Scale9

2010-06-10 Thread Simon Lord
10yrs ago I left the community for Flash, then a few years ago I
dropped Flash for CCS3/DHTML.  Now I'm playing with RunRev (was
MetaCard) again and having fun.  Lots of things have been improved,
the font support and html rendering are very impressive.

What's lacking however, is the ability to *easily* create GUI skins.
This was a huge problem in Flash as well until a technique known as
Scale9 was developed.

An entire site is dedicated to this when a UI designer realized its potential:

http://www.scalenine.com/

All you do is drop the GUI component of your choice into your Flash
app and *poof*, instant skin.  It's actually quite easy to do as well
using the tools in Flash but sites like this make the task of creating
the entire skin even easier.

I'd love to see RunRev get its own Scale9, or $$$ plugin.

PS: There was another project called Liquid Components for Flash
which is now open source.  It operated differently and was just as
effective.
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Re: Scale9

2010-06-10 Thread Richmond

On 06/10/2010 03:04 PM, Simon Lord wrote:

  Lots of things have been improved,
the font support .. very impressive.
   


Not on Linux, it ain't!
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Re: Scale9

2010-06-10 Thread Richard Gaskin

Simon Lord wrote:


10yrs ago I left the community for Flash, then a few years ago I
dropped Flash for CCS3/DHTML.  Now I'm playing with RunRev (was
MetaCard) again and having fun.  Lots of things have been improved,
the font support and html rendering are very impressive.

What's lacking however, is the ability to *easily* create GUI skins.
This was a huge problem in Flash as well until a technique known as
Scale9 was developed.

An entire site is dedicated to this when a UI designer realized its potential:

http://www.scalenine.com/

All you do is drop the GUI component of your choice into your Flash
app and *poof*, instant skin.  It's actually quite easy to do as well
using the tools in Flash but sites like this make the task of creating
the entire skin even easier.

I'd love to see RunRev get its own Scale9, or $$$ plugin.


Glad to see you back here, Simon.  I remember you well from the 
SuperCard days, all the excellent tools you made.  Great stuff.


With Rev's property inheritance for visual attributes (color, pattern, 
font, etc.), it's not hard to make a skinning system.  I started work on 
a library and accompanying UI called SkinnerBox for that, with themes 
that encapsulate skin elements into separate hot-swappable files, a la 
Firefox.  But alas my customers don't need customizable skins often 
enough to make finishing it a priority.


Chipp Walters put together a nifty tool for this called Interface 
Designer - I think you may find it quite interesting:


http://www.altuit.com/webs/revCentral/InterfaceDesignerPurchase/Preview.htm

If Chipp's tool doesn't do everything you need you may find it worth the 
time to roll your own.  And you could sell it through RevSelect to 
recoup some of the cost.  You certainly have the tools experience to 
make a good one, and I'll bet others would find it useful.


--
 Richard Gaskin
 Fourth World
 Rev training and consulting: http://www.fourthworld.com
 Webzine for Rev developers: http://www.revjournal.com
 revJournal blog: http://revjournal.com/blog.irv
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Re: Scale9

2010-06-10 Thread Ian Wood
That's certainly something I'd consider purchasing if it was available.

Ian

On 10 Jun 2010, at 14:13, Richard Gaskin ambassa...@fourthworld.com wrote:

 If Chipp's tool doesn't do everything you need you may find it worth the time 
 to roll your own.  And you could sell it through RevSelect to recoup some of 
 the cost.  You certainly have the tools experience to make a good one, and 
 I'll bet others would find it useful.
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Re: Scale9

2010-06-10 Thread Matthias Rebbe
Me too.

Matthias


Am 10.06.2010 um 15:21 schrieb Ian Wood:

 That's certainly something I'd consider purchasing if it was available.
 
 Ian
 
 On 10 Jun 2010, at 14:13, Richard Gaskin ambassa...@fourthworld.com wrote:
 
 If Chipp's tool doesn't do everything you need you may find it worth the 
 time to roll your own.  And you could sell it through RevSelect to recoup 
 some of the cost.  You certainly have the tools experience to make a good 
 one, and I'll bet others would find it useful.
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Welcome back Simon! (was: Scale9)

2010-06-10 Thread Hugh Senior
As subject! Been a looong time. Good to see you again.

/H
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Re: Scale9

2010-06-10 Thread Scott Rossi
Actually, the scaling behavior isn't that difficult.  The hard part is enabling 
controls with all the same behaviors and properties as built-in controls.  I 
started down this road a long time ago but it's been slow going due to having 
to recreate the behaviors/properies from scratch. THAT is a lot of work.

--Original Message--
From: Simon Lord
Sender: use-revolution-boun...@lists.runrev.com
To: Revolution Mail List
ReplyTo: Revolution Mail List
Subject: Scale9
Sent: Jun 10, 2010 5:04 AM

10yrs ago I left the community for Flash, then a few years ago I
dropped Flash for CCS3/DHTML.  Now I'm playing with RunRev (was
MetaCard) again and having fun.  Lots of things have been improved,
the font support and html rendering are very impressive.

What's lacking however, is the ability to *easily* create GUI skins.
This was a huge problem in Flash as well until a technique known as
Scale9 was developed.

An entire site is dedicated to this when a UI designer realized its potential:

http://www.scalenine.com/

All you do is drop the GUI component of your choice into your Flash
app and *poof*, instant skin.  It's actually quite easy to do as well
using the tools in Flash but sites like this make the task of creating
the entire skin even easier.

I'd love to see RunRev get its own Scale9, or $$$ plugin.

PS: There was another project called Liquid Components for Flash
which is now open source.  It operated differently and was just as
effective.
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Scott Rossi
Creative Director
Tactile Media, Multimedia  Design___
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Re: Scale9

2010-06-10 Thread JosepM

Very interesting.. I think that we can organize to build some, graphics and
behaviors by groups.
I'm available to help :)

Salut,
Josep
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