Re: Can't Submit App to iTunes

2018-12-19 Thread Dan Friedman via use-livecode
Panos,

This an update to an older project.  LC is finding the icons and splash screens 
because it's not throwing an error or warning at build.  But, I cleared all the 
icons and splash screens in the Standalone Application Settings and re-selected 
them.  That seemd to resolve the issue!  Wheew!I'll make it a habit to 
re-select these files when updating older projects.  Something must have 
changed with these paths between versions of LC.

Thanks for the help!

-Dan


From: panagiotis merakos 
Date: Wednesday, December 19, 2018 at 8:01 AM
To: Dan Friedman 
Cc: How to use LiveCode 
Subject: Re: Can't Submit App to iTunes

Hello Dan,

Indeed, default-5...@2x.png is required. In fact the standalone builder puts a 
default image in the app bundle named "default-5...@2x.png" in case the user 
does not provide any.

Since you have provided all the necessary icons and splash screens, I do not 
see any reason why they don't appear (all of them) in the app bundle. I take it 
that all the icons and splash screens you have provided are all of the required 
dimensions, as specified in the tooltips of the icon/splash fields, is that 
correct?

If you think it is a bug, then I suggest you file a report at 
quality.livecode.com<http://quality.livecode.com> and send us (either to 
panos.mera...@livecode.com<mailto:panos.mera...@livecode.com> or to 
supp...@livecode.com<mailto:supp...@livecode.com>) you full stack and the set 
of images and icons you use.

BTW what is the minimum target iOS version in the iOS standalone settings? It 
might be worth changing it to "8.0 or later" and see if you still get these 
errors.

Kind regards,
Panos
--

On Wed, Dec 19, 2018 at 5:52 PM Dan Friedman 
mailto:d...@clearvisiontech.com>> wrote:
Panos,

Any word on this issue?   Colin Holgate suggested that I add all the portrait 
splash screen images even thou my app doesn't display in portrait.  I did that, 
and I got the exact same errors from Application Loader.

-Dan


From: panagiotis merakos mailto:merak...@gmail.com>>
Date: Tuesday, December 18, 2018 at 12:54 PM
To: How to use LiveCode 
mailto:use-livecode@lists.runrev.com>>
Cc: Dan Friedman mailto:d...@clearvisiontech.com>>
Subject: Re: Can't Submit App to iTunes

Hello Dan,

If you right click on the .app bundle and choose "Show Package Contents", are 
the image files there?

Best Regards
Panos
--

On Tue, Dec 18, 2018 at 10:41 PM Dan Friedman via use-livecode 
<mailto:use-livecode@lists.runrev.com<mailto:use-livecode@lists.runrev.com>> 
wrote:
Greetings!

I've never had this problem before… When I attempt to upload my app via the 
Application Loader, I get a number of errors:

ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps 
and app updates submitted must support the 4-inch display on iPhone 5 and must 
include a launch image referenced in the Info.plist under UILaunchImages with a 
UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and 
located at the top-level of your bundle, or provided within each .lproj folder 
if you localize your launch images. Learn more about iPhone 5 support and app 
launch images by reviewing the 'iOS Human Interface Guidelines' at 
https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen.";

ERROR ITMS-90032: "Invalid Image Path - No image found at the path referenced 
under key 'CFBundleIcons': 'AppIcon60x60'"

ERROR ITMS-90022: "Missing required icon file. The bundle does not contain an 
app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format 
for iOS versions >= 10.0."

ERROR ITMS-90023: "Missing required icon file. The bundle does not contain an 
app icon for iPad of exactly '152x152' pixels, in .png format for iOS versions 
>= 10.0."

All icons are included in the App Settings (and they are correct, I triple 
checked!).  Also, all Splash screens are included.  I did not include the 
Portrait splash screens as the app does not use portrait display.

Any thoughts?

LC Indy 9.0.2
iOS SDK 11.2
MacOS 10.12.6

-Dan
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Re: Can't Submit App to iTunes

2018-12-19 Thread panagiotis merakos via use-livecode
Hello Dan,

Indeed, default-5...@2x.png is required. In fact the standalone builder
puts a default image in the app bundle named "default-5...@2x.png" in case
the user does not provide any.

Since you have provided all the necessary icons and splash screens, I do
not see any reason why they don't appear (all of them) in the app bundle. I
take it that all the icons and splash screens you have provided are all of
the required dimensions, as specified in the tooltips of the icon/splash
fields, is that correct?

If you think it is a bug, then I suggest you file a report at
quality.livecode.com and send us (either to panos.mera...@livecode.com or
to supp...@livecode.com) you full stack and the set of images and icons you
use.

BTW what is the minimum target iOS version in the iOS standalone settings?
It might be worth changing it to "8.0 or later" and see if you still get
these errors.

Kind regards,
Panos
--

On Wed, Dec 19, 2018 at 5:52 PM Dan Friedman 
wrote:

> Panos,
>
> Any word on this issue?   Colin Holgate suggested that I add all the
> portrait splash screen images even thou my app doesn't display in
> portrait.  I did that, and I got the exact same errors from Application
> Loader.
>
> -Dan
>
>
> From: panagiotis merakos 
> Date: Tuesday, December 18, 2018 at 12:54 PM
> To: How to use LiveCode 
> Cc: Dan Friedman 
> Subject: Re: Can't Submit App to iTunes
>
> Hello Dan,
>
> If you right click on the .app bundle and choose "Show Package Contents",
> are the image files there?
>
> Best Regards
> Panos
> --
>
> On Tue, Dec 18, 2018 at 10:41 PM Dan Friedman via use-livecode  use-livecode@lists.runrev.com> wrote:
> Greetings!
>
> I've never had this problem before… When I attempt to upload my app via
> the Application Loader, I get a number of errors:
>
> ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone
> apps and app updates submitted must support the 4-inch display on iPhone 5
> and must include a launch image referenced in the Info.plist under
> UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch
> images must be PNG files and located at the top-level of your bundle, or
> provided within each .lproj folder if you localize your launch images.
> Learn more about iPhone 5 support and app launch images by reviewing the
> 'iOS Human Interface Guidelines' at
> https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen
> ."
>
> ERROR ITMS-90032: "Invalid Image Path - No image found at the path
> referenced under key 'CFBundleIcons': 'AppIcon60x60'"
>
> ERROR ITMS-90022: "Missing required icon file. The bundle does not contain
> an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png
> format for iOS versions >= 10.0."
>
> ERROR ITMS-90023: "Missing required icon file. The bundle does not contain
> an app icon for iPad of exactly '152x152' pixels, in .png format for iOS
> versions >= 10.0."
>
> All icons are included in the App Settings (and they are correct, I triple
> checked!).  Also, all Splash screens are included.  I did not include the
> Portrait splash screens as the app does not use portrait display.
>
> Any thoughts?
>
> LC Indy 9.0.2
> iOS SDK 11.2
> MacOS 10.12.6
>
> -Dan
> ___
> use-livecode mailing list
> mailto:use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
>
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Re: Can't Submit App to iTunes

2018-12-19 Thread Dan Friedman via use-livecode
Panos,

Any word on this issue?   Colin Holgate suggested that I add all the portrait 
splash screen images even thou my app doesn't display in portrait.  I did that, 
and I got the exact same errors from Application Loader.

-Dan


From: panagiotis merakos 
Date: Tuesday, December 18, 2018 at 12:54 PM
To: How to use LiveCode 
Cc: Dan Friedman 
Subject: Re: Can't Submit App to iTunes

Hello Dan, 

If you right click on the .app bundle and choose "Show Package Contents", are 
the image files there?

Best Regards
Panos
--

On Tue, Dec 18, 2018 at 10:41 PM Dan Friedman via use-livecode 
<mailto:use-livecode@lists.runrev.com> wrote:
Greetings!

I've never had this problem before… When I attempt to upload my app via the 
Application Loader, I get a number of errors:

ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps 
and app updates submitted must support the 4-inch display on iPhone 5 and must 
include a launch image referenced in the Info.plist under UILaunchImages with a 
UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and 
located at the top-level of your bundle, or provided within each .lproj folder 
if you localize your launch images. Learn more about iPhone 5 support and app 
launch images by reviewing the 'iOS Human Interface Guidelines' at 
https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen.";

ERROR ITMS-90032: "Invalid Image Path - No image found at the path referenced 
under key 'CFBundleIcons': 'AppIcon60x60'"

ERROR ITMS-90022: "Missing required icon file. The bundle does not contain an 
app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format 
for iOS versions >= 10.0."

ERROR ITMS-90023: "Missing required icon file. The bundle does not contain an 
app icon for iPad of exactly '152x152' pixels, in .png format for iOS versions 
>= 10.0."

All icons are included in the App Settings (and they are correct, I triple 
checked!).  Also, all Splash screens are included.  I did not include the 
Portrait splash screens as the app does not use portrait display.

Any thoughts?

LC Indy 9.0.2
iOS SDK 11.2
MacOS 10.12.6

-Dan
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Re: Can't Submit App to iTunes

2018-12-18 Thread Colin Holgate via use-livecode
iPhone 5 support requires default-5...@2x.png. It is a portrait image 
(640x1136), but it’s needed for landscape apps too. It’s what Apple uses to 
decide that you want to use the extra space, as opposed to having an iPhone 4 
app that is centered with black borders.

For a landscape app it would be your 16:9 splash screen image rotated clockwise 
90 degrees.
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Re: Can't Submit App to iTunes

2018-12-18 Thread Dan Friedman via use-livecode
Panos,

Yes, but I don't think it's all of them.   Here's what's there:

_CodeSignature
appicon60...@3x.png
AppIcon83.5x83.5@2x~ipad.png
Assets.car
ca-bundle.crt
default-3...@3x.png
default-4...@3x.png
default-ipadprolandsc...@2x.png
Default-Landscape.png
myApp
embedded.mobileprovision
Info.plist
PkgInfo
Sounds  //my included folder


-Dan

From: panagiotis merakos 
Date: Tuesday, December 18, 2018 at 12:54 PM
To: How to use LiveCode 
Cc: Dan Friedman 
Subject: Re: Can't Submit App to iTunes

Hello Dan,

If you right click on the .app bundle and choose "Show Package Contents", are 
the image files there?

Best Regards
Panos
--

On Tue, Dec 18, 2018 at 10:41 PM Dan Friedman via use-livecode 
mailto:use-livecode@lists.runrev.com>> wrote:
Greetings!

I've never had this problem before… When I attempt to upload my app via the 
Application Loader, I get a number of errors:

ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps 
and app updates submitted must support the 4-inch display on iPhone 5 and must 
include a launch image referenced in the Info.plist under UILaunchImages with a 
UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and 
located at the top-level of your bundle, or provided within each .lproj folder 
if you localize your launch images. Learn more about iPhone 5 support and app 
launch images by reviewing the 'iOS Human Interface Guidelines' at 
https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen.";

ERROR ITMS-90032: "Invalid Image Path - No image found at the path referenced 
under key 'CFBundleIcons': 'AppIcon60x60'"

ERROR ITMS-90022: "Missing required icon file. The bundle does not contain an 
app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format 
for iOS versions >= 10.0."

ERROR ITMS-90023: "Missing required icon file. The bundle does not contain an 
app icon for iPad of exactly '152x152' pixels, in .png format for iOS versions 
>= 10.0."

All icons are included in the App Settings (and they are correct, I triple 
checked!).  Also, all Splash screens are included.  I did not include the 
Portrait splash screens as the app does not use portrait display.

Any thoughts?

LC Indy 9.0.2
iOS SDK 11.2
MacOS 10.12.6

-Dan
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Re: Can't Submit App to iTunes

2018-12-18 Thread panagiotis merakos via use-livecode
Hello Dan,

If you right click on the .app bundle and choose "Show Package Contents",
are the image files there?

Best Regards
Panos
--

On Tue, Dec 18, 2018 at 10:41 PM Dan Friedman via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Greetings!
>
> I've never had this problem before… When I attempt to upload my app via
> the Application Loader, I get a number of errors:
>
> ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone
> apps and app updates submitted must support the 4-inch display on iPhone 5
> and must include a launch image referenced in the Info.plist under
> UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch
> images must be PNG files and located at the top-level of your bundle, or
> provided within each .lproj folder if you localize your launch images.
> Learn more about iPhone 5 support and app launch images by reviewing the
> 'iOS Human Interface Guidelines' at
> https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen
> ."
>
> ERROR ITMS-90032: "Invalid Image Path - No image found at the path
> referenced under key 'CFBundleIcons': 'AppIcon60x60'"
>
> ERROR ITMS-90022: "Missing required icon file. The bundle does not contain
> an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png
> format for iOS versions >= 10.0."
>
> ERROR ITMS-90023: "Missing required icon file. The bundle does not contain
> an app icon for iPad of exactly '152x152' pixels, in .png format for iOS
> versions >= 10.0."
>
> All icons are included in the App Settings (and they are correct, I triple
> checked!).  Also, all Splash screens are included.  I did not include the
> Portrait splash screens as the app does not use portrait display.
>
> Any thoughts?
>
> LC Indy 9.0.2
> iOS SDK 11.2
> MacOS 10.12.6
>
> -Dan
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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Can't Submit App to iTunes

2018-12-18 Thread Dan Friedman via use-livecode
Greetings!

I've never had this problem before… When I attempt to upload my app via the 
Application Loader, I get a number of errors:

ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps 
and app updates submitted must support the 4-inch display on iPhone 5 and must 
include a launch image referenced in the Info.plist under UILaunchImages with a 
UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and 
located at the top-level of your bundle, or provided within each .lproj folder 
if you localize your launch images. Learn more about iPhone 5 support and app 
launch images by reviewing the 'iOS Human Interface Guidelines' at 
https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen.";

ERROR ITMS-90032: "Invalid Image Path - No image found at the path referenced 
under key 'CFBundleIcons': 'AppIcon60x60'"

ERROR ITMS-90022: "Missing required icon file. The bundle does not contain an 
app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format 
for iOS versions >= 10.0."

ERROR ITMS-90023: "Missing required icon file. The bundle does not contain an 
app icon for iPad of exactly '152x152' pixels, in .png format for iOS versions 
>= 10.0."

All icons are included in the App Settings (and they are correct, I triple 
checked!).  Also, all Splash screens are included.  I did not include the 
Portrait splash screens as the app does not use portrait display.

Any thoughts?

LC Indy 9.0.2
iOS SDK 11.2
MacOS 10.12.6

-Dan
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