Re: So... Xcode, macOS and Livecode... where are we now?

2019-09-30 Thread panagiotis merakos via use-livecode
Hello Erik,

Sure :)

For 10.14.x MacOS version, it applies the same:

LiveCode 9.5.0 / Xcode 10.1 / Mac OS 10.14.x / iOS 12.1

Note this will change in the next LC release, as we are now adding support
for building with Xcode 11.1 / iOS 13.1 SDK

BTW the entries for LC 9.5.0 and Xcode 10.1 should say "Mac OS 10.13.6+"
instead of  "Mac OS 10.13.4+".

Kind regards,
Panos
--

On Mon, 30 Sep 2019 at 23:43, Erik Beugelaar  wrote:

> Hello Panos,
>
> Maybe an idea to update the list on
> https://livecode.com/docs/9-5-0/faq/faq/ supporting 10.14.x macOS
> versions?
>
> Regards,
>
> Erik
>
>
>
> *From: *panagiotis merakos 
> *Date: *Monday, 30 September 2019 at 20:06
> *To: *How to use LiveCode 
> *Cc: *Erik Beugelaar 
> *Subject: *Re: So... Xcode, macOS and Livecode... where are we now?
>
>
>
> Hello all,
>
>
>
> For this combination you need Xcode 10.1.
>
>
>
> Kind regards,
>
> Panos
>
> --
>
>
>
> On Mon, Sep 30, 2019, 19:49 Erik Beugelaar via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> Dan, I assume Xcode 10.2.1 according
> https://en.wikipedia.org/wiki/Xcode#Xcode_7.0_-_9.x_.28since_Free_On-Device_Development.29
>
> Cheers, Erik
>
> On 30/09/2019, 18:14, "use-livecode on behalf of Dan Friedman via
> use-livecode"  use-livecode@lists.runrev.com> wrote:
>
> Good Morning!   I have LiveCode 9.5.0 and MacOS  10.14.6.  What
> version of Xcode do I need for iOS and macOS development?
>
> That's in advance!
> -Dan
>
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Re: So... Xcode, macOS and Livecode... where are we now?

2019-09-30 Thread Erik Beugelaar via use-livecode
Hello Panos,

Maybe an idea to update the list on https://livecode.com/docs/9-5-0/faq/faq/ 
supporting 10.14.x macOS versions?

Regards,

Erik

 

From: panagiotis merakos 
Date: Monday, 30 September 2019 at 20:06
To: How to use LiveCode 
Cc: Erik Beugelaar 
Subject: Re: So... Xcode, macOS and Livecode... where are we now?

 

Hello all,

 

For this combination you need Xcode 10.1.

 

Kind regards,

Panos

--

 

On Mon, Sep 30, 2019, 19:49 Erik Beugelaar via use-livecode 
 wrote:

Dan, I assume Xcode 10.2.1 according 
https://en.wikipedia.org/wiki/Xcode#Xcode_7.0_-_9.x_.28since_Free_On-Device_Development.29

Cheers, Erik

On 30/09/2019, 18:14, "use-livecode on behalf of Dan Friedman via 
use-livecode"  wrote:

Good Morning!   I have LiveCode 9.5.0 and MacOS  10.14.6.  What version of 
Xcode do I need for iOS and macOS development?

That's in advance!
-Dan

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[ANN] This Week in LiveCode 196

2019-09-30 Thread panagiotis merakos via use-livecode
Hi all,

Read about new developments in LiveCode open source and the open source
community in today's edition of the "This Week in LiveCode" newsletter!

Read issue #196 here: http://bit.ly/2oJcOAX

This is a weekly newsletter about LiveCode, focussing on what's been
going on in and around the open source project. New issues will be
released weekly on Mondays. We have a dedicated mailing list that will
deliver each issue directly to you e-mail, so you don't miss any!

If you have anything you'd like mentioned (a project, a discussion
somewhere, an upcoming event) then please get in touch.


-- 
Panagiotis Merakos 
LiveCode Software Developer

Everyone Can Create Apps 
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Re: Mac Codesigning stops working. (revSecurity.dylib)

2019-09-30 Thread Tony Trivia via use-livecode
Another brilliant bit of tech-detective work by Matthias. Thank you!!!
Tony

On Mon, Sep 30, 2019 at 10:09 AM Tom Glod via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Matthias Rebbe you rock!
>
> On Sun, Sep 29, 2019 at 5:56 PM Matthias Rebbe via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > Hi Tony,
> >
> > i just did a test with a small app like your test app  and AppWrapper and
> > run into  a similar problem.
> > I then tried from shell and i got also an error.
> >
> > The error message contained among other text the following
> > "Agreeing to the Xcode/iOS license requires admin privileges, please run
> > “sudo xcodebuild -license” and then retry this command."
> >
> > I ran
> > sudo xcodebuild -license
> > in terminal and followed the instructions and agreed the license.
> >
> > After that i was able to  codesgin my test app in AppWrapper again.
> >
> > Regards,
> >
> > Matthias
> >
> > Matthias Rebbe
> >
> > free tools for Livecoders:
> > InstaMaker 
> > WinSignMaker Mac 
> >
> > > Am 29.09.2019 um 21:46 schrieb Tony Trivia via use-livecode <
> > use-livecode@lists.runrev.com >:
> > >
> > > Hi all.
> > >
> > > I had the whole Mac codesigning thing under control, notarization, all
> > > that. Was successfully signing, notarizing and distributing (as third
> > > party) my MacOS app as recently as a week ago.  But about two days,
> > > AppWrapper 3 started reporting "Failed to sign" blaming the
> subcomponent
> > > revSecurity.dylib.  App Wrapper diagnosis says "code object is not
> signed
> > > at all in architectur: x86_64.
> > >
> > > My build is in LC 9.5 using 64-bit.
> > >
> > > I built a minimalist stack with one "go url" button to trigger
> inclusion
> > of
> > > revSecurity and TSnet. Attempts to sign that minimal stack as a Mac
> > > standalone gets the same errors.
> > >
> > > Codesigning via Terminal also fails.
> > >
> > > Anyone else have this problem? Suggestions?
> > >
> > > Thanks!
> > > TT
> > > ___
> > > use-livecode mailing list
> > > use-livecode@lists.runrev.com 
> > > Please visit this url to subscribe, unsubscribe and manage your
> > subscription preferences:
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> >
> > ___
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>
>
> --
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Office:226-706-9339
> Mobile:226-706-9793
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Re: So... Xcode, macOS and Livecode... where are we now?

2019-09-30 Thread panagiotis merakos via use-livecode
Hello all,

For this combination you need Xcode 10.1.

Kind regards,
Panos
--

On Mon, Sep 30, 2019, 19:49 Erik Beugelaar via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Dan, I assume Xcode 10.2.1 according
> https://en.wikipedia.org/wiki/Xcode#Xcode_7.0_-_9.x_.28since_Free_On-Device_Development.29
>
> Cheers, Erik
>
> On 30/09/2019, 18:14, "use-livecode on behalf of Dan Friedman via
> use-livecode"  use-livecode@lists.runrev.com> wrote:
>
> Good Morning!   I have LiveCode 9.5.0 and MacOS  10.14.6.  What
> version of Xcode do I need for iOS and macOS development?
>
> That's in advance!
> -Dan
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
>
>
>
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Re: So... Xcode, macOS and Livecode... where are we now?

2019-09-30 Thread Erik Beugelaar via use-livecode
Dan, I assume Xcode 10.2.1 according 
https://en.wikipedia.org/wiki/Xcode#Xcode_7.0_-_9.x_.28since_Free_On-Device_Development.29

Cheers, Erik

On 30/09/2019, 18:14, "use-livecode on behalf of Dan Friedman via 
use-livecode"  wrote:

Good Morning!   I have LiveCode 9.5.0 and MacOS  10.14.6.  What version of 
Xcode do I need for iOS and macOS development?

That's in advance!
-Dan

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So... Xcode, macOS and Livecode... where are we now?

2019-09-30 Thread Dan Friedman via use-livecode
Good Morning!   I have LiveCode 9.5.0 and MacOS  10.14.6.  What version of 
Xcode do I need for iOS and macOS development?

That's in advance!
-Dan

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Re: Mac Codesigning stops working. (revSecurity.dylib)

2019-09-30 Thread Tom Glod via use-livecode
Matthias Rebbe you rock!

On Sun, Sep 29, 2019 at 5:56 PM Matthias Rebbe via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi Tony,
>
> i just did a test with a small app like your test app  and AppWrapper and
> run into  a similar problem.
> I then tried from shell and i got also an error.
>
> The error message contained among other text the following
> "Agreeing to the Xcode/iOS license requires admin privileges, please run
> “sudo xcodebuild -license” and then retry this command."
>
> I ran
> sudo xcodebuild -license
> in terminal and followed the instructions and agreed the license.
>
> After that i was able to  codesgin my test app in AppWrapper again.
>
> Regards,
>
> Matthias
>
> Matthias Rebbe
>
> free tools for Livecoders:
> InstaMaker 
> WinSignMaker Mac 
>
> > Am 29.09.2019 um 21:46 schrieb Tony Trivia via use-livecode <
> use-livecode@lists.runrev.com >:
> >
> > Hi all.
> >
> > I had the whole Mac codesigning thing under control, notarization, all
> > that. Was successfully signing, notarizing and distributing (as third
> > party) my MacOS app as recently as a week ago.  But about two days,
> > AppWrapper 3 started reporting "Failed to sign" blaming the subcomponent
> > revSecurity.dylib.  App Wrapper diagnosis says "code object is not signed
> > at all in architectur: x86_64.
> >
> > My build is in LC 9.5 using 64-bit.
> >
> > I built a minimalist stack with one "go url" button to trigger inclusion
> of
> > revSecurity and TSnet. Attempts to sign that minimal stack as a Mac
> > standalone gets the same errors.
> >
> > Codesigning via Terminal also fails.
> >
> > Anyone else have this problem? Suggestions?
> >
> > Thanks!
> > TT
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com 
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
>
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-- 
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Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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