Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Mike Kerner
Doing it this (airLaunch) way, I'm not having to fiddle with xc 6.2 at
all.  I just build as per usual and upload to dropbox

On Tue, Mar 17, 2015 at 2:07 PM, Mike Kerner mikeker...@roadrunner.com
wrote:

 You can also use Jacque's AirLaunch, which has become my new favorite way
 to get apps onto devices that aren't mine

 On Tue, Mar 17, 2015 at 1:57 PM, John Dixon dixo...@hotmail.co.uk wrote:



 mmm I'll try :-)
 
  Correct.
 
  You should still be able to use Xcode 6.2 to install your apps on your
 devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to
 build with. Just fire up Xcode 6.2 after building your app, open up Window
 - Devices, and install your app from there.
 
  You can also use Monte’s mergTestApp if you have that. It will continue
 to install apps (straight from LiveCode) on devices running a newer version
 of iOS. Works great. Build and install with one click. :-)
 
 
   On Mar 17, 2015, at 11:40 AM, John Dixon dixo...@hotmail.co.uk
 wrote:
  
   Chris...
  
   What is happening is this... I can build a standalone with LC  Xcode
 6.1.1, no problem... but it will not load onto the ipad or iphone since
 they are running iOS 8.2
  
   xCode 6.2 is not recognised as a valid SDK by liveCode
  
   Dixie
  
  
   John,
  
   You can download Xcode 6.2 in order to be able to install your apps
 onto your devices. LiveCode does not support using Xcode 6.2 for
 development/building quite yet, but I’m sure it will soon. So just continue
 to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2
 when you want to actually install your apps.
  
   Just a note. If you’ve installed Xcode through the Mac App Store,
 you can update that copy to 6.2, then just go into Apple’s Dev Center, log
 in, find the “Additional Downloads” link (I don’t recall the exact name of
 it), and download a copy of Xcode 6.1. Or do the opposite. Don’t update
 your Mac App Store copy, and instead go and manually download and install
 Xcode 6.2.
  
   Hopefully that makes sense. :-)
  
   Chris
  
  
   --
   Chris Sheffield
   Read Naturally, Inc.
   www.readnaturally.com
  
   On Mar 17, 2015, at 11:08 AM, John Dixon dixo...@hotmail.co.uk
 wrote:
  
   I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get
 an LC app onto these devices..:-( Does anyone know when liveCode will be
 able to deal with iOS 8.2 ?
  
   Dixie
  
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 On the first day, God created the heavens and the Earth
 On the second day, God created the oceans.
 On the third day, God put the animals on hold for a few hours,
and did a little diving.
 And God said, This is good.




-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
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RE: Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon


mmm I'll try :-)
 
 Correct.
 
 You should still be able to use Xcode 6.2 to install your apps on your 
 devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to 
 build with. Just fire up Xcode 6.2 after building your app, open up Window - 
 Devices, and install your app from there.
 
 You can also use Monte’s mergTestApp if you have that. It will continue to 
 install apps (straight from LiveCode) on devices running a newer version of 
 iOS. Works great. Build and install with one click. :-)
 
 
  On Mar 17, 2015, at 11:40 AM, John Dixon dixo...@hotmail.co.uk wrote:
  
  Chris...
  
  What is happening is this... I can build a standalone with LC  Xcode 
  6.1.1, no problem... but it will not load onto the ipad or iphone since 
  they are running iOS 8.2
  
  xCode 6.2 is not recognised as a valid SDK by liveCode
  
  Dixie
  
  
  John,
  
  You can download Xcode 6.2 in order to be able to install your apps onto 
  your devices. LiveCode does not support using Xcode 6.2 for 
  development/building quite yet, but I’m sure it will soon. So just 
  continue to keep Xcode 6.1 around for that purpose for now. Only fire up 
  Xcode 6.2 when you want to actually install your apps.
  
