iOS app submission error - invalid segment alignment

2014-09-26 Thread Chris Sheffield
Has anyone run into this? Suddenly I’m getting this error when trying to upload 
a build with Application Loader. I’ve tried both AL 2.9.1 and 3.0 (actually, 
version 3.0 gives me a “redundant binary” error, but I think it’s a bug in AL 
itself). The strange thing is I created and uploaded a build for a different 
app just fine a week ago, using the same version of LC (6.6.3).

Thoughts?

Thanks,
Chris


--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Colin Holgate
I happen to know a lot about this, but hoped that LiveCode wouldn’t be affected.

Apple changed the way that the linker works. If LiveCode is using its own 
linker, it’s likely to be doing it in an old way that is no longer valid.

Using the Apple linker that is at /usr/bin/ln solves the problem for other 
tools. Don’t know if that will apply to LiveCode.

Now, if LiveCode is already using the system linker, then you should be able to 
fix things by updating to Xcode 6.0.1.



___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Chris Sheffield
Colin,

I thought I saw your name on one of the forums where someone else (I believe a 
Flash Builder user) had reported this same issue.

I do have Xcode 6.0.1 installed, and I’ve made sure the command line tools are 
set to Xcode 6.0.1 in Xcode's Preferences - Locations (not sure if that has 
anything to do with it or not), but I’m still getting the same error. It looked 
like on that Adobe forum (is that what it was?) they had a workaround, but I 
didn’t quite understand it. Did you? If so, could you explain it here? I can’t 
possibly be the only one affected by this.

I will probably email LC support here pretty soon if I can’t figure out 
anything else.

Thanks,
Chris

 On Sep 26, 2014, at 12:54 PM, Colin Holgate co...@verizon.net wrote:
 
 I happen to know a lot about this, but hoped that LiveCode wouldn’t be 
 affected.
 
 Apple changed the way that the linker works. If LiveCode is using its own 
 linker, it’s likely to be doing it in an old way that is no longer valid.
 
 Using the Apple linker that is at /usr/bin/ln solves the problem for other 
 tools. Don’t know if that will apply to LiveCode.
 
 Now, if LiveCode is already using the system linker, then you should be able 
 to fix things by updating to Xcode 6.0.1.
 
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your subscription 
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Colin Holgate
One interesting thing about the Adobe thread is the number of people who seemed 
to be submitting apps right now, and were hit with the problem.

In Adobe’s case they have their own version of the linker, because they need to 
be able to publish to iOS from Windows, amongst other reasons. The work around 
for now is to replace the Adobe ln64 file with the system’s ln file (renamed), 
then when you compile an iOS app it ends up using Apple’s linker.

The solution doesn’t work for Windows, Adobe will have to update their own 
linker to fix things there.

From what you say it could be that LiveCode does use its own linker, or it has 
an engine that your stack gets bundled with, and that engine was created with 
an older Xcode.



___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Chris Sheffield
Here’s something that’s strange though, and maybe I’m just not totally 
understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and 
builds against the iOS SDK included with that. Apple is supposedly still 
accepting apps built against that SDK (at least, that’s what iTunes Connect 
says). But I’m getting this error even when building my app with LC 6.6.3.

So I don’t get why it’s an issue. Something else going on?

But it sounds like RunRev are aware of the problem and working on a fix, 
according to Mike Kerner just a minute ago.
 

 On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote:
 
 One interesting thing about the Adobe thread is the number of people who 
 seemed to be submitting apps right now, and were hit with the problem.
 
 In Adobe’s case they have their own version of the linker, because they need 
 to be able to publish to iOS from Windows, amongst other reasons. The work 
 around for now is to replace the Adobe ln64 file with the system’s ln file 
 (renamed), then when you compile an iOS app it ends up using Apple’s linker.
 
 The solution doesn’t work for Windows, Adobe will have to update their own 
 linker to fix things there.
 
 From what you say it could be that LiveCode does use its own linker, or it 
 has an engine that your stack gets bundled with, and that engine was created 
 with an older Xcode.
 
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your subscription 
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Mike Kerner
See the bug report I referred to.  This particular problem is with the
linker.

On Fri, Sep 26, 2014 at 4:09 PM, Chris Sheffield cmsheffi...@icloud.com
wrote:

 Here’s something that’s strange though, and maybe I’m just not totally
 understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and
 builds against the iOS SDK included with that. Apple is supposedly still
 accepting apps built against that SDK (at least, that’s what iTunes Connect
 says). But I’m getting this error even when building my app with LC 6.6.3.

 So I don’t get why it’s an issue. Something else going on?

 But it sounds like RunRev are aware of the problem and working on a fix,
 according to Mike Kerner just a minute ago.


  On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote:
 
  One interesting thing about the Adobe thread is the number of people who
 seemed to be submitting apps right now, and were hit with the problem.
 
  In Adobe’s case they have their own version of the linker, because they
 need to be able to publish to iOS from Windows, amongst other reasons. The
 work around for now is to replace the Adobe ln64 file with the system’s ln
 file (renamed), then when you compile an iOS app it ends up using Apple’s
 linker.
 
  The solution doesn’t work for Windows, Adobe will have to update their
 own linker to fix things there.
 
  From what you say it could be that LiveCode does use its own linker, or
 it has an engine that your stack gets bundled with, and that engine was
 created with an older Xcode.
 
 
 
  ___
  use-livecode mailing list
  use-livecode@lists.runrev.com
  Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
  http://lists.runrev.com/mailman/listinfo/use-livecode


 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode




-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

RE: iOS app submission error - invalid segment alignment

2014-09-26 Thread Ralph DiMola
I just had an iOS app approved for the store today. I submitted it on 9/16
and was reviewed and approved today.

I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1
I have since upgraded to Mavericks. Is this an OSX issue? Have the rules
changed since 9/16?

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net
Phone: 518-636-3998 Ex:11
Cell: 518-796-9332


-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Chris Sheffield
Sent: Friday, September 26, 2014 4:09 PM
To: How to use LiveCode
Subject: Re: iOS app submission error - invalid segment alignment

Here's something that's strange though, and maybe I'm just not totally
understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and
builds against the iOS SDK included with that. Apple is supposedly still
accepting apps built against that SDK (at least, that's what iTunes Connect
says). But I'm getting this error even when building my app with LC 6.6.3.

So I don't get why it's an issue. Something else going on?

But it sounds like RunRev are aware of the problem and working on a fix,
according to Mike Kerner just a minute ago.
 

 On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote:
 
 One interesting thing about the Adobe thread is the number of people who
seemed to be submitting apps right now, and were hit with the problem.
 
 In Adobe's case they have their own version of the linker, because they
need to be able to publish to iOS from Windows, amongst other reasons. The
work around for now is to replace the Adobe ln64 file with the system's ln
file (renamed), then when you compile an iOS app it ends up using Apple's
linker.
 
 The solution doesn't work for Windows, Adobe will have to update their own
linker to fix things there.
 
 From what you say it could be that LiveCode does use its own linker, or it
has an engine that your stack gets bundled with, and that engine was created
with an older Xcode.
 
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Mike Kerner
There is something new with the linker.  Adobe is having the same issues.

On Fri, Sep 26, 2014 at 4:55 PM, Ralph DiMola rdim...@evergreeninfo.net
wrote:

 I just had an iOS app approved for the store today. I submitted it on 9/16
 and was reviewed and approved today.

 I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1
 I have since upgraded to Mavericks. Is this an OSX issue? Have the rules
 changed since 9/16?

 Ralph DiMola
 IT Director
 Evergreen Information Services
 rdim...@evergreeninfo.net
 Phone: 518-636-3998 Ex:11
 Cell: 518-796-9332


 -Original Message-
 From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On
 Behalf
 Of Chris Sheffield
 Sent: Friday, September 26, 2014 4:09 PM
 To: How to use LiveCode
 Subject: Re: iOS app submission error - invalid segment alignment

 Here's something that's strange though, and maybe I'm just not totally
 understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and
 builds against the iOS SDK included with that. Apple is supposedly still
 accepting apps built against that SDK (at least, that's what iTunes Connect
 says). But I'm getting this error even when building my app with LC 6.6.3.

 So I don't get why it's an issue. Something else going on?

 But it sounds like RunRev are aware of the problem and working on a fix,
 according to Mike Kerner just a minute ago.


  On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote:
 
  One interesting thing about the Adobe thread is the number of people who
 seemed to be submitting apps right now, and were hit with the problem.
 
  In Adobe's case they have their own version of the linker, because they
 need to be able to publish to iOS from Windows, amongst other reasons. The
 work around for now is to replace the Adobe ln64 file with the system's ln
 file (renamed), then when you compile an iOS app it ends up using Apple's
 linker.
 
  The solution doesn't work for Windows, Adobe will have to update their
 own
 linker to fix things there.
 
  From what you say it could be that LiveCode does use its own linker, or
 it
 has an engine that your stack gets bundled with, and that engine was
 created
 with an older Xcode.
 
 
 
  ___
  use-livecode mailing list
  use-livecode@lists.runrev.com
  Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
  http://lists.runrev.com/mailman/listinfo/use-livecode


 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode


 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode




-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Chris Sheffield
Ralph,

I’m glad to hear your app got approved. We’ve got another one waiting for 
review right now. I built it and submitted it last Friday, using Mavericks, LC 
6.6.3, and Xcode 5.1.1. So I’m hoping it won’t get rejected because of this. 
Knowing that yours wasn’t gives me hope. :-)

It doesn’t appear to be an OS X issue, so you should be fine once RunRev 
release LC 6.6.4. You can read more about it here 
http://quality.runrev.com/show_bug.cgi?id=13536 
http://quality.runrev.com/show_bug.cgi?id=13536.


 On Sep 26, 2014, at 2:55 PM, Ralph DiMola rdim...@evergreeninfo.net wrote:
 
 I just had an iOS app approved for the store today. I submitted it on 9/16
 and was reviewed and approved today.
 
 I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1
 I have since upgraded to Mavericks. Is this an OSX issue? Have the rules
 changed since 9/16?
 
 Ralph DiMola
 IT Director
 Evergreen Information Services
 rdim...@evergreeninfo.net
 Phone: 518-636-3998 Ex:11
 Cell: 518-796-9332
 
 
 -Original Message-
 From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
 Of Chris Sheffield
 Sent: Friday, September 26, 2014 4:09 PM
 To: How to use LiveCode
 Subject: Re: iOS app submission error - invalid segment alignment
 
 Here's something that's strange though, and maybe I'm just not totally
 understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and
 builds against the iOS SDK included with that. Apple is supposedly still
 accepting apps built against that SDK (at least, that's what iTunes Connect
 says). But I'm getting this error even when building my app with LC 6.6.3.
 
 So I don't get why it's an issue. Something else going on?
 
 But it sounds like RunRev are aware of the problem and working on a fix,
 according to Mike Kerner just a minute ago.
 
 
 On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote:
 
 One interesting thing about the Adobe thread is the number of people who
 seemed to be submitting apps right now, and were hit with the problem.
 
 In Adobe's case they have their own version of the linker, because they
 need to be able to publish to iOS from Windows, amongst other reasons. The
 work around for now is to replace the Adobe ln64 file with the system's ln
 file (renamed), then when you compile an iOS app it ends up using Apple's
 linker.
 
 The solution doesn't work for Windows, Adobe will have to update their own
 linker to fix things there.
 
 From what you say it could be that LiveCode does use its own linker, or it
 has an engine that your stack gets bundled with, and that engine was created
 with an older Xcode.
 
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your subscription
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your subscription 
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Colin Holgate
The requirement of Xcode 5.1.1 was how things were at the start of the week. 
The new problem has happened since then. My suspicion is that as part of the 
failed update to iOS 8.0.1 something bad was discovered, and Xcode 6.0.1 was 
released on the 17th to counter some malicious attack kinda thing. So, I think 
it’s quite a recent issue.

The ld file that is used by Xcode 6.0.1 is only a day old.

Ralph was lucky to get through. I know of another developer who submitted their 
app a few days ago, and it got through the initially checking, but then was 
rejected during the review stage, because the new requirements had kicked in by 
then.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Mike Kerner
never mind, the new patch doesn't fix it, either.

On Fri, Sep 26, 2014 at 4:58 PM, Mike Kerner mikeker...@roadrunner.com
wrote:

 There is something new with the linker.  Adobe is having the same issues.

 On Fri, Sep 26, 2014 at 4:55 PM, Ralph DiMola rdim...@evergreeninfo.net
 wrote:

 I just had an iOS app approved for the store today. I submitted it on 9/16
 and was reviewed and approved today.

 I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1
 I have since upgraded to Mavericks. Is this an OSX issue? Have the rules
 changed since 9/16?

 Ralph DiMola
 IT Director
 Evergreen Information Services
 rdim...@evergreeninfo.net
 Phone: 518-636-3998 Ex:11
 Cell: 518-796-9332


 -Original Message-
 From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On
 Behalf
 Of Chris Sheffield
 Sent: Friday, September 26, 2014 4:09 PM
 To: How to use LiveCode
 Subject: Re: iOS app submission error - invalid segment alignment

 Here's something that's strange though, and maybe I'm just not totally
 understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1,
 and
 builds against the iOS SDK included with that. Apple is supposedly still
 accepting apps built against that SDK (at least, that's what iTunes
 Connect
 says). But I'm getting this error even when building my app with LC 6.6.3.

 So I don't get why it's an issue. Something else going on?

 But it sounds like RunRev are aware of the problem and working on a fix,
 according to Mike Kerner just a minute ago.


  On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote:
 
  One interesting thing about the Adobe thread is the number of people who
 seemed to be submitting apps right now, and were hit with the problem.
 
  In Adobe's case they have their own version of the linker, because they
 need to be able to publish to iOS from Windows, amongst other reasons. The
 work around for now is to replace the Adobe ln64 file with the system's ln
 file (renamed), then when you compile an iOS app it ends up using Apple's
 linker.
 
  The solution doesn't work for Windows, Adobe will have to update their
 own
 linker to fix things there.
 
  From what you say it could be that LiveCode does use its own linker, or
 it
 has an engine that your stack gets bundled with, and that engine was
 created
 with an older Xcode.
 
 
 
  ___
  use-livecode mailing list
  use-livecode@lists.runrev.com
  Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
  http://lists.runrev.com/mailman/listinfo/use-livecode


 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode


 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode




 --
 On the first day, God created the heavens and the Earth
 On the second day, God created the oceans.
 On the third day, God put the animals on hold for a few hours,
and did a little diving.
 And God said, This is good.




-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Colin Holgate
I read the notes, and Mark quotes me a few times! As I’ve said in a note to 
that bug, taking the system linker and using it in place of the Xcode linker 
won’t do you any good, it’s the same linker. If you’re not on Xcode 6.0.1 the 
linker is too old. If LiveCode can’t build against 6.0.1 it may still be worth 
trying the linker from 6.0.1 on the Xcode that LiveCode can use.

I have that file if you want to give it a try.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Chris Sheffield
Okay, so if we just take the ld file from Xcode 6.0.1 and place it inside the 
older SDKs, theoretically that should take care of the problem? Will that cause 
weird incompatibilities? Guess it’s worth a try. :-)


 On Sep 26, 2014, at 3:27 PM, Colin Holgate co...@verizon.net wrote:
 
 I read the notes, and Mark quotes me a few times! As I’ve said in a note to 
 that bug, taking the system linker and using it in place of the Xcode linker 
 won’t do you any good, it’s the same linker. If you’re not on Xcode 6.0.1 the 
 linker is too old. If LiveCode can’t build against 6.0.1 it may still be 
 worth trying the linker from 6.0.1 on the Xcode that LiveCode can use.
 
 I have that file if you want to give it a try.
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your subscription 
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Chris Sheffield
Nope, didn’t work. :-(

Unless I did something wrong...

 On Sep 26, 2014, at 3:39 PM, Chris Sheffield cmsheffi...@icloud.com wrote:
 
 Okay, so if we just take the ld file from Xcode 6.0.1 and place it inside the 
 older SDKs, theoretically that should take care of the problem? Will that 
 cause weird incompatibilities? Guess it’s worth a try. :-)
 
 
 On Sep 26, 2014, at 3:27 PM, Colin Holgate co...@verizon.net wrote:
 
 I read the notes, and Mark quotes me a few times! As I’ve said in a note to 
 that bug, taking the system linker and using it in place of the Xcode linker 
 won’t do you any good, it’s the same linker. If you’re not on Xcode 6.0.1 
 the linker is too old. If LiveCode can’t build against 6.0.1 it may still be 
 worth trying the linker from 6.0.1 on the Xcode that LiveCode can use.
 
 I have that file if you want to give it a try.
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your subscription 
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your subscription 
 preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Mike Kerner
New patch doesn't fix the picker, and the annoying bug where the app
insists that it's a different size than what it is wasn't fixed, either.

On Fri, Sep 26, 2014 at 5:48 PM, Chris Sheffield cmsheffi...@icloud.com
wrote:

 Nope, didn’t work. :-(

 Unless I did something wrong...

  On Sep 26, 2014, at 3:39 PM, Chris Sheffield cmsheffi...@icloud.com
 wrote:
 
  Okay, so if we just take the ld file from Xcode 6.0.1 and place it
 inside the older SDKs, theoretically that should take care of the problem?
 Will that cause weird incompatibilities? Guess it’s worth a try. :-)
 
 
  On Sep 26, 2014, at 3:27 PM, Colin Holgate co...@verizon.net wrote:
 
  I read the notes, and Mark quotes me a few times! As I’ve said in a
 note to that bug, taking the system linker and using it in place of the
 Xcode linker won’t do you any good, it’s the same linker. If you’re not on
 Xcode 6.0.1 the linker is too old. If LiveCode can’t build against 6.0.1 it
 may still be worth trying the linker from 6.0.1 on the Xcode that LiveCode
 can use.
 
  I have that file if you want to give it a try.
  ___
  use-livecode mailing list
  use-livecode@lists.runrev.com
  Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
  http://lists.runrev.com/mailman/listinfo/use-livecode
 
 
  ___
  use-livecode mailing list
  use-livecode@lists.runrev.com
  Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
  http://lists.runrev.com/mailman/listinfo/use-livecode


 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode




-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Re: iOS app submission error - invalid segment alignment

2014-09-26 Thread Colin Holgate
Here’s the Marmalade forum discussion about the problem:

https://answers.madewithmarmalade.com/questions/25466/invalid-segment-alignment-after-uploading-binary-t.html

After they posted a fix I asked if the problem was linker related, and it seems 
it was.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode