Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-12 Thread Ian Wood
We've heard *what* Adobe are doing, now there's a blog post about *why* they 
are doing it.

http://www.mikechambers.com/blog/2011/11/11/clarifications-on-flash-player-for-mobile-browsers-the-flash-platform-and-the-future-of-flash/

No comments from me on on the different things covered in the article as I've 
not finished digesting it all yet.

Ian
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-12 Thread Mark Wieder
Ian-

Saturday, November 12, 2011, 7:24:57 AM, you wrote:

 We've heard *what* Adobe are doing, now there's a blog post about *why* they 
 are doing it.

Thanks. Interesting. Even Adobe recommends HTML5 over Flex.

http://blogs.adobe.com/flex/2011/11/your-questions-about-flex.html

we are planning to contribute the Flex SDK to an open source
foundation...

Does Adobe recommend we use Flex or HTML5 for our enterprise
application development?

In the long-term, we believe HTML5 will be the best technology for
enterprise application development.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-12 Thread Chipp Walters
Ian,

Thanks for the link. Great read. Here's my take:

*Adobe is in the process of repositioning Flash from a browser plugin to a
dedicated cross platform application development tool-- just like LC is
right now (assuming LC sees the writing on the wall and tosses the
revPlugin).*

This makes sense to me. Based on what I read, and our own experience
writing a million dollar Flex web app over the past couple of years, it's
obvious to me how difficult it now is for Flash to be considered a
worthwhile web application enterprise strategy. Add this to the current day
situation of extreme poor performance (if at all) on mobile, their decision
is all but made up for them. I suspect this repositioning will take some
time, and upset some developers, but as mobile and desktop continue to
merge, and HTML5 tools continue to get better, it only makes sense to phase
out Flash, albeit slowly.

-- 
Chipp Walters
CEO, Shafer Walters Group, Inc.
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-12 Thread Alejandro Tejada
Hi Chipp,

After these news, looks like a DLL for running
a Flash player inside a Livecode application
would find a more enthusiastic reception. 


Chipp Walters wrote:
 
 [snip]
 I suspect this repositioning will take some
 time, and upset some developers, but as mobile and
 desktop continue to merge, and HTML5 tools continue
 to get better, it only makes sense to phase out Flash,
 albeit slowly.
 


--
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/Re-OT-ADOBE-DROPS-FLASH-for-HTML5-tp4020804p4035458.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Richard Gaskin

Mark Wieder rote:


Richard-

Adobe has also killed off AIR for linux. So not only no linux
development, but no linux deployment either.


I'm quite happy to return the favor. :)

AIR is fundamentally flawed by requiring the installation of the engine 
separately from the apps that use it.


If there's any other way to deploy with it it must be broken since I've 
not seen anyone use it.  Instead I see Before you can install this app 
you need to install Adobe Air, at which point I click Cancel and move 
on to any alternative app made by developers who care about delivering a 
clean experience.


LiveCode totally outshines AIR in that regard:  the small 2.3 MB engine 
is easily bound to the app to make it truly stand alone - no 
dependencies, no dependency conflicts.  There's no confusion about what 
files are needed to make an app run, and zero chance of conflict if 
another LiveCode app requires a different engine version.


For those end users who crave dependency conflicts, they can find many 
in the Linux world without using AIR.


But if they just want to great apps made quickly and easily there are 
far better options, LiveCode being one of them.


VMs are useful.  Embedded VMs are infinitely more useful.

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Richard Gaskin

Colin Holgate wrote:

 The having to install AIR engine only fully applies to the older
 version.

Thanks for the clarification.

I wonder why so many devs use the old version

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Colin Holgate
The new one has only been out for two months, and it is a trade off, you're 
making people install yet another copy of an engine they already have, just to 
avoid a small amount of confusion. So not everyone will jump on that feature.


On Nov 11, 2011, at 10:54 AM, Richard Gaskin wrote:

 I wonder why so many devs use the old version

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Dave Cragg

On 11 Nov 2011, at 14:29, Richard Gaskin wrote:
 
 
 AIR is fundamentally flawed by requiring the installation of the engine 
 separately from the apps that use it.

Richard, maybe I misunderstand what you are describing, but I like the idea of 
installing a single runtime engine to run much smaller and easily installed 
app. I'd love to see something similar for LiveCode, and then apps would just 
consist of the stack file. No platform-specific installers or standalones to 
build.  I find the AIR installation process pretty seemless. An extra download 
the first time, but part of the same installation process.  (I agree that the 
AIR update notifications can be annoying.) 


Dave
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Richard Gaskin

Dave Cragg wrote:


Richard, maybe I misunderstand what you are describing, but I like the idea of installing 
a single runtime engine to run much smaller and easily installed app. I'd love to see 
something similar for LiveCode, and then apps would just consist of the stack 
file. No platform-specific installers or standalones to build.  I find the AIR 
installation process pretty seemless. An extra download the first time, but part of the 
same installation process.  (I agree that the AIR update notifications can be annoying.)


That last sentence says it all.

With LC we have the freedom to deliver collections of apps that run off 
of a single standalone, or not, as we choose.


And with go url we can delver updates or even whole new apps without 
ever replacing the standalone.


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Mark Wieder
Dave-

Friday, November 11, 2011, 9:12:20 AM, you wrote:

 Richard, maybe I misunderstand what you are describing, but I
 like the idea of installing a single runtime engine to run much
 smaller and easily installed app. I'd love to see something similar
 for LiveCode, and then apps would just consist of the stack file.

...and we used to be have that ability, before it was nixed in rev 4.0
or something. I used to create little stack apps to do tasks and run
them from the commandline with the -f option. Made for a nice
alternative to perl or insert another tool here.

Now I do that with ruby. Another market niche lost to LiveCode. It's
getting to be less and less something I use in my work and more of
just something to play around with in my spare time.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Mark Wieder
Colin-

Friday, November 11, 2011, 8:22:27 AM, you wrote:

 The new one has only been out for two months, and it is a trade
 off

It's not always a trade-off. I've just spent the last couple of days
painfully converting our ant build scripts from linux to windows
running in a VM because I rely on third-party tools that now need the
new version of AIR, and Adobe has kicked us once again. The idea to
develop for AIR wasn't my decision, but at least it still lets us
deploy to Android, which is more than I can say for LC.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Colin Holgate
I may have misunderstood that. The fact that you can include the runtime in an 
application doesn't stop people from using the separate AIR runtime. If you 
have a case where an AIR update broke something, let me know, I'm on the AIR 
beta and can let them know.



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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Mark Wieder
Colin-

Friday, November 11, 2011, 6:06:21 PM, you wrote:

 I may have misunderstood that. The fact that you can include the
 runtime in an application doesn't stop people from using the
 separate AIR runtime. If you have a case where an AIR update broke
 something, let me know, I'm on the AIR beta and can let them know.

This is getting way off topic here, even in spite of the OT heading,
and I wouldn't mind continuing this offlist. So in a nutshell, Adobe
has killed AIR on linux. I'm using FlexMonkey and need the 5.1.1.
release, which requires a newer version of AIR than I had installed.
There's no current version and the previous version didn't install on
my Fedora machine. I'm using ant scripts to build because a)we build
them on a CI machine so it has to be outside the IDE and b)Adobe
killed their IDE on linux last year. So I've moved the ant scripts to
a Windows VM because I can read the writing on the wall. Sed is still
giving me problems, but that's a Windows issue and I'll get it sorted
soon enough.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Colin Holgate
Sorry, I didn't realize it we were talking about Linux in particular. I don't 
have any input on what happens with any Flash things and Linux, I know that 
Adobe have effectively handed off development of Flash Player to the Linux 
partners, but I don't know where that leaves AIR. I can ask.
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Mark Wieder
Colin-

Friday, November 11, 2011, 8:15:48 PM, you wrote:

No, I can tell you where that leaves AIR.

