Re: Windows on ARM...

2024-04-10 Thread matthias rebbe via use-livecode
I am running here a Windows 11 VM in Parallels 19 on my Mac Studio with M1 Max, 
mainly to test the Windows standalones (32 and 64bit) i've created on macOS.
I can also confirm that so far i did not experience any problems with running 
those Intel builds on Win11 ARM.




> Am 10.04.2024 um 15:20 schrieb Paul Dupuis via use-livecode 
> :
> 
> Thank you Mark!
> 
> I'm sure like most folks that sell software, we have a small camp of 
> customers that always want to be on the leading-edge and, whether its a new 
> macOS or a new Windows OS (or OS feature), we get contacted early and often 
> about whether our software will be compatible.
> 
> There are some days I just want to scream "It will work when it will work!" 
> but I do understand their interest in new technologies and so we try to 
> provide some reasonable answer. These responses (from you and Mike) allow me 
> to respond that it is very likely our app will work on Windows ARM.
> 
> -- Paul
> 
> On 4/10/2024 2:11 AM, Mark Waddingham via use-livecode wrote:
>> On 2024-04-09 20:03, Paul Dupuis via use-livecode wrote:
>>> Mothership people (or anyone in the community that may know this):
>>> 
>>> Microsoft is expected to port and release Windows running on ARM chips 
>>> (Surface laptops will use the Snapdragon X Elite processors from Qualcomm) 
>>> this year. Announcement expected May 20, shipping - who knows when, but 
>>> likely this year. This is to compete with Apple's M# chips.
>>> 
>>> Will we have a dual build option in Livecode (or is one even needed)? And, 
>>> for the BIG QUESTION, how long is it likely to be after Windows on ARM is 
>>> released to the public before we see a LC version that supports it?
>> 
>> I can't really say when we will add a native ARM64 build for Windows - it 
>> will depend largely on demand and need.
>> 
>> That being said, we have recently updated how we build the windows engine to 
>> use the most recent version of Visual Studio (which has arm64 target 
>> compilers) so that is at least a step in the right direction.
>> 
>>> I know, this is probably way ahead of any practical answer, but I know we 
>>> WILL have customers asking us if our app (built on LC9.6.11) will run on 
>>> Windows on ARM on day one.
>> 
>> Windows ARM has been available to everyone for a while - albeit not strictly 
>> a 'public' thing, virtualization tools like VMware on macOS will download 
>> and install the ARM version of windows automatically if you are running on 
>> an ARM mac.
>> 
>> We have a couple of people internally who have ARM macs, and use VMware to 
>> run Windows in ARM and we haven't seen any problems.
>> 
>> So I can echo what Mike said - especially since Microsoft added x86-64 
>> support to their Intel emulation layer on Windows ARM (think Rosetta 2) 
>> about a year or so ago - both x86 and x86-64 versions of the LiveCode engine 
>> run seamlessly on it.
>> 
>> Another thing to remember is that Microsoft are not forcing a processor 
>> transition unlike Apple have done twice now (in the last two decades) - I 
>> fully expect that Windows on ARM will support Intel executables 
>> indefinitely, just like x86-64 Windows continues to support x86 executables.
>> 
>> Warmest Regards,
>> 
>> Mark.
>> 
> 
> 
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Re: Windows on ARM...

2024-04-10 Thread Paul Dupuis via use-livecode

Thank you Mark!

I'm sure like most folks that sell software, we have a small camp of 
customers that always want to be on the leading-edge and, whether its a 
new macOS or a new Windows OS (or OS feature), we get contacted early 
and often about whether our software will be compatible.


There are some days I just want to scream "It will work when it will 
work!" but I do understand their interest in new technologies and so we 
try to provide some reasonable answer. These responses (from you and 
Mike) allow me to respond that it is very likely our app will work on 
Windows ARM.


-- Paul

On 4/10/2024 2:11 AM, Mark Waddingham via use-livecode wrote:

On 2024-04-09 20:03, Paul Dupuis via use-livecode wrote:

Mothership people (or anyone in the community that may know this):

Microsoft is expected to port and release Windows running on ARM 
chips (Surface laptops will use the Snapdragon X Elite processors 
from Qualcomm) this year. Announcement expected May 20, shipping - 
who knows when, but likely this year. This is to compete with Apple's 
M# chips.


Will we have a dual build option in Livecode (or is one even needed)? 
And, for the BIG QUESTION, how long is it likely to be after Windows 
on ARM is released to the public before we see a LC version that 
supports it?


I can't really say when we will add a native ARM64 build for Windows - 
it will depend largely on demand and need.


That being said, we have recently updated how we build the windows 
engine to use the most recent version of Visual Studio (which has 
arm64 target compilers) so that is at least a step in the right 
direction.


I know, this is probably way ahead of any practical answer, but I 
know we WILL have customers asking us if our app (built on LC9.6.11) 
will run on Windows on ARM on day one.


Windows ARM has been available to everyone for a while - albeit not 
strictly a 'public' thing, virtualization tools like VMware on macOS 
will download and install the ARM version of windows automatically if 
you are running on an ARM mac.


