Re: Noise in Windows icon when standalone compiled on Mac
On Feb 6, 2010, at 3:37 PM, J. Landman Gay wrote: Bruce Pokras wrote: But what happened to "write once and compile for multiple platforms" when you need separate computers to make the apps look right? I don't buy the excuse that some kind of "improvement" makes Rev 4 unable to do as good a job with an icon as Rev 3.5 did. That is not an improvement in my mind, and I hope that the Rev developers don't think so either. It doesn't bother me at all. Icons are an external resource and we've always needed a third-party app to create them. The old way of embedding Windows icons was based on Windows 95 and had some unusual requirements even back then. I'm sure you've bumped up against the restrictions for icon size, color depth, number of icons in the file, etc. With Vista and Win 7 it became apparent that the file structure needed to be updated so that Rev apps would function like any other on that platform and comply with standards. So all that is required is that you use a different icon editor than the one you used to use, one that creates icons that fit with today's file structure. I don't know what you were using before, but for now there aren't many Mac alternatives. If someday one appears, you can use that one and not need a Windows machine. There were some good reasons to change the file structure, including the ability to certify your Windows apps with a manifest, just like any other Windows program. That's necessary in today's more restrictive Windows environment. Vista introduced some stiff security measures and your app is more likely to fail if it doesn't comply. That change doesn't mean that Rev is deficient -- in fact, it indicates that Rev is keeping up with the OS -- but it does mean you need to change the icon editor you use. Virtually any newer Windows icon editor will work. To date, almost no Mac one will. What were you using before? -- Jacqueline Landman Gay | HyperActive Software | http://www.hyperactivesw.com Jacque, I used the now unsupported Iconographer. BTW, I used the free Windows app you suggested on my "new" XP laptop to convert my OS X icon to a Windows icon and it worked great. Thanks. Regards, Bruce Pokras Blazing Dawn Software www.blazingdawn.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
Bruce Pokras wrote: But what happened to "write once and compile for multiple platforms" when you need separate computers to make the apps look right? I don't buy the excuse that some kind of "improvement" makes Rev 4 unable to do as good a job with an icon as Rev 3.5 did. That is not an improvement in my mind, and I hope that the Rev developers don't think so either. It doesn't bother me at all. Icons are an external resource and we've always needed a third-party app to create them. The old way of embedding Windows icons was based on Windows 95 and had some unusual requirements even back then. I'm sure you've bumped up against the restrictions for icon size, color depth, number of icons in the file, etc. With Vista and Win 7 it became apparent that the file structure needed to be updated so that Rev apps would function like any other on that platform and comply with standards. So all that is required is that you use a different icon editor than the one you used to use, one that creates icons that fit with today's file structure. I don't know what you were using before, but for now there aren't many Mac alternatives. If someday one appears, you can use that one and not need a Windows machine. There were some good reasons to change the file structure, including the ability to certify your Windows apps with a manifest, just like any other Windows program. That's necessary in today's more restrictive Windows environment. Vista introduced some stiff security measures and your app is more likely to fail if it doesn't comply. That change doesn't mean that Rev is deficient -- in fact, it indicates that Rev is keeping up with the OS -- but it does mean you need to change the icon editor you use. Virtually any newer Windows icon editor will work. To date, almost no Mac one will. What were you using before? -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
On Feb 3, 2010, at 1:25 PM, J. Landman Gay wrote: David Glasgow wrote: So I imported it into Iconographer, and chose 'complete icon' from the icon menu, and it did some stuff. The resulting icon is now acceptable to Rev at build time, but doesn't look good on Vista, and behaves as if some sizes are missing (they're not, as far as I can tell). Iconographer has been unsupported for years now, and has a significant bug that clips some icons off halfway. I had to stop using it. Except for a commercial Photoshop plugin that you have to purchase, I don't know of any good Mac utilities that will create suitable Windows icons for Rev. If anyone knows, I'd love to know too. But creating icons in Windows is easy using a Windows-native icon editor, and if you are developing for Windows anyway then it isn't hard to just do the icons over there. -- Jacqueline Landman Gay ___ I just got a Windows laptop, so I guess that I will use it to make my icon using the app that Jacque recommended. But what happened to "write once and compile for multiple platforms" when you need separate computers to make the apps look right? I don't buy the excuse that some kind of "improvement" makes Rev 4 unable to do as good a job with an icon as Rev 3.5 did. That is not an improvement in my mind, and I hope that the Rev developers don't think so either. Bruce Pokras Blazing Dawn Software ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
David Glasgow wrote: So I imported it into Iconographer, and chose 'complete icon' from the icon menu, and it did some stuff. The resulting icon is now acceptable to Rev at build time, but doesn't look good on Vista, and behaves as if some sizes are missing (they're not, as far as I can tell). Iconographer has been unsupported for years now, and has a significant bug that clips some icons off halfway. I had to stop using it. Except for a commercial Photoshop plugin that you have to purchase, I don't know of any good Mac utilities that will create suitable Windows icons for Rev. If anyone knows, I'd love to know too. But creating icons in Windows is easy using a Windows-native icon editor, and if you are developing for Windows anyway then it isn't hard to just do the icons over there. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
Bill, I got quite excited about this, because I have struggled to get nice looking Windows icons. The Mac icon generated by iconverticons.com was fine, but the Win version choked the Rev standalone builder "does not include 6 blah blah blah". I have encountered this lots of times with icons from various tools purporting to generate valid Windows icons So I imported it into Iconographer, and chose 'complete icon' from the icon menu, and it did some stuff. The resulting icon is now acceptable to Rev at build time, but doesn't look good on Vista, and behaves as if some sizes are missing (they're not, as far as I can tell). Why are icons so blimmin' tricky? David Glasgow On 3 Feb 2010, at 10:54 am, Bill Vlahos wrote: > > Subject: Re: Noise in Windows icon when standalone compiled on Mac > Reply-To: How to use Revolution > > > This web site (http://www.iconverticons.com/) will convert between the > formats for free. > > They talk about building the Linux icon but Rev doesn't seem to have a way to > incorporate an icon for Linux. How would I add the Linux icon to the Linux > build? > > Bill Vlahos ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
This web site (http://www.iconverticons.com/) will convert between the formats for free. They talk about building the Linux icon but Rev doesn't seem to have a way to incorporate an icon for Linux. How would I add the Linux icon to the Linux build? Bill Vlahos On Jan 31, 2010, at 8:47 PM, Bill Vlahos wrote: > Good news. > > I converted the Mac .icns file to Windows .ico format using IcoFX on Windows. > Now a Windows build icon looks good even though it was built on the Mac. > > I guess Rev 3.5 was able to make a better build image from the flawed > original .ico file than Rev 4. > > Thanks for the suggestions Sarah and Jacqueline. > > Bill Vlahos > _ > InfoWallet (http://www.infowallet.com) is about keeping your important life > information with you, accessible, and secure. > > On Jan 31, 2010, at 6:37 PM, J. Landman Gay wrote: > >> Sarah Reichelt wrote: >>> I have noticed this in my Windows apps for ever, but are you saying >>> that if I build the apps under Windows, this problem will disappear? >>> I don't know why it happens, but if this is a valid work-around, then I'm >>> happy. >> >> I can't say for sure, I've never used the default Rev app icons for anything >> except quick tests on my Mac. For cross-platform client work I've always >> used custom app icons, which I create with IcoFX on Windows (it's free and >> it works great.) They've always been fine so I didn't know until now there >> was ever a problem. >> >> -- >> Jacqueline Landman Gay | jac...@hyperactivesw.com >> HyperActive Software | http://www.hyperactivesw.com >> ___ >> use-revolution mailing list >> use-revolution@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-revolution > > ___ > use-revolution mailing list > use-revolution@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
Good news. I converted the Mac .icns file to Windows .ico format using IcoFX on Windows. Now a Windows build icon looks good even though it was built on the Mac. I guess Rev 3.5 was able to make a better build image from the flawed original .ico file than Rev 4. Thanks for the suggestions Sarah and Jacqueline. Bill Vlahos _ InfoWallet (http://www.infowallet.com) is about keeping your important life information with you, accessible, and secure. On Jan 31, 2010, at 6:37 PM, J. Landman Gay wrote: > Sarah Reichelt wrote: >> I have noticed this in my Windows apps for ever, but are you saying >> that if I build the apps under Windows, this problem will disappear? >> I don't know why it happens, but if this is a valid work-around, then I'm >> happy. > > I can't say for sure, I've never used the default Rev app icons for anything > except quick tests on my Mac. For cross-platform client work I've always used > custom app icons, which I create with IcoFX on Windows (it's free and it > works great.) They've always been fine so I didn't know until now there was > ever a problem. > > -- > Jacqueline Landman Gay | jac...@hyperactivesw.com > HyperActive Software | http://www.hyperactivesw.com > ___ > use-revolution mailing list > use-revolution@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
Sarah Reichelt wrote: I have noticed this in my Windows apps for ever, but are you saying that if I build the apps under Windows, this problem will disappear? I don't know why it happens, but if this is a valid work-around, then I'm happy. I can't say for sure, I've never used the default Rev app icons for anything except quick tests on my Mac. For cross-platform client work I've always used custom app icons, which I create with IcoFX on Windows (it's free and it works great.) They've always been fine so I didn't know until now there was ever a problem. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
This isn't a very satisfying answer. It should either work right like is looks like it is supposed to or Rev should just not allow it. Bill Vlahos On Jan 31, 2010, at 3:10 PM, Sarah Reichelt wrote: > I have noticed this in my Windows apps for ever, but are you saying > that if I build the apps under Windows, this problem will disappear? > I don't know why it happens, but if this is a valid work-around, then I'm > happy. > > Cheers, > Sarah > > > On Sun, Jan 31, 2010 at 2:04 PM, Bill Vlahos wrote: >> Was there a response to this? I'm seeing the same thing. >> >> Bill Vlahos >> _ >> InfoWallet (http://www.infowallet.com) is about keeping your important life >> information with you, accessible, and secure. >> >> On Dec 6, 2009, at 5:16 PM, Bruce Pokras wrote: >> >>> Something changed in Rev Enterprise 4.0 from 3.5. When I compile >>> standalones, the Mac standalone's icon is fine, but the Windows >>> standalone's icon is noisy. When I compile the same stack under Rev 3.5, >>> the Windows standalone's icon is fine. Anyone else see this? I have an >>> Intel iMac running the last Tiger version. >>> >>> Regards, >>> >>> Bruce Pokras >>> Blazing Dawn Software >>> www.blazingdawn.com >>> ___ >>> use-revolution mailing list >>> use-revolution@lists.runrev.com >>> Please visit this url to subscribe, unsubscribe and manage your >>> subscription preferences: >>> http://lists.runrev.com/mailman/listinfo/use-revolution >> >> ___ >> use-revolution mailing list >> use-revolution@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-revolution >> > ___ > use-revolution mailing list > use-revolution@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
I have noticed this in my Windows apps for ever, but are you saying that if I build the apps under Windows, this problem will disappear? I don't know why it happens, but if this is a valid work-around, then I'm happy. Cheers, Sarah On Sun, Jan 31, 2010 at 2:04 PM, Bill Vlahos wrote: > Was there a response to this? I'm seeing the same thing. > > Bill Vlahos > _ > InfoWallet (http://www.infowallet.com) is about keeping your important life > information with you, accessible, and secure. > > On Dec 6, 2009, at 5:16 PM, Bruce Pokras wrote: > >> Something changed in Rev Enterprise 4.0 from 3.5. When I compile >> standalones, the Mac standalone's icon is fine, but the Windows standalone's >> icon is noisy. When I compile the same stack under Rev 3.5, the Windows >> standalone's icon is fine. Anyone else see this? I have an Intel iMac >> running the last Tiger version. >> >> Regards, >> >> Bruce Pokras >> Blazing Dawn Software >> www.blazingdawn.com >> ___ >> use-revolution mailing list >> use-revolution@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-revolution > > ___ > use-revolution mailing list > use-revolution@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-revolution > ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
Bill Vlahos wrote: Was there a response to this? I'm seeing the same thing. On Dec 6, 2009, at 5:16 PM, Bruce Pokras wrote: Something changed in Rev Enterprise 4.0 from 3.5. When I compile standalones, the Mac standalone's icon is fine, but the Windows standalone's icon is noisy. When I compile the same stack under Rev 3.5, the Windows standalone's icon is fine. Anyone else see this? I have an Intel iMac running the last Tiger version. Yes, the standalone builder was altered in several ways, one of which was to support a more standard API for Windows resources. From the engine change log: *** The method by which standalone building is done has changed in this release. Standalones are now built in such a way that they behave much better as executable files on all three platforms. In particular, Revolution standalone executables can now: - be digitally signed using the various OS tools on Windows and Mac OS X - have arbitrarily sized document and application ICO files used on Windows - have their resources edited on Windows - be used with various third-party executable processing tools (such as compressors, trial run makers, network key wrappers etc.) *** If you're having a problem, you should probably submit a bug report. Although, if you didn't use a Windows icon editor to create your Windows app icons, I'd try that first. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
You are the first to say that you are also experiencing the problem. So I am not alone! On Jan 30, 2010, at 11:04 PM, Bill Vlahos wrote: Was there a response to this? I'm seeing the same thing. Bill Vlahos _ InfoWallet (http://www.infowallet.com) is about keeping your important life information with you, accessible, and secure. On Dec 6, 2009, at 5:16 PM, Bruce Pokras wrote: Something changed in Rev Enterprise 4.0 from 3.5. When I compile standalones, the Mac standalone's icon is fine, but the Windows standalone's icon is noisy. When I compile the same stack under Rev 3.5, the Windows standalone's icon is fine. Anyone else see this? I have an Intel iMac running the last Tiger version. Regards, Bruce Pokras Blazing Dawn Software www.blazingdawn.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Noise in Windows icon when standalone compiled on Mac
Was there a response to this? I'm seeing the same thing. Bill Vlahos _ InfoWallet (http://www.infowallet.com) is about keeping your important life information with you, accessible, and secure. On Dec 6, 2009, at 5:16 PM, Bruce Pokras wrote: > Something changed in Rev Enterprise 4.0 from 3.5. When I compile standalones, > the Mac standalone's icon is fine, but the Windows standalone's icon is > noisy. When I compile the same stack under Rev 3.5, the Windows standalone's > icon is fine. Anyone else see this? I have an Intel iMac running the last > Tiger version. > > Regards, > > Bruce Pokras > Blazing Dawn Software > www.blazingdawn.com > ___ > use-revolution mailing list > use-revolution@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution