-tp4690006p4690012.html
> > Sent from the Revolution - User mailing list archive at Nabble.com.
> >
> > ___
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> > Please visit this url to subscribe, unsubscribe and manage your
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>
>
>
> --
>  
> 
>  jim schaubeck jschaub...@gmail.com
> 714-321-4499
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Re: Datagrid Help

2015-03-12 Thread Jim Schaubeck
Sri,
Thank you for the response and I wish I would have explained a bit more.  I
need to update the database one cell at a time preferably on some sort of
"closeField" type of message.  I have multiple users updating the same
payroll grid at the same time.  If I save the entire grid at once, I would
erase changes made (at the same time) to other cells in the grid.

Your method is simple to code yes but I need more granularity in what
changes I save and when.  I would like to trigger a save to db when I see a
"closeField" type of message.  This is what I do when I "roll my own"
datagrid.  My home made datagrids never look as good or work as well when
scrolling as the LC Datagrid.

Thank you

On Thu, Mar 12, 2015 at 5:28 AM, Sri  wrote:

> 1. Load data from the database into tArray.
>
> 2. Set the dgData of the data grid to tArray to display the data.
> Make a back up of the initial data to tBackupArray.
>
> 3. After the user edits the data in the data grid, say, he clicks a button
> "Save"
> Write the dgData of the data grid to the database.
>
> 4. If the write is successful, put the dgData of the data grid into
> tBackupArray.
> If the write is unsuccessful, set the dgData of the data grid to
> tBackupArray.
>
> Regards,
> Sri
>
>
>
>
> --
> View this message in context:
> http://runtime-revolution.278305.n4.nabble.com/Datagrid-Help-tp4690006p4690012.html
> Sent from the Revolution - User mailing list archive at Nabble.com.
>
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Magicgate Software - Skip Kimpel
Seems to take two launches of the executable to get the palette to load
properly.

On Thu, Mar 12, 2015 at 4:44 PM, Richmond 
wrote:

> On 12/03/15 21:04, Fraser Gordon wrote:
>
>> On 12 Mar 2015, at 18:45, Richmond  wrote:
>>
>>  Is there any point trying to build a 32 bit Linux version from Git Hub
>>> at the moment?
>>>
>> Just for you Richmond:
>>
>> http://downloads.livecode.com/fraser/LiveCodeCommunityInstaller-8_
>> 0_0_dp_1-Linux_NO_BROWSER.x86
>>
>> The dictionary won’t work (you’ll get a blank window) and there may be
>> one or two other oddities, but it should otherwise work.
>>
>> Regards,
>> Fraser
>>
>>
>>
> Interestingly enough; the first time I started this up the revTools stack
> loaded with
> just the 2 arrows at the top.
>
> Now I started it again and the whole palette loaded with all those new
> things at the top.
>
> Richmond.
>
>
> ___
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

On 12/03/15 21:04, Fraser Gordon wrote:

On 12 Mar 2015, at 18:45, Richmond  wrote:


Is there any point trying to build a 32 bit Linux version from Git Hub at the 
moment?

Just for you Richmond:

http://downloads.livecode.com/fraser/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux_NO_BROWSER.x86

The dictionary won’t work (you’ll get a blank window) and there may be one or 
two other oddities, but it should otherwise work.

Regards,
Fraser




Interestingly enough; the first time I started this up the revTools 
stack loaded with

just the 2 arrows at the top.

Now I started it again and the whole palette loaded with all those new 
things at the top.


Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Colin Holgate
I expect a lot of people are downloading it. I downloaded it twice early, and 
it didn’t take too long.


> On Mar 12, 2015, at 3:54 PM, Andrew Kluthe  wrote:
> 
> >Download crawling along for anyone else?

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Andrew Kluthe
Restarted it a few times and now its going right. A couple of times there
it said it was going to take 6 hours to download.

On Thu, Mar 12, 2015 at 2:54 PM, Andrew Kluthe  wrote:

> Download crawling along for anyone else?
>
> On Thu, Mar 12, 2015 at 2:38 PM, Ludovic THEBAULT <
> ludovic.theba...@laposte.net> wrote:
>
>>
>> > Le 12 mars 2015 à 19:40, Fraser Gordon  a
>> écrit :
>> >
>> > Hi Matthias,
>> >
>> > On 12 Mar 2015, at 18:34, Matthias Rebbe | M-R-D <
>> matthias_livecode_150...@m-r-d.de> wrote:
>> >
>> >> Downloaded and installed the community version now. But it crashes
>> immediately after showing the LC ide.
>> >>
>> >> Anything i can do except deleting all Lc preferences?
>> >>
>> >> Matthias
>> >
>> > What platform are you running on?
>> >
>> > Does it crash every time or just the first time you run it?
>>
>>
>> Same thing (Yosemite) but work when i rename the plug-in folder (where
>> there are mobgui and data grid helper)
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Andrew Kluthe
Download crawling along for anyone else?

On Thu, Mar 12, 2015 at 2:38 PM, Ludovic THEBAULT <
ludovic.theba...@laposte.net> wrote:

>
> > Le 12 mars 2015 à 19:40, Fraser Gordon  a
> écrit :
> >
> > Hi Matthias,
> >
> > On 12 Mar 2015, at 18:34, Matthias Rebbe | M-R-D <
> matthias_livecode_150...@m-r-d.de> wrote:
> >
> >> Downloaded and installed the community version now. But it crashes
> immediately after showing the LC ide.
> >>
> >> Anything i can do except deleting all Lc preferences?
> >>
> >> Matthias
> >
> > What platform are you running on?
> >
> > Does it crash every time or just the first time you run it?
>
>
> Same thing (Yosemite) but work when i rename the plug-in folder (where
> there are mobgui and data grid helper)
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Ludovic THEBAULT

> Le 12 mars 2015 à 19:40, Fraser Gordon  a écrit :
> 
> Hi Matthias,
> 
> On 12 Mar 2015, at 18:34, Matthias Rebbe | M-R-D 
>  wrote:
> 
>> Downloaded and installed the community version now. But it crashes 
>> immediately after showing the LC ide.
>> 
>> Anything i can do except deleting all Lc preferences?
>> 
>> Matthias
> 
> What platform are you running on? 
> 
> Does it crash every time or just the first time you run it?