We have a couple of people internally who have ARM macs, and use 
VMware to run Windows in ARM and we haven't seen any problems.


So I can echo what Mike said - especially since Microsoft added x86-64 
support to their Intel emulation layer on Windows ARM (think Rosetta 
2) about a year or so ago - both x86 and x86-64 versions of the 
LiveCode engine run seamlessly on it.


Another thing to remember is that Microsoft are not forcing a 
processor transition unlike Apple have done twice now (in the last two 
decades) - I fully expect that Windows on ARM will support Intel 
executables indefinitely, just like x86-64 Windows continues to 
support x86 executables.


Warmest Regards,

Mark.




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Re: Windows on ARM...

2024-04-10 Thread Mark Waddingham via use-livecode

On 2024-04-09 20:03, Paul Dupuis via use-livecode wrote:

Mothership people (or anyone in the community that may know this):

Microsoft is expected to port and release Windows running on ARM chips 
(Surface laptops will use the Snapdragon X Elite processors from 
Qualcomm) this year. Announcement expected May 20, shipping - who knows 
when, but likely this year. This is to compete with Apple's M# chips.


Will we have a dual build option in Livecode (or is one even needed)? 
And, for the BIG QUESTION, how long is it likely to be after Windows on 
ARM is released to the public before we see a LC version that supports 
it?


I can't really say when we will add a native ARM64 build for Windows - 
it will depend largely on demand and need.


That being said, we have recently updated how we build the windows 
engine to use the most recent version of Visual Studio (which has arm64 
target compilers) so that is at least a step in the right direction.


I know, this is probably way ahead of any practical answer, but I know 
we WILL have customers asking us if our app (built on LC9.6.11) will 
run on Windows on ARM on day one.


Windows ARM has been available to everyone for a while - albeit not 
strictly a 'public' thing, virtualization tools like VMware on macOS 
will download and install the ARM version of windows automatically if 
you are running on an ARM mac.


We have a couple of people internally who have ARM macs, and use VMware 
to run Windows in ARM and we haven't seen any problems.


So I can echo what Mike said - especially since Microsoft added x86-64 
support to their Intel emulation layer on Windows ARM (think Rosetta 2) 
about a year or so ago - both x86 and x86-64 versions of the LiveCode 
engine run seamlessly on it.


Another thing to remember is that Microsoft are not forcing a processor 
transition unlike Apple have done twice now (in the last two decades) - 
I fully expect that Windows on ARM will support Intel executables 
indefinitely, just like x86-64 Windows continues to support x86 
executables.


Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Build Amazing Things

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Re: Windows on ARM...

2024-04-09 Thread Paul Dupuis via use-livecode

Thank you Mike. I did not know that.

On 4/9/2024 3:15 PM, Mike Kerner via use-livecode wrote:

paul,
lc apps that i built on win years ago are still running on win on arm (and
have been, for three years), so i'm guessing there is at least an emulation
mode.

On Tue, Apr 9, 2024 at 3:04 PM Paul Dupuis via use-livecode <
use-livecode@lists.runrev.com> wrote:


Mothership people (or anyone in the community that may know this):

Microsoft is expected to port and release Windows running on ARM chips
(Surface laptops will use the Snapdragon X Elite processors from
Qualcomm) this year. Announcement expected May 20, shipping - who knows
when, but likely this year. This is to compete with Apple's M# chips.

Will we have a dual build option in Livecode (or is one even needed)?
And, for the BIG QUESTION, how long is it likely to be after Windows on
ARM is released to the public before we see a LC version that supports it?

I know, this is probably way ahead of any practical answer, but I know
we WILL have customers asking us if our app (built on LC9.6.11) will run
on Windows on ARM on day one.

Paul Dupuis
Researchware


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Re: Windows on ARM...

2024-04-09 Thread Mike Kerner via use-livecode
paul,
lc apps that i built on win years ago are still running on win on arm (and
have been, for three years), so i'm guessing there is at least an emulation
mode.

On Tue, Apr 9, 2024 at 3:04 PM Paul Dupuis via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Mothership people (or anyone in the community that may know this):
>
> Microsoft is expected to port and release Windows running on ARM chips
> (Surface laptops will use the Snapdragon X Elite processors from
> Qualcomm) this year. Announcement expected May 20, shipping - who knows
> when, but likely this year. This is to compete with Apple's M# chips.
>
> Will we have a dual build option in Livecode (or is one even needed)?
> And, for the BIG QUESTION, how long is it likely to be after Windows on
> ARM is released to the public before we see a LC version that supports it?
>
> I know, this is probably way ahead of any practical answer, but I know
> we WILL have customers asking us if our app (built on LC9.6.11) will run
> on Windows on ARM on day one.
>
> Paul Dupuis
> Researchware
>
>
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> Please visit this url to subscribe, unsubscribe and manage your
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>


-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Windows on ARM...

2024-04-09 Thread Paul Dupuis via use-livecode

Mothership people (or anyone in the community that may know this):

Microsoft is expected to port and release Windows running on ARM chips 
(Surface laptops will use the Snapdragon X Elite processors from 
Qualcomm) this year. Announcement expected May 20, shipping - who knows 
when, but likely this year. This is to compete with Apple's M# chips.


Will we have a dual build option in Livecode (or is one even needed)? 
And, for the BIG QUESTION, how long is it likely to be after Windows on 
ARM is released to the public before we see a LC version that supports it?


I know, this is probably way ahead of any practical answer, but I know 
we WILL have customers asking us if our app (built on LC9.6.11) will run 
on Windows on ARM on day one.


Paul Dupuis
Researchware


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Re: M1 Mac Windows 10 ARM in Parallels and LC

2021-11-05 Thread Mike Kerner via use-livecode
and i don't think you can get the win 10 installer for arm any longer. i
think it's been discontinued and you can only get 11, now.

On Fri, Nov 5, 2021 at 2:45 PM Mike Kerner 
wrote:

> remind me next week. my MBP just arrived, yesterday, and after 20 hours in
> migration assistant, is finally in use.
> I got a dev edition of win 11 installed in parallels, but i have not tried
> anything else with it, yet.
> i also have not figured out how to get the apps to transfer because you
> can't just open your intel vm in the arm vm, which means getting programs
> to move won't be trivial.
>
> On Fri, Nov 5, 2021 at 12:41 PM Sean Cole via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
>> Hi all,
>>
>> Has anyone yet had experience running LC in a Windows 10 ARM edition
>> within
>> Parallels Desktop?
>>
>> This, I feel, would be good knowledge for us all to be aware of.
>>
>> I'm going through the process of working out my next upgrade to the
>> MacBook
>> Pro M1Max. But a contributing factor is: wether this would be able to swap
>> out all of my other systems to just the one (which would be beneficial to
>> my working environment). If not I would have to keep a separate windows
>> system I can hook into via VNC (albeit without the useful direct bridging
>> between the two) or an offsite Windows server (which will be slower but
>> still usable).
>>
>> Technically, the Windows ARM is only beta and may even get dropped
>> potentially. It can run x86 apps (virtualised, I think) but not x64. LC is
>> still x86 as far as I am aware. But I don't know what other caveats may
>> become evident once it is up and running. Hence the question.
>>
>> If no one else has tried this out I may well end up just biting the bullet
>> and take one for the team to find out. But it would be great to know
>> before
>> hand what to expect.
>>
>> Thanks in advance.
>>
>> Sean
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>> subscription preferences:
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>>
>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>and did a little diving.
> And God said, "This is good."
>


-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: M1 Mac Windows 10 ARM in Parallels and LC

2021-11-05 Thread Mike Kerner via use-livecode
remind me next week. my MBP just arrived, yesterday, and after 20 hours in
migration assistant, is finally in use.
I got a dev edition of win 11 installed in parallels, but i have not tried
anything else with it, yet.
i also have not figured out how to get the apps to transfer because you
can't just open your intel vm in the arm vm, which means getting programs
to move won't be trivial.

On Fri, Nov 5, 2021 at 12:41 PM Sean Cole via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi all,
>
> Has anyone yet had experience running LC in a Windows 10 ARM edition within
> Parallels Desktop?
>
> This, I feel, would be good knowledge for us all to be aware of.
>
> I'm going through the process of working out my next upgrade to the MacBook
> Pro M1Max. But a contributing factor is: wether this would be able to swap
> out all of my other systems to just the one (which would be beneficial to
> my working environment). If not I would have to keep a separate windows
> system I can hook into via VNC (albeit without the useful direct bridging
> between the two) or an offsite Windows server (which will be slower but
> still usable).
>
> Technically, the Windows ARM is only beta and may even get dropped
> potentially. It can run x86 apps (virtualised, I think) but not x64. LC is
> still x86 as far as I am aware. But I don't know what other caveats may
> become evident once it is up and running. Hence the question.
>
> If no one else has tried this out I may well end up just biting the bullet
> and take one for the team to find out. But it would be great to know before
> hand what to expect.
>
> Thanks in advance.
>
> Sean
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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M1 Mac Windows 10 ARM in Parallels and LC

2021-11-05 Thread Sean Cole via use-livecode
Hi all,

Has anyone yet had experience running LC in a Windows 10 ARM edition within
Parallels Desktop?

This, I feel, would be good knowledge for us all to be aware of.

I'm going through the process of working out my next upgrade to the MacBook
Pro M1Max. But a contributing factor is: wether this would be able to swap
out all of my other systems to just the one (which would be beneficial to
my working environment). If not I would have to keep a separate windows
system I can hook into via VNC (albeit without the useful direct bridging
between the two) or an offsite Windows server (which will be slower but
still usable).

Technically, the Windows ARM is only beta and may even get dropped
potentially. It can run x86 apps (virtualised, I think) but not x64. LC is
still x86 as far as I am aware. But I don't know what other caveats may
become evident once it is up and running. Hence the question.

If no one else has tried this out I may well end up just biting the bullet
and take one for the team to find out. But it would be great to know before
hand what to expect.

Thanks in advance.

Sean
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