iOS app submission error - invalid segment alignment
Has anyone run into this? Suddenly I’m getting this error when trying to upload a build with Application Loader. I’ve tried both AL 2.9.1 and 3.0 (actually, version 3.0 gives me a “redundant binary” error, but I think it’s a bug in AL itself). The strange thing is I created and uploaded a build for a different app just fine a week ago, using the same version of LC (6.6.3). Thoughts? Thanks, Chris -- Chris Sheffield Read Naturally, Inc. www.readnaturally.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
I happen to know a lot about this, but hoped that LiveCode wouldn’t be affected. Apple changed the way that the linker works. If LiveCode is using its own linker, it’s likely to be doing it in an old way that is no longer valid. Using the Apple linker that is at /usr/bin/ln solves the problem for other tools. Don’t know if that will apply to LiveCode. Now, if LiveCode is already using the system linker, then you should be able to fix things by updating to Xcode 6.0.1. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
Colin, I thought I saw your name on one of the forums where someone else (I believe a Flash Builder user) had reported this same issue. I do have Xcode 6.0.1 installed, and I’ve made sure the command line tools are set to Xcode 6.0.1 in Xcode's Preferences - Locations (not sure if that has anything to do with it or not), but I’m still getting the same error. It looked like on that Adobe forum (is that what it was?) they had a workaround, but I didn’t quite understand it. Did you? If so, could you explain it here? I can’t possibly be the only one affected by this. I will probably email LC support here pretty soon if I can’t figure out anything else. Thanks, Chris On Sep 26, 2014, at 12:54 PM, Colin Holgate co...@verizon.net wrote: I happen to know a lot about this, but hoped that LiveCode wouldn’t be affected. Apple changed the way that the linker works. If LiveCode is using its own linker, it’s likely to be doing it in an old way that is no longer valid. Using the Apple linker that is at /usr/bin/ln solves the problem for other tools. Don’t know if that will apply to LiveCode. Now, if LiveCode is already using the system linker, then you should be able to fix things by updating to Xcode 6.0.1. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
One interesting thing about the Adobe thread is the number of people who seemed to be submitting apps right now, and were hit with the problem. In Adobe’s case they have their own version of the linker, because they need to be able to publish to iOS from Windows, amongst other reasons. The work around for now is to replace the Adobe ln64 file with the system’s ln file (renamed), then when you compile an iOS app it ends up using Apple’s linker. The solution doesn’t work for Windows, Adobe will have to update their own linker to fix things there. From what you say it could be that LiveCode does use its own linker, or it has an engine that your stack gets bundled with, and that engine was created with an older Xcode. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
Here’s something that’s strange though, and maybe I’m just not totally understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and builds against the iOS SDK included with that. Apple is supposedly still accepting apps built against that SDK (at least, that’s what iTunes Connect says). But I’m getting this error even when building my app with LC 6.6.3. So I don’t get why it’s an issue. Something else going on? But it sounds like RunRev are aware of the problem and working on a fix, according to Mike Kerner just a minute ago. On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote: One interesting thing about the Adobe thread is the number of people who seemed to be submitting apps right now, and were hit with the problem. In Adobe’s case they have their own version of the linker, because they need to be able to publish to iOS from Windows, amongst other reasons. The work around for now is to replace the Adobe ln64 file with the system’s ln file (renamed), then when you compile an iOS app it ends up using Apple’s linker. The solution doesn’t work for Windows, Adobe will have to update their own linker to fix things there. From what you say it could be that LiveCode does use its own linker, or it has an engine that your stack gets bundled with, and that engine was created with an older Xcode. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
See the bug report I referred to. This particular problem is with the linker. On Fri, Sep 26, 2014 at 4:09 PM, Chris Sheffield cmsheffi...@icloud.com wrote: Here’s something that’s strange though, and maybe I’m just not totally understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and builds against the iOS SDK included with that. Apple is supposedly still accepting apps built against that SDK (at least, that’s what iTunes Connect says). But I’m getting this error even when building my app with LC 6.6.3. So I don’t get why it’s an issue. Something else going on? But it sounds like RunRev are aware of the problem and working on a fix, according to Mike Kerner just a minute ago. On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote: One interesting thing about the Adobe thread is the number of people who seemed to be submitting apps right now, and were hit with the problem. In Adobe’s case they have their own version of the linker, because they need to be able to publish to iOS from Windows, amongst other reasons. The work around for now is to replace the Adobe ln64 file with the system’s ln file (renamed), then when you compile an iOS app it ends up using Apple’s linker. The solution doesn’t work for Windows, Adobe will have to update their own linker to fix things there. From what you say it could be that LiveCode does use its own linker, or it has an engine that your stack gets bundled with, and that engine was created with an older Xcode. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- On the first day, God created the heavens and the Earth On the second day, God created the oceans. On the third day, God put the animals on hold for a few hours, and did a little diving. And God said, This is good. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
RE: iOS app submission error - invalid segment alignment
I just had an iOS app approved for the store today. I submitted it on 9/16 and was reviewed and approved today. I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1 I have since upgraded to Mavericks. Is this an OSX issue? Have the rules changed since 9/16? Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net Phone: 518-636-3998 Ex:11 Cell: 518-796-9332 -Original Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Chris Sheffield Sent: Friday, September 26, 2014 4:09 PM To: How to use LiveCode Subject: Re: iOS app submission error - invalid segment alignment Here's something that's strange though, and maybe I'm just not totally understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and builds against the iOS SDK included with that. Apple is supposedly still accepting apps built against that SDK (at least, that's what iTunes Connect says). But I'm getting this error even when building my app with LC 6.6.3. So I don't get why it's an issue. Something else going on? But it sounds like RunRev are aware of the problem and working on a fix, according to Mike Kerner just a minute ago. On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote: One interesting thing about the Adobe thread is the number of people who seemed to be submitting apps right now, and were hit with the problem. In Adobe's case they have their own version of the linker, because they need to be able to publish to iOS from Windows, amongst other reasons. The work around for now is to replace the Adobe ln64 file with the system's ln file (renamed), then when you compile an iOS app it ends up using Apple's linker. The solution doesn't work for Windows, Adobe will have to update their own linker to fix things there. From what you say it could be that LiveCode does use its own linker, or it has an engine that your stack gets bundled with, and that engine was created with an older Xcode. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
There is something new with the linker. Adobe is having the same issues. On Fri, Sep 26, 2014 at 4:55 PM, Ralph DiMola rdim...@evergreeninfo.net wrote: I just had an iOS app approved for the store today. I submitted it on 9/16 and was reviewed and approved today. I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1 I have since upgraded to Mavericks. Is this an OSX issue? Have the rules changed since 9/16? Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net Phone: 518-636-3998 Ex:11 Cell: 518-796-9332 -Original Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Chris Sheffield Sent: Friday, September 26, 2014 4:09 PM To: How to use LiveCode Subject: Re: iOS app submission error - invalid segment alignment Here's something that's strange though, and maybe I'm just not totally understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and builds against the iOS SDK included with that. Apple is supposedly still accepting apps built against that SDK (at least, that's what iTunes Connect says). But I'm getting this error even when building my app with LC 6.6.3. So I don't get why it's an issue. Something else going on? But it sounds like RunRev are aware of the problem and working on a fix, according to Mike Kerner just a minute ago. On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote: One interesting thing about the Adobe thread is the number of people who seemed to be submitting apps right now, and were hit with the problem. In Adobe's case they have their own version of the linker, because they need to be able to publish to iOS from Windows, amongst other reasons. The work around for now is to replace the Adobe ln64 file with the system's ln file (renamed), then when you compile an iOS app it ends up using Apple's linker. The solution doesn't work for Windows, Adobe will have to update their own linker to fix things there. From what you say it could be that LiveCode does use its own linker, or it has an engine that your stack gets bundled with, and that engine was created with an older Xcode. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- On the first day, God created the heavens and the Earth On the second day, God created the oceans. On the third day, God put the animals on hold for a few hours, and did a little diving. And God said, This is good. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
