Re: On mobile: mergAVRequestMediaAccess "video" and androidRequestPermission "android.permission.CAMERA"

2023-03-01 Thread Andrew at MWCM via use-livecode


> andrew,
> ok, now i'm curious:
> do you also do deep linking into your app, itself?
> I've thought about doing that, but I've never tried to figure out how.

No deep linking INTO (but I think that is covered at 
https://lessons.livecode.com/m/4069/l/58672-using-custom-url-schemes 
) but I 
do have deep linking OUT of another app project (Florida On Tap) that opens the 
Untappd app if a user has it installed and goes to a specific section of their 
app.

-- Andrew Bell
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Re: On mobile: mergAVRequestMediaAccess "video" and androidRequestPermission "android.permission.CAMERA"

2023-02-28 Thread Andrew at MWCM via use-livecode
> 
> Date: Tue, 28 Feb 2023 10:14:37 -0500
> From: Mike Kerner 
> To: How to use LiveCode 
> Subject: Re: On mobile: mergAVRequestMediaAccess "video" and
>   androidRequestPermission "android.permission.CAMERA"
> Message-ID:
>   
> Content-Type: text/plain; charset="UTF-8"
> 
> this isn't an uncommon problem.
> what other apps on ios do is throw up a separate dialog that directs the
> user to Settings->Privacy and Security->whatever (in your case, both
> "Camera" and "Microphone"), and tells the user to return to try again when
> that setting is changed.

Here is a code-block with deep links that I use in an iOS app to do pretty much 
the same thing, except for push notifications instead of camera access after 
the user declines the initial acceptance pop-up. You’ll need to change the path 
to your specific app bundle and update the root from NOTIFICATIONS_ID to 
something else like CAMERA (not 100% certain):

on mouseUp
   put "To enable Push Notification Settings go to your iOS device settings..." 
& RETURN & RETURN &"Settings -> Indiana On Tap -> Notifications" & RETURN & 
RETURN & "...then select Allow Notifications." into tMessage
   answer tMessage with "Good to know" and "Take me there!"
   put it into tReply
   if tReply = "Take me there!" then
  launch url 
"App-Prefs:root=NOTIFICATIONS_ID=com.midwestcoastmedia.indianaontap" // 
iOS 10+
  if the result is "no association" then
 launch url 
"prefs:root=NOTIFCATIONS_ID=com.midwestcoastmedia.indianaontap" // iOS 9
  end if // the result is "no association"
   end if // tReply = "Take me there!"
end mouseUp

—Andrew Bell
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Re: Installing mySQL on Windows

2023-07-03 Thread Andrew at MWCM via use-livecode
The installer itself is 32bit but it will give you 64bit binaries. I had to 
upgrade my 5.7.x to the latest version first, but then I could add the x64 
version of 8.0.

—Andrew Bell

> 
> Yes, and as you will note, those are 32 bit installers. I was hoping there 
> was a 64 bit installer. There ARE 64 bit binaries, but no MSI.
> 
> Bob S
> 
> 
> On Jun 23, 2023, at 11:55 AM, Andrew at MWCM via use-livecode 
>  wrote:
> 
> Just installed it last week on a Windows Server 2019 VM using the installer 
> from https://dev.mysql.com/downloads/installer/
> 
> -Andrew Bell


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Re: Android and USB footswitch

2023-05-31 Thread Andrew at MWCM via use-livecode
You can open local PDFs in a LiveCode app by loading them into the Browser 
widget. Do you plan on compiling with the PDFs as part of your app (in the 
Resources folder) or trying to add to the app after the fact?

—Andrew Bell

>>> Since PDFs are not accessible via "mobilepickmedia" are there ANY other 
>>> ways to add 
>>> some PDFs later without having to download them from some URL?
> 
> Best
> 
> Klaus
> 
> --
> Klaus Major
> https://www.major-k.de
> https://www.major-k.de/bass
> kl...@major-k.de
> 

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Re: Installing mySQL on Windows

2023-06-23 Thread Andrew at MWCM via use-livecode
Just installed it last week on a Windows Server 2019 VM using the installer 
from https://dev.mysql.com/downloads/installer/

—Andrew Bell
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Re: sideloading updates to mobile

2024-02-21 Thread Andrew at MWCM via use-livecode
Sideloading to iOS itself is fairly easy, even easier with Jacque’s wonderful 
tool AirLaunch (which allows you to post a link online for the end-user to 
visit and install from w/o being on-site). The biggest hurdle I have found is 
that you must first obtain the UDID of the specific device you want to side 
load to AND THEN create a new Provisioning Profile in the Apple Developer 
portal which includes that test device before you build. 

Without going through that process first you can build and submit to Apple 
using TestFlight which makes the update available to non-UDID obtained devices 
but is subject to the standard Apple approval process (which has taken between 
4 hours and 2 weeks for me to pass over the years).

- Andrew Bell

> anyone screw around with sideloading updates to mobile?
> it should be pretty straightforward, but i haven't messed with it, yet.
> one of our apps runs on single-app-mode ios devices. so, we could pay for
> mdm to update it, or we could sideload the updates.


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