Same thing (Yosemite) but work when i rename the plug-in folder (where there 
are mobgui and data grid helper)
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

The one thing that really catches my eye is the
"extension manager":

Menubar/Tools/Extension Manager

Richmond.


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

On 12/03/15 21:04, Fraser Gordon wrote:

On 12 Mar 2015, at 18:45, Richmond  wrote:


Is there any point trying to build a 32 bit Linux version from Git Hub at the 
moment?

Just for you Richmond:

http://downloads.livecode.com/fraser/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux_NO_BROWSER.x86

The dictionary won’t work (you’ll get a blank window) and there may be one or 
two other oddities, but it should otherwise work.

Regards,
Fraser

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Bless you.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 18:45, Richmond  wrote:

> Is there any point trying to build a 32 bit Linux version from Git Hub at the 
> moment?

Just for you Richmond:

http://downloads.livecode.com/fraser/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux_NO_BROWSER.x86

The dictionary won’t work (you’ll get a blank window) and there may be one or 
two other oddities, but it should otherwise work.

Regards,
Fraser

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 18:53, Matthias Rebbe | M-R-D 
 wrote:

> Fraser,
> 
> It was my „My livecode“ folder, i think the plugins. I renamed it and i was 
> able to successfully start LC 8.

Thanks for tracking that down. We’ll investigate why that might be happening. 
Could you either submit a bugzilla report or let me know off-list what plugins 
you have installed so we can reproduce?

> 
> But, as i need my plugins for my older LC versions, is there a way to tell LC 
> to use its on „my livecode“ folder?
> Or do i really have to switch the prefs every time i switch the LC versions.

LiveCode 7 and above use a separate preferences file to 6.x and below - if you 
customise the location of your folder in 7 or above, it shouldn’t affect 
previous versions. Versions 7 and 8 use the same preferences file, though. The 
setting is in Preferences -> Files & Memory and is the “User Extensions” folder 
at the bottom of the pane.

Fraser


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Matthias Rebbe | M-R-D
Fraser,

It was my „My livecode“ folder, i think the plugins. I renamed it and i was 
able to successfully start LC 8.

But, as i need my plugins for my older LC versions, is there a way to tell LC 
to use its on „my livecode“ folder?
Or do i really have to switch the prefs every time i switch the LC versions.

Regards,
Matthias

> Am 12.03.2015 um 19:40 schrieb Fraser Gordon :
> 
> Hi Matthias,
> 
> On 12 Mar 2015, at 18:34, Matthias Rebbe | M-R-D 
>  wrote:
> 
>> Downloaded and installed the community version now. But it crashes 
>> immediately after showing the LC ide.
>> 
>> Anything i can do except deleting all Lc preferences?
>> 
>> Matthias
> 
> What platform are you running on? 
> 
> Does it crash every time or just the first time you run it?
> 
> Regards,
> Fraser
> 
> 
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 18:45, Richmond  wrote:

> Is there any point trying to build a 32 bit Linux version from Git Hub at the 
> moment?

If you’re able to build LiveCode for Linux normally, it should work. You might 
have to do an initial step of

make bootstrap

before “make all” to ensure that the compiler for LC Builder gets created - 
some of the engine is now implemented in LCB.

Other than the revbrowser component, the 32-bit Linux build works. However, we 
didn’t want to ship an incomplete installer where some of the major new IDE 
features don’t work (the new dictionary and the extension store pane of the 
extension manager rely on revbrowser).

Fraser


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Kevin Miller
They will still be available after a short delay - we're doing some work on the 
website. 

Sent from my iPhone

> On 12 Mar 2015, at 14:28, Mark Laffoon  wrote:
> 
> All of the "old" plugins (chart maker, scrapbook, etc.) are no longer
> available on the Livecode store... Is this feature discontinued?
> 
> On Thu, Mar 12, 2015 at 12:25 PM, Colin Holgate 
> wrote:
> 
>> i emailed Ben a screenshot of how the tool palette looks. It only has the
>> two run mode arrows. No widgets, no classic controls.
>> 
>> 
 On Mar 12, 2015, at 2:22 PM, Fraser Gordon 
>>> wrote:
>>> 
>>> 
 On 12 Mar 2015, at 18:20, Richmond  wrote:
 
 Sorry, but where is the download location?
>>> 
>>> My bad.
>>> 
>>> http://downloads.livecode.com/livecode/
>>> 
>>> it should be listed at the top. The auto-updater should also have it.
>>> 
>>> Regards,
>>> Fraser
>>> 
>>> 
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond
Is there any point trying to build a 32 bit Linux version from Git Hub 
at the moment?


Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Colin Holgate
Good news, a fresh download and install fixed the tool palette issue.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon
Hi Matthias,

On 12 Mar 2015, at 18:34, Matthias Rebbe | M-R-D 
 wrote:

> Downloaded and installed the community version now. But it crashes 
> immediately after showing the LC ide.
> 
> Anything i can do except deleting all Lc preferences?
> 
> Matthias

What platform are you running on? 

Does it crash every time or just the first time you run it?

Regards,
Fraser


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 18:30, Chris Sheffield  wrote:

> Looks like there’s no commercial edition available. Is this community-only 
> for now?

For the initial DP releases, yes. There are a few more things to get sorted out 
with regards to commercial widgets before providing commercial builds.

As Richmond has noticed, there’s also not a 32-bit Linux build currently - we 
have to custom-build the Chromium Embedded Framework so that revbrowser will 
work on Linux (as it is used for our new user guide and dictionary) and this is 
not a small undertaking. 32-bit will be returning, just not for this first DP.

Which reminds me - revbrowser is now available on Linux (when used in CEF mode).

Fraser
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Colin Holgate
The download page is updated now. I’m redownloading in case the tool palette 
issue was fixed in a later DMG.