Ralph, I’m glad to hear your app got approved. We’ve got another one waiting for review right now. I built it and submitted it last Friday, using Mavericks, LC 6.6.3, and Xcode 5.1.1. So I’m hoping it won’t get rejected because of this. Knowing that yours wasn’t gives me hope. :-) It doesn’t appear to be an OS X issue, so you should be fine once RunRev release LC 6.6.4. You can read more about it here http://quality.runrev.com/show_bug.cgi?id=13536 http://quality.runrev.com/show_bug.cgi?id=13536. On Sep 26, 2014, at 2:55 PM, Ralph DiMola rdim...@evergreeninfo.net wrote: I just had an iOS app approved for the store today. I submitted it on 9/16 and was reviewed and approved today. I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1 I have since upgraded to Mavericks. Is this an OSX issue? Have the rules changed since 9/16? Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net Phone: 518-636-3998 Ex:11 Cell: 518-796-9332 -Original Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Chris Sheffield Sent: Friday, September 26, 2014 4:09 PM To: How to use LiveCode Subject: Re: iOS app submission error - invalid segment alignment Here's something that's strange though, and maybe I'm just not totally understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and builds against the iOS SDK included with that. Apple is supposedly still accepting apps built against that SDK (at least, that's what iTunes Connect says). But I'm getting this error even when building my app with LC 6.6.3. So I don't get why it's an issue. Something else going on? But it sounds like RunRev are aware of the problem and working on a fix, according to Mike Kerner just a minute ago. On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote: One interesting thing about the Adobe thread is the number of people who seemed to be submitting apps right now, and were hit with the problem. In Adobe's case they have their own version of the linker, because they need to be able to publish to iOS from Windows, amongst other reasons. The work around for now is to replace the Adobe ln64 file with the system's ln file (renamed), then when you compile an iOS app it ends up using Apple's linker. The solution doesn't work for Windows, Adobe will have to update their own linker to fix things there. From what you say it could be that LiveCode does use its own linker, or it has an engine that your stack gets bundled with, and that engine was created with an older Xcode. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
The requirement of Xcode 5.1.1 was how things were at the start of the week. The new problem has happened since then. My suspicion is that as part of the failed update to iOS 8.0.1 something bad was discovered, and Xcode 6.0.1 was released on the 17th to counter some malicious attack kinda thing. So, I think it’s quite a recent issue. The ld file that is used by Xcode 6.0.1 is only a day old. Ralph was lucky to get through. I know of another developer who submitted their app a few days ago, and it got through the initially checking, but then was rejected during the review stage, because the new requirements had kicked in by then. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
never mind, the new patch doesn't fix it, either. On Fri, Sep 26, 2014 at 4:58 PM, Mike Kerner mikeker...@roadrunner.com wrote: There is something new with the linker. Adobe is having the same issues. On Fri, Sep 26, 2014 at 4:55 PM, Ralph DiMola rdim...@evergreeninfo.net wrote: I just had an iOS app approved for the store today. I submitted it on 9/16 and was reviewed and approved today. I submitted it with Mountain Lion/LC 6.6.3/Xcode 5.1.1 I have since upgraded to Mavericks. Is this an OSX issue? Have the rules changed since 9/16? Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net Phone: 518-636-3998 Ex:11 Cell: 518-796-9332 -Original Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Chris Sheffield Sent: Friday, September 26, 2014 4:09 PM To: How to use LiveCode Subject: Re: iOS app submission error - invalid segment alignment Here's something that's strange though, and maybe I'm just not totally understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and builds against the iOS SDK included with that. Apple is supposedly still accepting apps built against that SDK (at least, that's what iTunes Connect says). But I'm getting this error even when building my app with LC 6.6.3. So I don't get why it's an issue. Something else going on? But it sounds like RunRev are aware of the problem and working on a fix, according to Mike Kerner just a minute ago. On Sep 26, 2014, at 2:01 PM, Colin Holgate co...