Beginning June 14, 2011, Adobe AIR is no longer supported for desktop
Linux distributions.
http://kb2.adobe.com/cps/902/cpsid_90202.html

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Colin Holgate
Well, AIR 2.6, which is pretty decent, is still going to work.

I'll ask whether AIR is allowed to be developed by the Linux providers, in the 
way that Flash Player is.
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-11 Thread Mark Wieder
Colin-

Friday, November 11, 2011, 8:47:18 PM, you wrote:

 Well, AIR 2.6, which is pretty decent, is still going to work.

 I'll ask whether AIR is allowed to be developed by the Linux
 providers, in the way that Flash Player is.

Well, this is still OT, so I'm done venting. Been a long week.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Richard Gaskin

Lynn Fredricks wrote:


Right - but here's the rub. Even if application builders (Flash or whatever)
export HTML5 versions for use on mobile devices, that's still two different
versions of applications that will need supporting, right? I don't think
they can make all the same apps with HTML5 that they can with Flash (as
Colin basically implied).


Blasphemy!

Do you mean to suggest HTML5 is not a complete replacement for Flash?

So Thoughts on Flash was wrong?

;)

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Colin Holgate
In so many ways. It's main two flaws were that it made the common mistake of 
thinking that all Flash work is just playing of video, and that doing something 
demanding in HTML5 wouldn't also drain the battery. It also had the side effect 
of killing products such as LiveCode for iOS for about six months.


On Nov 10, 2011, at 9:31 AM, Richard Gaskin wrote:

 So Thoughts on Flash was wrong?

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Chipp Walters
Well said, Colin.

On Thursday, November 10, 2011, Colin Holgate co...@verizon.net wrote:
 In so many ways. It's main two flaws were that it made the common mistake
of thinking that all Flash work is just playing of video, and that doing
something demanding in HTML5 wouldn't also drain the battery. It also had
the side effect of killing products such as LiveCode for iOS for about six
months.

-- 
Chipp Walters
CEO, Shafer Walters Group, Inc.
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Roger Eller
On Nov 10, 2011, at 12:42 PM, Chipp Walters ch...@chipp.com wrote:

 Well said, Colin.

 On Thursday, November 10, 2011, Colin Holgate co...@verizon.net wrote:
 In so many ways. It's main two flaws were that it made the common mistake
 of thinking that all Flash work is just playing of video, and that doing
 something demanding in HTML5 wouldn't also drain the battery. It also had
 the side effect of killing products such as LiveCode for iOS for about six
 months.

 --
 Chipp Walters
 CEO, Shafer Walters Group, Inc.

OTH, rather than killing LC for iOS, it made RunRev think of other
mobile OS' like Android.  I truly believe that if Apple had not
abandoned Flash and other Dev environments, LC On Android would still
have a coming soon banner on their site.

~Roger

Sent from my iPad  (yeah, I have one too now)

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RE: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Lynn Fredricks
 Well said, Colin.
 
 On Thursday, November 10, 2011, Colin Holgate 
 co...@verizon.net wrote:
  In so many ways. It's main two flaws were that it made the common 
  mistake
 of thinking that all Flash work is just playing of video, and 
 that doing something demanding in HTML5 wouldn't also drain 
 the battery. It also had the side effect of killing products 
 such as LiveCode for iOS for about six months.

What I find interesting in the redefinition of Flash as a video only
solution is that it exactly parallels the mess Apple made of Quicktime.
Quicktime did have this great API (it worked on the Mac at least, though I
know it had its share of problems on Windows), which Apple is no longer
interested in supporting - making Quicktime just a video format.

Best regards,

Lynn Fredricks
President
Paradigma Software
http://www.paradigmasoft.com

Valentina SQL Server: The Ultra-fast, Royalty Free Database Server 


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Scott Rossi
Exactly.  The original premise of Flash did and still does makes sense:
reduced data and instructions that get rendered on the client side.

I'm no Flash fanboy, for sure -- I dislike the direction Adobe took with
ActionScript.  But watching people hate on Flash seems like any other mob
dis, making claims about something for no good reason other than to claim
me too.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


Recently, Lynn Fredricks wrote:

 What I find interesting in the redefinition of Flash as a video only
 solution is that it exactly parallels the mess Apple made of Quicktime.
 Quicktime did have this great API (it worked on the Mac at least, though I
 know it had its share of problems on Windows), which Apple is no longer
 interested in supporting - making Quicktime just a video format.



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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Colin Holgate
I wonder if there's some space down on Wall Street for someone with a We Want 
Flash! banner...


On Nov 10, 2011, at 2:46 PM, Scott Rossi wrote:

 But watching people hate on Flash seems like any other mob
 dis, making claims about something for no good reason other than to claim
 me too.

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Richmond

On 11/10/2011 10:17 PM, Colin Holgate wrote:

I wonder if there's some space down on Wall Street for someone with a We Want 
Flash! banner...



I'm sure there's always, brief, space for a flasher . . .  :)


On Nov 10, 2011, at 2:46 PM, Scott Rossi wrote:


But watching people hate on Flash seems like any other mob
dis, making claims about something for no good reason other than to claim
me too.

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-10 Thread Mark Wieder
Richard-

Adobe has also killed off AIR for linux. So not only no linux
development, but no linux deployment either.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread stephen barncard
THIS IS BIG NEWS.

If you-all haven't seen this yet...

http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html

-- 

http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html


Stephen Barncard
San Francisco Ca. USA

http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html
http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.htmlmore
about sqb  http://www.google.com/profiles/sbarncar
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Andre Garzia
On Wed, Nov 9, 2011 at 4:40 PM, Richard Gaskin
ambassa...@fourthworld.comwrote:

 stephen barncard wrote:

  THIS IS BIG NEWS.

 If you-all haven't seen this yet...

 http://www.huffingtonpost.com/**2011/11/09/adobe-flash-player-**
 mobile-plug-in_n_1083869.htmlhttp://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html

 --

 http://www.huffingtonpost.**com/2011/11/09/adobe-flash-**
 player-mobile-plug-in_n_**1083869.htmlhttp://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html
 


 Nice.  Very nice.

 Another platform distinction gone, further commoditizing OSes, which is
 always helpful for us cross-platform devs.



Have you guys seen Adobe Edge?




 --
  Richard Gaskin
  Fourth World
  LiveCode training and consulting: http://www.fourthworld.com
  Webzine for LiveCode developers: http://www.LiveCodeJournal.com
  LiveCode Journal blog: 
 http://LiveCodejournal.com/**blog.irvhttp://LiveCodejournal.com/blog.irv


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Richard Gaskin

Andre Garzia wrote:


Have you guys seen Adobe Edge?


No Linux version, so I have no use for it.

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Colin Holgate
After Flash Player 11.1 ships they will continue to provide security updates, 
and it could be years before Android OS is changed in a way that breaks 
plugins. One thing it will do though is encourage some people to make mobile 
browser pieces with HTML5, which while being quite hard to do (with a fraction 
of the Flash features), it would mean that those pages will work on iOS too. 
So, it will make Android seem less special in the end, but won't have a 
immediate impact.

One small impact on LiveCode is that Adobe will put more effort into making AIR 
mobile apps (that you make with Flash) better, and have more features. Although 
LiveCode wasn't competing with the Flash plugin at all, on mobile that is, it 
is competing as to what tool developers will use for making apps. The more 
improvements that Adobe make on AIR, the more it stacks up against LiveCode as 
a tool to use.

But I wouldn't worry, Adobe bring out new features at a much slower rate than 
RunRev, although the Cloud subscription deal may speed that up.


