RE: Cross-Platform Memory Inconsistencies

2005-12-17 Thread MisterX

Maybe it's time you admited pcs are not so bad after all ;) 

Welcome to the cross-plaform world... 

I hear standard buttons or animated gifs are a bad CPU cycle eater in the
osx world...

Xavier
http://monsieurx.com/taoo - going where no object's been before


 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Mathewson
 Sent: Saturday, 17 December, 2005 12:33
 To: use-revolution@lists.runrev.com
 Subject: Cross-Platform Memory Inconsistencies
 
 Why does a stack on a CD run really quite well on a Pentium 
 2, 300MHz, 128 MB RAM (Win 98), a Pentium 3, 700 MHz, 128 MB 
 RAM (Ubuntu 5.10) and grind to a shuddering halt on an iMac 
 G3, 333MHz, 320 MB RAM (Mac 10.4)?
 
 This is a 'bother' as one has to plan for eventualities with 
 machines and operating systems one might not own and/or have 
 access to.
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RE: Cross-Platform Memory Inconsistencies

2005-12-17 Thread MisterX
 What I do not like is MS Windows.

I can understand this... but you should have another look. As a standard UI
It cannot be avoided and Moft - as much as I hated them - do try (and do get
it right once in a while) to make a good job of it... Just like Rev tries to
make all of us as happy as possible...


 My real question boils down to the following:
 
 is there a way to construct a stack that can inform one about 
 relative memory requirements - let us imagine a stack with a 
 few entry-fields:
 
 1. size of stack to be ported
 
 2. memory required to run that stack
 
 so one could pop that stack on various computers running 
 various operating system - tap into field 1 the size of one's 
 stack; click a suitably titled button, and the memory 
 requirements will magically appear in field 2.
 
 This would be a really useful piece of stuff!!!

only rev could do this... I open TAOO and whop, 100MBs of ram are eaten...
it's pretty fast though... I don't get it... 

the only trick I found is max out your ram... 

cheers
Xavier

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Re: Cross-Platform Memory Inconsistencies

2005-12-17 Thread Eric Chatonet

Hi Richmond,

From the docs (FAQ):

How do I estimate how much memory your application will need?

The amount of memory required by your standalone application depends  
on many factors, including the platform, the complexity of your code,  
which Revolution custom libraries you include, and how many windows  
you have open at once.


As a general rule of thumb, add up the size of the stacks to be  
loaded into memory (and the picture and movie files to be displayed  
in referenced controls) at any one time and add 4M to obtain a rough  
approximation:


total size of loaded stacks
+   total size of external files displayed
+   4 megabytes 

=   minimum memory required (very approximate)

Without forgetting that Rev uses virtual memory as soon it's needed  
and can't crash due to a lack of memory :-)


Best Regards from Paris,
Eric Chatonet
 
--

http://www.sosmartsoftware.com/[EMAIL PROTECTED]/


Le 17 déc. 05 à 13:30, Mathewson a écrit :


I have absolutely no problem with PCs - in fact my
day-to-day income depends on 4 COMPAQs running Ubuntu Linux
5.10.

What I do not like is MS Windows.

Notwithstanding those slightly OT remarks:

There seems to be no effective way of telling what the
memory requirements of an RR stack will be (either as a
stack running with a player, or as a standalone) on the
differing platforms on which it may be delivered. As I work
with software I don't understand about RAM, DRAMM, SDRAMM
or DAMN (the last type of memory seems to be the one I come
across most!) and the niceties of Virtual Memory.

My real question boils down to the following:

is there a way to construct a stack that can inform one
about relative memory requirements - let us imagine a stack
with a few entry-fields:

1. size of stack to be ported

2. memory required to run that stack

so one could pop that stack on various computers running
various operating system - tap into field 1 the size of
one's stack; click a suitably titled button, and the memory
requirements will magically appear in field 2.

This would be a really useful piece of stuff!!!

sincerely, Richmond
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http://members.maclaunch.com/richmond/default.html
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Re: Cross-Platform Memory Inconsistencies

2005-12-17 Thread David Vaughan

On 17/12/2005, at 22:58, Mathewson [EMAIL PROTECTED]wrote:



Why does a stack on a CD run really quite well on a Pentium
2, 300MHz, 128 MB RAM (Win 98), a Pentium 3, 700 MHz, 128
MB RAM (Ubuntu 5.10) and grind to a shuddering halt on an
iMac G3, 333MHz, 320 MB RAM (Mac 10.4)?

This is a 'bother' as one has to plan for eventualities
with machines and operating systems one might not own
and/or have access to.


I would expect a 333MHz iMac G3 running OS X 10.4 to grind  
exceedingly slow all by itself.


I have an old 300MHz Powerbook G3 256MB running OS X 10.2 and it goes  
quite respectably and runs Rev perfectly well within its own  
limitations. I suggest that Rev is not the problem. The rational  
comparison with Win 9x on old platforms is Mac OS9, not the latest  
and greatest in OS X. Alternatively, have you tried Linux on the iMac?


regards
David

post script: The G3 is not the machine I use, thankfully. We do have  
current Powerbooks on which to work while the G3 waits on the shelf  
still hoping for a role in life :-)

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