  Just a note. If you’ve installed Xcode through the Mac App Store, you can 
  update that copy to 6.2, then just go into Apple’s Dev Center, log in, 
  find the “Additional Downloads” link (I don’t recall the exact name of 
  it), and download a copy of Xcode 6.1. Or do the opposite. Don’t update 
  your Mac App Store copy, and instead go and manually download and install 
  Xcode 6.2.
  
  Hopefully that makes sense. :-)
  
  Chris
  
  
  --
  Chris Sheffield
  Read Naturally, Inc.
  www.readnaturally.com
  
  On Mar 17, 2015, at 11:08 AM, John Dixon dixo...@hotmail.co.uk wrote:
  
  I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC 
  app onto these devices..:-( Does anyone know when liveCode will be able 
  to deal with iOS 8.2 ?
  
  Dixie
  
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Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Mike Kerner
You can also use Jacque's AirLaunch, which has become my new favorite way
to get apps onto devices that aren't mine

On Tue, Mar 17, 2015 at 1:57 PM, John Dixon dixo...@hotmail.co.uk wrote:



 mmm I'll try :-)
 
  Correct.
 
  You should still be able to use Xcode 6.2 to install your apps on your
 devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to
 build with. Just fire up Xcode 6.2 after building your app, open up Window
 - Devices, and install your app from there.
 
  You can also use Monte’s mergTestApp if you have that. It will continue
 to install apps (straight from LiveCode) on devices running a newer version
 of iOS. Works great. Build and install with one click. :-)
 
 
   On Mar 17, 2015, at 11:40 AM, John Dixon dixo...@hotmail.co.uk
 wrote:
  
   Chris...
  
   What is happening is this... I can build a standalone with LC  Xcode
 6.1.1, no problem... but it will not load onto the ipad or iphone since
 they are running iOS 8.2
  
   xCode 6.2 is not recognised as a valid SDK by liveCode
  
   Dixie
  
  
   John,
  
   You can download Xcode 6.2 in order to be able to install your apps
 onto your devices. LiveCode does not support using Xcode 6.2 for
 development/building quite yet, but I’m sure it will soon. So just continue
 to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2
 when you want to actually install your apps.
  
   Just a note. If you’ve installed Xcode through the Mac App Store, you
 can update that copy to 6.2, then just go into Apple’s Dev Center, log in,
 find the “Additional Downloads” link (I don’t recall the exact name of it),
 and download a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac
 App Store copy, and instead go and manually download and install Xcode 6.2.
  
   Hopefully that makes sense. :-)
  
   Chris
  
  
   --
   Chris Sheffield
   Read Naturally, Inc.
   www.readnaturally.com
  
   On Mar 17, 2015, at 11:08 AM, John Dixon dixo...@hotmail.co.uk
 wrote:
  
   I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get
 an LC app onto these devices..:-( Does anyone know when liveCode will be
 able to deal with iOS 8.2 ?
  
   Dixie
  
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
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Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Chris Sheffield
John,

You can download Xcode 6.2 in order to be able to install your apps onto your 
devices. LiveCode does not support using Xcode 6.2 for development/building 
quite yet, but I’m sure it will soon. So just continue to keep Xcode 6.1 around 
for that purpose for now. Only fire up Xcode 6.2 when you want to actually 
install your apps.

Just a note. If you’ve installed Xcode through the Mac App Store, you can 
update that copy to 6.2, then just go into Apple’s Dev Center, log in, find the 
“Additional Downloads” link (I don’t recall the exact name of it), and download 
a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac App Store copy, 
and instead go and manually download and install Xcode 6.2.

Hopefully that makes sense. :-)

Chris


--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com

 On Mar 17, 2015, at 11:08 AM, John Dixon dixo...@hotmail.co.uk wrote:
 
 I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC app 
 onto these devices..:-( Does anyone know when liveCode will be able to deal 
 with iOS 8.2 ?
 
 Dixie
 
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RE: Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon
Chris...

What is happening is this... I can build a standalone with LC  Xcode 6.1.1, no 
problem... but it will not load onto the ipad or iphone since they are running 
iOS 8.2

xCode 6.2 is not recognised as a valid SDK by liveCode

Dixie

 
 John,
 
 You can download Xcode 6.2 in order to be able to install your apps onto your 
 devices. LiveCode does not support using Xcode 6.2 for development/building 
 quite yet, but I’m sure it will soon. So just continue to keep Xcode 6.1 
 around for that purpose for now. Only fire up Xcode 6.2 when you want to 
 actually install your apps.
 
 Just a note. If you’ve installed Xcode through the Mac App Store, you can 
 update that copy to 6.2, then just go into Apple’s Dev Center, log in, find 
 the “Additional Downloads” link (I don’t recall the exact name of it), and 
 download a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac App 
 Store copy, and instead go and manually download and install Xcode 6.2.
 
 Hopefully that makes sense. :-)
 
 Chris
 
 
 --
 Chris Sheffield
 Read Naturally, Inc.
 www.readnaturally.com
 
  On Mar 17, 2015, at 11:08 AM, John Dixon dixo...@hotmail.co.uk wrote:
  
  I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC 
  app onto these devices..:-( Does anyone know when liveCode will be able to 
  deal with iOS 8.2 ?
  
  Dixie

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RE: Oops... I've made a mistake..:-(

2015-03-17 Thread Ralph DiMola
I am using LC 6.7.3 and Xcode 6.1.1 to build. I then use Xcode 6.1.1
devices(or iTunes) to install on a 8.1.3 and 8.2 device. No problems
although Xcode squawks that the Developer Disk Image could not be mounted
for the 8.2 device. Other than that all seems to work OK.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net


-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of John Dixon
Sent: Tuesday, March 17, 2015 1:08 PM
To: use-livecode@lists.runrev.com
Subject: Oops... I've made a mistake..:-(

I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC
app onto these devices..:-( Does anyone know when liveCode will be able to
deal with iOS 8.2 ?

Dixie
  
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Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Chris Sheffield
Correct.

You should still be able to use Xcode 6.2 to install your apps on your devices 
running iOS 8.2, though, even though you’re using Xcode 6.1.1 to build with. 
Just fire up Xcode 6.2 after building your app, open up Window - Devices, and 
install your app from there.

You can also use Monte’s mergTestApp if you have that. It will continue to 
install apps (straight from LiveCode) on devices running a newer version of 
iOS. Works great. Build and install with one click. :-)


 On Mar 17, 2015, at 11:40 AM, John Dixon dixo...@hotmail.co.uk wrote:
 
 Chris...
 
 What is happening is this... I can build a standalone with LC  Xcode 6.1.1, 
 no problem... but it will not load onto the ipad or iphone since they are 
 running iOS 8.2
 
 xCode 6.2 is not recognised as a valid SDK by liveCode
 
 Dixie
 
 
 John,
 
 You can download Xcode 6.2 in order to be able to install your apps onto 
 your devices. LiveCode does not support using Xcode 6.2 for 
 development/building quite yet, but I’m sure it will soon. So just continue 
 to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2 
 when you want to actually install your apps.
 
 Just a note. If you’ve installed Xcode through the Mac App Store, you can 
 update that copy to 6.2, then just go into Apple’s Dev Center, log in, find 
 the “Additional Downloads” link (I don’t recall the exact name of it), and 
 download a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac App 
 Store copy, and instead go and manually download and install Xcode 6.2.
 
 Hopefully that makes sense. :-)
 
 Chris
 
 
 --
 Chris Sheffield
 Read Naturally, Inc.
 www.readnaturally.com
 
 On Mar 17, 2015, at 11:08 AM, John Dixon dixo...@hotmail.co.uk wrote:
 
 I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC 
 app onto these devices..:-( Does anyone know when liveCode will be able to 
 deal with iOS 8.2 ?
 
 Dixie
   
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Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon
I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC app 
onto these devices..:-( Does anyone know when liveCode will be able to deal 
with iOS 8.2 ?

Dixie
  
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