> On Mar 12, 2015, at 2:38 PM, Roger Eller  wrote:
> 
> I meant to change the link to x64 after I figured out the x86 (32-bit) one
> was missing.  In the excitement of the moment, I clicked send.
> 
> 
> 
> On Thu, Mar 12, 2015 at 2:33 PM, Matthias Rebbe | M-R-D <
> matthias_livecode_150...@m-r-d.de> wrote:
> 
>> 
>> 
>>> Am 12.03.2015 um 19:30 schrieb Roger Eller >> :
>>> 
>>> 
>> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Windows.exe
>>> 
>>> 
>> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Mac.dmg
>>> 
>>> 
>> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x86
>>> 
>>> 
>> only the 64bit version is available at the moment
>> 
>> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x64
>> 
>>> 
>>> 
>>> On Thu, Mar 12, 2015 at 2:23 PM, Richmond 
>>> wrote:
>>> 
 On 12/03/15 20:22, Fraser Gordon wrote:
 
> On 12 Mar 2015, at 18:20, Richmond 
>> wrote:
> 
> Sorry, but where is the download location?
>> 
> My bad.
> 
> http://downloads.livecode.com/livecode/
> 
> it should be listed at the top. The auto-updater should also have it.
> 
> Regards,
> Fraser
> 
> 
> 
> Unfortunately it isn't listed there.
 
 Richmond.
 
 
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Roger Eller
I meant to change the link to x64 after I figured out the x86 (32-bit) one
was missing.  In the excitement of the moment, I clicked send.



On Thu, Mar 12, 2015 at 2:33 PM, Matthias Rebbe | M-R-D <
matthias_livecode_150...@m-r-d.de> wrote:

>
>
> > Am 12.03.2015 um 19:30 schrieb Roger Eller  >:
> >
> >
> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Windows.exe
> >
> >
> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Mac.dmg
> >
> >
> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x86
> >
> >
> only the 64bit version is available at the moment
>
> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x64
>
> >
> >
> > On Thu, Mar 12, 2015 at 2:23 PM, Richmond 
> > wrote:
> >
> >> On 12/03/15 20:22, Fraser Gordon wrote:
> >>
> >>> On 12 Mar 2015, at 18:20, Richmond 
> wrote:
> >>>
> >>> Sorry, but where is the download location?
> 
> >>> My bad.
> >>>
> >>> http://downloads.livecode.com/livecode/
> >>>
> >>> it should be listed at the top. The auto-updater should also have it.
> >>>
> >>> Regards,
> >>> Fraser
> >>>
> >>>
> >>>
> >>> Unfortunately it isn't listed there.
> >>
> >> Richmond.
> >>
> >>
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

On 12/03/15 20:33, Matthias Rebbe | M-R-D wrote:



Am 12.03.2015 um 19:30 schrieb Roger Eller :

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Windows.exe

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Mac.dmg

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x86



only the 64bit version is available at the moment
http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x64




Let's hope the "at the moment" does not mean there will be NO 32 bit 
version.


Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Matthias Rebbe | M-R-D
Downloaded and installed the community version now. But it crashes immediately 
after showing the LC ide.

Anything i can do except deleting all Lc preferences?

Matthias


> Am 12.03.2015 um 19:27 schrieb Matthias Rebbe | M-R-D 
> :
> 
> Auto updater in LC commercial Mac shows here an available download, but 
> trying to download tells me, that an error occurred.
> 
> Matthias
> 
> 
> 
> 
>> Am 12.03.2015 um 19:22 schrieb Fraser Gordon :
>> 
>> 
>> On 12 Mar 2015, at 18:20, Richmond  wrote:
>> 
>>> Sorry, but where is the download location?
>> 
>> My bad.
>> 
>> http://downloads.livecode.com/livecode/
>> 
>> it should be listed at the top. The auto-updater should also have it.
>> 
>> Regards,
>> Fraser
>> 
>> 
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

On 12/03/15 20:30, Roger Eller wrote:

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Windows.exe

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Mac.dmg

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x86





There is no "x86" Linux version, only a 64 bit version . . . g.

Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Matthias Rebbe | M-R-D


> Am 12.03.2015 um 19:30 schrieb Roger Eller :
> 
> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Windows.exe
> 
> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Mac.dmg
> 
> http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x86
> 
> 
only the 64bit version is available at the moment
http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x64

> 
> 
> On Thu, Mar 12, 2015 at 2:23 PM, Richmond 
> wrote:
> 
>> On 12/03/15 20:22, Fraser Gordon wrote:
>> 
>>> On 12 Mar 2015, at 18:20, Richmond  wrote:
>>> 
>>> Sorry, but where is the download location?
 
>>> My bad.
>>> 
>>> http://downloads.livecode.com/livecode/
>>> 
>>> it should be listed at the top. The auto-updater should also have it.
>>> 
>>> Regards,
>>> Fraser
>>> 
>>> 
>>> 
>>> Unfortunately it isn't listed there.
>> 
>> Richmond.
>> 
>> 
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

Interested to know why there is no longer a 32 bit version for
Linux . . .

. . . or, put another way: I'm going to have to spend all of next 
weekend reinstalling my

Linux box with a 64 bit version and really wonder whether it is justified.

Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 18:23, Richmond  wrote:

> On 12/03/15 20:22, Fraser Gordon wrote:
>> On 12 Mar 2015, at 18:20, Richmond  wrote:
>> 
>>> Sorry, but where is the download location?
>> My bad.
>> 
>> http://downloads.livecode.com/livecode/
>> 
>> it should be listed at the top. The auto-updater should also have it.
>> 
>> Regards,
>> Fraser
>> 
>> 
>> 
> Unfortunately it isn't listed there.

Looks like a database update didn’t go through. Should be appearing now. 
Hopefully…

Fraser


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Chris Sheffield
Looks like there’s no commercial edition available. Is this community-only for 
now?