On Nov 9, 2011, at 1:26 PM, stephen barncard wrote:

 THIS IS BIG NEWS.

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RE: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Lynn Fredricks
 Nice.  Very nice.
 
 Another platform distinction gone, further commoditizing 
 OSes, which is always helpful for us cross-platform devs.

Im not sure how to feel about this.

Simple Flash stuff ran terribly on some devices. I have a site that has a
Flash based gallery - nothing too complex, which would not render properly
on some devices.

On the other hand, this means Flash developers are going to have to think
twice about using Flash because of mobile device deployment. Doing this -
yeah, I think the writing is on the wall for Flash. Now Flash developers can
feel what Director users have been feeling for some time ;-)

Best regards,

Lynn Fredricks
President
Paradigma Software
http://www.paradigmasoft.com

Valentina SQL Server: The Ultra-fast, Royalty Free Database Server 


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Richard Gaskin

Lynn Fredricks wrote:


On the other hand, this means Flash developers are going to have to think
twice about using Flash because of mobile device deployment. Doing this -
yeah, I think the writing is on the wall for Flash. Now Flash developers can
feel what Director users have been feeling for some time ;-)


On the contrary, unlike Director it seems Flash is very much alive, just 
changing the engine from a plugin to WebKit - from the horse's mouth:



Flash to Focus on PC Browsing and Mobile Apps; Adobe to More 
Aggressively Contribute to HTML5

...
We will continue to leverage our experience with Flash to accelerate our 
work with the W3C and WebKit to bring similar capabilities to HTML5 as 
quickly as possible, just as we have done with CSS Shaders.  And, we 
will design new features in Flash for a smooth transition to HTML5 as 
the standards evolve so developers can confidently invest knowing their 
skills will continue to be leveraged.

...
http://blogs.adobe.com/flashplatform/2011/11/flash-to-focus-on-pc-browsing-and-mobile-apps-adobe-to-more-aggressively-contribute-to-html5.html


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Colin Holgate
Aside from the fact that Director continues to be developed (a new shockwave 
update came out only yesterday), I think you misunderstood something. Adobe's 
use of WebKit is as a preview of the HTML5 content. Flash isn't involved in the 
playback at all. Flash Pro will be involved in developing HTML5 content, but 
the playback part doesn't involve Flash, if you export as HTML that is.


On Nov 9, 2011, at 2:49 PM, Richard Gaskin wrote:

 On the contrary, unlike Director it seems Flash is very much alive, just 
 changing the engine from a plugin to WebKit - from the horse's mouth:

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Richard Gaskin

Colin Holgate wrote:

 I think you misunderstood something. Adobe's use of WebKit is as a
 preview of the HTML5 content. Flash isn't involved in the playback
 at all. Flash Pro will be involved in developing HTML5 content,
 but the playback part doesn't involve Flash, if you export as HTML
 that is.

Yes, that was my understanding, which I tried to convey when I wrote:

...it seems Flash is very much alive, just changing the engine
from a plugin to WebKit


AFAIK the authoring system will remain pretty much the same, but the 
output will no longer be limited to the plugin, able to run natively in 
any HTML5-capable browser.


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Richmond

On 11/09/2011 08:26 PM, stephen barncard wrote:

THIS IS BIG NEWS.

If you-all haven't seen this yet...

http://www.huffingtonpost.com/2011/11/09/adobe-flash-player-mobile-plug-in_n_1083869.html



HOWEVER; like everything else, there will be a significant lag-time 
before Flash vanishes from the web;
developers have put hours and hours of effort into Flash, and I cannot 
envisage them redoing
anything until they absolutely have to. Therefore, while anybody who is 
developing anything for Flash right now ought to pause, take a few very 
deep breaths, say a few rude words, and start all over again without
Flash, browsers are going to need to cope with Flash for a good longish 
time (say 5 years) until all the

current content available has been replaced.

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Colin Holgate
I can't say much, being bound by NDA, but there will still be about 90% of the 
things Flash can do that won't be playable by the most powerful HTML5 browser. 
If you simplify what you were going to do as Flash enough, then you may have 
something that can work just the same in HTML5.


On Nov 9, 2011, at 3:08 PM, Richard Gaskin wrote:

 AFAIK the authoring system will remain pretty much the same, but the output 
 will no longer be limited to the plugin, able to run natively in any 
 HTML5-capable browser.

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Richmond

Dunno, but this is fun:

http://www.avonandsomerset.police.uk/community_safety/crime_reduction/car_crime/car_thief_keith_v1.html

and somebody put quite a bit of effort into it.

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Mark Wieder
Richard-

Wednesday, November 9, 2011, 10:59:38 AM, you wrote:

 No Linux version, so I have no use for it.

No problem, they're just following LiveCode's lead. The Edge Linux
Edition will no doubt be delivered when there's enough market share
and after developers have been clamoring for it for years. Then it'll
be missing key features, have bugs that nobody bothers fixing, and
still won't support mobile deployment.

We're just ahead of the curve.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread stephen barncard
I've been constructing new pages as HTML5 for over a year.  One item to
note is that the rules are different than html 4.x and things that were
allowed before with  ( loose ) will not validate. Constructing a web page
with old habits could lead to 10-30 errors when attempting to validate as
HTML5 , even though it might look fine in one's own browser.

My iRev/ lc HTML5 pages always ended up with too many errors and only
recently have I figured out what was wrong. It's about the headers. I've
learned a lot about creating quality, verifiable HTML5 code using the w3C
validator http://validator.w3.org/

To share with those trying to make validated HTML5 pages using Livecode
server: http://www.jazzcubed.com/

*[  do this before any other HTML is sent: (this will make Apache talk
UTF-8 ) ]*

?lc

put new header Content-type: text/html; charset=utf-8

?

*[   this html startup and header code validates for me ]*

* !DOCTYPE html*
* html*
* head*
* meta charset=UTF-8*
* titleJazzcubed Records/title*
* link rel=icon  type=image/png href=favicon.ico /*
* /head*
* body*
 *[content]*
* /body*
* /html*



so simple and clean, universal now.  I like the standard.

sqb



On 9 November 2011 10:40, Richard Gaskin ambassa...@fourthworld.com wrote:


 Nice.  Very nice.

 Another platform distinction gone, further commoditizing OSes, which is
 always helpful for us cross-platform devs.

 --
  Richard Gaskin


Stephen Barncard
San Francisco Ca. USA

more about sqb  http://www.google.com/profiles/sbarncar
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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Malte Brill
Stephen wrote:
?lc

put new header Content-type: text/html; charset=utf-8

?
!!

Thank you thank you thank you thank you
Been gnashing my teeth about why my UTF-8 content wasn't displayed even though 
I declared it in the head part.

Malte



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RE: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Lynn Fredricks
 On the contrary, unlike Director it seems Flash is very much 
 alive, just changing the engine from a plugin to WebKit - 
 from the horse's mouth:
 
 
 Flash to Focus on PC Browsing and Mobile Apps; Adobe to More 
 Aggressively Contribute to HTML5

Right - but here's the rub. Even if application builders (Flash or whatever)
export HTML5 versions for use on mobile devices, that's still two different
versions of applications that will need supporting, right? I don't think
they can make all the same apps with HTML5 that they can with Flash (as
Colin basically implied).

I can see why they might pursue this strategy since Apple (and I would guess
MS too) have blown off Flash playback, and that its probably easier than
dealing with a huge number of hardware makers.


Best regards,

Lynn Fredricks
President
Paradigma Software
http://www.paradigmasoft.com

Valentina SQL Server: The Ultra-fast, Royalty Free Database Server 


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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Pierre Sahores

Le 9 nov. 2011 à 20:08, Lynn Fredricks a écrit :

 Nice.  Very nice.
 
 Another platform distinction gone, further commoditizing 
 OSes, which is always helpful for us cross-platform devs.
 
 Im not sure how to feel about this.
 
 Simple Flash stuff ran terribly on some devices. I have a site that has a
 Flash based gallery - nothing too complex, which would not render properly
 on some devices.
 
 On the other hand, this means Flash developers are going to have to think
 twice about using Flash because of mobile device deployment. Doing this -
 yeah, I think the writing is on the wall for Flash. Now Flash developers can
 feel what Director users have been feeling for some time ;-)

(Beside LC server 4.6.3+ on the server-side,) javascript as the glue + JQuery  
Mootools plugins + HTML5/CSS3 let us provide on the client-side 150% of what 
could ever be done in flash, the lightweight and elegance en prime along 
targetting any kind of OSes ;D
 
 Best regards,
 
 Lynn Fredricks
 President
 Paradigma Software
 http://www.paradigmasoft.com
 
 Valentina SQL Server: The Ultra-fast, Royalty Free Database Server 
 
 
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--
Pierre Sahores
mobile : 06 03 95 77 70
www.sahores-conseil.com




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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Colin Holgate
You can, or will be able to, export a swf for web use, select Android, publish 
the Android app, select iOS, publish the iOS app, select HTML, export the HTML5 
version, all from the same FLA. But, it would have to be a fairly feature 
limited application if it has to be able to run as HTML5.


On Nov 9, 2011, at 5:25 PM, Lynn Fredricks wrote:

 Right - but here's the rub. Even if application builders (Flash or whatever)
 export HTML5 versions for use on mobile devices, that's still two different
 versions of applications that will need supporting, right? I don't think
 they can make all the same apps with HTML5 that they can with Flash (as
 Colin basically implied).

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Re: [OT?] ADOBE DROPS FLASH for HTML5

2011-11-09 Thread Pierre Sahores
Many thanks Stephan ! Will use your recommandation as soon as tomorrow morning 
;-)

Kind regards,

Pierre

Le 9 nov. 2011 à 21:50, stephen barncard a écrit :

 I've been constructing new pages as HTML5 for over a year.  One item to
 note is that the rules are different than html 4.x and things that were
 allowed before with  ( loose ) will not validate. Constructing a web page
 with old habits could lead to 10-30 errors when attempting to validate as
 HTML5 , even though it might look fine in one's own browser.
 
 My iRev/ lc HTML5 pages always ended up with too many errors and only
 recently have I figured out what was wrong. It's about the headers. I've
 learned a lot about creating quality, verifiable HTML5 code using the w3C
 validator http://validator.w3.org/
 
 To share with those trying to make validated HTML5 pages using Livecode
 server: http://www.jazzcubed.com/
 
 *[  do this before any other HTML is sent: (this will make Apache talk
 UTF-8 ) ]*
 
 ?lc
 
 put new header Content-type: text/html; charset=utf-8
 
 ?
 
 *[   this html startup and header code validates for me ]*
 
 * !DOCTYPE html*
 * html*
 * head*
 * meta charset=UTF-8*
 * titleJazzcubed Records/title*
 * link rel=icon  type=image/png href=favicon.ico /*
 * /head*
 * body*
 *[content]*
 * /body*
 * /html*
 
 
 
 so simple and clean, universal now.  I like the standard.
 
 sqb
 
 
 
 On 9 November 2011 10:40, Richard Gaskin ambassa...@fourthworld.com wrote:
 
 
 Nice.  Very nice.
 
 Another platform distinction gone, further commoditizing OSes, which is
 always helpful for us cross-platform devs.
 
 --
 Richard Gaskin
 
 
 Stephen Barncard
 San Francisco Ca. USA
 
 more about sqb  http://www.google.com/profiles/sbarncar
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--
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mobile : 06 03 95 77 70
www.sahores-conseil.com




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