Re: send message in 10 doesn't work properly

2014-01-19 Thread Neil Roger

Hi Richard et al.

When using the send command ,with time, you have to specify an object 
that you wish to send the message too.


You should be able to use the to me syntax if you are sending the 
message to the object that is issuing the send command.


I changed your script slightly to something like this and it works as 
expected-


*on mouseUp**

**   if the hilite of button milli is true then**
**  put milliseconds into myTarget**
**   else**
**  put InternetDate into myTarget**
**   end if**

**   Send doit to button myTarget in 10 **

**end mouseUp*

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
---


If you wish to
On 19/01/2014 01:03, Dr. Hawkins wrote:

After fighting this for a couple of hours, I finally found that my message
sending of the form


 send doit   myTarget in 10

doesn't work properly--the in 10 is ignored.

Contrary to the dictionary, it appears that it is necessary to specify a
target--otherwise, it is executed immediately, before the new handler
begins.




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Re: send message in 10 doesn't work properly

2014-01-19 Thread Mike Kerner
unfortunately the docs aren't really open-source/wiki yet.  There are
plenty of cases where the docs are unclear or problematic, and suggestions
have been sent, but they're really busy in Edinburgh, so the update isn't a
priority, yet.


On Sun, Jan 19, 2014 at 8:25 AM, Dr. Hawkins doch...@gmail.com wrote:

 On Sun, Jan 19, 2014 at 2:53 AM, Neil Roger n...@runrev.com wrote:

 
  When using the send command ,with time, you have to specify an object
 that
  you wish to send the message too.
 

 OK, so the bug is in the Dictionary, which shows both as optional.  The
 syntax given of

 send message [ [to object] [in time [seconds | ticks | milliseconds]] ]

 Makes either optional on it's own.  It should be,

send message [  to object [in time [seconds | ticks | milliseconds]] ]

 I read three times without finding in the text

If you specify a time, you must also specify an object.

 (which is different than the given syntax, anyway).

 You should be able to use the to me syntax if you are sending the message
  to the object that is issuing the send command.
 

 I used to this stack, which solved it, but that came from trial and
 error.


 --
 Dr. Richard E. Hawkins, Esq.
 (702) 508-8462
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Re: the points of graphic

2014-01-19 Thread Michael Kristensen
hi Jim

Where can one use the code?

I put it in a button in alejandros stack and get errors.

I have never seen the To Poly syntax before

I ditto the challenge given to you before.

Michael





 This script will provide the individual points.
 
 on mouseUp
   put the width of this card/2 into x0
   put the height of this card/2  into y0
   put 6 into n
   put 50 into L
   put 360/n into tAngle
   put x0,y0  cr after tPoints
   set the points of grc polygon to tPoints
   repeat with i = 1 to n+1 -- plus 1 to close
  --Calculate each line segment individually
  --dx and dy and the x and y projections of the line segment
  repeat with j = 1 to i
 add  L * cosine(j*tAngle) to dx
 subtractL * sine(j*tAngle) from dy
  end repeat
  put x0 + dx , y0 + dy into theCoord[i] --if you want the coordinates of 
 each vertex
  put (x0 + dx), ( y0 + dy)  cr after tPoints
  set the points of grc polygon to tPoints--if you want to see the 
 polygon evolve
  put 0 into dx
  put 0 into dy
   end repeat
 end mouseUp 
 
 Given the individual points (theCoord[i]), it would be possible to do things 
 line draw all diagonals, connect each vertex with all the others. When n is 
 large, it is a pretty picture.
 
 But, of course, there is always the much simpler Turtle Graphics.
 
 To poly n, L
 repeat n 
  forward L 
  left 360/n
  put xycor() into theVertex[i]
 end repeat
 end poly

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Re: The status of 6.5.1

2014-01-19 Thread Richard Gaskin

Richmond wrote:


How far should we ever trust what RunRev assures us is a done deal
when it comes to a version release?


When we've thoroughly tested the latest Developer Preview build and 
found that it does everything we need without error.


They test too, and the automated system they're building will help with 
a great many potential regressions.


But with any software, and certainly one used is as many different ways 
as LC, nothing beats beta testing.




So, instead of a mad scramble to get out a version 7, a period of
retrenchment would seem called through, with a far longer
period of beta-testing, and a more rigorous one at that.


Where did RunRev announce that they're refusing to make another 
maintenance build between now and v7?


The radically-enhanced v7 has been in development for some time, during 
which they've continued to roll out many new versions of the v6 series.


I haven't seen any indication from them that this will somehow stop - 
did I miss something?


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 Follow me on Twitter:  http://twitter.com/FourthWorldSys

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Re: the points of graphic

2014-01-19 Thread Jim Hurley
Hi Roger,

Praying on my ego are you?

I don't really think I am up to this challenge. I'm not quite sure what is 
needed.

But here's a thought. It sounds like joining all these disparate parts together 
to form a whole might be helpful. After all, all graphics drawn with the 
pencil, line, curve... tools are just a bunch of joined line segments. If you 
have a bunch of such independent such groups, i'm guessing that putting them 
together might help form the single new polygon you speak of would be useful.

This stack below show how to join any two graphic segments without changing 
their individual shapes. It uses the handler:

JoinLines line1, line2

It preserves the length and angle of each.

Repeated used of this command will put all your elements together. As in:

   repeat with i = 1 to N-1
  joinLines line  i , line  i+1
   end repeat

Of course you will have to define the order in which they are to be joined.

  go url 
https://dl.dropboxusercontent.com/u/47044230/Set%20angle%20and%20join%20lines.livecode;

I think I posted a stack that makes uses of these Line Tools, some time ago. 
RIght now all you  can do is set the points and the location. But it would be 
useful on occasions to set the length and angle, and possibly join them 
together without changing the shape of the bits and pieces. So here it is again:

  go url 
https://dl.dropboxusercontent.com/u/47044230/Line%20properties%20final.livecode;

Some of the applications in  that stack are a bit frivolous, frivolous but fun, 
like shattering a circle and reforming the bits and pieces into a rectangle.

Jim



 Message: 10
 Date: Sat, 18 Jan 2014 11:20:02 -0500
 From: Roger Eller roger.e.el...@sealedair.com
 To: How to use LiveCode use-livecode@lists.runrev.com
 Subject: Re: the points of graphic
 Message-ID:
   caat6exmzwkpke3w0ah4au0dpqtkfhdc4+fqer3egjdkhrsf...@mail.gmail.com
 Content-Type: text/plain; charset=ISO-8859-1
 
 Jim (aka Mr. graphics wizard),
 
 Here's a challenge for you:
 
 Create the outline of an odd geometric shape using several of the existing
 tools (an L shape, but with round ends, by using circles).
 
 Then, with math wizard code, trace the outer overall shape into the points
 of a single new polygon.
 
 THAT would be uber-useful!
 
 ~Roger
 On Jan 18, 2014 11:04 AM, Jim Hurley jhurley0...@sbcglobal.net wrote:
 
 
 Message: 2
 Date: Fri, 17 Jan 2014 16:00:43 +0200
 From: j...@souslelogo.com
 To: use-revolut...@lists.runrev.com
 Subject: the points of graphic
 Message-ID: b058292c0d6ba33b59b2906da17e9271.squirrel@185.8.104.234
 Content-Type: text/plain;charset=iso-8859-1
 
 Hi list,
 
 Is there a way to get the points of a Regular Polygon
 graphic, or do I have to compute it myself using the
 loc, width, height and number of sides of the graphic ?
 
 Thanks,
 jbv
 
 
 
 This script will provide the individual points.
 
 on mouseUp
   put the width of this card/2 into x0
   put the height of this card/2  into y0
   put 6 into n
   put 50 into L
   put 360/n into tAngle
   put x0,y0  cr after tPoints
   set the points of grc polygon to tPoints
   repeat with i = 1 to n+1 -- plus 1 to close
  --Calculate each line segment individually
  --dx and dy and the x and y projections of the line segment
  repeat with j = 1 to i
 add  L * cosine(j*tAngle) to dx
 subtractL * sine(j*tAngle) from dy
  end repeat
  put x0 + dx , y0 + dy into theCoord[i] --if you want the coordinates
 of each vertex
  put (x0 + dx), ( y0 + dy)  cr after tPoints
  set the points of grc polygon to tPoints--if you want to see the
 polygon evolve
  put 0 into dx
  put 0 into dy
   end repeat
 end mouseUp
 
 Given the individual points (theCoord[i]), it would be possible to do
 things line draw all diagonals, connect each vertex with all the others.
 When n is large, it is a pretty picture.
 
 But, of course, there is always the much simpler Turtle Graphics.
 
 To poly n, L
 repeat n
  forward L
  left 360/n
  put xycor() into theVertex[i]
 end repeat
 end poly
 
 
 
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Re: send message in 10 doesn't work properly

2014-01-19 Thread Mike Kerner
I'm embarrassed to say I didn't even think of going that route.


On Sun, Jan 19, 2014 at 11:48 AM, Richard Gaskin ambassa...@fourthworld.com
 wrote:

 Mike Kerner wrote:

 unfortunately the docs aren't really open-source/wiki yet.


 In the meantime I've found fairly consistently quick turnaround on docs
 issues in recent months by filing them in the LCQCC:

 http://quality.runrev.com/

 --
  Richard Gaskin
  Fourth World
  LiveCode training and consulting: http://www.fourthworld.com
  Webzine for LiveCode developers: http://www.LiveCodeJournal.com
  Follow me on Twitter:  http://twitter.com/FourthWorldSys


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On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
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And God said, This is good.
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Re: The status of 6.5.1

2014-01-19 Thread J. Landman Gay

On 1/19/14, 10:45 AM, Richard Gaskin wrote:


So, instead of a mad scramble to get out a version 7, a period of
retrenchment would seem called through, with a far longer
period of beta-testing, and a more rigorous one at that.


Where did RunRev announce that they're refusing to make another
maintenance build between now and v7?

The radically-enhanced v7 has been in development for some time, during
which they've continued to roll out many new versions of the v6 series.

I haven't seen any indication from them that this will somehow stop -
did I miss something?


I was going to reply to this too but I hesitatated. You didn't miss 
anything, there's no mad scramble, v. 7 is part of a dual-track 
development effort. There will be a 6.6 release soon and probably others 
after that. V. 7 is going to take a while to finish because it requires 
a huge rewrite of many existing components -- not the least of which is 
the field object, which is probably the most complex object the engine has.


My primary concern with posts like the OP are that they are based on 
conjecture and might influence potential users looking into LiveCode. 
The mousecolor bug used as an example was fixed within days of being 
reported. It certainly wasn't a bug severe enough to reflect on the 
reliability of the entire product, but casual internet visitors would 
not have known that from the tone of the post.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: the points of graphic

2014-01-19 Thread Roger Eller
On Sun, Jan 19, 2014 at 12:09 PM, Jim Hurley wrote:

 Hi Roger,

 Praying on my ego are you?


Um, yes.  :)



 I don't really think I am up to this challenge. I'm not quite sure what is
 needed.


Well, I guess Adobe is in no danger of a LiveCode application competitor
then. /joke   I would love to be able to join the points of multiple
visible poly shapes, for creative endeavors without relying on separate
graphics software.  Unless RunRev themselves implement an auto-trace
feature some day, eventually, perhaps on some future roadmap.


 But here's a thought. It sounds like joining all these disparate parts
 together to form a whole might be helpful. After all, all graphics drawn
 with the pencil, line, curve... tools are just a bunch of joined line
 segments. If you have a bunch of such independent such groups, i'm guessing
 that putting them together might help form the single new polygon you
 speak of would be useful.


That sounds logical.



 This stack below show how to join any two graphic segments without
 changing their individual shapes. It uses the handler:

 JoinLines line1, line2

 It preserves the length and angle of each.

 Repeated used of this command will put all your elements together. As in:

repeat with i = 1 to N-1
   joinLines line  i , line  i+1
end repeat

 Of course you will have to define the order in which they are to be joined.

   go url 
 https://dl.dropboxusercontent.com/u/47044230/Set%20angle%20and%20join%20lines.livecode
 

 I think I posted a stack that makes uses of these Line Tools, some time
 ago. RIght now all you  can do is set the points and the location. But it
 would be useful on occasions to set the length and angle, and possibly join
 them together without changing the shape of the bits and pieces. So here it
 is again:

   go url 
 https://dl.dropboxusercontent.com/u/47044230/Line%20properties%20final.livecode
 

 Some of the applications in  that stack are a bit frivolous, frivolous but
 fun, like shattering a circle and reforming the bits and pieces into a
 rectangle.


Please replace frivolous above with freaking awesome.  That bouncing
line and exploding circle trick would be excellent in a screensaver.



 Jim


~Roger
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Re: The status of 6.5.1

2014-01-19 Thread Richmond

On 19/01/14 20:30, J. Landman Gay wrote:

On 1/19/14, 10:45 AM, Richard Gaskin wrote:


So, instead of a mad scramble to get out a version 7, a period of
retrenchment would seem called through, with a far longer
period of beta-testing, and a more rigorous one at that.


Where did RunRev announce that they're refusing to make another
maintenance build between now and v7?

The radically-enhanced v7 has been in development for some time, during
which they've continued to roll out many new versions of the v6 series.

I haven't seen any indication from them that this will somehow stop -
did I miss something?


I was going to reply to this too but I hesitatated. You didn't miss 
anything, there's no mad scramble, v. 7 is part of a dual-track 
development effort. There will be a 6.6 release soon and probably 
others after that. V. 7 is going to take a while to finish because it 
requires a huge rewrite of many existing components -- not the least 
of which is the field object, which is probably the most complex 
object the engine has.


My primary concern with posts like the OP are that they are based on 
conjecture and might influence potential users looking into LiveCode. 
The mousecolor bug used as an example was fixed within days of being 
reported. It certainly wasn't a bug severe enough to reflect on the 
reliability of the entire product, but casual internet visitors would 
not have known that from the tone of the post.




I understand your concern.

I waited a few days before posting!

What concerns me is the impression that releases such as 6.5.1 might be 
more than they are; interim releases, as

there is nothing really to indicate that.

Richmond.

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MobGui and not MobGui items together

2014-01-19 Thread Ludovic THEBAULT
Hello,

I use mobgui (0.29) to add some controls on a stack  but if i want to add some 
fields or buttons directly from Livecode, when i test the stack on the 
simulator, the size of all controls i added from Livecode are biggest than the 
mobgui controls (which are in the good size).

So i need to use all controls from mobgui ?

Thanks.
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Is there a way to stop execution?

2014-01-19 Thread proth...@earthednet.org
Folks:
I got myself into an infinite loop with an answer dialog coming up and couldn't 
stop the program except to do a Force Quit. LC Vers 6.5.1 and OX10.8.5

Is there some way, or is force quitting the only way to get out of the loop?
Bill

William Prothero
http://es.earthednet.org



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[OT] Google Chrome Is The New C Runtime

2014-01-19 Thread Alejandro Tejada
Hi All,

I found really insightful, RunRev's decision of using
Skia, the 2D rendering engine of Chrome. 
(https://code.google.com/p/skia/) for LiveCode. 

Hopefully, we will see more of Skia unique features
in future Livecode's releases.

http://developers.slashdot.org/story/14/01/18/0251214/chrome-is-the-new-c-runtime
https://www.mobilespan.com/content/chrome-is-the-new-c-runtime

Al



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Re: Is there a way to stop execution?

2014-01-19 Thread stephen barncard
On Sun, Jan 19, 2014 at 12:50 PM, proth...@earthednet.org 
proth...@earthednet.org wrote:

 Is there some way, or is force quitting the only way to get out of the
 loop?
 Bill


probably not. One still has to use the 'nuclear option'

If theres' a chance that could happen, then put something like this inside
the loop:


if the mouse is down then exit to top

cmd period hasn't worked in a long time.

*--*
*Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
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Re: Is there a way to stop execution?

2014-01-19 Thread Earthednet-wp
Thanks, Stephen. I did notice that some of the toolbar menus worked, tho, so I 
could save the file anyway before I nuked it.
Bill

William Prothero
http://es.earthednet.org

 On Jan 19, 2014, at 2:20 PM, stephen barncard 
 stephenrevoluti...@barncard.com wrote:
 
 On Sun, Jan 19, 2014 at 12:50 PM, proth...@earthednet.org 
 proth...@earthednet.org wrote:
 
 Is there some way, or is force quitting the only way to get out of the
 loop?
 Bill
 
 
 probably not. One still has to use the 'nuclear option'
 
 If theres' a chance that could happen, then put something like this inside
 the loop:
 
 
 if the mouse is down then exit to top
 
 cmd period hasn't worked in a long time.
 
 *--*
 *Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
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Re: the points of graphic

2014-01-19 Thread Jim Hurley
Thanks, Klaus, and sorry Michael.

I forgot. I have sine and cosine functions in the stack script:

function sine tAngle
  return sin(tAngle /180*pi)
end sine

Similarly for the cosine.

Jim

 Hi Michael,
 
 Am 19.01.2014 um 16:41 schrieb Michael Kristensen 
 michael-kristensen at dsa-net.dk
 :
 
 
  hi Jim
 
 
  
 
 
  ...
 
 
  I put it in a button in alejandros stack and get errors.
 
 
 Replace cosine with COS and sine with SIN in the handler:
 ...
 
 add L * cos(j*tAngle) to dx
 
 
 subtract L * sin(j*tAngle) from dy
 
 ...
 That does the trick :-)
 And of course you need a polygon graphic named polygon!
 
 
  ...
 
 
  
 
 
  Michael
 
 
 Best
 
 Klaus
 
 --
 Klaus Major
 
 http://www.major-k.de
 klaus at major-k.de
 
 

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Re: Is there a way to stop execution?

2014-01-19 Thread Paul Hibbert
In the IDE sometimes cmd-y will stop a script, always worth a try before a 
force quit.

Paul

On 2014-01-19, at 3:15 PM, Earthednet-wp proth...@earthednet.org wrote:

 Thanks, Stephen. I did notice that some of the toolbar menus worked, tho, so 
 I could save the file anyway before I nuked it.
 Bill
 
 William Prothero
 http://es.earthednet.org
 
 On Jan 19, 2014, at 2:20 PM, stephen barncard 
 stephenrevoluti...@barncard.com wrote:
 
 On Sun, Jan 19, 2014 at 12:50 PM, proth...@earthednet.org 
 proth...@earthednet.org wrote:
 
 Is there some way, or is force quitting the only way to get out of the
 loop?
 Bill
 
 
 probably not. One still has to use the 'nuclear option'
 
 If theres' a chance that could happen, then put something like this inside
 the loop:
 
 
 if the mouse is down then exit to top
 
 cmd period hasn't worked in a long time.
 
 *--*
 *Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
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Re: send message in 10 doesn't work properly

2014-01-19 Thread Dr. Hawkins
On Sun, Jan 19, 2014 at 8:48 AM, Richard Gaskin
ambassa...@fourthworld.comwrote:


 In the meantime I've found fairly consistently quick turnaround on docs
 issues in recent months by filing them in the LCQCC:


Submitted.


-- 
Dr. Richard E. Hawkins, Esq.
(702) 508-8462
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Re: Is there a way to stop execution?

2014-01-19 Thread Peter Bogdanoff
Command/period does stop a repeat forever loop in the script, as well as 
other processes; but not a dialog.

Peter
UCLA

On Jan 19, 2014, at 3:48 PM, Paul Hibbert wrote:

 In the IDE sometimes cmd-y will stop a script, always worth a try before a 
 force quit.
 
 Paul
 
 On 2014-01-19, at 3:15 PM, Earthednet-wp proth...@earthednet.org wrote:
 
 Thanks, Stephen. I did notice that some of the toolbar menus worked, tho, so 
 I could save the file anyway before I nuked it.
 Bill
 
 William Prothero
 http://es.earthednet.org
 
 On Jan 19, 2014, at 2:20 PM, stephen barncard 
 stephenrevoluti...@barncard.com wrote:
 
 On Sun, Jan 19, 2014 at 12:50 PM, proth...@earthednet.org 
 proth...@earthednet.org wrote:
 
 Is there some way, or is force quitting the only way to get out of the
 loop?
 Bill
 
 
 probably not. One still has to use the 'nuclear option'
 
 If theres' a chance that could happen, then put something like this inside
 the loop:
 
 
 if the mouse is down then exit to top
 
 cmd period hasn't worked in a long time.
 
 *--*
 *Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
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Re: The status of 6.5.1

2014-01-19 Thread tbodine
So far, I find the resolution independence and fullscreen features of 6.5.1
are really great time savers for me. I've seen a few bugs, too, but, wow,
these new features will save me months of work. 

Coming from the Adobe-ruled Director universe, I have to say, Richmond, you
don't know how good you have it with RunRev. With Adobe, upgrades are *years
apart* and always deliver disappointment by breaking existing features,
introducing new complications and driving third-party developers out of the
market. At least with RR you know another update isn't far off, the road map
is not a secret, there is frequent communication with the developer
community, and there's a solid commitment to the product and its community.
I don't see anything but a determined, good faith effort by RunRev.

Progress is an uneven, bumpy journey. RR has committed to a lot of progress,
so my attitude is buckle up! I'm going to do what I can to help. (Bug
reports. Testing. Minimal whining.) For those who don't like the ride, you
can always stick with your last favorite version and hunker down.

My two cents.
Tom Bodine



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Re: The status of 6.5.1

2014-01-19 Thread J. Landman Gay

On 1/19/14, 12:37 PM, Richmond wrote:


What concerns me is the impression that releases such as 6.5.1 might be
more than they are; interim releases, as
there is nothing really to indicate that.


I wouldn't call resolution independence and auto-resizing an interim 
feature. That's a really big deal, and it's headed for desktop apps too.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: The status of 6.5.1

2014-01-19 Thread Earthednet-wp
Tom,
I'm a Director escapee too and I can't tell you how refreshing it is to be 
working with livecode now.
Bill

William Prothero
http://es.earthednet.org

 On Jan 19, 2014, at 4:40 PM, tbodine lvhd...@gmail.com wrote:
 
 So far, I find the resolution independence and fullscreen features of 6.5.1
 are really great time savers for me. I've seen a few bugs, too, but, wow,
 these new features will save me months of work. 
 
 Coming from the Adobe-ruled Director universe, I have to say, Richmond, you
 don't know how good you have it with RunRev. With Adobe, upgrades are *years
 apart* and always deliver disappointment by breaking existing features,
 introducing new complications and driving third-party developers out of the
 market. At least with RR you know another update isn't far off, the road map
 is not a secret, there is frequent communication with the developer
 community, and there's a solid commitment to the product and its community.
 I don't see anything but a determined, good faith effort by RunRev.
 
 Progress is an uneven, bumpy journey. RR has committed to a lot of progress,
 so my attitude is buckle up! I'm going to do what I can to help. (Bug
 reports. Testing. Minimal whining.) For those who don't like the ride, you
 can always stick with your last favorite version and hunker down.
 
 My two cents.
 Tom Bodine
 
 
 
 --
 View this message in context: 
 http://runtime-revolution.278305.n4.nabble.com/The-status-of-6-5-1-tp4674797p4674838.html
 Sent from the Revolution - User mailing list archive at Nabble.com.
 
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Re: Is there a way to stop execution?

2014-01-19 Thread stephen barncard
On Sun, Jan 19, 2014 at 4:26 PM, Peter Bogdanoff bogdan...@me.com wrote:

 Command/period does stop a repeat forever loop in the script


sometimes, if there's enough computation going on inside the loop, but
sometimes the loop is too small and it won't work.

*--*
*Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
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Re: The status of 6.5.1

2014-01-19 Thread Richmond

On 20/01/14 04:23, J. Landman Gay wrote:

On 1/19/14, 12:37 PM, Richmond wrote:


What concerns me is the impression that releases such as 6.5.1 might be
more than they are; interim releases, as
there is nothing really to indicate that.


I wouldn't call resolution independence and auto-resizing an interim 
feature. That's a really big deal, and it's headed for desktop apps too.




Point taken.

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Re: The status of 6.5.1

2014-01-19 Thread Richmond

On 20/01/14 02:40, tbodine wrote:

So far, I find the resolution independence and fullscreen features of 6.5.1
are really great time savers for me. I've seen a few bugs, too, but, wow,
these new features will save me months of work.

Coming from the Adobe-ruled Director universe, I have to say, Richmond, you
don't know how good you have it with RunRev.


I suppose I'm spoilt as RunRev's work until 6.0.0 has been 100% 
fantastic, and, post-6.0.0

has only been 95% fantastic.

I am not sure how valuable comparing RunRev with Adobe is.

Richmond.


  With Adobe, upgrades are *years
apart* and always deliver disappointment by breaking existing features,
introducing new complications and driving third-party developers out of the
market. At least with RR you know another update isn't far off, the road map
is not a secret, there is frequent communication with the developer
community, and there's a solid commitment to the product and its community.
I don't see anything but a determined, good faith effort by RunRev.

Progress is an uneven, bumpy journey. RR has committed to a lot of progress,
so my attitude is buckle up! I'm going to do what I can to help. (Bug
reports. Testing. Minimal whining.) For those who don't like the ride, you
can always stick with your last favorite version and hunker down.

My two cents.
Tom Bodine



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