> On Mar 12, 2015, at 12:16 PM, Fraser Gordon  
> wrote:
> 
> Dear list members,
> 
> *** Warning: this is an alpha release ***
> 
> We are pleased to announce the release of LiveCode 8.0 DP 1. This release 
> brings a number of new features to the LiveCode platform:
> 
> - A new language (LiveCode Builder) for extending LiveCode with new widgets 
> and engine-level commands and functions
> - IDE improvements, with a re-written property inspector and project browser 
> and a new dictionary
> - An “extension builder” IDE plugin for testing and packaging widgets and 
> libraries
> - The LiveCode Extension Store, for sharing community extensions
> 
> This is a developer preview release and should be used with caution. As 
> always, please backup your stacks.
> 
> Known issues with 8.0 DP 1:
> 
> - The new property inspector lacks some properties present in the old 
> property inspector
> - The extension store pane of the extensions manager does not always load
> - The supplied widgets are examples and lack features and general robustness
> - The extension builder plugin “Test” feature fails if the widget being 
> tested is already installed - uninstalling the widget and restarting the IDE 
> should help
> - Widget icons do not appear in Android and iOS standalones as the 
> appropriate resources are not included in the standalone
> - All installed widgets are built into any standalones produced
> 
> LiveCode 8 is in an early stage of development so we’d love to hear any 
> feedback you have on it. There are a number of features that we’d like to 
> implement but aren’t ready yet  and the existing features are subject to 
> change during development - we can’t guarantee that extensions written in DP1 
> will continue to work in later versions.
> 
> Please report any bugs encountered on our Bugzilla at 
> http://quality.livecode.com/ 
> 
> We have a forum available for discussing LiveCode Builder at 
> http://forums.livecode.com/viewforum.php?f=93
> 
> 
> Regards,
> The LiveCode Team
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 18:25, Colin Holgate  wrote:

> i emailed Ben a screenshot of how the tool palette looks. It only has the two 
> run mode arrows. No widgets, no classic controls.
> 

Hi Colin,

We’ve noticed that issue a couple of times but haven’t been able to track down 
the cause yet. It only seems to happen (for us, at least) the first time the 
IDE is launched. Restarting it makes the classic controls and new widgets 
re-appear. If not, let us know.

Regards,
Fraser


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

Aha! 8 has just appeared.

Thank you very much.

Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Roger Eller
http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Windows.exe

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Mac.dmg

http://downloads.livecode.com/livecode/8_0_0/LiveCodeCommunityInstaller-8_0_0_dp_1-Linux.x86




On Thu, Mar 12, 2015 at 2:23 PM, Richmond 
wrote:

> On 12/03/15 20:22, Fraser Gordon wrote:
>
>> On 12 Mar 2015, at 18:20, Richmond  wrote:
>>
>>  Sorry, but where is the download location?
>>>
>> My bad.
>>
>> http://downloads.livecode.com/livecode/
>>
>> it should be listed at the top. The auto-updater should also have it.
>>
>> Regards,
>> Fraser
>>
>>
>>
>>  Unfortunately it isn't listed there.
>
> Richmond.
>
>
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Mark Laffoon
All of the "old" plugins (chart maker, scrapbook, etc.) are no longer
available on the Livecode store... Is this feature discontinued?

On Thu, Mar 12, 2015 at 12:25 PM, Colin Holgate 
wrote:

> i emailed Ben a screenshot of how the tool palette looks. It only has the
> two run mode arrows. No widgets, no classic controls.
>
>
> > On Mar 12, 2015, at 2:22 PM, Fraser Gordon 
> wrote:
> >
> >
> > On 12 Mar 2015, at 18:20, Richmond  wrote:
> >
> >> Sorry, but where is the download location?
> >
> > My bad.
> >
> > http://downloads.livecode.com/livecode/
> >
> > it should be listed at the top. The auto-updater should also have it.
> >
> > Regards,
> > Fraser
> >
> >
> > ___
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> > use-livecode@lists.runrev.com
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> subscription preferences:
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>
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Colin Holgate
i emailed Ben a screenshot of how the tool palette looks. It only has the two 
run mode arrows. No widgets, no classic controls.


> On Mar 12, 2015, at 2:22 PM, Fraser Gordon  wrote:
> 
> 
> On 12 Mar 2015, at 18:20, Richmond  wrote:
> 
>> Sorry, but where is the download location?
> 
> My bad.
> 
> http://downloads.livecode.com/livecode/
> 
> it should be listed at the top. The auto-updater should also have it.
> 
> Regards,
> Fraser
> 
> 
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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

On 12/03/15 20:25, Colin Holgate wrote:

i emailed Ben a screenshot of how the tool palette looks. It only has the two 
run mode arrows. No widgets, no classic controls.


Jolly-Dee; but where does one get hold of the thing?

Richmond.





On Mar 12, 2015, at 2:22 PM, Fraser Gordon  wrote:


On 12 Mar 2015, at 18:20, Richmond  wrote:


Sorry, but where is the download location?

My bad.

http://downloads.livecode.com/livecode/

it should be listed at the top. The auto-updater should also have it.

Regards,
Fraser


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

On 12/03/15 20:22, Fraser Gordon wrote:

On 12 Mar 2015, at 18:20, Richmond  wrote:


Sorry, but where is the download location?

My bad.

http://downloads.livecode.com/livecode/

it should be listed at the top. The auto-updater should also have it.

Regards,
Fraser




Unfortunately it isn't listed there.

Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 18:20, Richmond  wrote:

> Sorry, but where is the download location?

My bad.

http://downloads.livecode.com/livecode/

it should be listed at the top. The auto-updater should also have it.

Regards,
Fraser


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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

Sorry, but where is the download location?

Richmond.

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Re: Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Richmond

On 12/03/15 20:16, Fraser Gordon wrote:

Dear list members,

*** Warning: this is an alpha release ***

We are pleased to announce the release of LiveCode 8.0 DP 1. This release 
brings a number of new features to the LiveCode platform:

- A new language (LiveCode Builder) for extending LiveCode with new widgets and 
engine-level commands and functions
- IDE improvements, with a re-written property inspector and project browser 
and a new dictionary
- An “extension builder” IDE plugin for testing and packaging widgets and 
libraries
- The LiveCode Extension Store, for sharing community extensions

This is a developer preview release and should be used with caution. As always, 
please backup your stacks.

Known issues with 8.0 DP 1:

- The new property inspector lacks some properties present in the old property 
inspector
- The extension store pane of the extensions manager does not always load
- The supplied widgets are examples and lack features and general robustness
- The extension builder plugin “Test” feature fails if the widget being tested 
is already installed - uninstalling the widget and restarting the IDE should 
help
- Widget icons do not appear in Android and iOS standalones as the appropriate 
resources are not included in the standalone
- All installed widgets are built into any standalones produced

LiveCode 8 is in an early stage of development so we’d love to hear any 
feedback you have on it. There are a number of features that we’d like to 
implement but aren’t ready yet  and the existing features are subject to change 
during development - we can’t guarantee that extensions written in DP1 will 
continue to work in later versions.

Please report any bugs encountered on our Bugzilla at 
http://quality.livecode.com/

We have a forum available for discussing LiveCode Builder at 
http://forums.livecode.com/viewforum.php?f=93




Oo, sexy!

My digestive juices are flowing. Congratulations.

Richmond.

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Release: LiveCode 8.0.0 DP 1

2015-03-12 Thread Fraser Gordon
Dear list members,

*** Warning: this is an alpha release ***

We are pleased to announce the release of LiveCode 8.0 DP 1. This release 
brings a number of new features to the LiveCode platform:

- A new language (LiveCode Builder) for extending LiveCode with new widgets and 
engine-level commands and functions
- IDE improvements, with a re-written property inspector and project browser 
and a new dictionary
- An “extension builder” IDE plugin for testing and packaging widgets and 
libraries
- The LiveCode Extension Store, for sharing community extensions

This is a developer preview release and should be used with caution. As always, 
please backup your stacks.

Known issues with 8.0 DP 1:

- The new property inspector lacks some properties present in the old property 
inspector
- The extension store pane of the extensions manager does not always load
- The supplied widgets are examples and lack features and general robustness
- The extension builder plugin “Test” feature fails if the widget being tested 
is already installed - uninstalling the widget and restarting the IDE should 
help
- Widget icons do not appear in Android and iOS standalones as the appropriate 
resources are not included in the standalone
- All installed widgets are built into any standalones produced

LiveCode 8 is in an early stage of development so we’d love to hear any 
feedback you have on it. There are a number of features that we’d like to 
implement but aren’t ready yet  and the existing features are subject to change 
during development - we can’t guarantee that extensions written in DP1 will 
continue to work in later versions.

Please report any bugs encountered on our Bugzilla at 
http://quality.livecode.com/ 

We have a forum available for discussing LiveCode Builder at 
http://forums.livecode.com/viewforum.php?f=93


Regards,
The LiveCode Team
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v8 and Widgets

2015-03-12 Thread Andrew Kluthe
For the first time in a while, I'm pretty enthusiastic about what I'll be
able to do with livecode in the future. The performance of the rotation
demo on that clock was impressive.

I've already started going through all of the .lcb files up on github.

Previously, I wasn't getting my hopes up due to the lack of many details
about its limitations, syntax, etc. After seeing today's webinar, I think
this is exactly what defines "next-generation" livecode for me.

Livecode builder compile directly to JS in the future? M-w!

-- 
Regards,

Andrew Kluthe
and...@ctech.me
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Re: Saving Objects

2015-03-12 Thread Peter Haworth
I think the following would work.

First highlight the group then:

copy
put the clipboarddata["objects"] into URL "binfile:".

To get it back:

set the clipboarddata["Objects"] to URL "binfile:"
paste --will paste onto the top card.


On Thu, Mar 12, 2015 at 9:58 AM Eric Corbett 
wrote:

> Any way to save an object or a group of objects without having to save the
> stack?
>
> I would like to create a group, save the group, then be able to add that
> group to a stack.
>
> I am currently:
>
> 1. Creating a group on a blank stack;
> 2. Saving the stack binary;
> 3. Downloading the stack binary when needed;
> 4. Creating a stack file from the binary;
> 5. Loading the stack into memory;
> 6. Copying the group to another stack;
> 7 Deleting the stack from memory, from disk.
>
> I also thought about saving the properties of the group and all the
> objects to a text file, then creating all the objects on the fly and
> setting each one’s property from the text file.
>
> Any ideas?
>
> Thanks,
>
> Eric
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SQLite Problem

2015-03-12 Thread Peter Haworth
Just came across an SQLite problem.

I issued the following statement in a revQueryDatabase command

SELECT Date,printf('%6.2f',Value) FROM Transactions

No errors on that.  Subsequently I use revDatabaseColumnNames to get the
column names followed by a loop using revDatabaseColumnNamed to get the
column values.  The latter returns an error indicating that printf('%6.2f'
and ,Value are invalid column names.

It appears that the comma in the printf command confuses Livecode. If I use
sqlite3 with .mode column and .headings and issue the same statement, it
uses the printf function as the column heading.

There are a couple of workarounds for this. You can change the SELECT
command to use "printf('%6.2f',Value) AS FormattedValue".  Or you can use
revDatabaseColumnNumbered to get the column values in the order they are
referenced in the SELECT statement.
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Re: 64-bit

2015-03-12 Thread Alain Vezina
Thanks a lot to you two. I will make a test with my smallest app and let you 
know if it works.

Alain

Le 2015-03-12 à 10:52, Chris Sheffield  a écrit :

> Alain,
> 
> Currently an app built with 64-bit support *does not* install/run on an iPad 
> 1. I’ve been dealing with this myself. It’s not anything specific to 
> LiveCode, however. For example, apps built with Xcode have the same issue. I 
> don’t know if there’s a way to “force” it to work, or not. I haven’t 
> discovered one.
> 
> There is already a ticket submitted for the issue here 
> http://quality.runrev.com/show_bug.cgi?id=14794. I don’t know if it’s 
> possible to build one standalone for all devices still or not (this would be 
> ideal), as it seems to be something with the Xcode tools themselves. At the 
> very least, I asked for an option in the standalone settings to build for 
> 32-bit only, thus allowing us to continue testing on the iPad 1.
> 
> It is my understanding that this is only an issue with testing apps. When an 
> app is submitted to the app store, it will still be able to be installed on 
> an iPad 1, even though it’s built with 64-bit support. Apple supposedly does 
> something on their end to make this possible.
> 
> Hopefully this helps a bit.
> 
> Chris
> 
> 
> --
> Chris Sheffield
> Read Naturally, Inc.
> www.readnaturally.com
> 
>> On Mar 12, 2015, at 7:41 AM, Alain Vezina  
>> wrote:
>> 
>> Hi all,
>> 
>> If I am right, LC 7.0.3 it’s a 64-bit standalone maker.
>> Does it contain also a 32-bit? If not, can we run a 64-bit app on an iPad of 
>> first generation (iOS 5.1.1) ?
>> 
>> Regards
>> 
>> Alain Vezina
>> Directeur, Logilangue
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Saving Objects

2015-03-12 Thread Eric Corbett
Any way to save an object or a group of objects without having to save the 
stack?

I would like to create a group, save the group, then be able to add that group 
to a stack.

I am currently:

1. Creating a group on a blank stack;
2. Saving the stack binary;
3. Downloading the stack binary when needed;
4. Creating a stack file from the binary;
5. Loading the stack into memory;
6. Copying the group to another stack;
7 Deleting the stack from memory, from disk.

I also thought about saving the properties of the group and all the objects to 
a text file, then creating all the objects on the fly and setting each one’s 
property from the text file.

Any ideas?

Thanks,

Eric
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Re: LC7 & Unicode

2015-03-12 Thread stephen barncard
On Thu, Mar 12, 2015 at 9:16 AM, Richard Gaskin 
wrote:

> I'll keep you posted with any definitive news from them.
>

thanks, Richard

--
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Re: LC7 & Unicode

2015-03-12 Thread Richard Gaskin

stephen barncard wrote:

> On Wed, Mar 11, 2015 at 10:27 PM, Richard Gaskin wrote:
>
>> Is that on Dreamhost, or have you been able to reproduce it on
>> another shared host?
>
> I have a "standby" shared account at Intersever.. thanks to your
> suggestion.
> I am pretty sure I did a test  but maybe not. thanks for
> reminding me.
>
> .but moving all my stuff would be a pain... I'll do a test though.

I'd be interested in your results.

So far we've tested on InterServer, HostGator, and JaguarPC in addition 
to Dreamhost, and the noticeable lag has only been evident on Dreamhost.


Being a long-time Dreamhost fan like yourself I would prefer to keep 
using them as well, so I've been helping Phil Davis who's been 
stewarding this issue through DH support.


It's been a long diagnostic process, but recently we may have found the 
root cause, and if so I would expect a fix from them shortly.


I'll keep you posted with any definitive news from them.

--
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 Fourth World Systems
 Software Design and Development for Desktop, Mobile, and Web
 
 ambassa...@fourthworld.comhttp://www.FourthWorld.com

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Re: 64-bit

2015-03-12 Thread Chris Sheffield
Alain,

Currently an app built with 64-bit support *does not* install/run on an iPad 1. 
I’ve been dealing with this myself. It’s not anything specific to LiveCode, 
however. For example, apps built with Xcode have the same issue. I don’t know 
if there’s a way to “force” it to work, or not. I haven’t discovered one.

There is already a ticket submitted for the issue here 
http://quality.runrev.com/show_bug.cgi?id=14794. I don’t know if it’s possible 
to build one standalone for all devices still or not (this would be ideal), as 
it seems to be something with the Xcode tools themselves. At the very least, I 
asked for an option in the standalone settings to build for 32-bit only, thus 
allowing us to continue testing on the iPad 1.

It is my understanding that this is only an issue with testing apps. When an 
app is submitted to the app store, it will still be able to be installed on an 
iPad 1, even though it’s built with 64-bit support. Apple supposedly does 
something on their end to make this possible.

Hopefully this helps a bit.

Chris


--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com

> On Mar 12, 2015, at 7:41 AM, Alain Vezina  wrote:
> 
> Hi all,
> 
> If I am right, LC 7.0.3 it’s a 64-bit standalone maker.
> Does it contain also a 32-bit? If not, can we run a 64-bit app on an iPad of 
> first generation (iOS 5.1.1) ?
> 
> Regards
> 
> Alain Vezina
> Directeur, Logilangue
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Re: 64-bit

2015-03-12 Thread Fraser Gordon

On 12 Mar 2015, at 13:41, Alain Vezina  wrote:

> 
> If I am right, LC 7.0.3 it’s a 64-bit standalone maker.
> Does it contain also a 32-bit? If not, can we run a 64-bit app on an iPad of 
> first generation (iOS 5.1.1) ?

The standalones produced for iOS should have both 32-bit and 64-bit “slices”. 
If it doesn’t work, let us know and we’ll take a look at it.

Regards,
Fraser


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64-bit

2015-03-12 Thread Alain Vezina
Hi all,

If I am right, LC 7.0.3 it’s a 64-bit standalone maker.
Does it contain also a 32-bit? If not, can we run a 64-bit app on an iPad of 
first generation (iOS 5.1.1) ?

Regards

Alain Vezina
Directeur, Logilangue
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Re: Datagrid Help

2015-03-12 Thread Sri
1. Load data from the database into tArray.

2. Set the dgData of the data grid to tArray to display the data.
Make a back up of the initial data to tBackupArray.

3. After the user edits the data in the data grid, say, he clicks a button
"Save"
Write the dgData of the data grid to the database.

4. If the write is successful, put the dgData of the data grid into
tBackupArray.
If the write is unsuccessful, set the dgData of the data grid to
tBackupArray.

Regards,
Sri




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Re: Release 6.7.4 RC 1 / 7.0.4 RC 1

2015-03-12 Thread Dave Kilroy
Well no wonder I couldn't activate the new releases! http://livecode.com is
currently down - http://sorry.livecode.com



-
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Albert Einstein
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Re: [OT] Unconference in NYC

2015-03-12 Thread J. Landman Gay
A question about the time. The US is on daylight savings time now, the 
announcement says 5 PM GMT, which isn't daylight savings. So what time 
is the presentation in the US?


If it is at 1 PM EDT then it isn't at 5 PM GMT. If it is at 1 PM EST 
then it is clock-time at 2 PM EDT.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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[OT] Unconference in NYC

2015-03-12 Thread PystCat
Is anyone on this list going tomorrow to the un-conference..?  I see that there 
are 54 people who have signed up.

What I want to know is if there is any parking over there…?  I used Google maps 
to check it out but don’t see anything.  I live in the city, and just like the 
Seinfeld episode, if something is more than 5 blocks away I couldn’t be 
bothered… ;-)

If no parking, then I’ll just do it online.

Thanks
Paul


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Re: Printing in LC 7.0.3

2015-03-12 Thread Terence Heaford

> On 11 Mar 2015, at 18:32, Richard Gaskin  wrote:
> 
> The report's status is "awaiting merge", and that was just yesterday. Given 
> the time required for both the merge and build processes, it may be that this 
> item is outside the scope of this morning's 7.0.4rc1, likely in the build 
> after.


OK 

Thanks

Terry
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Re: Printing in LC 7.0.3

2015-03-12 Thread Richard Gaskin

Terence Heaford wrote:

> On 10 Mar 2015, at 13:57, Richard Gaskin wrote:
>>
>> On 5 March Paul Hibbert wrote:
>>
>> > This bug is reported now:
>> >
>> > http://quality.runrev.com/show_bug.cgi?id=14814
>>
>> Thanks again for reporting this, Paul.
>>
>> I just got notice from the bug DB this morning that this issue has
>> been fixed, and will be in the next build.
>>
>> Good work by all.
>
> Just downloaded LC 7.0.4 rc1 and it’s not in this build.

The report's status is "awaiting merge", and that was just yesterday. 
Given the time required for both the merge and build processes, it may 
be that this item is outside the scope of this morning's 7.0.4rc1, 
likely in the build after.


--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 
 ambassa...@fourthworld.comhttp://www.FourthWorld.com

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Release 6.7.4 RC 1 / 7.0.4 RC 1

2015-03-12 Thread sebastien

Dear List Members,

We're pleased to announce the release of LiveCode 6.7.4 RC 1 and 7.0.4 
RC 1. This release is a maintenance release that contains bug fixes for 
both versions. The list of bug fixed can be found in the Release Notes.


*Getting the Release*
To get the release please select "check for updates" from the "help" 
menu in the product or download the installer directly at: 
http://downloads.livecode.com


*6.7.4 RC 2 / 7.0.4 RC 2
*
The next maintenance builds of these releases will be made public in the 
coming days, and they will add the support for Xcode 6.2, released by 
Apple on the 9th of March.

Warm regards,

The LiveCode Team
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Re: Release 6.7.4 RC 1 / 7.0.4 RC 1

2015-03-12 Thread Dave Kilroy
I guess the server RunRev uses for licence activations has bugged out - has
anyone managed to activate 6.7.4 or 7.0.4?



-
"The difference between genius and stupidity is; genius has its limits." - 
Albert Einstein
--
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/Release-6-7-4-RC-1-7-0-4-RC-1-tp4689972p4690010.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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Re: Managing Sizes - Images in Mobile (was Mobile Template)

2015-03-12 Thread Devin Asay
Are you guys talking about the automatic Density Mapped Images feature that was 
introduced in 6.5? You just provide image assets at various resolutions with 
standard resolution tags appended to the filenames, and LiveCode automatically 
chooses the best resolution based on the resolution of the device.

See the tutorial at 
http://lessons.runrev.com/s/lessons/m/15262/l/156530-how-do-i-support-different-device-screen-densities.

Or am I completely missing the point of the question? (Wouldn’t be the first 
time.)

Devin


On Mar 10, 2015, at 5:06 PM, Ralph DiMola  wrote:

> I took the "ease the pain" path. I include 1 image that looks good on the
> best resolution device and then scale it down. I use the iPad Retina for my
> calculation. So if I want the image to take up say 70% of the card, I
> calculate the size so when it's taking 70% of a Retina screen it look good.
> Now when the image displays on a lower resolution device I scale it down to
> 70% of the current device size and place it where it needs to be. Now this
> has one big downfall.CPU time. If all there were was iOS then creating
> all the sizes for the Apple ecosystem would not be too bad although lots of
> work when the next gen comes out. With the veritable cornucopia of Android
> sizes I determined that it would be an impossible task to have images for
> all those resolutions. Now I did all this before there was rescaling in LC.
> Back in the day I got Jacque's "You have to roll your own rescaling" reality
> check. It's nice to see that rescaling is now in LC. I'm going to give a
> whirl soon.
> 
> Ralph DiMola
> IT Director
> Evergreen Information Services
> rdim...@evergreeninfo.net
> 
> 
> -Original Message-
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
> Of Brahmanathaswami
> Sent: Tuesday, March 10, 2015 6:16 PM
> To: How to use LiveCode
> Subject: Managing Sizes - Images in Mobile (was Mobile Template)
> 
> Hmm... All this buzz about apps that scale everything for every rect, with
> CSS and HTML5 etc,
> 
> Certainly they are not placing a single instance of a rasturized image at
> 320 X 568 @ 72  and then expect that to scale up to 1024 X 768
> "automatically" and still look decent. Unless the laws of pixel physics have
> changed recently, I'm still thinking upscaled low res graphics will yield
> rancid results no matter what the framework. Am I mistaken? Even Apple's
> iBook Author software called for multiple images at different sizes...
> 
> Perhaps one path to "ease the pain" of multiple images could be
> 
> 1)  see how far you can take your design with vector objects so that scale
> relative to appearance is never an issue.
> 
> I need to test EPS more extensively and break open Adobe Illustrator's
> toolbox. Theoretically this get's us vector if you stay in vector (don't
> place jpgs)
> 
> "Importing an EPS file creates an EPS object on the current card."
> 
> should work big or small..
> 
> 2) For "single image instance" development, for raster art/photos... go the
> other direction: provide images to some larger rect at 150dpi and then when
> it scales down, it will look great  (untested).
> 
>  It seems to me the total "weight" of the app resources would be the same
> if you included 6 files at different resolutions, or just 1 image at a
> higher resolution that works for most  contexts. 7.0.3's boot time is a sad
> regression, but, once open LC's render time for a larger image into a
> smaller rect should not be a issue if the image is local  Am I daft?
> Different story of course if you are pulling from a remote server.
> 
> Is anyone else thinking/working in terms of this "single hi-res raster image
> instance" direction?
> 
> If so --  what seems to be good params for the optimal "single image
> instance" size and resolution for most devices?
> 
> Brahmanathaswami
> 
> Geoff Canyon wrote:
 I'm working in 6.7.3, so (as far as I know) there's still some 
 sort of  "build it at 320x568 and it will automatically scale up, 
 but then you have  to provide double-size graphics, etc." thing going
> on.
>> 
>> 
>> fullscreenmode -- apparently in place since6.5.  I'm looking into it now.
>> 
>> gc
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Devin Asay
Office of Digital Humanities
Brigham Young University


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Re: If you don't read the forums

2015-03-12 Thread William Prothero
Folks:
When Director added new code styles, it used a property called 
“scriptExecutionStyle” which you could set to maintain some older statements.

One of the problems with just using older versions is that there may be 
critical unfixed bugs and the dev team wouldn’t want to be required to spend 
time fixing them. It would be a “buyer beware” situation, which might be ok if 
explicit.

I only have a single app and am pretty new to Livecode, so my opinion shouldn’t 
carry a lot of weight re legacy features. That said, one of the things that 
makes me optimistic about LiveCode’s future is the modernization, bug fixing, 
and enhancement effort that is being put into it. After a dismal experience 
with Director and Adobe’s abandonment of a really nice development platform, 
I’m definitely gun-shy of moldy old software that is not evolving.

I cast my vote for going ahead and, with some notice and time for developers to 
adjust, make changes that make the engine better, more consistent with 
established practices, and easier to maintain.

Best,
Bill

William A. Prothero
http://es.earthednet.org/

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Re: If you don't read the forums

2015-03-12 Thread Richard Gaskin

Chris Sheffield wrote:

> Thanks for the heads up. Would have never known about it otherwise…

You probably would once the basics were sorted out.

As with the introduction of byteToNum, trueWord, and other changes to 
the engine, since the engine has gone open source RunRev has a good 
track record of maintaining transparent process for new initiatives.


The Engine Contributors section of the forums is where a lot of both 
near-term and far-reaching ideas for the engine get fleshed out.


Nothing in Mark's range of proposals has been implemented yet, and 
indeed it's a *range* of proposals, not yet finalized into a single 
initiative.


Like the rest of the Open Source forums, the Engine Contributors section 
is available to everyone. All earnest participation in the spirit of 
those working groups there is of course welcome.


--
 Richard Gaskin
 LiveCode Community Manager
 rich...@livecode.org

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Re: If you don't read the forums

2015-03-12 Thread Colin Holgate
I’ll have to work out my forum login, it’s not working right now. But on the 
topic in question, here are a couple of examples from the history of Flash, 
that might help:

When Flash 9 came out Adobe introduced ActionScript 3. It was radically 
different than ActionScript 2, and some of the ways you could work in AS2 were 
no longer supported. But, you could still choose to make an AS2 document if you 
wanted. That ability was supported for at least three major versions before it 
was dropped. People have mostly coped, and keep a copy of CS6 around just in 
case.

Even within AS3 documents there were file differences from version to version, 
and Flash would support two version back, you could do a Save As to the two 
previous versions.

Starting with CS5.5 they made the file format future proof. You will be able to 
take a Flash Professional Creative Cloud 2025 document and open it in CS5.5. 
Any new features you had used wouldn’t work, but at least you could get at the 
media, and if you hadn’t used newer features, you could do a Save As to get an 
authentic CS5.5 document.

Back to LiveCode, it could do something similar, but better. From now on you 
would choose LiveCode Legacy, or LiveCode, as the stack type, and unlike Flash 
keep that ability around forever. Also, make it be that LiveCode 8.0 file 
format is future proof, and that it could open a LiveCode 10 document, to at 
least use the LiveCode 8 features in that stack.



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Fast-tracking LiveCode for beginners

2015-03-12 Thread FlexibleLearning.com
I am looking for a means to fast-track a client into the world of LiveCode
programming.

Am considering Devin's "LiveCode University" course, and delivering it
myself over a concentrated one week period for him in person.

Any comments or other suggestions?

Hugh Senior
FLCo


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LC7 & Unicode

2015-03-12 Thread Terence Heaford
I do not know much, if anything about the LC implementation of Unicode or 
Unicode itself but I have been wondering.

LC 7.0.3 performance without doubt (to my eyes) seems to be less than LC 6.7.3 
and from my reading of posts on this list it seems to be due to LC 7.0.3 
implementing Unicode?

So, my question and perhaps it has been asked before but I don’t remember 
reading about it is:

Can LC 7 & LC 8 be coded to enable Unicode to be switched “on”/“off” either 
globally or on an individual control basis?

If possible LC 6 could be immediately dumped for future updates.

So, where you are using a control that contains a lot of data, DataGrid or 
Bernd’s modTableField, you could turn off the Unicode in relation to these 
controls and leave it on for those controls that may need it more.

Presumably this would improve the performance.

As I say, I know nothing of Unicode.



All the best

Terry
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