Re: LiveCode applications accepted in iOS App Store

2010-10-28 Thread Thomas McGrath III
Kevin,

FYI,
I'm surprised the app was accepted because it has the text IPHONE TEST APP on 
the background and Apple's submission guidelines specifically state that no 
'test apps should be submitted. It is a minor thing for sure and the app 
itself seems ready for prime time but I would be prepared that the next time an 
Apple tester reviews it (updates etc.) that they may reject the app with that 
background.

Regards,


Tom McGrath III
Lazy River Software
http://lazyriver.on-rev.com
3mcgr...@comcast.net

I Can Speak - Communication for the rest of us...
http://mypad.lazyriver.on-rev.com

I Can Speak on the iPad Store
http://itunes.apple.com/us/app/i-can-speak/id364733279?mt=8


On Oct 27, 2010, at 1:19 PM, Kevin Miller wrote:

 On 27/10/2010 18:14, Colin Holgate co...@verizon.net wrote:
 
 It's a shame that it's not iPad too, because the multitouch works well. I got
 41 sheep on my iPhone and 58 on my iPad.
 
 There are lots of things we could add to this game. Really though the
 purpose of the application wasn't to use and support every last feature or
 produce a best seller, it was to get the binaries and associated data into
 the right format so that they would pass the submission process. Which they
 now have. We have another app that's a bit more sophisticated that should be
 going live any time now too.
 
 Kind regards,
 
 Kevin
 
 Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
 LiveCode - Realize fast, compile-free coding
 
 
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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Devin Asay
Seems in line with similar apps. 1 - 2 seconds on my 1st Gen iPod Touch.

Devin


On Oct 27, 2010, at 11:26 AM, Andre Garzia wrote:

 Cool!
 
 Unfortunately for me, the games category is not available here. Can someone
 who installed this version comment on launch times?
 
 Andre
 
 On Wed, Oct 27, 2010 at 3:19 PM, Kevin Miller ke...@runrev.com wrote:
 
 On 27/10/2010 18:14, Colin Holgate co...@verizon.net wrote:
 
 It's a shame that it's not iPad too, because the multitouch works well. I
 got
 41 sheep on my iPhone and 58 on my iPad.
 
 There are lots of things we could add to this game. Really though the
 purpose of the application wasn't to use and support every last feature or
 produce a best seller, it was to get the binaries and associated data into
 the right format so that they would pass the submission process. Which they
 now have. We have another app that's a bit more sophisticated that should
 be
 going live any time now too.
 
 Kind regards,
 
 Kevin
 
 Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
 LiveCode - Realize fast, compile-free coding
 
 
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Devin Asay
Humanities Technology and Research Support Center
Brigham Young University

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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Bob Sneidar
Hi Kevin, 

Maybe I missed something but I never got the email which said what the name of 
the app was. Others are asking too, so I don't think I am the only one. 

Bob


On Oct 26, 2010, at 12:13 PM, Kevin Miller wrote:

 On 26/10/2010 20:06, Devin Asay devin_a...@byu.edu wrote:
 
 Congratulations! 
 
 What is the name of the App? I'd love to download it and have a look!
 
 The email from Apple says Your app is now Ready for Sale but that the link
 can take up to 24 hours to go live in the iTunes store - this is an
 automated process that occurs after an App has been approved. I'll post the
 link once it does.
 
 Kind regards,
 
 Kevin
 
 Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
 LiveCode - Realize fast, compile-free coding
 
 
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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Colin Holgate

On Oct 27, 2010, at 1:35 PM, Devin Asay wrote:

 Seems in line with similar apps. 1 - 2 seconds on my 1st Gen iPod Touch.


On iPad and iPhone 4 it's pretty instant. There is an iOS 4 glitch though. The 
game does honor multitasking, but if you fast app switch back to the game while 
it's playing, only the countdown timer is redrawn.



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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Pierre Sahores
Good, good, good ! Just tested it on my iPhone 3GS/iOS4.1 Will see on the iPad 
too but... my sister, still, get it !

Congratulations Oliver and all :)

Pierre

Le 27 oct. 2010 à 19:14, Colin Holgate a écrit :

 
 On Oct 27, 2010, at 12:50 PM, Fabrice Muller wrote:
 
 The application is available under : 
 http://itunes.apple.com/ch/artist/runrev-ltd/id399057639
 
 
 It's a shame that it's not iPad too, because the multitouch works well. I got 
 41 sheep on my iPhone and 58 on my iPad.
 
 
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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Kevin Miller
On 27/10/2010 18:39, Bob Sneidar b...@twft.com wrote:

 Maybe I missed something but I never got the email which said what the name of
 the app was. Others are asking too, so I don't think I am the only one.

We have the Sheep Herder app (the one we created in the video showing
development of an iPhone app in 3 hours 16 minutes on youtube). And we
worked with one of our customers to submit one of their applications which
has just gone live Kutchula nthawi, for teaching the time to children in
Malawi, from EuroTalk. This app has been designed in the local language so
you won't be able to understand much about what it does.

Kind regards,

Kevin

Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
LiveCode - Realize fast, compile-free coding


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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Bob Sneidar
This is an evil app. And it has cost me a lot of money besides. I wore a hole 
in my iPhone screen herding sheep!! LOL! j/k

Bob


On Oct 27, 2010, at 11:03 AM, Kevin Miller wrote:

 On 27/10/2010 18:39, Bob Sneidar b...@twft.com wrote:
 
 Maybe I missed something but I never got the email which said what the name 
 of
 the app was. Others are asking too, so I don't think I am the only one.
 
 We have the Sheep Herder app (the one we created in the video showing
 development of an iPhone app in 3 hours 16 minutes on youtube). And we
 worked with one of our customers to submit one of their applications which
 has just gone live Kutchula nthawi, for teaching the time to children in
 Malawi, from EuroTalk. This app has been designed in the local language so
 you won't be able to understand much about what it does.
 
 Kind regards,
 
 Kevin
 
 Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
 LiveCode - Realize fast, compile-free coding
 
 
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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Colin Holgate

On Oct 27, 2010, at 2:39 PM, Bob Sneidar wrote:

 This is an evil app. And it has cost me a lot of money besides. I wore a hole 
 in my iPhone screen herding sheep!! LOL! j/k


I think that outcome is previously unherd of.



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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Mike Bonner
that was baaad

On Wed, Oct 27, 2010 at 12:56 PM, Colin Holgate co...@verizon.net wrote:


 On Oct 27, 2010, at 2:39 PM, Bob Sneidar wrote:

  This is an evil app. And it has cost me a lot of money besides. I wore a
 hole in my iPhone screen herding sheep!! LOL! j/k


 I think that outcome is previously unherd of.



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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread JosepM

Congratulations Kevin!
-- 
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/LiveCode-applications-accepted-in-iOS-App-Store-tp3014319p3016178.html
Sent from the Revolution - User mailing list archive at Nabble.com.
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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Monte Goulding

Well done Kevin, unfortunately I made the mistake of giving my 4 year old son a 
go and it seems unlikely I will get my iPad back for a while ;-)

Cheers

Monte

On 28/10/2010, at 5:03 AM, Kevin Miller wrote:

 On 27/10/2010 18:39, Bob Sneidar b...@twft.com wrote:
 
 Maybe I missed something but I never got the email which said what the name 
 of
 the app was. Others are asking too, so I don't think I am the only one.
 
 We have the Sheep Herder app (the one we created in the video showing
 development of an iPhone app in 3 hours 16 minutes on youtube). And we
 worked with one of our customers to submit one of their applications which
 has just gone live Kutchula nthawi, for teaching the time to children in
 Malawi, from EuroTalk. This app has been designed in the local language so
 you won't be able to understand much about what it does.
 
 Kind regards,
 
 Kevin
 
 Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
 LiveCode - Realize fast, compile-free coding
 
 
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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Bob Sneidar
I gave it a rave review just to horse around. We should all do that and see if 
people download it more. We might just have a monster on our hands! How about 
if the sheep ran around a maze, and tried to gobble up the pile of grass (that 
would be you) that was trying to get away? There could be little yellow dots 
along the maze path that you had to gobble up before escaping, and piles of cow 
manure laying about here and there that if you ate them, repulsed the sheep and 
made them run away, but you like. (You are a pile of grass, remember?) Once you 
cleared the level you could escape to through the doors to the sheepfold 
located in the sides! The quicker you clear the level, the more bonus points 
you get. You could have different mazes and then it could go faster and 
faster... Okay I'll stop now. :-)

Bob


On Oct 27, 2010, at 2:46 PM, Monte Goulding wrote:

 
 Well done Kevin, unfortunately I made the mistake of giving my 4 year old son 
 a go and it seems unlikely I will get my iPad back for a while ;-)
 
 Cheers
 
 Monte

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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Chipp Walters
Congrats Kevin! Nice job and fun game.
When can we expect our own version of LiveCode Mobile which supports
AppStore submission?

On Wed, Oct 27, 2010 at 1:03 PM, Kevin Miller ke...@runrev.com wrote:

 On 27/10/2010 18:39, Bob Sneidar b...@twft.com wrote:

  Maybe I missed something but I never got the email which said what the
 name of
  the app was. Others are asking too, so I don't think I am the only one.

 We have the Sheep Herder app (the one we created in the video showing
 development of an iPhone app in 3 hours 16 minutes on youtube). And we
 worked with one of our customers to submit one of their applications which
 has just gone live Kutchula nthawi, for teaching the time to children in
 Malawi, from EuroTalk. This app has been designed in the local language so
 you won't be able to understand much about what it does.

 Kind regards,

 Kevin

 Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
 LiveCode - Realize fast, compile-free coding


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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Monte Goulding
Sounds like your first iOS app in the making Bob. 

For me I think it would be more realistic if it were goats (I have 4) and they 
kept running over to any neighbouring iPhones (think properties) and you had to 
entice them back using your supply of apples but if your neighbour offered more 
apples to the goats they might capture the goat and take it to the butcher then 
invite you over for a goat curry. The first person to invite all their 
neighbours over for a goat curry wins ;-)

Cheers

Monte

On 28/10/2010, at 9:59 AM, Bob Sneidar wrote:

 I gave it a rave review just to horse around. We should all do that and see 
 if people download it more. We might just have a monster on our hands! How 
 about if the sheep ran around a maze, and tried to gobble up the pile of 
 grass (that would be you) that was trying to get away? There could be little 
 yellow dots along the maze path that you had to gobble up before escaping, 
 and piles of cow manure laying about here and there that if you ate them, 
 repulsed the sheep and made them run away, but you like. (You are a pile of 
 grass, remember?) Once you cleared the level you could escape to through the 
 doors to the sheepfold located in the sides! The quicker you clear the level, 
 the more bonus points you get. You could have different mazes and then it 
 could go faster and faster... Okay I'll stop now. :-)
 
 Bob
 
 
 On Oct 27, 2010, at 2:46 PM, Monte Goulding wrote:
 
 
 Well done Kevin, unfortunately I made the mistake of giving my 4 year old 
 son a go and it seems unlikely I will get my iPad back for a while ;-)
 
 Cheers
 
 Monte
 
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Re: LiveCode applications accepted in iOS App Store

2010-10-27 Thread Sivakatirswami

 On 10/27/10 6:50 AM, Fabrice Muller wrote:

The application is available under 
:http://itunes.apple.com/ch/artist/runrev-ltd/id399057639



I got up to 38! hehe

Question: can we use the player in the stacks and bundle small movies 
with the app?  (or download from the web server on demand?)




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LiveCode applications accepted in iOS App Store

2010-10-26 Thread Kevin Miller
Hi Folks,

Some exciting news for you all!

http://www.runrev.com/company/runrev-blog/

Kind regards,

Kevin

Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
LiveCode - Realize fast, compile-free coding


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Re: LiveCode applications accepted in iOS App Store

2010-10-26 Thread Colin Holgate

On Oct 26, 2010, at 2:56 PM, Kevin Miller wrote:

 Some exciting news for you all!
 
 http://www.runrev.com/company/runrev-blog/

Kevin, are you sure that it wasn't done in GameSalad? Just kidding...

Looking forward to the more capable build.


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Re: LiveCode applications accepted in iOS App Store

2010-10-26 Thread Devin Asay
Kevin,

Congratulations! 

What is the name of the App? I'd love to download it and have a look!

Devin


On Oct 26, 2010, at 12:56 PM, Kevin Miller wrote:

 Hi Folks,
 
 Some exciting news for you all!
 
 http://www.runrev.com/company/runrev-blog/
 

Devin Asay
Humanities Technology and Research Support Center
Brigham Young University

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Re: LiveCode applications accepted in iOS App Store

2010-10-26 Thread Kevin Miller
On 26/10/2010 20:06, Devin Asay devin_a...@byu.edu wrote:

 Congratulations! 
 
 What is the name of the App? I'd love to download it and have a look!

The email from Apple says Your app is now Ready for Sale but that the link
can take up to 24 hours to go live in the iTunes store - this is an
automated process that occurs after an App has been approved. I'll post the
link once it does.

Kind regards,

Kevin

Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
LiveCode - Realize fast, compile-free coding


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Re: LiveCode applications accepted in iOS App Store

2010-10-26 Thread Scott Rossi
Recently, Kevin Miller wrote:

 Some exciting news for you all!
 
 http://www.runrev.com/company/runrev-blog/

Congrats Kevin that's some great news.  Looking forward to more on the iOS
and Androids fonts.

Best Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


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Re: LiveCode applications accepted in iOS App Store

2010-10-26 Thread Pierre Sahores

 Hi Folks,
 
 Some exciting news for you all!
 
 http://www.runrev.com/company/runrev-blog/

C'est de la balle !!!
 
 Kind regards,
 
 Kevin
 
 Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/
 LiveCode - Realize fast, compile-free coding
 
 
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Re: LiveCode applications accepted in iOS App Store

2010-10-26 Thread Sarah Reichelt
 Congratulations!

 What is the name of the App? I'd love to download it and have a look!

 The email from Apple says Your app is now Ready for Sale but that the link
 can take up to 24 hours to go live in the iTunes store - this is an
 automated process that occurs after an App has been approved. I'll post the
 link once it does.


With Rodeo, we found this stage took just under 1 hour, so it should
be real soon now Kevin.

Congratulations to you and the team.

Cheers,
Sarah
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