@verizon.net wrote: One interesting thing about the Adobe thread is the number of people who seemed to be submitting apps right now, and were hit with the problem. In Adobe's case they have their own version of the linker, because they need to be able to publish to iOS from Windows, amongst other reasons. The work around for now is to replace the Adobe ln64 file with the system's ln file (renamed), then when you compile an iOS app it ends up using Apple's linker. The solution doesn't work for Windows, Adobe will have to update their own linker to fix things there. From what you say it could be that LiveCode does use its own linker, or it has an engine that your stack gets bundled with, and that engine was created with an older Xcode. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- On the first day, God created the heavens and the Earth On the second day, God created the oceans. On the third day, God put the animals on hold for a few hours, and did a little diving. And God said, This is good. -- On the first day, God created the heavens and the Earth On the second day, God created the oceans. On the third day, God put the animals on hold for a few hours, and did a little diving. And God said, This is good. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
I read the notes, and Mark quotes me a few times! As I’ve said in a note to that bug, taking the system linker and using it in place of the Xcode linker won’t do you any good, it’s the same linker. If you’re not on Xcode 6.0.1 the linker is too old. If LiveCode can’t build against 6.0.1 it may still be worth trying the linker from 6.0.1 on the Xcode that LiveCode can use. I have that file if you want to give it a try. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
Okay, so if we just take the ld file from Xcode 6.0.1 and place it inside the older SDKs, theoretically that should take care of the problem? Will that cause weird incompatibilities? Guess it’s worth a try. :-) On Sep 26, 2014, at 3:27 PM, Colin Holgate co...@verizon.net wrote: I read the notes, and Mark quotes me a few times! As I’ve said in a note to that bug, taking the system linker and using it in place of the Xcode linker won’t do you any good, it’s the same linker. If you’re not on Xcode 6.0.1 the linker is too old. If LiveCode can’t build against 6.0.1 it may still be worth trying the linker from 6.0.1 on the Xcode that LiveCode can use. I have that file if you want to give it a try. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
Nope, didn’t work. :-( Unless I did something wrong... On Sep 26, 2014, at 3:39 PM, Chris Sheffield cmsheffi...@icloud.com wrote: Okay, so if we just take the ld file from Xcode 6.0.1 and place it inside the older SDKs, theoretically that should take care of the problem? Will that cause weird incompatibilities? Guess it’s worth a try. :-) On Sep 26, 2014, at 3:27 PM, Colin Holgate co...@verizon.net wrote: I read the notes, and Mark quotes me a few times! As I’ve said in a note to that bug, taking the system linker and using it in place of the Xcode linker won’t do you any good, it’s the same linker. If you’re not on Xcode 6.0.1 the linker is too old. If LiveCode can’t build against 6.0.1 it may still be worth trying the linker from 6.0.1 on the Xcode that LiveCode can use. I have that file if you want to give it a try. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
New patch doesn't fix the picker, and the annoying bug where the app insists that it's a different size than what it is wasn't fixed, either. On Fri, Sep 26, 2014 at 5:48 PM, Chris Sheffield cmsheffi...@icloud.com wrote: Nope, didn’t work. :-( Unless I did something wrong... On Sep 26, 2014, at 3:39 PM, Chris Sheffield cmsheffi...@icloud.com wrote: Okay, so if we just take the ld file from Xcode 6.0.1 and place it inside the older SDKs, theoretically that should take care of the problem? Will that cause weird incompatibilities? Guess it’s worth a try. :-) On Sep 26, 2014, at 3:27 PM, Colin Holgate co...@verizon.net wrote: I read the notes, and Mark quotes me a few times! As I’ve said in a note to that bug, taking the system linker and using it in place of the Xcode linker won’t do you any good, it’s the same linker. If you’re not on Xcode 6.0.1 the linker is too old. If LiveCode can’t build against 6.0.1 it may still be worth trying the linker from 6.0.1 on the Xcode that LiveCode can use. I have that file if you want to give it a try. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- On the first day, God created the heavens and the Earth On the second day, God created the oceans. On the third day, God put the animals on hold for a few hours, and did a little diving. And God said, This is good. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: iOS app submission error - invalid segment alignment
Here’s the Marmalade forum discussion about the problem: https://answers.madewithmarmalade.com/questions/25466/invalid-segment-alignment-after-uploading-binary-t.html After they posted a fix I asked if the problem was linker related, and it seems it was. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode