Re: f32:: teamd process takes 100% cput - libteam bug, solved in 1.31

2020-11-12 Thread Ed Greshko

On 12/11/2020 16:14, Adrian Sevcenco wrote:

Sure, thanks a lot for your help!!!
But i have to report that after another update of the host and a reboot the 
problem was really solved ... i'm not sure but i think that even the kernel was 
updated so i rally cannot pin-point the exact solution...

Once again, thanks a lot! 


As long as it is fixed now.  :-) :-)
Welcome.

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Re: f32:: teamd process takes 100% cput - libteam bug, solved in 1.31

2020-11-12 Thread Adrian Sevcenco

On 11/12/20 2:33 AM, Ed Greshko wrote:

On 12/11/2020 07:46, Adrian Sevcenco wrote:

On 11/11/20 1:43 PM, Ed Greshko wrote:

On 11/11/2020 19:10, Adrian Sevcenco wrote:

On 11/11/20 10:22 AM, Adrian Sevcenco wrote:
Hi! I have a strange situation where my teamd process take 100% 
processor without having any kind of traffic (beside my ssh 
connection)


I thought that is a NM problem and i disabled the connectivity 
check of NM .. does anyone encountered this and have any idea of 
the problem?

so, i found what is going on:
https://bugzilla.redhat.com/show_bug.cgi?id=1874001

are there any plans to re-build/update the team packages?
i see that there is none in testing ...


A bit more.

The BZ you reference says
so, now it appeared in updates and after upgrade it seems that the bug 
is not solved, and after a fresh reboot i see this :


[root@vbox1 ~]# ps -C teamd -o pid,pcpu,pmem,cmd
    PID %CPU %MEM CMD
   1143 99.2  0.0 /usr/bin/teamd -o -n -U -D -N -t team0 -c {"runner": 
{"name": "loadbalance", "tx_hash": ["eth", "ipv4", "ipv6"]}}


[root@vbox1 ~]# uptime
 01:44:58 up 14 min,  1 user,  load average: 1.00, 0.98, 0.67

[root@vbox1 ~]# rpm -qa | grep libteam
libteam-1.31-2.fc32.x86_64

Any ideas about this?


Sorry, I don't.  I don't use teamd.  I was just assisting acquisition of 
the lib.


Suggest you add to that BZ that the problem still exists on Fedora 32 
with the version of the

lib installed.

Sure, thanks a lot for your help!!!
But i have to report that after another update of the host and a reboot 
the problem was really solved ... i'm not sure but i think that even the 
kernel was updated so i rally cannot pin-point the exact solution...


Once again, thanks a lot!
Adrian




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Re: f32:: teamd process takes 100% cput - libteam bug, solved in 1.31

2020-11-11 Thread Ed Greshko

On 12/11/2020 07:46, Adrian Sevcenco wrote:

On 11/11/20 1:43 PM, Ed Greshko wrote:

On 11/11/2020 19:10, Adrian Sevcenco wrote:

On 11/11/20 10:22 AM, Adrian Sevcenco wrote:

Hi! I have a strange situation where my teamd process take 100% processor 
without having any kind of traffic (beside my ssh connection)

I thought that is a NM problem and i disabled the connectivity check of NM .. 
does anyone encountered this and have any idea of the problem?

so, i found what is going on:
https://bugzilla.redhat.com/show_bug.cgi?id=1874001

are there any plans to re-build/update the team packages?
i see that there is none in testing ...


A bit more.

The BZ you reference says

so, now it appeared in updates and after upgrade it seems that the bug is not 
solved, and after a fresh reboot i see this :

[root@vbox1 ~]# ps -C teamd -o pid,pcpu,pmem,cmd
    PID %CPU %MEM CMD
   1143 99.2  0.0 /usr/bin/teamd -o -n -U -D -N -t team0 -c {"runner": {"name": "loadbalance", "tx_hash": 
["eth", "ipv4", "ipv6"]}}

[root@vbox1 ~]# uptime
 01:44:58 up 14 min,  1 user,  load average: 1.00, 0.98, 0.67

[root@vbox1 ~]# rpm -qa | grep libteam
libteam-1.31-2.fc32.x86_64

Any ideas about this?


Sorry, I don't.  I don't use teamd.  I was just assisting acquisition of the 
lib.

Suggest you add to that BZ that the problem still exists on Fedora 32 with the 
version of the
lib installed.


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Re: f32:: teamd process takes 100% cput - libteam bug, solved in 1.31

2020-11-11 Thread Adrian Sevcenco

On 11/11/20 1:43 PM, Ed Greshko wrote:

On 11/11/2020 19:10, Adrian Sevcenco wrote:

On 11/11/20 10:22 AM, Adrian Sevcenco wrote:
Hi! I have a strange situation where my teamd process take 100% 
processor without having any kind of traffic (beside my ssh connection)


I thought that is a NM problem and i disabled the connectivity check 
of NM .. does anyone encountered this and have any idea of the problem?

so, i found what is going on:
https://bugzilla.redhat.com/show_bug.cgi?id=1874001

are there any plans to re-build/update the team packages?
i see that there is none in testing ...


A bit more.

The BZ you reference says
so, now it appeared in updates and after upgrade it seems that the bug 
is not solved, and after a fresh reboot i see this :


[root@vbox1 ~]# ps -C teamd -o pid,pcpu,pmem,cmd
PID %CPU %MEM CMD
   1143 99.2  0.0 /usr/bin/teamd -o -n -U -D -N -t team0 -c {"runner": 
{"name": "loadbalance", "tx_hash": ["eth", "ipv4", "ipv6"]}}


[root@vbox1 ~]# uptime
 01:44:58 up 14 min,  1 user,  load average: 1.00, 0.98, 0.67

[root@vbox1 ~]# rpm -qa | grep libteam
libteam-1.31-2.fc32.x86_64

Any ideas about this?

Thanks a lot!
Adrian



Yeah, libteam-1.31-2.el8.x86_64 works well! Could you do proper build?

In F32, dnf info shows

Name : libteam
Version  : 1.31
Release  : 2.fc32
Architecture : x86_64
Size : 50 k
Source   : libteam-1.31-2.fc32.src.rpm
Repository   : updates
Summary  : Library for controlling team network device
URL  : http://www.libteam.org
License  : LGPLv2+
Description  : This package contains a library which is a user-space
  : counterpart for team network driver. It provides an API
  : to control team network devices.

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Re: f32:: teamd process takes 100% cput - libteam bug, solved in 1.31

2020-11-11 Thread Ed Greshko

On 11/11/2020 19:10, Adrian Sevcenco wrote:

On 11/11/20 10:22 AM, Adrian Sevcenco wrote:

Hi! I have a strange situation where my teamd process take 100% processor 
without having any kind of traffic (beside my ssh connection)

I thought that is a NM problem and i disabled the connectivity check of NM .. 
does anyone encountered this and have any idea of the problem?

so, i found what is going on:
https://bugzilla.redhat.com/show_bug.cgi?id=1874001

are there any plans to re-build/update the team packages?
i see that there is none in testing ...


A bit more.

The BZ you reference says

Yeah, libteam-1.31-2.el8.x86_64 works well! Could you do proper build?

In F32, dnf info shows

Name : libteam
Version  : 1.31
Release  : 2.fc32
Architecture : x86_64
Size : 50 k
Source   : libteam-1.31-2.fc32.src.rpm
Repository   : updates
Summary  : Library for controlling team network device
URL  : http://www.libteam.org
License  : LGPLv2+
Description  : This package contains a library which is a user-space
 : counterpart for team network driver. It provides an API
 : to control team network devices.

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Re: f32:: teamd process takes 100% cput - libteam bug, solved in 1.31

2020-11-11 Thread Ed Greshko

On 11/11/2020 19:10, Adrian Sevcenco wrote:

On 11/11/20 10:22 AM, Adrian Sevcenco wrote:

Hi! I have a strange situation where my teamd process take 100% processor 
without having any kind of traffic (beside my ssh connection)

I thought that is a NM problem and i disabled the connectivity check of NM .. 
does anyone encountered this and have any idea of the problem?

so, i found what is going on:
https://bugzilla.redhat.com/show_bug.cgi?id=1874001

are there any plans to re-build/update the team packages?
i see that there is none in testing ...


That appears to have been built already.

 libteam-1.31-2.fc32 
https://koji.fedoraproject.org/koji/buildinfo?buildID=1634489

You could grab the rpm from there and give it a try.


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Re: f32:: teamd process takes 100% cput - libteam bug, solved in 1.31

2020-11-11 Thread Adrian Sevcenco

On 11/11/20 10:22 AM, Adrian Sevcenco wrote:
Hi! I have a strange situation where my teamd process take 100% 
processor without having any kind of traffic (beside my ssh connection)


I thought that is a NM problem and i disabled the connectivity check of 
NM .. does anyone encountered this and have any idea of the problem?

so, i found what is going on:
https://bugzilla.redhat.com/show_bug.cgi?id=1874001

are there any plans to re-build/update the team packages?
i see that there is none in testing ...

Thank you!
Adrian



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